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fix windows compilation
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parent
377787e3c8
commit
9dc550daea
3
Cargo.lock
generated
3
Cargo.lock
generated
@ -4046,8 +4046,7 @@ dependencies = [
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[[package]]
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name = "ntapi"
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version = "0.3.7"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c28774a7fd2fbb4f0babd8237ce554b73af68021b5f695a3cebd6c59bac0980f"
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source = "git+https://github.com/MSxDOS/ntapi.git?rev=9f56b149c9e25796739157c0fce3e0007a7de6eb#9f56b149c9e25796739157c0fce3e0007a7de6eb"
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dependencies = [
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"winapi 0.3.9",
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]
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@ -121,6 +121,8 @@ vek = { git = "https://github.com/yoanlcq/vek.git", rev = "84d5cb65841d46599a986
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# patch wgpu so we can use wgpu-profiler crate
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# wgpu = { git = "https://github.com/gfx-rs/wgpu.git", rev = "a92b8549a8e2cb9dac781bafc5ed32828f3caf46" }
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wgpu = { git = "https://github.com/pythonesque/wgpu.git", rev = "179ea209374a92837cde252f1d9ee01f628cae08" }
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# ntapi 3.7 fails to compile under windows due to the bug https://github.com/MSxDOS/ntapi/pull/12
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ntapi = { git = "https://github.com/MSxDOS/ntapi.git", rev = "9f56b149c9e25796739157c0fce3e0007a7de6eb" }
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# # use the latest fixes in naga (remove when updates trickle down to wgpu-rs)
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# naga = { git = "https://github.com/gfx-rs/naga.git", rev = "3a0f0144112ff621dd7f731bf455adf6cab19164" }
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