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fmt
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50c4764588
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@ -3,7 +3,7 @@ use super::{
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/*FOCUS_COLOR, RAGE_COLOR,*/ HP_COLOR, LOW_HP_COLOR, MANA_COLOR, TEXT_COLOR, XP_COLOR,
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};
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use crate::GlobalState;
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use common::comp::{Stats,item::Tool};
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use common::comp::{item::Tool, Stats};
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use conrod_core::{
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color,
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widget::{self, Button, Image, Rectangle, Text},
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@ -353,20 +353,18 @@ impl<'a> Widget for Skillbar<'a> {
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.color(Some(BG_COLOR))
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.middle_of(state.ids.m1_slot)
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.set(state.ids.m1_slot_bg, ui);
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Button::image(
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match self.character_tool {
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Some(Tool::Sword) => {self.imgs.twohsword_m1}
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Some(Tool::Axe) => {self.imgs.twohhammer_m1}
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Some(Tool::Hammer) => {self.imgs.twohhammer_m1}
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Some(Tool::Bow) => {self.imgs.twohhammer_m1}
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Some(Tool::Daggers) => {self.imgs.twohhammer_m1}
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Some(Tool::Staff) => {self.imgs.twohhammer_m1}
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_ => {self.imgs.twohhammer_m1}
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}
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) // Insert Icon here
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.w_h(38.0 * scale, 38.0 * scale)
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.middle_of(state.ids.m1_slot_bg)
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.set(state.ids.m1_content, ui);
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Button::image(match self.character_tool {
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Some(Tool::Sword) => self.imgs.twohsword_m1,
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Some(Tool::Axe) => self.imgs.twohhammer_m1,
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Some(Tool::Hammer) => self.imgs.twohhammer_m1,
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Some(Tool::Bow) => self.imgs.twohhammer_m1,
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Some(Tool::Daggers) => self.imgs.twohhammer_m1,
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Some(Tool::Staff) => self.imgs.twohhammer_m1,
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_ => self.imgs.twohhammer_m1,
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}) // Insert Icon here
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.w_h(38.0 * scale, 38.0 * scale)
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.middle_of(state.ids.m1_slot_bg)
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.set(state.ids.m1_content, ui);
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// M2 Slot
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Image::new(self.imgs.skillbar_slot_big)
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.w_h(40.0 * scale, 40.0 * scale)
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@ -377,20 +375,18 @@ impl<'a> Widget for Skillbar<'a> {
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.color(Some(BG_COLOR))
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.middle_of(state.ids.m2_slot)
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.set(state.ids.m2_slot_bg, ui);
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Button::image(
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match self.character_tool {
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Some(Tool::Sword) => {self.imgs.twohsword_m2}
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Some(Tool::Axe) => {self.imgs.twohhammer_m2}
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Some(Tool::Hammer) => {self.imgs.twohhammer_m2}
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Some(Tool::Bow) => {self.imgs.twohhammer_m2}
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Some(Tool::Daggers) => {self.imgs.twohhammer_m2}
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Some(Tool::Staff) => {self.imgs.twohhammer_m2}
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_ => {self.imgs.twohhammer_m2}
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}
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) // Insert Icon here
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.w_h(38.0 * scale, 38.0 * scale)
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.middle_of(state.ids.m2_slot_bg)
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.set(state.ids.m2_content, ui);
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Button::image(match self.character_tool {
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Some(Tool::Sword) => self.imgs.twohsword_m2,
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Some(Tool::Axe) => self.imgs.twohhammer_m2,
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Some(Tool::Hammer) => self.imgs.twohhammer_m2,
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Some(Tool::Bow) => self.imgs.twohhammer_m2,
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Some(Tool::Daggers) => self.imgs.twohhammer_m2,
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Some(Tool::Staff) => self.imgs.twohhammer_m2,
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_ => self.imgs.twohhammer_m2,
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}) // Insert Icon here
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.w_h(38.0 * scale, 38.0 * scale)
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.middle_of(state.ids.m2_slot_bg)
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.set(state.ids.m2_content, ui);
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//Slot 5
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Image::new(self.imgs.skillbar_slot)
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.w_h(20.0 * scale, 20.0 * scale)
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