Add firework item

This commit is contained in:
scott-c 2020-08-11 19:52:15 +08:00
parent eea64f78ff
commit 9aab296264
10 changed files with 52 additions and 9 deletions

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@ -0,0 +1,7 @@
Item(
name: "Firework",
description: "Label: Outdoor use only!\n\n<Right-Click to use>",
kind: Throwable(
kind: Firework,
),
)

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@ -9,6 +9,7 @@
(0.4, "common.items.ore.velorite"),
(0.6, "common.items.ore.veloritefrag"),
(0.1, "common.items.consumable.potion_minor"),
(1.0, "common.items.utility.firework"),
(0.01, "common.items.utility.collar"),
(0.01, "common.items.utility.bomb_pile"),
(0.1, "common.items.utility.bomb"),

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@ -6,6 +6,7 @@
"potion_m": (("common.items.consumable.potion_med", 1), [("common.items.consumable.potion_minor", 2), ("common.items.ore.veloritefrag", 4)]),
"collar_basic": (("common.items.utility.collar", 1), [("common.items.crafting_ing.leather_scraps", 5), ("common.items.crafting_ing.shiny_gem", 1)]),
"bomb_coconut": (("common.items.utility.bomb", 1), [("common.items.crafting_ing.stones", 10), ("common.items.food.coconut", 2), ("common.items.ore.veloritefrag", 2), ("common.items.crafting_tools.mortar_pestle", 0)]),
"firework": (("common.items.utility.firework", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 2), ("common.items.ore.veloritefrag", 10), ("common.items.crafting_tools.mortar_pestle", 0)]),
"apple_shroom_curry": (("common.items.food.apple_mushroom_curry", 1), [("common.items.food.mushroom", 10), ("common.items.food.coconut", 1), ("common.items.food.apple", 5), ("common.items.crafting_tools.mortar_pestle", 0)]),
"apples_stick": (("common.items.food.apple_stick", 1),[("common.items.crafting_ing.twigs", 1), ("common.items.food.apple", 3)]),
"mushroom_stick": (("common.items.food.mushroom_stick", 1),[("common.items.crafting_ing.twigs", 1), ("common.items.food.mushroom", 5)]),

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@ -1110,6 +1110,10 @@
"voxel.object.bomb",
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
Throwable(Firework): VoxTrans(
"voxel.object.firework",
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
Throwable(TrainingDummy): VoxTrans(
"voxel.object.training_dummy",
(0.0, -1.0, 0.0), (-50.0, 40.0, 20.0), 0.8,

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@ -58,6 +58,7 @@ pub enum Body {
CampfireLit = 51,
BoltFireBig = 52,
TrainingDummy = 53,
Firework = 54,
}
impl Body {
@ -67,7 +68,7 @@ impl Body {
}
}
pub const ALL_OBJECTS: [Body; 54] = [
pub const ALL_OBJECTS: [Body; 55] = [
Body::Arrow,
Body::Bomb,
Body::Scarecrow,
@ -122,6 +123,7 @@ pub const ALL_OBJECTS: [Body; 54] = [
Body::BoltFireBig,
Body::ArrowSnake,
Body::TrainingDummy,
Body::Firework,
];
impl From<Body> for super::Body {
@ -185,6 +187,7 @@ impl Body {
Body::BoltFireBig => "bolt_fire_big",
Body::ArrowSnake => "arrow_snake",
Body::TrainingDummy => "training_dummy",
Body::Firework => "firework",
}
}
}

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@ -20,6 +20,7 @@ use vek::Rgb;
pub enum Throwable {
Bomb,
TrainingDummy,
Firework,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]

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@ -6,6 +6,7 @@ use specs_idvs::IdvStorage;
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
pub enum Object {
Bomb { owner: Option<Uid> },
Firework { owner: Option<Uid> },
}
impl Component for Object {

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@ -402,16 +402,22 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
// Throw items
for (pos, vel, ori, kind) in thrown_items {
let vel = vel.0
+ *ori.0 * 20.0
+ Vec3::unit_z() * 15.0
+ Vec3::<f32>::zero().map(|_| rand::thread_rng().gen::<f32>() - 0.5) * 4.0;
let vel = match kind {
item::Throwable::Firework => Vec3::unit_z() * 200.0,
_ => {
vel.0
+ *ori.0 * 20.0
+ Vec3::unit_z() * 15.0
+ Vec3::<f32>::zero().map(|_| rand::thread_rng().gen::<f32>() - 0.5) * 4.0
},
};
let uid = state.read_component_copied::<Uid>(entity);
let mut new_entity = state
.create_object(Default::default(), match kind {
item::Throwable::Bomb => comp::object::Body::Bomb,
item::Throwable::Firework => comp::object::Body::Bomb,
item::Throwable::TrainingDummy => comp::object::Body::TrainingDummy,
})
.with(comp::Pos(pos.0 + Vec3::unit_z() * 0.25))
@ -421,6 +427,9 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
item::Throwable::Bomb => {
new_entity = new_entity.with(comp::Object::Bomb { owner: uid });
},
item::Throwable::Firework => {
new_entity = new_entity.with(comp::Object::Firework { owner: uid });
},
item::Throwable::TrainingDummy => {
new_entity = new_entity.with(comp::Stats::new(
"Training Dummy".to_string(),

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@ -1,5 +1,5 @@
use common::{
comp::{HealthSource, Object, PhysicsState, Pos},
comp::{HealthSource, Object, PhysicsState, Pos, Vel},
event::{EventBus, ServerEvent},
state::DeltaTime,
};
@ -14,19 +14,20 @@ impl<'a> System<'a> for Sys {
Read<'a, DeltaTime>,
Read<'a, EventBus<ServerEvent>>,
ReadStorage<'a, Pos>,
ReadStorage<'a, Vel>,
ReadStorage<'a, PhysicsState>,
WriteStorage<'a, Object>,
);
fn run(
&mut self,
(entities, _dt, server_bus, positions, physics_states, mut objects): Self::SystemData,
(entities, _dt, server_bus, positions, velocities, physics_states, mut objects): Self::SystemData,
) {
let mut server_emitter = server_bus.emitter();
// Objects
for (entity, pos, physics, object) in
(&entities, &positions, &physics_states, &mut objects).join()
for (entity, pos, vel, physics, object) in
(&entities, &positions, &velocities, &physics_states, &mut objects).join()
{
match object {
Object::Bomb { owner } => {
@ -43,6 +44,20 @@ impl<'a> System<'a> for Sys {
});
}
},
Object::Firework { owner } => {
if physics.on_surface().is_some() || vel.0.z < 0.0 {
server_emitter.emit(ServerEvent::Destroy {
entity,
cause: HealthSource::Suicide,
});
server_emitter.emit(ServerEvent::Explosion {
pos: pos.0,
power: 4.0,
owner: *owner,
friendly_damage: true,
});
}
},
}
}
}

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@ -3418,6 +3418,7 @@ pub fn mesh_object(
Vec3::new(-0.5, -6.0, -1.5),
),
Body::Bomb => ("object.bomb", Vec3::new(-5.5, -5.5, 0.0)),
Body::Firework => ("object.firework", Vec3::new(-5.5, -5.5, 0.0)),
Body::Scarecrow => ("object.scarecrow", Vec3::new(-9.5, -4.0, 0.0)),
Body::Cauldron => ("object.cauldron", Vec3::new(-10.0, -10.0, 0.0)),
Body::ChestVines => ("object.chest_vines", Vec3::new(-7.5, -6.0, 0.0)),