Merge branch 'armor-org' into 'master'

armor org

See merge request veloren/veloren!1835
This commit is contained in:
Justin Shipsey 2021-03-02 01:29:46 +00:00
commit 9ad8804b60
460 changed files with 1380 additions and 1259 deletions

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Cape",
description: "\'Tightly packed pieces of leather to endure all weather.\'",
kind: Armor((
kind: Back("Short2"),
kind: Back("Agile"),
stats: (
protection: Normal(0.2),
poise_resilience: Normal(0.1),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Belt",
description: "\'Tightly packed pieces of leather to endure all weather.\'",
kind: Armor((
kind: Belt("Leather2"),
kind: Belt("Agile"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Chest",
description: "Tightly packed pieces of leather to endure all weather.",
kind: Armor((
kind: Chest("Leather2"),
kind: Chest("Agile"),
stats: (
protection: Normal(8.0),
poise_resilience: Normal(3.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Kickers",
description: "\'Tightly packed pieces of leather to endure all weather.",
kind: Armor((
kind: Foot("Leather2"),
kind: Foot("Agile"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Gauntlets",
description: "\'Tightly packed pieces of leather to endure all weather.\'",
kind: Armor((
kind: Hand("Leather2"),
kind: Hand("Agile"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(4.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Pantalons",
description: "\'Tightly packed pieces of leather to endure all weather.\'",
kind: Armor((
kind: Pants("Leather2"),
kind: Pants("Agile"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(3.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Guards",
description: "Tightly packed pieces of leather to endure all weather.",
kind: Armor((
kind: Shoulder("Leather2"),
kind: Shoulder("Agile"),
stats: (
protection: Normal(8.0),
poise_resilience: Normal(4.0),

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@ -1,13 +0,0 @@
ItemDef(
name: "Purple Cultist Chest",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Chest("CultistPurple"),
stats: (
protection: Normal(30.0),
poise_resilience: Normal(15.0),
),
)),
quality: Epic,
tags: [],
)

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Belt",
description: "A stylish rough fabric belt, dyed blue.",
kind: Armor((
kind: Belt("ClothBlue0"),
kind: Belt("ClothBlue"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Chest",
description: "A stylish rough fabric surcoat, dyed blue.",
kind: Armor((
kind: Chest("ClothBlue0"),
kind: Chest("ClothBlue"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Boots",
description: "Cobbled rough fabric boots, dyed blue.",
kind: Armor((
kind: Foot("ClothBlue0"),
kind: Foot("ClothBlue"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Wrists",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed blue.",
kind: Armor((
kind: Hand("ClothBlue0"),
kind: Hand("ClothBlue"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Skirt",
description: "A stylish, rough fabric skirt, dyed blue.",
kind: Armor((
kind: Pants("ClothBlue0"),
kind: Pants("ClothBlue"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Belt",
description: "A stylish rough fabric belt, dyed green.",
kind: Armor((
kind: Belt("ClothGreen0"),
kind: Belt("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Chest",
description: "A stylish rough fabric surcoat, dyed green.",
kind: Armor((
kind: Chest("ClothGreen0"),
kind: Chest("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Boots",
description: "Cobbled rough fabric boots, dyed green.",
kind: Armor((
kind: Foot("ClothGreen0"),
kind: Foot("ClothGreen"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Wrists",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed green.",
kind: Armor((
kind: Hand("ClothGreen0"),
kind: Hand("ClothGreen"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Skirt",
description: "A stylish, rough fabric skirt, dyed green.",
kind: Armor((
kind: Pants("ClothGreen0"),
kind: Pants("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Coat",
description: "A rough fabric coat, dyed green.",
kind: Armor((
kind: Shoulder("ClothGreen0"),
kind: Shoulder("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Belt",
description: "A stylish rough fabric belt, dyed purple.",
kind: Armor((
kind: Belt("ClothPurple0"),
kind: Belt("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Chest",
description: "A stylish rough fabric surcoat, dyed purple.",
kind: Armor((
kind: Chest("ClothPurple0"),
kind: Chest("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Boots",
description: "Cobbled rough fabric boots, dyed purple.",
kind: Armor((
kind: Foot("ClothPurple0"),
kind: Foot("ClothPurple"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -1,8 +1,8 @@
ItemDef(
name: "Purple Silk Wrists",
name: "Purple Linen Wrists",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed purple.",
kind: Armor((
kind: Hand("ClothPurple0"),
kind: Hand("ClothPurple"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Skirt",
description: "A stylish, rough fabric skirt, dyed purple.",
kind: Armor((
kind: Pants("ClothPurple0"),
kind: Pants("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Coat",
description: "A rough fabric coat, dyed purple.",
kind: Armor((
kind: Shoulder("ClothPurple0"),
kind: Shoulder("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -1,8 +1,8 @@
ItemDef(
name: "Velorite Chest",
name: "Cultist Chest",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Chest("VeloriteMage0"),
kind: Chest("Cultist"),
stats: (
protection: Normal(30.0),
poise_resilience: Normal(15.0),

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@ -1,8 +1,8 @@
ItemDef(
name: "Purple Cultist Gloves",
name: "Cultist Gloves",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Hand("CultistPurple"),
kind: Hand("Cultist"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(8.0),

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@ -1,8 +1,8 @@
ItemDef(
name: "Purple Cultist Skirt",
name: "Cultist Skirt",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Pants("CultistPurple"),
kind: Pants("Cultist"),
stats: (
protection: Normal(24.0),
poise_resilience: Normal(14.0),

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@ -1,8 +1,8 @@
ItemDef(
name: "Velorite Mantle",
name: "Cultist Mantle",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Shoulder("VeloriteMage0"),
kind: Shoulder("Cultist"),
stats: (
protection: Normal(18.0),
poise_resilience: Normal(10.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Druid Shoulders",
description: "Forged for protectors of the wild.",
kind: Armor((
kind: Shoulder("DruidShoulder"),
kind: Shoulder("Druid"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(6.0),

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@ -1,13 +0,0 @@
ItemDef(
name: "Velorite Gloves",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Hand("VeloriteMage0"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(10.0),
),
)),
quality: Epic,
tags: [],
)

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Leather Belt",
description: "A belt made from simple leather.",
kind: Armor((
kind: Belt("Leather2"),
kind: Belt("Leather"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Cuirass",
description: "A cuirass made of simple leather.",
kind: Armor((
kind: Chest("Leather2"),
kind: Chest("Leather"),
stats: (
protection: Normal(10.0),
poise_resilience: Normal(8.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Boots",
description: "Boots made of simple leather.",
kind: Armor((
kind: Foot("Leather2"),
kind: Foot("Leather"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(3.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Gloves",
description: "Gloves made of simple leather.",
kind: Armor((
kind: Hand("Leather2"),
kind: Hand("Leather"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(5.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Leg Armour",
description: "Leg armour made of simple leather.",
kind: Armor((
kind: Pants("Leather2"),
kind: Pants("Leather"),
stats: (
protection: Normal(8.0),
poise_resilience: Normal(4.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Shoulder Pad",
description: "A simple shoulder pad made of leather.",
kind: Armor((
kind: Shoulder("Leather2"),
kind: Shoulder("Leather"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(2.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Belt",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Belt("PlateLeather"),
kind: Belt("LeatherPlate"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(8.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Chest",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Chest("PlateLeather"),
kind: Chest("LeatherPlate"),
stats: (
protection: Normal(25.0),
poise_resilience: Normal(40.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Boots",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Foot("PlateLeather"),
kind: Foot("LeatherPlate"),
stats: (
protection: Normal(5.0),
poise_resilience: Normal(10.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Gloves",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Hand("PlateLeather"),
kind: Hand("LeatherPlate"),
stats: (
protection: Normal(10.0),
poise_resilience: Normal(15.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Chausses",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Pants("PlateLeather"),
kind: Pants("LeatherPlate"),
stats: (
protection: Normal(20.0),
poise_resilience: Normal(26.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Shoulder Pad",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Shoulder("PlateLeather"),
kind: Shoulder("LeatherPlate"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(20.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Traveler\'s Backpack",
description: "Comfort and capacity united.",
kind: Armor((
kind: Back("Backpack0"),
kind: Back("Backpack"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Purple Cultist Cape",
description: "Smells like dark magic and candles.",
kind: Armor((
kind: Back("DungPurp0"),
kind: Back("DungeonPurple"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(1.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Fluffy Jackalope Slippers",
description: "So warm and cozy!",
kind: Armor((
kind: Foot("JackalopeSlips"),
kind: Foot("Jackalope"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(10.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Worn out Sandals",
description: "Loyal companions.",
kind: Armor((
kind: Foot("Sandal0"),
kind: Foot("Sandal"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Plain Necklace",
description: "It\'s become tarnished with age.",
kind: Armor((
kind: Neck("Neck0"),
kind: Neck("Plain0"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Gem of lesser Protection",
description: "Surrounded by a discrete magical glow.",
kind: Armor((
kind: Neck("Neck1"),
kind: Neck("Plain1"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Seashell Necklace",
description: "Contains the guardian aura of the ocean",
kind: Armor((
kind: Neck("NeckShell"),
kind: Neck("Shell"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Worker Pants",
description: "Pants used by a farmer, until recently.",
kind: Armor((
kind: Pants("WorkerBlue0"),
kind: Pants("WorkerBlue"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Gold Ring",
description: "Someone is surely missing it...",
kind: Armor((
kind: Ring("RingGold0"),
kind: Ring("Gold"),
stats: (
protection: Normal(0.5),
poise_resilience: Normal(0.0),

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