final cleanup for issue #1652

This commit is contained in:
parzivale 2022-08-23 13:35:16 +02:00
parent cf09348306
commit a3388bdd2e

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@ -19,138 +19,138 @@ use strum::{AsRefStr, EnumIter, EnumString};
EnumString,
)]
pub enum GameInput {
#[strum(serialize = "gameinput.primary")]
#[strum(serialize = "gameinput-primary")]
Primary,
#[strum(serialize = "gameinput.secondary")]
#[strum(serialize = "gameinput-secondary")]
Secondary,
#[strum(serialize = "gameinput.block")]
#[strum(serialize = "gameinput-block")]
Block,
#[strum(serialize = "gameinput.slot1")]
#[strum(serialize = "gameinput-slot1")]
Slot1,
#[strum(serialize = "gameinput.slot2")]
#[strum(serialize = "gameinput-slot2")]
Slot2,
#[strum(serialize = "gameinput.slot3")]
#[strum(serialize = "gameinput-slot3")]
Slot3,
#[strum(serialize = "gameinput.slot4")]
#[strum(serialize = "gameinput-slot4")]
Slot4,
#[strum(serialize = "gameinput.slot5")]
#[strum(serialize = "gameinput-slot5")]
Slot5,
#[strum(serialize = "gameinput.slot6")]
#[strum(serialize = "gameinput-slot6")]
Slot6,
#[strum(serialize = "gameinput.slot7")]
#[strum(serialize = "gameinput-slot7")]
Slot7,
#[strum(serialize = "gameinput.slot8")]
#[strum(serialize = "gameinput-slot8")]
Slot8,
#[strum(serialize = "gameinput.slot9")]
#[strum(serialize = "gameinput-slot9")]
Slot9,
#[strum(serialize = "gameinput.slot10")]
#[strum(serialize = "gameinput-slot10")]
Slot10,
#[strum(serialize = "gameinput.togglecursor")]
#[strum(serialize = "gameinput-togglecursor")]
ToggleCursor,
#[strum(serialize = "gameinput.moveforward")]
#[strum(serialize = "gameinput-moveforward")]
MoveForward,
#[strum(serialize = "gameinput.moveback")]
#[strum(serialize = "gameinput-moveback")]
MoveBack,
#[strum(serialize = "gameinput.moveleft")]
#[strum(serialize = "gameinput-moveleft")]
MoveLeft,
#[strum(serialize = "gameinput.moveright")]
#[strum(serialize = "gameinput-moveright")]
MoveRight,
#[strum(serialize = "gameinput.jump")]
#[strum(serialize = "gameinput-jump")]
Jump,
#[strum(serialize = "gameinput.sit")]
#[strum(serialize = "gameinput-sit")]
Sit,
#[strum(serialize = "gameinput.dance")]
#[strum(serialize = "gameinput-dance")]
Dance,
#[strum(serialize = "gameinput.greet")]
#[strum(serialize = "gameinput-greet")]
Greet,
#[strum(serialize = "gameinput.glide")]
#[strum(serialize = "gameinput-glide")]
Glide,
#[strum(serialize = "gameinput.climb")]
#[strum(serialize = "gameinput-climb")]
Climb,
#[strum(serialize = "gameinput.climbdown")]
#[strum(serialize = "gameinput-climbdown")]
ClimbDown,
#[strum(serialize = "gameinput.swimup")]
#[strum(serialize = "gameinput-swimup")]
SwimUp,
#[strum(serialize = "gameinput.swimdown")]
#[strum(serialize = "gameinput-swimdown")]
SwimDown,
#[strum(serialize = "gameinput.fly")]
#[strum(serialize = "gameinput-fly")]
Fly,
#[strum(serialize = "gameinput.sneak")]
#[strum(serialize = "gameinput-sneak")]
Sneak,
#[strum(serialize = "gameinput.togglelantern")]
#[strum(serialize = "gameinput-togglelantern")]
ToggleLantern,
#[strum(serialize = "gameinput.mount")]
#[strum(serialize = "gameinput-mount")]
Mount,
#[strum(serialize = "gameinput.chat")]
#[strum(serialize = "gameinput-chat")]
Chat,
#[strum(serialize = "gameinput.command")]
#[strum(serialize = "gameinput-command")]
Command,
#[strum(serialize = "gameinput.escape")]
#[strum(serialize = "gameinput-escape")]
Escape,
#[strum(serialize = "gameinput.map")]
#[strum(serialize = "gameinput-map")]
Map,
#[strum(serialize = "gameinput.bag")]
#[strum(serialize = "gameinput-bag")]
Bag,
#[strum(serialize = "gameinput.trade")]
#[strum(serialize = "gameinput-trade")]
Trade,
#[strum(serialize = "gameinput.social")]
#[strum(serialize = "gameinput-social")]
Social,
#[strum(serialize = "gameinput.crafting")]
#[strum(serialize = "gameinput-crafting")]
Crafting,
#[strum(serialize = "gameinput.spellbook")]
#[strum(serialize = "gameinput-spellbook")]
Spellbook,
#[strum(serialize = "gameinput.settings")]
#[strum(serialize = "gameinput-settings")]
Settings,
#[strum(serialize = "gameinput.toggleinterface")]
#[strum(serialize = "gameinput-toggleinterface")]
ToggleInterface,
#[strum(serialize = "gameinput.help")]
#[strum(serialize = "gameinput-help")]
Help,
#[strum(serialize = "gameinput.toggledebug")]
#[strum(serialize = "gameinput-toggledebug")]
ToggleDebug,
#[cfg(feature = "egui-ui")]
#[strum(serialize = "gameinput.toggle_egui_debug")]
#[strum(serialize = "gameinput-toggle_egui_debug")]
ToggleEguiDebug,
#[strum(serialize = "gameinput.togglechat")]
#[strum(serialize = "gameinput-togglechat")]
ToggleChat,
#[strum(serialize = "gameinput.fullscreen")]
#[strum(serialize = "gameinput-fullscreen")]
Fullscreen,
#[strum(serialize = "gameinput.screenshot")]
#[strum(serialize = "gameinput-screenshot")]
Screenshot,
#[strum(serialize = "gameinput.toggleingameui")]
#[strum(serialize = "gameinput-toggleingameui")]
ToggleIngameUi,
#[strum(serialize = "gameinput.roll")]
#[strum(serialize = "gameinput-roll")]
Roll,
#[strum(serialize = "gameinput.respawn")]
#[strum(serialize = "gameinput-respawn")]
Respawn,
#[strum(serialize = "gameinput.interact")]
#[strum(serialize = "gameinput-interact")]
Interact,
#[strum(serialize = "gameinput.togglewield")]
#[strum(serialize = "gameinput-togglewield")]
ToggleWield,
#[strum(serialize = "gameinput.swaploadout")]
#[strum(serialize = "gameinput-swaploadout")]
SwapLoadout,
#[strum(serialize = "gameinput.freelook")]
#[strum(serialize = "gameinput-freelook")]
FreeLook,
#[strum(serialize = "gameinput.autowalk")]
#[strum(serialize = "gameinput-autowalk")]
AutoWalk,
#[strum(serialize = "gameinput.cameraclamp")]
#[strum(serialize = "gameinput-cameraclamp")]
CameraClamp,
#[strum(serialize = "gameinput.cyclecamera")]
#[strum(serialize = "gameinput-cyclecamera")]
CycleCamera,
#[strum(serialize = "gameinput.select")]
#[strum(serialize = "gameinput-select")]
Select,
#[strum(serialize = "gameinput.acceptgroupinvite")]
#[strum(serialize = "gameinput-acceptgroupinvite")]
AcceptGroupInvite,
#[strum(serialize = "gameinput.declinegroupinvite")]
#[strum(serialize = "gameinput-declinegroupinvite")]
DeclineGroupInvite,
#[strum(serialize = "gameinput.mapzoomin")]
#[strum(serialize = "gameinput-mapzoomin")]
MapZoomIn,
#[strum(serialize = "gameinput.mapzoomout")]
#[strum(serialize = "gameinput-mapzoomout")]
MapZoomOut,
#[strum(serialize = "gameinput.map.locationmarkerbutton")]
#[strum(serialize = "gameinput-map-locationmarkerbutton")]
MapSetMarker,
#[strum(serialize = "gameinput.spectatespeedboost")]
#[strum(serialize = "gameinput-spectatespeedboost")]
SpectateSpeedBoost,
#[strum(serialize = "gameinput.spectateviewpoint")]
#[strum(serialize = "gameinput-spectateviewpoint")]
SpectateViewpoint,
}