Ignore ForcedUpdate insertion

This commit is contained in:
Joshua Barretto 2019-06-16 20:53:10 +01:00
parent eb10389eb6
commit 9ad2feb037

View File

@ -55,9 +55,7 @@ impl<'a> System<'a> for Sys {
stat_b.hp.change_by(-10, HealthSource::Attack { by: *uid }); // TODO: variable damage and weapon
vel_b.0 += (pos_b.0 - pos.0).normalized() * 10.0;
vel_b.0.z = 15.0;
if let Err(err) = force_updates.insert(b, ForceUpdate) {
warn!("Inserting ForceUpdate for an entity failed: {:?}", err);
}
let _ = force_updates.insert(b, ForceUpdate);
}
}
attacking.applied = true;