change tick rate

This commit is contained in:
Monty Marz 2020-08-31 01:10:58 +02:00 committed by Sam
parent 2b8d1e6fb9
commit a2d74b71c4

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@ -529,8 +529,8 @@ impl From<&CharacterAbility> for CharacterState {
exhausted: false,
particle_ori: None::<Vec3<f32>>,
buildup_duration: *buildup_duration,
cooldown_duration: Duration::from_millis(250),
cooldown_duration_default: Duration::from_millis(250),
cooldown_duration: Duration::from_millis(500),
cooldown_duration_default: Duration::from_millis(500),
recover_duration: *recover_duration,
base_hps: *base_hps,
base_dps: *base_dps,