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Removed extra Warlock skills and made sceptre cultists rarer
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e87bfae5cd
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@ -6,11 +6,11 @@ EntityConfig (
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loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
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hands: TwoHanded(Choice([
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(1.0, Some(Item("common.items.weapons.axe_1h.orichalcum-0"))),
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(2.0, Some(Item("common.items.weapons.sword.cultist"))),
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(1.0, Some(Item("common.items.weapons.hammer.cultist_purp_2h-0"))),
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(1.0, Some(Item("common.items.weapons.hammer_1h.orichalcum-0"))),
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(1.0, Some(Item("common.items.weapons.bow.velorite"))),
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(2.0, Some(Item("common.items.weapons.axe_1h.orichalcum-0"))),
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(4.0, Some(Item("common.items.weapons.sword.cultist"))),
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(2.0, Some(Item("common.items.weapons.hammer.cultist_purp_2h-0"))),
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(2.0, Some(Item("common.items.weapons.hammer_1h.orichalcum-0"))),
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(2.0, Some(Item("common.items.weapons.bow.velorite"))),
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(1.0, Some(Item("common.items.weapons.sceptre.sceptre_velorite_0"))),
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])),
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@ -11,6 +11,4 @@ EntityConfig (
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])),
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meta: [],
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loadout_asset: None,
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skillset_asset: Some("common.skillset.dungeon.tier-5.warlock"),
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)
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@ -1,5 +0,0 @@
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([
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// Gather all warlock skills
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Tree("common.skillset.dungeon.tier-5.bow"),
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Tree("common.skillset.dungeon.tier-5.staff"),
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])
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