further balance changes

This commit is contained in:
UncomfySilence 2022-02-13 10:35:19 +01:00
parent 2e6610314c
commit a0d43cb21d
14 changed files with 22 additions and 22 deletions

View File

@ -1,7 +1,7 @@
SpinMelee(
buildup_duration: 0.1,
buildup_duration: 0.35,
swing_duration: 0.3,
recover_duration: 0.1,
recover_duration: 0.2,
melee_constructor: (
kind: Bash(
damage: 15.0,

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@ -1,15 +1,15 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 0.5,
buildup_duration: 0.55,
recover_duration: 0.4,
projectile: Fireball(
damage: 9.0,
radius: 4.0,
radius: 2.0,
energy_regen: 10.0,
min_falloff: 0.5,
),
projectile_body: Object(BoltFire),
projectile_speed: 40,
projectile_speed: 25,
num_projectiles: 8,
projectile_spread: 0.05,
projectile_spread: 0.125,
)

View File

@ -1,9 +1,9 @@
Shockwave(
energy_cost: 0,
buildup_duration: 0.5,
buildup_duration: 0.65,
swing_duration: 0.1,
recover_duration: 0.4,
damage: 15,
damage: 20,
poise_damage: 0,
knockback: ( strength: 25, direction: Away),
shockwave_angle: 360,

View File

@ -5,7 +5,7 @@ BasicMelee(
recover_duration: 0.3,
melee_constructor: (
kind: Bash(
damage: 5,
damage: 8,
poise: 10,
knockback: 0,
energy_regen: 0,

View File

@ -3,7 +3,7 @@ BasicSummon(
cast_duration: 0.5,
recover_duration: 0.25,
summon_amount: 1,
summon_distance: (1, 1),
summon_distance: (1, 4),
summon_info: (
body: Object(GnarlingTotemGreen),
scale: None,

View File

@ -3,7 +3,7 @@ BasicSummon(
cast_duration: 0.5,
recover_duration: 0.25,
summon_amount: 1,
summon_distance: (1, 1),
summon_distance: (1, 4),
summon_info: (
body: Object(GnarlingTotemRed),
scale: None,

View File

@ -3,7 +3,7 @@ BasicSummon(
cast_duration: 0.5,
recover_duration: 0.25,
summon_amount: 1,
summon_distance: (1, 1),
summon_distance: (1, 4),
summon_info: (
body: Object(GnarlingTotemWhite),
scale: None,

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@ -1,12 +1,12 @@
ItemDef(
name: "Gnarling Chieftain",
description: "Ceremonial attire used by members.",
description: "Only worn by the most spiritual of Gnarlings.",
kind: Armor((
kind: Chest("GnarlingChieftain"),
stats: (
protection: Some(Normal(120.0)),
protection: Some(Normal(80.0)),
poise_resilience: Some(Normal(60.0)),
energy_max: Some(2.7),
energy_max: Some(120.0),
energy_reward: Some(0.027),
crit_power: Some(0.025),
),

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@ -1,6 +1,6 @@
ItemDef(
name: "Gnarling Chieftain",
description: "Ceremonial attire used by members.",
description: "Only worn by the most spiritual of Gnarlings.",
kind: Armor((
kind: Foot("GnarlingChieftain"),
stats: (

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@ -1,6 +1,6 @@
ItemDef(
name: "Gnarling Chieftain",
description: "Ceremonial attire used by members..",
description: "Only worn by the most spiritual of Gnarlings.",
kind: Armor((
kind: Hand("GnarlingChieftain"),
stats: (

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@ -1,6 +1,6 @@
ItemDef(
name: "Gnarling Chieftain",
description: "Ceremonial attire used by members.",
description: "Only worn by the most spiritual of Gnarlings.",
kind: Armor((
kind: Head("GnarlingChieftain"),
stats: (

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@ -1,6 +1,6 @@
ItemDef(
name: "Gnarling Chieftain",
description: "Ceremonial attire used by members..",
description: "Only worn by the most spiritual of Gnarlings.",
kind: Armor((
kind: Pants("GnarlingChieftain"),
stats: (

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@ -1,6 +1,6 @@
ItemDef(
name: "Gnarling Chieftain",
description: "Ceremonial attire used by members.",
description: "Only worn by the most spiritual of Gnarlings.",
kind: Armor((
kind: Belt("GnarlingChieftain"),
stats: (

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@ -694,9 +694,9 @@ impl Body {
object::Body::Crossbow => 80,
object::Body::HaniwaSentry => 60,
object::Body::SeaLantern => 100,
object::Body::GnarlingTotemGreen => 25,
object::Body::GnarlingTotemRed
| object::Body::GnarlingTotemGreen
| object::Body::GnarlingTotemWhite => 50,
| object::Body::GnarlingTotemWhite => 35,
_ => 1000,
},
Body::Golem(golem) => match golem.species {