refactor: BuffKind::Frozen comment

This commit is contained in:
Adam Whitehurst 2021-05-30 13:39:18 -07:00
parent 98fdf5c3e1
commit 9e7937d98f

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@ -62,7 +62,10 @@ pub enum BuffKind {
/// Strength scales the movement speed debuff non-linearly. 0.5 is 50%
/// speed, 1.0 is 33% speed. Bleeding is at 10x the value of the strength.
Crippled,
/// Prevents actions
/// Slows movement and attack speed.
/// Strength scales the attack speed debuff non-linearly. 0.5 is ~50%
/// speed, 1.0 is 33% speed. Movement speed debuff is scaled to be slightly
/// smaller than attack speed debuff. Both are limited to a minimum of 0.1
Frozen,
}