Make entities protect owned bodies.

This commit is contained in:
Tormod G. Hellen 2022-02-04 01:59:27 +01:00
parent 82273f0f36
commit a00121bedf
2 changed files with 46 additions and 42 deletions

View File

@ -79,6 +79,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Bumped tracing-subscriber to resolve [RUSTSEC-2022-0006](https://rustsec.org/advisories/RUSTSEC-2022-0006)
- Made /home command a mod+ exclusive
- Friendly creatures will now defend each other
- Creatures will now defend their pets
### Removed

View File

@ -1503,9 +1503,8 @@ impl<'a> AgentData<'a> {
})
};
let guard_other = |e_health: &Health,
e_body: Option<&Body>,
e_alignment: Option<&Alignment>| {
let guard_other =
|e_health: &Health, e_body: Option<&Body>, e_alignment: Option<&Alignment>| {
let i_am_a_guard = read_data
.stats
.get(*self.entity)
@ -1519,11 +1518,15 @@ impl<'a> AgentData<'a> {
eb.is_same_species_as(mb) || (eb.is_humanoid() && mb.is_humanoid())
})
});
let i_own_other =
matches!(e_alignment, Some(Alignment::Owned(ouid)) if self.uid == ouid);
let other_has_taken_damage = read_data.time.0 - e_health.last_change.time.0 < 5.0;
let attacker_of = |health: &Health| health.last_change.damage_by();
let i_should_defend = other_has_taken_damage
&& ((we_are_friendly && we_share_species) || (i_am_a_guard && other_is_a_villager));
&& ((we_are_friendly && we_share_species)
|| (i_am_a_guard && other_is_a_villager)
|| i_own_other);
i_should_defend
.then(|| {