mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
use bitflags instead of HashSet
This commit is contained in:
parent
114715908a
commit
a0157ac5f5
1
Cargo.lock
generated
1
Cargo.lock
generated
@ -5377,6 +5377,7 @@ dependencies = [
|
||||
"approx 0.4.0",
|
||||
"arraygen",
|
||||
"assets_manager",
|
||||
"bitflags",
|
||||
"criterion",
|
||||
"crossbeam-channel",
|
||||
"crossbeam-utils 0.8.3",
|
||||
|
@ -24,6 +24,7 @@ serde = { version = "1.0.110", features = ["derive", "rc"] }
|
||||
approx = "0.4.0"
|
||||
arraygen = "0.1.13"
|
||||
crossbeam-utils = "0.8.1"
|
||||
bitflags = "1.2"
|
||||
crossbeam-channel = "0.5"
|
||||
enum-iterator = "0.6"
|
||||
lazy_static = "1.4.0"
|
||||
|
@ -1,72 +1,44 @@
|
||||
use specs::Component;
|
||||
use specs_idvs::IdvStorage;
|
||||
use std::{collections::HashSet, mem};
|
||||
|
||||
use crate::trade::SiteId;
|
||||
|
||||
bitflags! {
|
||||
#[derive(Default)]
|
||||
pub struct BehaviorFlag: u8 {
|
||||
const CAN_SPEAK = 0b00000001;
|
||||
const CAN_TRADE = 0b00000010;
|
||||
const IS_TRADING = 0b00000100;
|
||||
const IS_TRADING_ISSUER = 0b00001000;
|
||||
}
|
||||
}
|
||||
|
||||
/// # Behavior Component
|
||||
/// This component allow an Entity to register one or more behavior tags.
|
||||
/// These tags act as flags of what an Entity can do, or what it is doing.
|
||||
/// Behaviors Tags can be added and removed as the Entity lives, to update its
|
||||
/// state when needed
|
||||
#[derive(Default, Clone, Debug)]
|
||||
#[derive(Default, Copy, Clone, Debug)]
|
||||
pub struct Behavior {
|
||||
tags: HashSet<BehaviorTag>,
|
||||
pub flags: BehaviorFlag,
|
||||
pub trade_site: Option<SiteId>,
|
||||
}
|
||||
|
||||
/// Versatile tags attached to behaviors
|
||||
#[derive(Hash, Eq, PartialEq, Clone, Debug)]
|
||||
pub enum BehaviorTag {
|
||||
/// The entity is allowed to speak
|
||||
CanSpeak,
|
||||
/// The entity is able to trade
|
||||
CanTrade(Option<SiteId>),
|
||||
|
||||
/// The entity is currently trading
|
||||
IsTrading,
|
||||
/// The entity has issued a trade
|
||||
IsTradingIssuer,
|
||||
impl From<BehaviorFlag> for Behavior {
|
||||
fn from(flags: BehaviorFlag) -> Self {
|
||||
Behavior {
|
||||
flags,
|
||||
trade_site: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Behavior {
|
||||
pub fn new(behavior_tags: &[BehaviorTag]) -> Self {
|
||||
let mut behavior = Self::default();
|
||||
for tag in behavior_tags.iter() {
|
||||
behavior.add_tag(tag.clone())
|
||||
}
|
||||
behavior
|
||||
}
|
||||
pub fn set(&mut self, flags: BehaviorFlag) { self.flags.set(flags, true) }
|
||||
|
||||
/// Apply a tag to the Behavior
|
||||
pub fn add_tag(&mut self, tag: BehaviorTag) {
|
||||
if !self.has_tag(&tag) {
|
||||
self.tags.insert(tag);
|
||||
}
|
||||
}
|
||||
pub fn unset(&mut self, flags: BehaviorFlag) { self.flags.set(flags, false) }
|
||||
|
||||
/// Revoke a tag to the Behavior
|
||||
pub fn remove_tag(&mut self, tag: BehaviorTag) {
|
||||
if self.has_tag(&tag) {
|
||||
let tag = self.get_tag(&tag).cloned();
|
||||
if let Some(tag) = tag {
|
||||
self.tags.remove(&tag);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Check if the Behavior possess a specific tag
|
||||
pub fn has_tag(&self, tag: &BehaviorTag) -> bool {
|
||||
self.tags
|
||||
.iter()
|
||||
.any(|behavior_tag| mem::discriminant(behavior_tag) == mem::discriminant(tag))
|
||||
}
|
||||
|
||||
/// Get a specific tag by variant
|
||||
pub fn get_tag(&self, tag: &BehaviorTag) -> Option<&BehaviorTag> {
|
||||
self.tags
|
||||
.iter()
|
||||
.find(|behavior_tag| mem::discriminant(*behavior_tag) == mem::discriminant(tag))
|
||||
}
|
||||
pub fn has(&self, flags: BehaviorFlag) -> bool { self.flags.contains(flags) }
|
||||
}
|
||||
|
||||
impl Component for Behavior {
|
||||
|
@ -49,7 +49,7 @@ pub use self::{
|
||||
agent::{Agent, Alignment},
|
||||
aura::{Aura, AuraChange, AuraKind, Auras},
|
||||
beam::{Beam, BeamSegment},
|
||||
behavior::{Behavior, BehaviorTag},
|
||||
behavior::{Behavior, BehaviorFlag},
|
||||
body::{
|
||||
biped_large, biped_small, bird_medium, bird_small, dragon, fish_medium, fish_small, golem,
|
||||
humanoid, object, quadruped_low, quadruped_medium, quadruped_small, ship, theropod,
|
||||
|
@ -18,6 +18,8 @@
|
||||
type_alias_impl_trait
|
||||
)]
|
||||
|
||||
#[macro_use] extern crate bitflags;
|
||||
|
||||
/// Re-exported crates
|
||||
pub use uuid;
|
||||
|
||||
|
@ -2,7 +2,7 @@ use crate::{
|
||||
comp::{
|
||||
self,
|
||||
inventory::loadout_builder::{LoadoutBuilder, LoadoutConfig},
|
||||
Behavior, BehaviorTag, CharacterState, StateUpdate,
|
||||
Behavior, BehaviorFlag, CharacterState, StateUpdate,
|
||||
},
|
||||
event::{LocalEvent, ServerEvent},
|
||||
outcome::Outcome,
|
||||
@ -105,7 +105,7 @@ impl CharacterBehavior for Data {
|
||||
loadout,
|
||||
body,
|
||||
agent: Some(comp::Agent::new(None, &body, true)),
|
||||
behavior: Some(Behavior::new(&[BehaviorTag::CanSpeak])),
|
||||
behavior: Some(Behavior::from(BehaviorFlag::CAN_SPEAK)),
|
||||
alignment: comp::Alignment::Owned(*data.uid),
|
||||
scale: self
|
||||
.static_data
|
||||
|
@ -15,7 +15,7 @@ use common::{
|
||||
buff::{BuffCategory, BuffData, BuffKind, BuffSource},
|
||||
inventory::item::MaterialStatManifest,
|
||||
invite::InviteKind,
|
||||
BehaviorTag, ChatType, Inventory, Item, LightEmitter, WaypointArea,
|
||||
BehaviorFlag, ChatType, Inventory, Item, LightEmitter, WaypointArea,
|
||||
},
|
||||
effect::Effect,
|
||||
event::{EventBus, ServerEvent},
|
||||
@ -1075,7 +1075,7 @@ fn handle_spawn_airship(
|
||||
});
|
||||
if let Some(pos) = destination {
|
||||
builder = builder.with(comp::Agent::with_destination(pos));
|
||||
builder = builder.with(comp::Behavior::new(&[BehaviorTag::CanSpeak]))
|
||||
builder = builder.with(comp::Behavior::from(BehaviorFlag::CAN_SPEAK))
|
||||
}
|
||||
builder.build();
|
||||
|
||||
|
@ -75,11 +75,8 @@ pub fn handle_create_npc(
|
||||
} else {
|
||||
entity
|
||||
};
|
||||
let entity = if let Some(behavior) = behavior {
|
||||
entity.with(behavior)
|
||||
} else {
|
||||
entity.with(Behavior::default())
|
||||
};
|
||||
|
||||
let entity = entity.with(behavior.unwrap_or_default());
|
||||
|
||||
let entity = if let Some(drop_item) = drop_item {
|
||||
entity.with(ItemDrop(drop_item))
|
||||
|
@ -226,8 +226,12 @@ pub fn handle_invite_accept(server: &mut Server, entity: specs::Entity) {
|
||||
}
|
||||
let pricing = behaviors
|
||||
.get(inviter)
|
||||
.and_then(|b| index.get_site_prices(b))
|
||||
.or_else(|| behaviors.get(entity).and_then(|b| index.get_site_prices(b)));
|
||||
.and_then(|b| index.get_site_prices(b.trade_site))
|
||||
.or_else(|| {
|
||||
behaviors
|
||||
.get(entity)
|
||||
.and_then(|b| index.get_site_prices(b.trade_site))
|
||||
});
|
||||
clients.get(inviter).map(|c| {
|
||||
c.send(ServerGeneral::UpdatePendingTrade(
|
||||
id,
|
||||
|
@ -35,7 +35,7 @@ fn notify_agent_prices(
|
||||
event: AgentEvent,
|
||||
) {
|
||||
if let (Some(agent), Some(behavior)) = (agents.get_mut(entity), behaviors.get(entity)) {
|
||||
let prices = index.get_site_prices(behavior);
|
||||
let prices = index.get_site_prices(behavior.trade_site);
|
||||
if let AgentEvent::UpdatePendingTrade(boxval) = event {
|
||||
// Box<(tid, pend, _, inventories)>) = event {
|
||||
agent
|
||||
@ -123,7 +123,7 @@ pub fn handle_process_trade_action(
|
||||
prices = prices.or_else(|| {
|
||||
behaviors
|
||||
.get(e)
|
||||
.and_then(|b| server.index.get_site_prices(b))
|
||||
.and_then(|b| server.index.get_site_prices(b.trade_site))
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
use super::*;
|
||||
use common::{
|
||||
comp::{self, inventory::loadout_builder::LoadoutBuilder, Behavior, BehaviorTag},
|
||||
comp::{self, inventory::loadout_builder::LoadoutBuilder, Behavior, BehaviorFlag},
|
||||
event::{EventBus, ServerEvent},
|
||||
resources::{DeltaTime, Time},
|
||||
terrain::TerrainGrid,
|
||||
@ -104,11 +104,8 @@ impl<'a> System<'a> for Sys {
|
||||
+ Vec3::new(0.5, 0.5, body.flying_height());
|
||||
let pos = comp::Pos(spawn_pos);
|
||||
let agent = Some(comp::Agent::new(None, &body, false));
|
||||
let behavior = if matches!(body, comp::Body::Humanoid(_)) {
|
||||
Some(Behavior::new(&[BehaviorTag::CanSpeak]))
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let behavior = matches!(body, comp::Body::Humanoid(_))
|
||||
.then(|| Behavior::from(BehaviorFlag::CAN_SPEAK));
|
||||
let rtsim_entity = Some(RtSimEntity(id));
|
||||
let event = match body {
|
||||
comp::Body::Ship(ship) => ServerEvent::CreateShip {
|
||||
|
@ -14,9 +14,9 @@ use common::{
|
||||
ItemDesc, ItemKind,
|
||||
},
|
||||
skills::{AxeSkill, BowSkill, HammerSkill, Skill, StaffSkill, SwordSkill},
|
||||
Agent, Alignment, Behavior, BehaviorTag, Body, CharacterState, ControlAction, ControlEvent,
|
||||
Controller, Energy, Health, InputKind, Inventory, LightEmitter, MountState, Ori,
|
||||
PhysicsState, Pos, Scale, Stats, UnresolvedChatMsg, Vel,
|
||||
Agent, Alignment, Behavior, BehaviorFlag, Body, CharacterState, ControlAction,
|
||||
ControlEvent, Controller, Energy, Health, InputKind, Inventory, LightEmitter, MountState,
|
||||
Ori, PhysicsState, Pos, Scale, Stats, UnresolvedChatMsg, Vel,
|
||||
},
|
||||
event::{Emitter, EventBus, ServerEvent},
|
||||
path::TraversalConfig,
|
||||
@ -554,7 +554,7 @@ impl<'a> AgentData<'a> {
|
||||
}
|
||||
if agent.action_timer > 0.0 {
|
||||
if agent.action_timer
|
||||
< (if self.behavior.has_tag(&BehaviorTag::IsTrading) {
|
||||
< (if self.behavior.has(BehaviorFlag::IS_TRADING) {
|
||||
TRADE_INTERACTION_TIME
|
||||
} else {
|
||||
DEFAULT_INTERACTION_TIME
|
||||
@ -591,7 +591,7 @@ impl<'a> AgentData<'a> {
|
||||
let dist_sqrd = self.pos.0.distance_squared(tgt_pos.0);
|
||||
// Should the agent flee?
|
||||
if 1.0 - agent.psyche.aggro > self.damage && self.flees {
|
||||
if agent.action_timer == 0.0 && self.behavior.has_tag(&BehaviorTag::CanSpeak) {
|
||||
if agent.action_timer == 0.0 && self.behavior.has(BehaviorFlag::CAN_SPEAK) {
|
||||
let msg = "npc.speech.villager_under_attack".to_string();
|
||||
event_emitter
|
||||
.emit(ServerEvent::Chat(UnresolvedChatMsg::npc(*self.uid, msg)));
|
||||
@ -619,7 +619,7 @@ impl<'a> AgentData<'a> {
|
||||
read_data.buffs.get(target),
|
||||
) {
|
||||
agent.target = None;
|
||||
if self.behavior.has_tag(&BehaviorTag::CanSpeak) {
|
||||
if self.behavior.has(BehaviorFlag::CAN_SPEAK) {
|
||||
let msg = "npc.speech.villager_enemy_killed".to_string();
|
||||
event_emitter
|
||||
.emit(ServerEvent::Chat(UnresolvedChatMsg::npc(*self.uid, msg)));
|
||||
@ -882,7 +882,7 @@ impl<'a> AgentData<'a> {
|
||||
let msg = agent.inbox.pop_back();
|
||||
match msg {
|
||||
Some(AgentEvent::Talk(by, subject)) => {
|
||||
if self.behavior.has_tag(&BehaviorTag::CanSpeak) {
|
||||
if self.behavior.has(BehaviorFlag::CAN_SPEAK) {
|
||||
if let Some(target) = read_data.uid_allocator.retrieve_entity_internal(by.id())
|
||||
{
|
||||
agent.target = Some(Target {
|
||||
@ -935,7 +935,7 @@ impl<'a> AgentData<'a> {
|
||||
event_emitter.emit(ServerEvent::Chat(
|
||||
UnresolvedChatMsg::npc(*self.uid, msg),
|
||||
));
|
||||
} else if self.behavior.has_tag(&BehaviorTag::CanTrade(None)) {
|
||||
} else if self.behavior.has(BehaviorFlag::CAN_TRADE) {
|
||||
let msg = "npc.speech.merchant_advertisement".to_string();
|
||||
event_emitter.emit(ServerEvent::Chat(
|
||||
UnresolvedChatMsg::npc(*self.uid, msg),
|
||||
@ -948,8 +948,8 @@ impl<'a> AgentData<'a> {
|
||||
}
|
||||
},
|
||||
Subject::Trade => {
|
||||
if self.behavior.has_tag(&BehaviorTag::CanTrade(None)) {
|
||||
if !self.behavior.has_tag(&BehaviorTag::IsTrading) {
|
||||
if self.behavior.has(BehaviorFlag::CAN_TRADE) {
|
||||
if !self.behavior.has(BehaviorFlag::IS_TRADING) {
|
||||
controller.events.push(ControlEvent::InitiateInvite(
|
||||
by,
|
||||
InviteKind::Trade,
|
||||
@ -1097,8 +1097,8 @@ impl<'a> AgentData<'a> {
|
||||
}
|
||||
},
|
||||
Some(AgentEvent::TradeInvite(with)) => {
|
||||
if self.behavior.has_tag(&BehaviorTag::CanTrade(None)) {
|
||||
if !self.behavior.has_tag(&BehaviorTag::IsTrading) {
|
||||
if self.behavior.has(BehaviorFlag::CAN_TRADE) {
|
||||
if !self.behavior.has(BehaviorFlag::IS_TRADING) {
|
||||
// stand still and looking towards the trading player
|
||||
controller.actions.push(ControlAction::Stand);
|
||||
controller.actions.push(ControlAction::Talk);
|
||||
@ -1114,13 +1114,13 @@ impl<'a> AgentData<'a> {
|
||||
controller
|
||||
.events
|
||||
.push(ControlEvent::InviteResponse(InviteResponse::Accept));
|
||||
self.behavior.remove_tag(BehaviorTag::IsTradingIssuer);
|
||||
self.behavior.add_tag(BehaviorTag::IsTrading);
|
||||
self.behavior.unset(BehaviorFlag::IS_TRADING_ISSUER);
|
||||
self.behavior.set(BehaviorFlag::IS_TRADING);
|
||||
} else {
|
||||
controller
|
||||
.events
|
||||
.push(ControlEvent::InviteResponse(InviteResponse::Decline));
|
||||
if self.behavior.has_tag(&BehaviorTag::CanSpeak) {
|
||||
if self.behavior.has(BehaviorFlag::CAN_SPEAK) {
|
||||
event_emitter.emit(ServerEvent::Chat(UnresolvedChatMsg::npc(
|
||||
*self.uid,
|
||||
"npc.speech.merchant_busy".to_string(),
|
||||
@ -1132,7 +1132,7 @@ impl<'a> AgentData<'a> {
|
||||
controller
|
||||
.events
|
||||
.push(ControlEvent::InviteResponse(InviteResponse::Decline));
|
||||
if self.behavior.has_tag(&BehaviorTag::CanSpeak) {
|
||||
if self.behavior.has(BehaviorFlag::CAN_SPEAK) {
|
||||
event_emitter.emit(ServerEvent::Chat(UnresolvedChatMsg::npc(
|
||||
*self.uid,
|
||||
"npc.speech.villager_decline_trade".to_string(),
|
||||
@ -1141,7 +1141,7 @@ impl<'a> AgentData<'a> {
|
||||
}
|
||||
},
|
||||
Some(AgentEvent::TradeAccepted(with)) => {
|
||||
if !self.behavior.has_tag(&BehaviorTag::IsTrading) {
|
||||
if !self.behavior.has(BehaviorFlag::IS_TRADING) {
|
||||
if let Some(target) =
|
||||
read_data.uid_allocator.retrieve_entity_internal(with.id())
|
||||
{
|
||||
@ -1151,12 +1151,12 @@ impl<'a> AgentData<'a> {
|
||||
selected_at: read_data.time.0,
|
||||
});
|
||||
}
|
||||
self.behavior.add_tag(BehaviorTag::IsTrading);
|
||||
self.behavior.add_tag(BehaviorTag::IsTradingIssuer);
|
||||
self.behavior.set(BehaviorFlag::IS_TRADING);
|
||||
self.behavior.set(BehaviorFlag::IS_TRADING_ISSUER);
|
||||
}
|
||||
},
|
||||
Some(AgentEvent::FinishedTrade(result)) => {
|
||||
if self.behavior.has_tag(&BehaviorTag::IsTrading) {
|
||||
if self.behavior.has(BehaviorFlag::IS_TRADING) {
|
||||
match result {
|
||||
TradeResult::Completed => {
|
||||
event_emitter.emit(ServerEvent::Chat(UnresolvedChatMsg::npc(
|
||||
@ -1169,13 +1169,13 @@ impl<'a> AgentData<'a> {
|
||||
"npc.speech.merchant_trade_declined".to_string(),
|
||||
))),
|
||||
}
|
||||
self.behavior.remove_tag(BehaviorTag::IsTrading);
|
||||
self.behavior.unset(BehaviorFlag::IS_TRADING);
|
||||
}
|
||||
},
|
||||
Some(AgentEvent::UpdatePendingTrade(boxval)) => {
|
||||
let (tradeid, pending, prices, inventories) = *boxval;
|
||||
if self.behavior.has_tag(&BehaviorTag::IsTrading) {
|
||||
let who: usize = if self.behavior.has_tag(&BehaviorTag::IsTradingIssuer) {
|
||||
if self.behavior.has(BehaviorFlag::IS_TRADING) {
|
||||
let who: usize = if self.behavior.has(BehaviorFlag::IS_TRADING_ISSUER) {
|
||||
0
|
||||
} else {
|
||||
1
|
||||
@ -1209,7 +1209,7 @@ impl<'a> AgentData<'a> {
|
||||
}
|
||||
if pending.phase != TradePhase::Mutate {
|
||||
// we got into the review phase but without balanced goods, decline
|
||||
self.behavior.remove_tag(BehaviorTag::IsTrading);
|
||||
self.behavior.unset(BehaviorFlag::IS_TRADING);
|
||||
event_emitter.emit(ServerEvent::ProcessTradeAction(
|
||||
*self.entity,
|
||||
tradeid,
|
||||
@ -1220,7 +1220,7 @@ impl<'a> AgentData<'a> {
|
||||
}
|
||||
},
|
||||
None => {
|
||||
if self.behavior.has_tag(&BehaviorTag::CanSpeak) {
|
||||
if self.behavior.has(BehaviorFlag::CAN_SPEAK) {
|
||||
// no new events, continue looking towards the last interacting player for some
|
||||
// time
|
||||
if let Some(Target { target, .. }) = &agent.target {
|
||||
@ -1343,7 +1343,7 @@ impl<'a> AgentData<'a> {
|
||||
(
|
||||
self.alignment.map_or(false, |alignment| {
|
||||
if matches!(alignment, Alignment::Npc) && e_inventory.equipped_items().filter(|item| item.tags().contains(&ItemTag::Cultist)).count() > 2 {
|
||||
if self.behavior.has_tag(&BehaviorTag::CanSpeak) {
|
||||
if self.behavior.has(BehaviorFlag::CAN_SPEAK) {
|
||||
if self.rtsim_entity.is_some() {
|
||||
agent.rtsim_controller.events.push(
|
||||
RtSimEvent::AddMemory(Memory {
|
||||
|
@ -3,7 +3,7 @@ use crate::{
|
||||
};
|
||||
use common::{
|
||||
comp::{
|
||||
self, bird_medium, inventory::loadout_builder::LoadoutConfig, Alignment, BehaviorTag, Pos,
|
||||
self, bird_medium, inventory::loadout_builder::LoadoutConfig, Alignment, BehaviorFlag, Pos,
|
||||
},
|
||||
event::{EventBus, ServerEvent},
|
||||
generation::get_npc_name,
|
||||
@ -14,6 +14,7 @@ use common::{
|
||||
use common_ecs::{Job, Origin, Phase, System};
|
||||
use common_net::msg::ServerGeneral;
|
||||
use common_sys::state::TerrainChanges;
|
||||
use comp::Behavior;
|
||||
use specs::{Join, Read, ReadStorage, Write, WriteExpect};
|
||||
use std::sync::Arc;
|
||||
use vek::*;
|
||||
@ -203,14 +204,15 @@ impl<'a> System<'a> for Sys {
|
||||
None
|
||||
},
|
||||
behavior: if entity.has_agency {
|
||||
let mut behavior_tags = vec![];
|
||||
let mut behavior = Behavior::default();
|
||||
if can_speak {
|
||||
behavior_tags.push(BehaviorTag::CanSpeak);
|
||||
behavior.set(BehaviorFlag::CAN_SPEAK);
|
||||
}
|
||||
if trade_for_site.is_some() {
|
||||
behavior_tags.push(BehaviorTag::CanTrade(trade_for_site));
|
||||
behavior.set(BehaviorFlag::CAN_TRADE);
|
||||
behavior.trade_site = trade_for_site
|
||||
}
|
||||
Some(comp::Behavior::new(&behavior_tags))
|
||||
Some(behavior)
|
||||
} else {
|
||||
None
|
||||
},
|
||||
|
@ -4,9 +4,8 @@ use crate::{
|
||||
};
|
||||
use common::{
|
||||
assets::{AssetExt, AssetHandle},
|
||||
comp::{Behavior, BehaviorTag},
|
||||
store::Store,
|
||||
trade::SitePrices,
|
||||
trade::{SiteId, SitePrices},
|
||||
};
|
||||
use core::ops::Deref;
|
||||
use noise::{Seedable, SuperSimplex};
|
||||
@ -72,17 +71,12 @@ impl Index {
|
||||
|
||||
pub fn colors(&self) -> AssetHandle<Arc<Colors>> { self.colors }
|
||||
|
||||
pub fn get_site_prices(&self, behavior: &Behavior) -> Option<SitePrices> {
|
||||
if let Some(BehaviorTag::CanTrade(site_id)) = behavior.get_tag(&BehaviorTag::CanTrade(None))
|
||||
{
|
||||
site_id
|
||||
.map(|i| self.sites.recreate_id(i))
|
||||
.flatten()
|
||||
.map(|i| self.sites.get(i))
|
||||
.map(|s| s.economy.get_site_prices())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
pub fn get_site_prices(&self, site_id: Option<SiteId>) -> Option<SitePrices> {
|
||||
site_id
|
||||
.map(|i| self.sites.recreate_id(i))
|
||||
.flatten()
|
||||
.map(|i| self.sites.get(i))
|
||||
.map(|s| s.economy.get_site_prices())
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user