mirror of
https://gitlab.com/veloren/veloren.git
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Merge branch 'adlet' into 'master'
Adlets See merge request veloren/veloren!3875
This commit is contained in:
commit
9f52e49e78
@ -49,6 +49,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
|||||||
- Airships can now have sprites, which can be interacted with.
|
- Airships can now have sprites, which can be interacted with.
|
||||||
- Some sprites can be sat on.
|
- Some sprites can be sat on.
|
||||||
- Pet birds can now sit on the player's shoulder as they explore the world.
|
- Pet birds can now sit on the player's shoulder as they explore the world.
|
||||||
|
- Adlet caves
|
||||||
|
|
||||||
### Changed
|
### Changed
|
||||||
|
|
||||||
|
@ -301,9 +301,11 @@
|
|||||||
abilities: [],
|
abilities: [],
|
||||||
),
|
),
|
||||||
Custom("Tursus Claws"): (
|
Custom("Tursus Claws"): (
|
||||||
primary: Simple(None, "common.abilities.custom.tursus_claws.basic"),
|
primary: Simple(None, "common.abilities.custom.tursus.tursus_claws"),
|
||||||
secondary: Simple(None, "common.abilities.custom.tursus_claws.basic"),
|
secondary: Simple(None, "common.abilities.custom.tursus.tusk_bash_leap"),
|
||||||
abilities: [],
|
abilities: [
|
||||||
|
Simple(None, "common.abilities.custom.tursus.tusk_stab"),
|
||||||
|
],
|
||||||
),
|
),
|
||||||
Custom("Wendigo Magic"): (
|
Custom("Wendigo Magic"): (
|
||||||
primary: Simple(None, "common.abilities.custom.wendigomagic.frostbomb"),
|
primary: Simple(None, "common.abilities.custom.wendigomagic.frostbomb"),
|
||||||
@ -352,6 +354,11 @@
|
|||||||
secondary: Simple(None, "common.abilities.custom.quadmedbasic.triplestrike"),
|
secondary: Simple(None, "common.abilities.custom.quadmedbasic.triplestrike"),
|
||||||
abilities: [],
|
abilities: [],
|
||||||
),
|
),
|
||||||
|
Custom("Frostfang"): (
|
||||||
|
primary: Simple(None, "common.abilities.custom.frostfang.singlestrike"),
|
||||||
|
secondary: Simple(None, "common.abilities.custom.frostfang.triplestrike"),
|
||||||
|
abilities: [],
|
||||||
|
),
|
||||||
Custom("Roshwalr"): (
|
Custom("Roshwalr"): (
|
||||||
primary: Simple(None, "common.abilities.custom.roshwalr.doublehusk"),
|
primary: Simple(None, "common.abilities.custom.roshwalr.doublehusk"),
|
||||||
secondary: Simple(None, "common.abilities.custom.roshwalr.slowcharge"),
|
secondary: Simple(None, "common.abilities.custom.roshwalr.slowcharge"),
|
||||||
@ -540,6 +547,14 @@
|
|||||||
],
|
],
|
||||||
),
|
),
|
||||||
// TODO: Allow ability sets to expand other ability sets
|
// TODO: Allow ability sets to expand other ability sets
|
||||||
|
Custom("Ice Drake"): (
|
||||||
|
primary: Simple(None, "common.abilities.custom.icedrake.multi_bite"),
|
||||||
|
secondary: Simple(None, "common.abilities.custom.icedrake.icy_bite"),
|
||||||
|
abilities: [
|
||||||
|
Simple(None, "common.abilities.custom.icedrake.icebombs"),
|
||||||
|
Simple(None, "common.abilities.custom.icedrake.icebreath"),
|
||||||
|
],
|
||||||
|
),
|
||||||
Custom("Dagon"): (
|
Custom("Dagon"): (
|
||||||
primary: Simple(None, "common.abilities.custom.dagon.dagonbombs"),
|
primary: Simple(None, "common.abilities.custom.dagon.dagonbombs"),
|
||||||
secondary: Simple(None, "common.abilities.custom.dagon.seaurchins"),
|
secondary: Simple(None, "common.abilities.custom.dagon.seaurchins"),
|
||||||
@ -683,6 +698,11 @@
|
|||||||
secondary: Simple(None, "common.abilities.music.lyre"),
|
secondary: Simple(None, "common.abilities.music.lyre"),
|
||||||
abilities: [],
|
abilities: [],
|
||||||
),
|
),
|
||||||
|
Custom("WildskinDrum"): (
|
||||||
|
primary: Simple(None, "common.abilities.music.wildskin_drum"),
|
||||||
|
secondary: Simple(None, "common.abilities.music.wildskin_drum"),
|
||||||
|
abilities: [],
|
||||||
|
),
|
||||||
Custom("IcyTalharpa"): (
|
Custom("IcyTalharpa"): (
|
||||||
primary: Simple(None, "common.abilities.music.icy_talharpa"),
|
primary: Simple(None, "common.abilities.music.icy_talharpa"),
|
||||||
secondary: Simple(None, "common.abilities.music.icy_talharpa"),
|
secondary: Simple(None, "common.abilities.music.icy_talharpa"),
|
||||||
@ -745,4 +765,29 @@
|
|||||||
secondary: Simple(None, "common.abilities.empty.basic"),
|
secondary: Simple(None, "common.abilities.empty.basic"),
|
||||||
abilities: [],
|
abilities: [],
|
||||||
),
|
),
|
||||||
|
// Adlets
|
||||||
|
// TODO: Do we want to eventually convert these to simple variants of weapons?
|
||||||
|
Custom("Adlet Hunter"): (
|
||||||
|
primary: Simple(None, "common.abilities.adlet.hunter.stab"),
|
||||||
|
secondary: Simple(None, "common.abilities.adlet.hunter.throw"),
|
||||||
|
abilities: [],
|
||||||
|
),
|
||||||
|
Custom("Adlet Icepicker"): (
|
||||||
|
primary: Simple(None, "common.abilities.adlet.icepicker.spike"),
|
||||||
|
secondary: Simple(None, "common.abilities.adlet.icepicker.leap"),
|
||||||
|
abilities: [],
|
||||||
|
),
|
||||||
|
Custom("Adlet Tracker"): (
|
||||||
|
primary: Simple(None, "common.abilities.adlet.tracker.arrow"),
|
||||||
|
secondary: Simple(None, "common.abilities.adlet.tracker.trap"),
|
||||||
|
abilities: [],
|
||||||
|
),
|
||||||
|
Custom("Adlet Elder"): (
|
||||||
|
primary: Simple(None, "common.abilities.adlet.elder.triplestrike"),
|
||||||
|
secondary: Simple(None, "common.abilities.adlet.elder.dash"),
|
||||||
|
abilities: [
|
||||||
|
Simple(None, "common.abilities.adlet.elder.trap"),
|
||||||
|
Simple(None, "common.abilities.adlet.elder.leap"),
|
||||||
|
],
|
||||||
|
),
|
||||||
})
|
})
|
||||||
|
27
assets/common/abilities/adlet/elder/dash.ron
Normal file
27
assets/common/abilities/adlet/elder/dash.ron
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
DashMelee(
|
||||||
|
energy_cost: 10.0,
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Stab(
|
||||||
|
damage: 9.0,
|
||||||
|
poise: 40.0,
|
||||||
|
knockback: 8.0,
|
||||||
|
energy_regen: 0.0,
|
||||||
|
),
|
||||||
|
scaled: Some(Stab(
|
||||||
|
damage: 16.0,
|
||||||
|
poise: 0.0,
|
||||||
|
knockback: 7.0,
|
||||||
|
energy_regen: 0.0,
|
||||||
|
)),
|
||||||
|
range: 5.0,
|
||||||
|
angle: 45.0,
|
||||||
|
),
|
||||||
|
energy_drain: 0,
|
||||||
|
forward_speed: 4.0,
|
||||||
|
buildup_duration: 0.6,
|
||||||
|
charge_duration: 1.2,
|
||||||
|
swing_duration: 0.1,
|
||||||
|
recover_duration: 0.9,
|
||||||
|
ori_modifier: 0.3,
|
||||||
|
charge_through: false,
|
||||||
|
)
|
27
assets/common/abilities/adlet/elder/leap.ron
Normal file
27
assets/common/abilities/adlet/elder/leap.ron
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
LeapMelee(
|
||||||
|
energy_cost: 0.0,
|
||||||
|
buildup_duration: 0.5,
|
||||||
|
movement_duration: 0.8,
|
||||||
|
swing_duration: 0.15,
|
||||||
|
recover_duration: 0.2,
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Bash(
|
||||||
|
damage: 25.0,
|
||||||
|
poise: 40.0,
|
||||||
|
knockback: 25.0,
|
||||||
|
energy_regen: 0.0,
|
||||||
|
),
|
||||||
|
range: 4.5,
|
||||||
|
angle: 360.0,
|
||||||
|
multi_target: Some(Normal),
|
||||||
|
damage_effect: Some(Buff((
|
||||||
|
kind: Frozen,
|
||||||
|
dur_secs: 2.0,
|
||||||
|
strength: DamageFraction(0.1),
|
||||||
|
chance: 1.0,
|
||||||
|
))),
|
||||||
|
),
|
||||||
|
forward_leap_strength: 30.0,
|
||||||
|
vertical_leap_strength: 15.0,
|
||||||
|
specifier: Some(ElderLeap),
|
||||||
|
)
|
16
assets/common/abilities/adlet/elder/trap.ron
Normal file
16
assets/common/abilities/adlet/elder/trap.ron
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
BasicRanged(
|
||||||
|
energy_cost: 0,
|
||||||
|
buildup_duration: 0.75,
|
||||||
|
recover_duration: 0.75,
|
||||||
|
projectile: Trap(
|
||||||
|
damage: 25,
|
||||||
|
knockback: 4,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
projectile_body: Object(AdletTrap),
|
||||||
|
projectile_light: None,
|
||||||
|
projectile_speed: 20.0,
|
||||||
|
num_projectiles: 6,
|
||||||
|
projectile_spread: 0.3,
|
||||||
|
move_efficiency: 0.8,
|
||||||
|
)
|
63
assets/common/abilities/adlet/elder/triplestrike.ron
Normal file
63
assets/common/abilities/adlet/elder/triplestrike.ron
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
ComboMelee2(
|
||||||
|
strikes: [
|
||||||
|
(
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Bash(
|
||||||
|
damage: 10,
|
||||||
|
poise: 15,
|
||||||
|
knockback: 5,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 2.5,
|
||||||
|
angle: 30.0,
|
||||||
|
),
|
||||||
|
buildup_duration: 0.9,
|
||||||
|
swing_duration: 0.07,
|
||||||
|
hit_timing: 0.5,
|
||||||
|
recover_duration: 0.4,
|
||||||
|
movement: (
|
||||||
|
swing: Some(Forward(1.0)),
|
||||||
|
),
|
||||||
|
ori_modifier: 0.7,
|
||||||
|
),
|
||||||
|
(
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Slash(
|
||||||
|
damage: 10,
|
||||||
|
poise: 18,
|
||||||
|
knockback: 5,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 2.5,
|
||||||
|
angle: 30.0,
|
||||||
|
),
|
||||||
|
buildup_duration: 0.6,
|
||||||
|
swing_duration: 0.07,
|
||||||
|
hit_timing: 0.5,
|
||||||
|
recover_duration: 0.4,
|
||||||
|
ori_modifier: 0.7,
|
||||||
|
),
|
||||||
|
(
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Bash(
|
||||||
|
damage: 10,
|
||||||
|
poise: 20,
|
||||||
|
knockback: 5,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 2.5,
|
||||||
|
angle: 30.0,
|
||||||
|
),
|
||||||
|
buildup_duration: 0.4,
|
||||||
|
swing_duration: 0.07,
|
||||||
|
hit_timing: 0.5,
|
||||||
|
recover_duration: 0.4,
|
||||||
|
movement: (
|
||||||
|
swing: Some(Forward(1.0)),
|
||||||
|
),
|
||||||
|
ori_modifier: 0.7,
|
||||||
|
),
|
||||||
|
],
|
||||||
|
energy_cost_per_strike: 0,
|
||||||
|
auto_progress: true,
|
||||||
|
)
|
17
assets/common/abilities/adlet/hunter/stab.ron
Normal file
17
assets/common/abilities/adlet/hunter/stab.ron
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
BasicMelee(
|
||||||
|
energy_cost: 0,
|
||||||
|
buildup_duration: 0.4,
|
||||||
|
swing_duration: 0.2,
|
||||||
|
recover_duration: 0.4,
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Stab(
|
||||||
|
damage: 10,
|
||||||
|
poise: 5,
|
||||||
|
knockback: 0,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 3,
|
||||||
|
angle: 5,
|
||||||
|
),
|
||||||
|
ori_modifier: 1.0,
|
||||||
|
)
|
16
assets/common/abilities/adlet/hunter/throw.ron
Normal file
16
assets/common/abilities/adlet/hunter/throw.ron
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
BasicRanged(
|
||||||
|
energy_cost: 0,
|
||||||
|
buildup_duration: 0.8,
|
||||||
|
recover_duration: 0.8,
|
||||||
|
projectile: Arrow(
|
||||||
|
damage: 16,
|
||||||
|
knockback: 1,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
projectile_body: Object(AdletSpear),
|
||||||
|
projectile_light: None,
|
||||||
|
projectile_speed: 40.0,
|
||||||
|
num_projectiles: 1,
|
||||||
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 1.0,
|
||||||
|
)
|
20
assets/common/abilities/adlet/icepicker/leap.ron
Normal file
20
assets/common/abilities/adlet/icepicker/leap.ron
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
LeapMelee(
|
||||||
|
energy_cost: 0.0,
|
||||||
|
buildup_duration: 0.6,
|
||||||
|
movement_duration: 0.2,
|
||||||
|
swing_duration: 0.1,
|
||||||
|
recover_duration: 0.3,
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Stab(
|
||||||
|
damage: 20,
|
||||||
|
poise: 20,
|
||||||
|
knockback: 0,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 4,
|
||||||
|
angle: 360,
|
||||||
|
),
|
||||||
|
forward_leap_strength: 24,
|
||||||
|
vertical_leap_strength: 16,
|
||||||
|
specifier: None,
|
||||||
|
)
|
17
assets/common/abilities/adlet/icepicker/spike.ron
Normal file
17
assets/common/abilities/adlet/icepicker/spike.ron
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
BasicMelee(
|
||||||
|
energy_cost: 0,
|
||||||
|
buildup_duration: 0.4,
|
||||||
|
swing_duration: 0.25,
|
||||||
|
recover_duration: 0.45,
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Stab(
|
||||||
|
damage: 12,
|
||||||
|
poise: 10,
|
||||||
|
knockback: 0,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 3,
|
||||||
|
angle: 15,
|
||||||
|
),
|
||||||
|
ori_modifier: 1.0,
|
||||||
|
)
|
16
assets/common/abilities/adlet/tracker/arrow.ron
Normal file
16
assets/common/abilities/adlet/tracker/arrow.ron
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
BasicRanged(
|
||||||
|
energy_cost: 0,
|
||||||
|
buildup_duration: 0.6,
|
||||||
|
recover_duration: 0.4,
|
||||||
|
projectile: Arrow(
|
||||||
|
damage: 12,
|
||||||
|
knockback: 0,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
projectile_body: Object(Arrow),
|
||||||
|
projectile_light: None,
|
||||||
|
projectile_speed: 100.0,
|
||||||
|
num_projectiles: 1,
|
||||||
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
|
)
|
16
assets/common/abilities/adlet/tracker/trap.ron
Normal file
16
assets/common/abilities/adlet/tracker/trap.ron
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
BasicRanged(
|
||||||
|
energy_cost: 0,
|
||||||
|
buildup_duration: 0.75,
|
||||||
|
recover_duration: 0.75,
|
||||||
|
projectile: Trap(
|
||||||
|
damage: 12,
|
||||||
|
knockback: 0,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
projectile_body: Object(AdletTrap),
|
||||||
|
projectile_light: None,
|
||||||
|
projectile_speed: 10.0,
|
||||||
|
num_projectiles: 1,
|
||||||
|
projectile_spread: 0.2,
|
||||||
|
move_efficiency: 0.3,
|
||||||
|
)
|
@ -17,4 +17,5 @@ LeapMelee(
|
|||||||
),
|
),
|
||||||
forward_leap_strength: 20.0,
|
forward_leap_strength: 20.0,
|
||||||
vertical_leap_strength: 8.0,
|
vertical_leap_strength: 8.0,
|
||||||
|
specifier: None,
|
||||||
)
|
)
|
||||||
|
@ -12,4 +12,5 @@ BasicRanged(
|
|||||||
projectile_light: None,
|
projectile_light: None,
|
||||||
projectile_speed: 80.0,
|
projectile_speed: 80.0,
|
||||||
num_projectiles: 5,
|
num_projectiles: 5,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -12,4 +12,5 @@ BasicRanged(
|
|||||||
projectile_speed: 100.0,
|
projectile_speed: 100.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 260.0,
|
projectile_speed: 260.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.3,
|
projectile_spread: 0.3,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
@ -17,4 +17,5 @@ LeapMelee(
|
|||||||
),
|
),
|
||||||
forward_leap_strength: 40.0,
|
forward_leap_strength: 40.0,
|
||||||
vertical_leap_strength: 7.5,
|
vertical_leap_strength: 7.5,
|
||||||
|
specifier: None,
|
||||||
)
|
)
|
@ -16,4 +16,5 @@ LeapMelee(
|
|||||||
),
|
),
|
||||||
forward_leap_strength: 25.0,
|
forward_leap_strength: 25.0,
|
||||||
vertical_leap_strength: 10.0,
|
vertical_leap_strength: 10.0,
|
||||||
|
specifier: None,
|
||||||
)
|
)
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 70.0,
|
projectile_speed: 70.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 60.0,
|
projectile_speed: 60.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 60.0,
|
projectile_speed: 60.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -18,4 +18,5 @@ BasicRanged(
|
|||||||
strength: DamageFraction(0.1),
|
strength: DamageFraction(0.1),
|
||||||
chance: 1.0,
|
chance: 1.0,
|
||||||
))),
|
))),
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
@ -23,4 +23,5 @@ LeapMelee(
|
|||||||
),
|
),
|
||||||
forward_leap_strength: 20.0,
|
forward_leap_strength: 20.0,
|
||||||
vertical_leap_strength: 8.0,
|
vertical_leap_strength: 8.0,
|
||||||
|
specifier: None,
|
||||||
)
|
)
|
@ -13,4 +13,5 @@ BasicRanged(
|
|||||||
projectile_speed: 30.0,
|
projectile_speed: 30.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 60.0,
|
projectile_speed: 60.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -13,4 +13,5 @@ BasicRanged(
|
|||||||
projectile_speed: 100.0,
|
projectile_speed: 100.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0,
|
projectile_spread: 0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -13,4 +13,5 @@ BasicRanged(
|
|||||||
projectile_speed: 20.0,
|
projectile_speed: 20.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -12,4 +12,5 @@ BasicRanged(
|
|||||||
projectile_speed: 120.0,
|
projectile_speed: 120.0,
|
||||||
num_projectiles: 3,
|
num_projectiles: 3,
|
||||||
projectile_spread: 0.075,
|
projectile_spread: 0.075,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -13,4 +13,5 @@ BasicRanged(
|
|||||||
projectile_speed: 20.0,
|
projectile_speed: 20.0,
|
||||||
num_projectiles: 36,
|
num_projectiles: 36,
|
||||||
projectile_spread: 0.4,
|
projectile_spread: 0.4,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 60.0,
|
projectile_speed: 60.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
31
assets/common/abilities/custom/frostfang/singlestrike.ron
Normal file
31
assets/common/abilities/custom/frostfang/singlestrike.ron
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
ComboMelee2(
|
||||||
|
strikes: [
|
||||||
|
(
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Slash(
|
||||||
|
damage: 20,
|
||||||
|
poise: 28,
|
||||||
|
knockback: 3,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 2.7,
|
||||||
|
angle: 60.0,
|
||||||
|
damage_effect: Some(Buff((
|
||||||
|
kind: Frozen,
|
||||||
|
dur_secs: 10.0,
|
||||||
|
strength: Value(0.5),
|
||||||
|
chance: 1.0,
|
||||||
|
))),
|
||||||
|
),
|
||||||
|
buildup_duration: 0.8,
|
||||||
|
swing_duration: 0.1,
|
||||||
|
hit_timing: 0.5,
|
||||||
|
recover_duration: 0.8,
|
||||||
|
movement: (
|
||||||
|
swing: Some(Forward(1.0)),
|
||||||
|
),
|
||||||
|
ori_modifier: 0.6,
|
||||||
|
),
|
||||||
|
],
|
||||||
|
energy_cost_per_strike: 0,
|
||||||
|
)
|
63
assets/common/abilities/custom/frostfang/triplestrike.ron
Normal file
63
assets/common/abilities/custom/frostfang/triplestrike.ron
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
ComboMelee2(
|
||||||
|
strikes: [
|
||||||
|
(
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Bash(
|
||||||
|
damage: 10,
|
||||||
|
poise: 15,
|
||||||
|
knockback: 5.0,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 2.5,
|
||||||
|
angle: 30.0,
|
||||||
|
),
|
||||||
|
buildup_duration: 0.9,
|
||||||
|
swing_duration: 0.07,
|
||||||
|
hit_timing: 0.5,
|
||||||
|
recover_duration: 0.4,
|
||||||
|
movement: (
|
||||||
|
swing: Some(Forward(1.0)),
|
||||||
|
),
|
||||||
|
ori_modifier: 0.7,
|
||||||
|
),
|
||||||
|
(
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Slash(
|
||||||
|
damage: 10,
|
||||||
|
poise: 18,
|
||||||
|
knockback: 5,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 2.5,
|
||||||
|
angle: 30.0,
|
||||||
|
),
|
||||||
|
buildup_duration: 0.8,
|
||||||
|
swing_duration: 0.07,
|
||||||
|
hit_timing: 0.5,
|
||||||
|
recover_duration: 0.4,
|
||||||
|
ori_modifier: 0.7,
|
||||||
|
),
|
||||||
|
(
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Bash(
|
||||||
|
damage: 10,
|
||||||
|
poise: 20,
|
||||||
|
knockback: 5,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 2.5,
|
||||||
|
angle: 30.0,
|
||||||
|
),
|
||||||
|
buildup_duration: 0.8,
|
||||||
|
swing_duration: 0.07,
|
||||||
|
hit_timing: 0.5,
|
||||||
|
recover_duration: 0.4,
|
||||||
|
movement: (
|
||||||
|
swing: Some(Forward(1.0)),
|
||||||
|
),
|
||||||
|
ori_modifier: 0.7,
|
||||||
|
),
|
||||||
|
],
|
||||||
|
energy_cost_per_strike: 0,
|
||||||
|
auto_progress: true,
|
||||||
|
)
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 60.0,
|
projectile_speed: 60.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -12,4 +12,5 @@ BasicRanged(
|
|||||||
projectile_speed: 25.0,
|
projectile_speed: 25.0,
|
||||||
num_projectiles: 5,
|
num_projectiles: 5,
|
||||||
projectile_spread: 0.07,
|
projectile_spread: 0.07,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
@ -13,4 +13,5 @@ BasicRanged(
|
|||||||
projectile_speed: 30.0,
|
projectile_speed: 30.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
15
assets/common/abilities/custom/icedrake/icebombs.ron
Normal file
15
assets/common/abilities/custom/icedrake/icebombs.ron
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
BasicRanged(
|
||||||
|
energy_cost: 0,
|
||||||
|
buildup_duration: 0.6,
|
||||||
|
recover_duration: 1.0,
|
||||||
|
projectile: Frostball(
|
||||||
|
damage: 30.0,
|
||||||
|
radius: 3.0,
|
||||||
|
min_falloff: 0.1,
|
||||||
|
),
|
||||||
|
projectile_body: Object(IceBomb),
|
||||||
|
projectile_speed: 25.0,
|
||||||
|
num_projectiles: 3,
|
||||||
|
projectile_spread: 0.07,
|
||||||
|
move_efficiency: 0.75,
|
||||||
|
)
|
19
assets/common/abilities/custom/icedrake/icebreath.ron
Normal file
19
assets/common/abilities/custom/icedrake/icebreath.ron
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
BasicBeam(
|
||||||
|
buildup_duration: 0.8,
|
||||||
|
recover_duration: 0.5,
|
||||||
|
beam_duration: 0.5,
|
||||||
|
damage: 10.0,
|
||||||
|
tick_rate: 3.0,
|
||||||
|
range: 15.0,
|
||||||
|
max_angle: 22.5,
|
||||||
|
damage_effect: Some(Buff((
|
||||||
|
kind: Frozen,
|
||||||
|
dur_secs: 10.0,
|
||||||
|
strength: Value(0.25),
|
||||||
|
chance: 0.25,
|
||||||
|
))),
|
||||||
|
energy_regen: 0,
|
||||||
|
energy_drain: 0,
|
||||||
|
ori_rate: 0.3,
|
||||||
|
specifier: Frost,
|
||||||
|
)
|
31
assets/common/abilities/custom/icedrake/icy_bite.ron
Normal file
31
assets/common/abilities/custom/icedrake/icy_bite.ron
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
ComboMelee2(
|
||||||
|
strikes: [
|
||||||
|
(
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Bash(
|
||||||
|
damage: 40,
|
||||||
|
poise: 28,
|
||||||
|
knockback: 3,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 2.0,
|
||||||
|
angle: 60.0,
|
||||||
|
damage_effect: Some(Buff((
|
||||||
|
kind: Frozen,
|
||||||
|
dur_secs: 8.0,
|
||||||
|
strength: Value(0.3),
|
||||||
|
chance: 1.0,
|
||||||
|
))),
|
||||||
|
),
|
||||||
|
buildup_duration: 1.2,
|
||||||
|
swing_duration: 0.07,
|
||||||
|
hit_timing: 0.5,
|
||||||
|
recover_duration: 0.8,
|
||||||
|
movement: (
|
||||||
|
swing: Some(Forward(3.0)),
|
||||||
|
),
|
||||||
|
ori_modifier: 0.6,
|
||||||
|
),
|
||||||
|
],
|
||||||
|
energy_cost_per_strike: 0,
|
||||||
|
)
|
65
assets/common/abilities/custom/icedrake/multi_bite.ron
Normal file
65
assets/common/abilities/custom/icedrake/multi_bite.ron
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
ComboMelee2(
|
||||||
|
strikes: [
|
||||||
|
(
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Bash(
|
||||||
|
damage: 28,
|
||||||
|
poise: 15,
|
||||||
|
knockback: 3,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 2.2,
|
||||||
|
angle: 30.0,
|
||||||
|
),
|
||||||
|
buildup_duration: 1.3,
|
||||||
|
swing_duration: 0.07,
|
||||||
|
hit_timing: 0.5,
|
||||||
|
recover_duration: 0.6,
|
||||||
|
movement: (
|
||||||
|
swing: Some(Forward(2.0)),
|
||||||
|
),
|
||||||
|
ori_modifier: 0.65,
|
||||||
|
),
|
||||||
|
(
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Bash(
|
||||||
|
damage: 28,
|
||||||
|
poise: 18,
|
||||||
|
knockback: 3,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 2.2,
|
||||||
|
angle: 30.0,
|
||||||
|
),
|
||||||
|
buildup_duration: 0.8,
|
||||||
|
swing_duration: 0.07,
|
||||||
|
hit_timing: 0.5,
|
||||||
|
recover_duration: 0.6,
|
||||||
|
movement: (
|
||||||
|
swing: Some(Forward(1.5)),
|
||||||
|
),
|
||||||
|
ori_modifier: 0.65,
|
||||||
|
),
|
||||||
|
(
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Bash(
|
||||||
|
damage: 28,
|
||||||
|
poise: 20,
|
||||||
|
knockback: 3,
|
||||||
|
energy_regen: 0,
|
||||||
|
),
|
||||||
|
range: 2.2,
|
||||||
|
angle: 30.0,
|
||||||
|
),
|
||||||
|
buildup_duration: 0.8,
|
||||||
|
swing_duration: 0.07,
|
||||||
|
hit_timing: 0.5,
|
||||||
|
recover_duration: 0.6,
|
||||||
|
movement: (
|
||||||
|
swing: Some(Forward(1.5)),
|
||||||
|
),
|
||||||
|
ori_modifier: 0.65,
|
||||||
|
),
|
||||||
|
],
|
||||||
|
energy_cost_per_strike: 0,
|
||||||
|
)
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 70.0,
|
projectile_speed: 70.0,
|
||||||
num_projectiles: 3,
|
num_projectiles: 3,
|
||||||
projectile_spread: 0.2,
|
projectile_spread: 0.2,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -11,5 +11,6 @@ BasicRanged(
|
|||||||
projectile_speed: 100.0,
|
projectile_speed: 100.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
|
||||||
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 70.0,
|
projectile_speed: 70.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -17,4 +17,5 @@ LeapMelee(
|
|||||||
),
|
),
|
||||||
forward_leap_strength: 45.0,
|
forward_leap_strength: 45.0,
|
||||||
vertical_leap_strength: 10.0,
|
vertical_leap_strength: 10.0,
|
||||||
|
specifier: None,
|
||||||
)
|
)
|
||||||
|
@ -17,4 +17,5 @@ LeapMelee(
|
|||||||
),
|
),
|
||||||
forward_leap_strength: 20.0,
|
forward_leap_strength: 20.0,
|
||||||
vertical_leap_strength: 5.0,
|
vertical_leap_strength: 5.0,
|
||||||
|
specifier: None,
|
||||||
)
|
)
|
||||||
|
@ -17,8 +17,8 @@ Shockwave(
|
|||||||
ori_rate: 1.0,
|
ori_rate: 1.0,
|
||||||
damage_effect: Some(Buff((
|
damage_effect: Some(Buff((
|
||||||
kind: Frozen,
|
kind: Frozen,
|
||||||
dur_secs: 4.0,
|
dur_secs: 5.0,
|
||||||
strength: DamageFraction(0.1),
|
strength: DamageFraction(0.06),
|
||||||
chance: 1,
|
chance: 1,
|
||||||
))),
|
))),
|
||||||
)
|
)
|
||||||
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 60.0,
|
projectile_speed: 60.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -12,4 +12,5 @@ BasicRanged(
|
|||||||
projectile_speed: 130.0,
|
projectile_speed: 130.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
21
assets/common/abilities/custom/tursus/tusk_bash_leap.ron
Normal file
21
assets/common/abilities/custom/tursus/tusk_bash_leap.ron
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
LeapMelee(
|
||||||
|
energy_cost: 35.0,
|
||||||
|
buildup_duration: 1.5,
|
||||||
|
movement_duration: 0.6,
|
||||||
|
swing_duration: 0.15,
|
||||||
|
recover_duration: 0.2,
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Bash(
|
||||||
|
damage: 25.0,
|
||||||
|
poise: 40.0,
|
||||||
|
knockback: 25.0,
|
||||||
|
energy_regen: 0.0,
|
||||||
|
),
|
||||||
|
range: 4.5,
|
||||||
|
angle: 360.0,
|
||||||
|
multi_target: Some(Normal),
|
||||||
|
),
|
||||||
|
forward_leap_strength: 20.0,
|
||||||
|
vertical_leap_strength: 10.0,
|
||||||
|
specifier: None,
|
||||||
|
)
|
24
assets/common/abilities/custom/tursus/tusk_stab.ron
Normal file
24
assets/common/abilities/custom/tursus/tusk_stab.ron
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
ChargedMelee(
|
||||||
|
energy_cost: 0,
|
||||||
|
energy_drain: 0,
|
||||||
|
melee_constructor: (
|
||||||
|
kind: Stab(
|
||||||
|
damage: 10.0,
|
||||||
|
poise: 50.0,
|
||||||
|
knockback: 0.0,
|
||||||
|
energy_regen: 0.0,
|
||||||
|
),
|
||||||
|
scaled: Some(Stab(
|
||||||
|
damage: 90.0,
|
||||||
|
poise: 150.0,
|
||||||
|
knockback: 0.0,
|
||||||
|
energy_regen: 0.0,
|
||||||
|
)),
|
||||||
|
range: 3.5,
|
||||||
|
angle: 45.0,
|
||||||
|
),
|
||||||
|
charge_duration: 1.6,
|
||||||
|
swing_duration: 0.1,
|
||||||
|
hit_timing: 0.8,
|
||||||
|
recover_duration: 1.0,
|
||||||
|
)
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 60.0,
|
projectile_speed: 60.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -15,4 +15,5 @@ BasicRanged(
|
|||||||
projectile_speed: 60.0,
|
projectile_speed: 60.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -2,7 +2,7 @@ BasicBeam(
|
|||||||
buildup_duration: 1.2,
|
buildup_duration: 1.2,
|
||||||
recover_duration: 0.5,
|
recover_duration: 0.5,
|
||||||
beam_duration: 0.5,
|
beam_duration: 0.5,
|
||||||
damage: 1.5,
|
damage: 1.7,
|
||||||
tick_rate: 5.0,
|
tick_rate: 5.0,
|
||||||
range: 15.0,
|
range: 15.0,
|
||||||
max_angle: 30.0,
|
max_angle: 30.0,
|
||||||
|
@ -3,7 +3,7 @@ Shockwave(
|
|||||||
buildup_duration: 0.9,
|
buildup_duration: 0.9,
|
||||||
swing_duration: 0.15,
|
swing_duration: 0.15,
|
||||||
recover_duration: 2.0,
|
recover_duration: 2.0,
|
||||||
damage: 15.0,
|
damage: 18.0,
|
||||||
poise_damage: 10,
|
poise_damage: 10,
|
||||||
knockback: (strength: 18.0, direction: Up),
|
knockback: (strength: 18.0, direction: Up),
|
||||||
shockwave_angle: 90.0,
|
shockwave_angle: 90.0,
|
||||||
|
@ -3,7 +3,7 @@ BasicRanged(
|
|||||||
buildup_duration: 0.75,
|
buildup_duration: 0.75,
|
||||||
recover_duration: 1.8,
|
recover_duration: 1.8,
|
||||||
projectile: Snowball(
|
projectile: Snowball(
|
||||||
damage: 30.0,
|
damage: 35.0,
|
||||||
radius: 5.0,
|
radius: 5.0,
|
||||||
min_falloff: 0.7,
|
min_falloff: 0.7,
|
||||||
),
|
),
|
||||||
@ -11,4 +11,5 @@ BasicRanged(
|
|||||||
projectile_speed: 60.0,
|
projectile_speed: 60.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -5,7 +5,7 @@ BasicMelee(
|
|||||||
recover_duration: 2.0,
|
recover_duration: 2.0,
|
||||||
melee_constructor: (
|
melee_constructor: (
|
||||||
kind: Bash(
|
kind: Bash(
|
||||||
damage: 10.0,
|
damage: 18.0,
|
||||||
poise: 50.0,
|
poise: 50.0,
|
||||||
knockback: 50.0,
|
knockback: 50.0,
|
||||||
energy_regen: 0.0,
|
energy_regen: 0.0,
|
||||||
|
@ -11,4 +11,5 @@ BasicRanged(
|
|||||||
projectile_speed: 100.0,
|
projectile_speed: 100.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
@ -12,4 +12,5 @@ BasicRanged(
|
|||||||
projectile_speed: 80.0,
|
projectile_speed: 80.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -12,4 +12,5 @@ BasicRanged(
|
|||||||
projectile_speed: 25,
|
projectile_speed: 25,
|
||||||
num_projectiles: 8,
|
num_projectiles: 8,
|
||||||
projectile_spread: 0.125,
|
projectile_spread: 0.125,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -17,4 +17,5 @@ LeapMelee(
|
|||||||
),
|
),
|
||||||
forward_leap_strength: 20.0,
|
forward_leap_strength: 20.0,
|
||||||
vertical_leap_strength: 8.0,
|
vertical_leap_strength: 8.0,
|
||||||
|
specifier: None,
|
||||||
)
|
)
|
||||||
|
4
assets/common/abilities/music/wildskin_drum.ron
Normal file
4
assets/common/abilities/music/wildskin_drum.ron
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
Music(
|
||||||
|
play_duration: 0.4,
|
||||||
|
ori_modifier: 1.0,
|
||||||
|
)
|
@ -12,4 +12,5 @@ BasicRanged(
|
|||||||
projectile_speed: 60.0,
|
projectile_speed: 60.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -16,4 +16,5 @@ BasicRanged(
|
|||||||
projectile_speed: 60.0,
|
projectile_speed: 60.0,
|
||||||
num_projectiles: 1,
|
num_projectiles: 1,
|
||||||
projectile_spread: 0.0,
|
projectile_spread: 0.0,
|
||||||
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
11
assets/common/entity/dungeon/adlet/elder.ron
Normal file
11
assets/common/entity/dungeon/adlet/elder.ron
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
#![enable(implicit_some)]
|
||||||
|
(
|
||||||
|
name: Automatic,
|
||||||
|
body: RandomWith("adlet_elder"),
|
||||||
|
alignment: Alignment(Enemy),
|
||||||
|
loot: MultiDrop(LootTable("common.loot_tables.dungeon.tier-1.elder"), 2, 2),
|
||||||
|
inventory: (
|
||||||
|
loadout: FromBody,
|
||||||
|
),
|
||||||
|
meta: [],
|
||||||
|
)
|
@ -6,11 +6,11 @@
|
|||||||
loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"),
|
loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"),
|
||||||
inventory: (
|
inventory: (
|
||||||
loadout: Inline((
|
loadout: Inline((
|
||||||
inherit: Asset("common.loadout.dungeon.tier-1.hunter"),
|
inherit: Asset("common.loadout.dungeon.adlet.hunter"),
|
||||||
active_hands: InHands((Item("common.items.npc_weapons.biped_small.adlet.hunter"), None)),
|
active_hands: InHands((Item("common.items.npc_weapons.biped_small.adlet.hunter"), None)),
|
||||||
)),
|
)),
|
||||||
),
|
),
|
||||||
meta: [
|
meta: [
|
||||||
SkillSetAsset("common.skillset.preset.rank1.fullskill"),
|
SkillSetAsset("common.skillset.preset.rank1.general"),
|
||||||
],
|
],
|
||||||
)
|
)
|
@ -6,11 +6,11 @@
|
|||||||
loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"),
|
loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"),
|
||||||
inventory: (
|
inventory: (
|
||||||
loadout: Inline((
|
loadout: Inline((
|
||||||
inherit: Asset("common.loadout.dungeon.tier-1.icepicker"),
|
inherit: Asset("common.loadout.dungeon.adlet.icepicker"),
|
||||||
active_hands: InHands((Item("common.items.npc_weapons.biped_small.adlet.icepicker"), None)),
|
active_hands: InHands((Item("common.items.npc_weapons.biped_small.adlet.icepicker"), None)),
|
||||||
)),
|
)),
|
||||||
),
|
),
|
||||||
meta: [
|
meta: [
|
||||||
SkillSetAsset("common.skillset.preset.rank1.fullskill"),
|
SkillSetAsset("common.skillset.preset.rank1.general"),
|
||||||
],
|
],
|
||||||
)
|
)
|
@ -6,11 +6,11 @@
|
|||||||
loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"),
|
loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"),
|
||||||
inventory: (
|
inventory: (
|
||||||
loadout: Inline((
|
loadout: Inline((
|
||||||
inherit: Asset("common.loadout.dungeon.tier-1.tracker"),
|
inherit: Asset("common.loadout.dungeon.adlet.tracker"),
|
||||||
active_hands: InHands((Item("common.items.npc_weapons.biped_small.adlet.tracker"), None)),
|
active_hands: InHands((Item("common.items.npc_weapons.biped_small.adlet.tracker"), None)),
|
||||||
)),
|
)),
|
||||||
),
|
),
|
||||||
meta: [
|
meta: [
|
||||||
SkillSetAsset("common.skillset.preset.rank1.fullskill"),
|
SkillSetAsset("common.skillset.preset.rank1.general"),
|
||||||
],
|
],
|
||||||
)
|
)
|
@ -1,11 +0,0 @@
|
|||||||
#![enable(implicit_some)]
|
|
||||||
(
|
|
||||||
name: Name("Rat"),
|
|
||||||
body: RandomWith("rat"),
|
|
||||||
alignment: Alignment(Enemy),
|
|
||||||
loot: LootTable("common.loot_tables.creature.quad_small.generic"),
|
|
||||||
inventory: (
|
|
||||||
loadout: FromBody,
|
|
||||||
),
|
|
||||||
meta: [],
|
|
||||||
)
|
|
@ -3,7 +3,7 @@
|
|||||||
name: Automatic,
|
name: Automatic,
|
||||||
body: RandomWith("frostfang"),
|
body: RandomWith("frostfang"),
|
||||||
alignment: Alignment(Enemy),
|
alignment: Alignment(Enemy),
|
||||||
loot: LootTable("common.loot_tables.creature.quad_medium.ice"),
|
loot: LootTable("common.loot_tables.creature.quad_medium.frostfang"),
|
||||||
inventory: (
|
inventory: (
|
||||||
loadout: FromBody,
|
loadout: FromBody,
|
||||||
),
|
),
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
name: Automatic,
|
name: Automatic,
|
||||||
body: RandomWith("icedrake"),
|
body: RandomWith("icedrake"),
|
||||||
alignment: Alignment(Enemy),
|
alignment: Alignment(Enemy),
|
||||||
loot: LootTable("common.loot_tables.creature.quad_medium.ice"),
|
loot: LootTable("common.loot_tables.creature.quad_medium.icedrake"),
|
||||||
inventory: (
|
inventory: (
|
||||||
loadout: FromBody,
|
loadout: FromBody,
|
||||||
),
|
),
|
||||||
|
14
assets/common/items/armor/misc/head/bear_bonnet.ron
Normal file
14
assets/common/items/armor/misc/head/bear_bonnet.ron
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
ItemDef(
|
||||||
|
name: "Bear Bonnet",
|
||||||
|
description: "Wearing the guise of a ferocious bear, its fury becomes your own.",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Head,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(12.0)),
|
||||||
|
crit_power: Some(0.0095),
|
||||||
|
stealth: Some(0.21),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Epic,
|
||||||
|
tags: [],
|
||||||
|
)
|
14
assets/common/items/armor/misc/head/howl_cowl.ron
Normal file
14
assets/common/items/armor/misc/head/howl_cowl.ron
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
ItemDef(
|
||||||
|
name: "Howl Cowl",
|
||||||
|
description: "Wearing the guise of a fearsome wolf befits a fearsome hunter.",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Head,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(4.0)),
|
||||||
|
crit_power: Some(0.065),
|
||||||
|
stealth: Some(0.21),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Epic,
|
||||||
|
tags: [],
|
||||||
|
)
|
11
assets/common/items/keys/bone_key.ron
Normal file
11
assets/common/items/keys/bone_key.ron
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
ItemDef(
|
||||||
|
name: "Bone Key",
|
||||||
|
description: "Used to open bone locks. Will break after use.",
|
||||||
|
kind: Utility(
|
||||||
|
kind: Key,
|
||||||
|
),
|
||||||
|
amount: 1,
|
||||||
|
quality: Common,
|
||||||
|
tags: [Utility],
|
||||||
|
)
|
||||||
|
|
13
assets/common/items/npc_armor/biped_large/tursus.ron
Normal file
13
assets/common/items/npc_armor/biped_large/tursus.ron
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
ItemDef(
|
||||||
|
name: "Tursus Skin",
|
||||||
|
description: "Born with it",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Chest,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(65.0)),
|
||||||
|
poise_resilience: Some(Normal(10.0)),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Moderate,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -4,8 +4,8 @@ ItemDef(
|
|||||||
kind: Armor((
|
kind: Armor((
|
||||||
kind: Chest,
|
kind: Chest,
|
||||||
stats: Direct((
|
stats: Direct((
|
||||||
protection: Some(Normal(0.0)),
|
protection: Some(Normal(100.0)),
|
||||||
poise_resilience: Some(Normal(0.0)),
|
poise_resilience: Some(Normal(30.0)),
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Legendary,
|
quality: Legendary,
|
||||||
|
14
assets/common/items/npc_armor/quadruped_medium/frostfang.ron
Normal file
14
assets/common/items/npc_armor/quadruped_medium/frostfang.ron
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
ItemDef(
|
||||||
|
name: "Frostfang's Thick Skin",
|
||||||
|
description: "testing123",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Chest,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(60.0)),
|
||||||
|
poise_resilience: Some(Normal(2.0)),
|
||||||
|
energy_max: Some(10),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Epic,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -4,7 +4,7 @@ ItemDef(
|
|||||||
kind: Armor((
|
kind: Armor((
|
||||||
kind: Chest,
|
kind: Chest,
|
||||||
stats: Direct((
|
stats: Direct((
|
||||||
protection: Some(Normal(100.0)),
|
protection: Some(Normal(75.0)),
|
||||||
poise_resilience: Some(Normal(2.0)),
|
poise_resilience: Some(Normal(2.0)),
|
||||||
energy_max: Some(10),
|
energy_max: Some(10),
|
||||||
)),
|
)),
|
||||||
|
@ -5,11 +5,11 @@ ItemDef(
|
|||||||
kind: Spear,
|
kind: Spear,
|
||||||
hands: Two,
|
hands: Two,
|
||||||
stats: (
|
stats: (
|
||||||
equip_time_secs: 0.0,
|
equip_time_secs: 0.1,
|
||||||
power: 1.05,
|
power: 1.0,
|
||||||
effect_power: 1.0,
|
effect_power: 1.0,
|
||||||
speed: 0.75,
|
speed: 1.0,
|
||||||
crit_chance: 0.07589286,
|
crit_chance: 0.1,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
buff_strength: 1.0,
|
buff_strength: 1.0,
|
||||||
@ -17,5 +17,5 @@ ItemDef(
|
|||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
tags: [],
|
tags: [],
|
||||||
ability_spec: None,
|
ability_spec: Some(Custom("Adlet Hunter")),
|
||||||
)
|
)
|
@ -1,15 +1,15 @@
|
|||||||
ItemDef(
|
ItemDef(
|
||||||
name: "Icepicker Axe",
|
name: "Icepicker Pick",
|
||||||
description: "",
|
description: "",
|
||||||
kind: Tool((
|
kind: Tool((
|
||||||
kind: Axe,
|
kind: Pick,
|
||||||
hands: Two,
|
hands: Two,
|
||||||
stats: (
|
stats: (
|
||||||
equip_time_secs: 0.0,
|
equip_time_secs: 0.1,
|
||||||
power: 0.7,
|
power: 1.0,
|
||||||
effect_power: 0.8,
|
effect_power: 1.0,
|
||||||
speed: 0.7,
|
speed: 1.0,
|
||||||
crit_chance: 0.05059524,
|
crit_chance: 0.1,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
buff_strength: 1.0,
|
buff_strength: 1.0,
|
||||||
@ -17,5 +17,5 @@ ItemDef(
|
|||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
tags: [],
|
tags: [],
|
||||||
ability_spec: Some(Custom("Axe Simple")),
|
ability_spec: Some(Custom("Adlet Icepicker")),
|
||||||
)
|
)
|
@ -6,16 +6,16 @@ ItemDef(
|
|||||||
hands: Two,
|
hands: Two,
|
||||||
stats: (
|
stats: (
|
||||||
equip_time_secs: 0.0,
|
equip_time_secs: 0.0,
|
||||||
power: 1.05,
|
power: 1.0,
|
||||||
effect_power: 0.8,
|
effect_power: 1.0,
|
||||||
speed: 0.4,
|
speed: 1.0,
|
||||||
crit_chance: 0.08406594,
|
crit_chance: 0.1,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
buff_strength: 1.0,
|
buff_strength: 1.0,
|
||||||
),
|
),
|
||||||
)),
|
)),
|
||||||
quality: Moderate,
|
quality: Low,
|
||||||
tags: [],
|
tags: [],
|
||||||
ability_spec: Some(Custom("Bow Simple")),
|
ability_spec: Some(Custom("Adlet Tracker")),
|
||||||
)
|
)
|
21
assets/common/items/npc_weapons/sword/adlet_elder_sword.ron
Normal file
21
assets/common/items/npc_weapons/sword/adlet_elder_sword.ron
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
ItemDef(
|
||||||
|
name: "Adlet Elder Sword",
|
||||||
|
description: "Placeholder",
|
||||||
|
kind: Tool((
|
||||||
|
kind: Sword,
|
||||||
|
hands: One,
|
||||||
|
stats: (
|
||||||
|
equip_time_secs: 0.5,
|
||||||
|
power: 1.5,
|
||||||
|
effect_power: 1.0,
|
||||||
|
speed: 0.75,
|
||||||
|
crit_chance: 0.0625,
|
||||||
|
range: 1.0,
|
||||||
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
|
),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
ability_spec: Some(Custom("Adlet Elder")),
|
||||||
|
)
|
21
assets/common/items/npc_weapons/unique/frostfang.ron
Normal file
21
assets/common/items/npc_weapons/unique/frostfang.ron
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
ItemDef(
|
||||||
|
name: "Frostfang",
|
||||||
|
description: "testing123",
|
||||||
|
kind: Tool((
|
||||||
|
kind: Natural,
|
||||||
|
hands: Two,
|
||||||
|
stats: (
|
||||||
|
equip_time_secs: 0.01,
|
||||||
|
power: 1.0,
|
||||||
|
effect_power: 1.0,
|
||||||
|
speed: 1.0,
|
||||||
|
crit_chance: 0.0625,
|
||||||
|
range: 1.0,
|
||||||
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
|
),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
ability_spec: Some(Custom("Frostfang")),
|
||||||
|
)
|
21
assets/common/items/npc_weapons/unique/icedrake.ron
Normal file
21
assets/common/items/npc_weapons/unique/icedrake.ron
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
ItemDef(
|
||||||
|
name: "Ice Drake",
|
||||||
|
description: "testing123",
|
||||||
|
kind: Tool((
|
||||||
|
kind: Natural,
|
||||||
|
hands: Two,
|
||||||
|
stats: (
|
||||||
|
equip_time_secs: 0.01,
|
||||||
|
power: 1.0,
|
||||||
|
effect_power: 1.0,
|
||||||
|
speed: 1.0,
|
||||||
|
crit_chance: 0.0625,
|
||||||
|
range: 1.0,
|
||||||
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
|
),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
ability_spec: Some(Custom("Ice Drake")),
|
||||||
|
)
|
21
assets/common/items/tool/instruments/wildskin_drum.ron
Normal file
21
assets/common/items/tool/instruments/wildskin_drum.ron
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
ItemDef(
|
||||||
|
name: "Wildskin Drum",
|
||||||
|
description: "one, two, you know what to do!",
|
||||||
|
kind: Tool((
|
||||||
|
kind: Instrument,
|
||||||
|
hands: Two,
|
||||||
|
stats: (
|
||||||
|
equip_time_secs: 0.4,
|
||||||
|
power: 0.0,
|
||||||
|
effect_power: 1.0,
|
||||||
|
speed: 1.0,
|
||||||
|
crit_chance: 0.0,
|
||||||
|
range: 0.0,
|
||||||
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
|
),
|
||||||
|
)),
|
||||||
|
quality: Legendary,
|
||||||
|
tags: [Utility],
|
||||||
|
ability_spec: Some(Custom("WildskinDrum")),
|
||||||
|
)
|
@ -0,0 +1,5 @@
|
|||||||
|
[
|
||||||
|
(1.0, MultiDrop(Item("common.items.crafting_ing.animal_misc.icy_fang"), 1, 2)),
|
||||||
|
(1.0, MultiDrop(Item("common.items.crafting_ing.animal_misc.sharp_fang"), 1, 3)),
|
||||||
|
(1.0, Item("common.items.crafting_ing.hide.tough_hide")),
|
||||||
|
]
|
@ -0,0 +1,5 @@
|
|||||||
|
[
|
||||||
|
(1.0, MultiDrop(Item("common.items.crafting_ing.animal_misc.icy_fang"), 1, 2)),
|
||||||
|
(1.0, MultiDrop(Item("common.items.food.meat.tough_raw"), 1, 2)),
|
||||||
|
(1.0, Item("common.items.crafting_ing.hide.carapace")),
|
||||||
|
]
|
@ -1,8 +1,9 @@
|
|||||||
[
|
[
|
||||||
// Weapons
|
// Weapons
|
||||||
(4.0, LootTable("common.loot_tables.weapons.tier-2")),
|
(4.0, LootTable("common.loot_tables.weapons.tier-3")),
|
||||||
// Armor
|
// Armor
|
||||||
(4.0, LootTable("common.loot_tables.armor.tier-2")),
|
(4.0, LootTable("common.loot_tables.armor.tier-3")),
|
||||||
// Misc
|
// Misc
|
||||||
(2.0, Item("common.items.armor.misc.neck.pendant_of_protection")),
|
(1.0, Item("common.items.armor.misc.head.bear_bonnet")),
|
||||||
|
(1.0, Item("common.items.armor.misc.head.howl_cowl")),
|
||||||
]
|
]
|
@ -6,6 +6,7 @@
|
|||||||
// Currency
|
// Currency
|
||||||
(3.0, MultiDrop(Item("common.items.utility.coins"), 20, 50)),
|
(3.0, MultiDrop(Item("common.items.utility.coins"), 20, 50)),
|
||||||
// Materials
|
// Materials
|
||||||
|
(2.0, MultiDrop(Item("common.items.mineral.ore.veloritefrag"), 3, 10)),
|
||||||
(1.0, MultiDrop(Item("common.items.crafting_ing.cloth.wool"), 3, 10)),
|
(1.0, MultiDrop(Item("common.items.crafting_ing.cloth.wool"), 3, 10)),
|
||||||
(1.0, MultiDrop(Item("common.items.crafting_ing.leather.thick_leather"), 3, 10)),
|
(1.0, MultiDrop(Item("common.items.crafting_ing.leather.thick_leather"), 3, 10)),
|
||||||
(1.0, MultiDrop(Item("common.items.mineral.ingot.iron"), 3, 10)),
|
(1.0, MultiDrop(Item("common.items.mineral.ingot.iron"), 3, 10)),
|
||||||
|
6
assets/common/loot_tables/dungeon/tier-1/elder.ron
Normal file
6
assets/common/loot_tables/dungeon/tier-1/elder.ron
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
[
|
||||||
|
// Misc
|
||||||
|
(5.0, Item("common.items.keys.bone_key")),
|
||||||
|
(1.0, LootTable("common.loot_tables.dungeon.tier-1.elder_extra")),
|
||||||
|
|
||||||
|
]
|
9
assets/common/loot_tables/dungeon/tier-1/elder_extra.ron
Normal file
9
assets/common/loot_tables/dungeon/tier-1/elder_extra.ron
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
[
|
||||||
|
// Weapons
|
||||||
|
(4.0, LootTable("common.loot_tables.weapons.tier-2")),
|
||||||
|
// Armor
|
||||||
|
(4.0, LootTable("common.loot_tables.armor.tier-2")),
|
||||||
|
// Misc
|
||||||
|
(2.0, Item("common.items.armor.misc.neck.pendant_of_protection")),
|
||||||
|
(0.5, Item("common.items.tool.instruments.wildskin_drum")),
|
||||||
|
]
|
@ -10,6 +10,7 @@
|
|||||||
(1.0, MultiDrop(Item("common.items.crafting_ing.hide.carapace"), 2, 6)),
|
(1.0, MultiDrop(Item("common.items.crafting_ing.hide.carapace"), 2, 6)),
|
||||||
(1.0, MultiDrop(Item("common.items.mineral.ingot.cobalt"), 2, 6)),
|
(1.0, MultiDrop(Item("common.items.mineral.ingot.cobalt"), 2, 6)),
|
||||||
(1.0, MultiDrop(Item("common.items.log.ironwood"), 3, 7)),
|
(1.0, MultiDrop(Item("common.items.log.ironwood"), 3, 7)),
|
||||||
|
(2.0, MultiDrop(Item("common.items.mineral.ore.velorite"), 3, 10)),
|
||||||
// Consumables
|
// Consumables
|
||||||
(2.0, LootTable("common.loot_tables.consumable.moderate")),
|
(2.0, LootTable("common.loot_tables.consumable.moderate")),
|
||||||
]
|
]
|
||||||
|
@ -965,6 +965,10 @@
|
|||||||
gigas_frost: (
|
gigas_frost: (
|
||||||
keyword: "gigas_frost",
|
keyword: "gigas_frost",
|
||||||
generic: "Frost Gigas"
|
generic: "Frost Gigas"
|
||||||
|
),
|
||||||
|
adlet_elder: (
|
||||||
|
keyword: "adlet_elder",
|
||||||
|
generic: "Adlet Elder"
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
),
|
),
|
||||||
|
@ -401,5 +401,6 @@
|
|||||||
(Item("common.items.tool.instruments.melodica"),1),
|
(Item("common.items.tool.instruments.melodica"),1),
|
||||||
(Item("common.items.tool.instruments.sitar"),1),
|
(Item("common.items.tool.instruments.sitar"),1),
|
||||||
(Item("common.items.tool.instruments.washboard"),1),
|
(Item("common.items.tool.instruments.washboard"),1),
|
||||||
|
(Item("common.items.tool.instruments.wildskin_drum"),1),
|
||||||
],
|
],
|
||||||
})
|
})
|
||||||
|
@ -871,6 +871,20 @@
|
|||||||
threshold: 0.5,
|
threshold: 0.5,
|
||||||
subtitle: "subtitle-instrument_washboard",
|
subtitle: "subtitle-instrument_washboard",
|
||||||
),
|
),
|
||||||
|
Music(Instrument, Custom("WildskinDrum")): (
|
||||||
|
files: [
|
||||||
|
"voxygen.audio.sfx.instrument.wildskin_drum.wildskin_drum_c",
|
||||||
|
"voxygen.audio.sfx.instrument.wildskin_drum.wildskin_drum_d",
|
||||||
|
"voxygen.audio.sfx.instrument.wildskin_drum.wildskin_drum_e",
|
||||||
|
"voxygen.audio.sfx.instrument.wildskin_drum.wildskin_drum_f",
|
||||||
|
"voxygen.audio.sfx.instrument.wildskin_drum.wildskin_drum_g",
|
||||||
|
"voxygen.audio.sfx.instrument.wildskin_drum.wildskin_drum_a",
|
||||||
|
"voxygen.audio.sfx.instrument.wildskin_drum.wildskin_drum_b",
|
||||||
|
"voxygen.audio.sfx.instrument.wildskin_drum.wildskin_drum_c1",
|
||||||
|
],
|
||||||
|
threshold: 0.5,
|
||||||
|
subtitle: "subtitle-instrument_wildskin_drum",
|
||||||
|
),
|
||||||
Inventory(CollectedTool(Instrument)): (
|
Inventory(CollectedTool(Instrument)): (
|
||||||
files: [
|
files: [
|
||||||
"voxygen.audio.sfx.inventory.add_item",
|
"voxygen.audio.sfx.inventory.add_item",
|
||||||
@ -1261,6 +1275,12 @@
|
|||||||
threshold: 0.2,
|
threshold: 0.2,
|
||||||
subtitle: "subtitle-arrow_shot",
|
subtitle: "subtitle-arrow_shot",
|
||||||
),
|
),
|
||||||
|
Yeet: (
|
||||||
|
files: [
|
||||||
|
"voxygen.audio.sfx.abilities.yeet",
|
||||||
|
],
|
||||||
|
threshold: 0.3,
|
||||||
|
),
|
||||||
FireShot: (
|
FireShot: (
|
||||||
files: [
|
files: [
|
||||||
"voxygen.audio.sfx.abilities.fire_shot_1",
|
"voxygen.audio.sfx.abilities.fire_shot_1",
|
||||||
@ -1283,6 +1303,18 @@
|
|||||||
threshold: 0.2,
|
threshold: 0.2,
|
||||||
subtitle: "subtitle-arrow_hit",
|
subtitle: "subtitle-arrow_hit",
|
||||||
),
|
),
|
||||||
|
Klonk: (
|
||||||
|
files: [
|
||||||
|
"voxygen.audio.sfx.abilities.klonk",
|
||||||
|
],
|
||||||
|
threshold: 0.4,
|
||||||
|
),
|
||||||
|
SmashKlonk: (
|
||||||
|
files: [
|
||||||
|
"voxygen.audio.sfx.abilities.smashklonk",
|
||||||
|
],
|
||||||
|
threshold: 0.4,
|
||||||
|
),
|
||||||
SkillPointGain: (
|
SkillPointGain: (
|
||||||
files: [
|
files: [
|
||||||
"voxygen.audio.sfx.character.level_up_sound_-_shorter_wind_up",
|
"voxygen.audio.sfx.character.level_up_sound_-_shorter_wind_up",
|
||||||
@ -1398,6 +1430,12 @@
|
|||||||
threshold: 1.25,
|
threshold: 1.25,
|
||||||
subtitle: "subtitle-attack-laser_beam",
|
subtitle: "subtitle-attack-laser_beam",
|
||||||
),
|
),
|
||||||
|
Woosh: (
|
||||||
|
files: [
|
||||||
|
"voxygen.audio.sfx.abilities.woosh",
|
||||||
|
],
|
||||||
|
threshold: 0.4,
|
||||||
|
),
|
||||||
CyclopsCharge: (
|
CyclopsCharge: (
|
||||||
files: [
|
files: [
|
||||||
"voxygen.audio.sfx.abilities.cyclops_charge",
|
"voxygen.audio.sfx.abilities.cyclops_charge",
|
||||||
|
BIN
assets/voxygen/audio/sfx/abilities/klonk.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/abilities/klonk.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/abilities/smashklonk.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/abilities/smashklonk.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user