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fmt
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@ -193,7 +193,8 @@ impl<'a> Widget for Map<'a> {
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.get(self.client.entity())
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.map_or(Vec3::zero(), |pos| pos.0);
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// Cursor pos relative to playerpos and widget size
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// Cursor stops moving on an axis as soon as it's position exceeds the maximum size of the widget
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// Cursor stops moving on an axis as soon as it's position exceeds the maximum
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// size of the widget
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let rel = Vec2::from(player_pos).map2(worldsize, |e: f32, sz: f64| {
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(e as f64 / sz).clamped(0.0, 1.0)
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});
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