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https://gitlab.com/veloren/veloren.git
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Help window, chat padding, font colours
Former-commit-id: 18643504fd8e94ed991c137e9ea91dfa094686c7
This commit is contained in:
parent
822901b08b
commit
a45e9e708c
@ -3,7 +3,7 @@ use conrod_core::{
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input::Key,
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input::Key,
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position::Dimension,
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position::Dimension,
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text::font::Id as FontId,
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text::font::Id as FontId,
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widget::{Button, Id, List, Rectangle, Text, TextEdit},
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widget::{Id, Button, List, Rectangle, Text, TextEdit},
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widget_ids, Color, Colorable, Positionable, Sizeable, UiCell, Widget,
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widget_ids, Color, Colorable, Positionable, Sizeable, UiCell, Widget,
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};
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};
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use std::collections::VecDeque;
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use std::collections::VecDeque;
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@ -70,12 +70,7 @@ impl Chat {
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fn scroll_to_bottom(&self, ui_widgets: &mut UiCell) {
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fn scroll_to_bottom(&self, ui_widgets: &mut UiCell) {
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ui_widgets.scroll_widget(self.ids.message_box, [0.0, std::f64::MAX]);
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ui_widgets.scroll_widget(self.ids.message_box, [0.0, std::f64::MAX]);
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}
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}
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pub(super) fn update_layout(
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pub(super) fn update_layout(&mut self, ui_widgets: &mut UiCell, font: FontId, imgs: &super::Imgs) -> Option<String> {
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&mut self,
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ui_widgets: &mut UiCell,
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font: FontId,
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imgs: &super::Imgs,
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) -> Option<String> {
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// Maintain scrolling
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// Maintain scrolling
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if self.new_messages {
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if self.new_messages {
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self.scroll_new_messages(ui_widgets);
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self.scroll_new_messages(ui_widgets);
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@ -107,13 +102,12 @@ impl Chat {
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}
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}
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// Message box
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// Message box
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Rectangle::fill([470.0, 160.0])
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Rectangle::fill([470.0, 180.0])
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.rgba(0.0, 0.0, 0.0, 0.4)
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.rgba(0.0, 0.0, 0.0, 0.4)
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.up_from(self.ids.input, 0.0)
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.up_from(self.ids.input, 0.0)
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.set(self.ids.message_box_bg, ui_widgets);
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.set(self.ids.message_box_bg, ui_widgets);
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let (mut items, scrollbar) = List::flow_down(self.messages.len())
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let (mut items, scrollbar) = List::flow_down(self.messages.len())
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.top_left_with_margins_on(self.ids.message_box_bg, 0.0, 5.0)
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.middle_of(self.ids.message_box_bg)
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.w_h(460.0, 160.0)
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.scrollbar_next_to()
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.scrollbar_next_to()
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.scrollbar_thickness(18.0)
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.scrollbar_thickness(18.0)
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.scrollbar_color(Color::Rgba(0.0, 0.0, 0.0, 1.0))
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.scrollbar_color(Color::Rgba(0.0, 0.0, 0.0, 1.0))
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@ -123,7 +117,7 @@ impl Chat {
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Text::new(&self.messages[item.i])
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Text::new(&self.messages[item.i])
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.font_size(14)
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.font_size(14)
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.font_id(font)
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.font_id(font)
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.rgba(1.0, 1.0, 1.0, 1.0),
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.rgba(0.86 , 0.86, 0.86, 1.0),
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ui_widgets,
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ui_widgets,
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)
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)
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}
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}
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@ -7,11 +7,11 @@ use crate::{
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};
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};
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use common::assets;
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use common::assets;
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use conrod_core::{
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use conrod_core::{
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color,
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color, Color,
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image::Id as ImgId,
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image::Id as ImgId,
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text::font::Id as FontId,
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text::font::Id as FontId,
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widget::{Button, Image, Rectangle, Scrollbar, Text},
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widget::{Button, Image, Rectangle, Scrollbar, Text},
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widget_ids, Color, Colorable, Labelable, Positionable, Sizeable, Widget,
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widget_ids, Colorable, Labelable, Positionable, Sizeable, Widget,
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};
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};
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widget_ids! {
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widget_ids! {
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@ -422,7 +422,7 @@ pub struct Hud {
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//#[inline]
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//#[inline]
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//pub fn rgba_bytes(r: u8, g: u8, b: u8, a: f32) -> Color {
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//pub fn rgba_bytes(r: u8, g: u8, b: u8, a: f32) -> Color {
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//Color::Rgba(r as f32 / 255.0, g as f32 / 255.0, b as f32 / 255.0, a)
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//Color::Rgba(r as f32 / 255.0, g as f32 / 255.0, b as f32 / 255.0, a)
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//}
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//}
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impl Hud {
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impl Hud {
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@ -459,7 +459,7 @@ impl Hud {
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typing: false,
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typing: false,
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cursor_grabbed: true,
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cursor_grabbed: true,
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settings_tab: SettingsTab::Interface,
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settings_tab: SettingsTab::Interface,
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show_help: true,
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show_help: false,
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bag_open: false,
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bag_open: false,
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menu_open: false,
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menu_open: false,
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map_open: false,
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map_open: false,
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@ -479,11 +479,12 @@ impl Hud {
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let mut events = Vec::new();
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let mut events = Vec::new();
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let ref mut ui_widgets = self.ui.set_widgets();
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let ref mut ui_widgets = self.ui.set_widgets();
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const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0);
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const TEXT_COLOR: Color = Color::Rgba(0.86, 0.86, 0.86, 0.8);
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const HP_COLOR: Color = Color::Rgba(0.33, 0.63, 0.0, 1.0);
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const HP_COLOR: Color = Color::Rgba(0.33, 0.63, 0.0, 1.0);
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const MANA_COLOR: Color = Color::Rgba(0.42, 0.41, 0.66, 1.0);
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const MANA_COLOR: Color = Color::Rgba(0.42, 0.41, 0.66, 1.0);
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const XP_COLOR: Color = Color::Rgba(0.59, 0.41, 0.67, 1.0);
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const XP_COLOR: Color = Color::Rgba(0.59, 0.41, 0.67, 1.0);
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if self.show_ui {
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if self.show_ui {
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// Add Bag-Space Button
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// Add Bag-Space Button
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if self.inventorytest_button {
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if self.inventorytest_button {
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@ -511,7 +512,7 @@ impl Hud {
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if self.show_help {
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if self.show_help {
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Image::new(self.imgs.window_frame_2)
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Image::new(self.imgs.window_frame_2)
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.top_left_with_margins_on(ui_widgets.window, 5.0, 5.0)
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.top_left_with_margins_on(ui_widgets.window, 5.0, 5.0)
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.w_h(300.0, 370.0)
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.w_h(300.0, 300.0)
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.set(self.ids.help_bg, ui_widgets);
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.set(self.ids.help_bg, ui_widgets);
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Text::new(
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Text::new(
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@ -522,9 +523,6 @@ impl Hud {
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F1 = Toggle this Window \n\
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F1 = Toggle this Window \n\
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F2 = Toggle Interface \n\
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F2 = Toggle Interface \n\
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\n\
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\n\
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Enter = Open Chat \n\
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Mouse Wheel= Scroll Chat\n\
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\n\
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M = Map \n\
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M = Map \n\
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B = Bag \n\
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B = Bag \n\
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L = Quest-Log \n\
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L = Quest-Log \n\
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@ -755,6 +753,7 @@ impl Hud {
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.top_right_with_margins_on(self.ids.health_bar, 5.0, 0.0)
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.top_right_with_margins_on(self.ids.health_bar, 5.0, 0.0)
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.set(self.ids.health_bar_color, ui_widgets);
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.set(self.ids.health_bar_color, ui_widgets);
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// Mana Bar
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// Mana Bar
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Image::new(self.imgs.mana_bar)
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Image::new(self.imgs.mana_bar)
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.w_h(1120.0 / 6.0, 96.0 / 6.0)
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.w_h(1120.0 / 6.0, 96.0 / 6.0)
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@ -767,6 +766,7 @@ impl Hud {
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.top_left_with_margins_on(self.ids.mana_bar, 5.0, 0.0)
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.top_left_with_margins_on(self.ids.mana_bar, 5.0, 0.0)
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.set(self.ids.mana_bar_color, ui_widgets);
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.set(self.ids.mana_bar_color, ui_widgets);
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// Buffs/Debuffs
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// Buffs/Debuffs
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// Buffs
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// Buffs
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@ -778,14 +778,14 @@ impl Hud {
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// Insert actual Level here
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// Insert actual Level here
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Text::new("1")
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Text::new("1")
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.left_from(self.ids.xp_bar, -15.0)
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.left_from(self.ids.xp_bar, -15.0)
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.font_size(10)
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.font_size(14)
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.color(TEXT_COLOR)
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.color(TEXT_COLOR)
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.set(self.ids.level_text, ui_widgets);
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.set(self.ids.level_text, ui_widgets);
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// Insert next Level here
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// Insert next Level here
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Text::new("2")
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Text::new("2")
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.right_from(self.ids.xp_bar, -15.0)
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.right_from(self.ids.xp_bar, -15.0)
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.font_size(10)
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.font_size(14)
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.color(TEXT_COLOR)
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.color(TEXT_COLOR)
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.set(self.ids.next_level_text, ui_widgets);
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.set(self.ids.next_level_text, ui_widgets);
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@ -345,7 +345,7 @@ pub enum Event {
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Play,
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Play,
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}
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}
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const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0);
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const TEXT_COLOR: Color = Color::Rgba(0.86, 0.86, 0.86, 0.8);
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pub struct CharSelectionUi {
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pub struct CharSelectionUi {
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ui: Ui,
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ui: Ui,
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@ -495,6 +495,7 @@ impl CharSelectionUi {
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.color(TEXT_COLOR)
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.color(TEXT_COLOR)
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.set(self.ids.char_level, ui_widgets);
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.set(self.ids.char_level, ui_widgets);
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// Selected Character
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// Selected Character
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if no == 1 {
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if no == 1 {
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Image::new(self.imgs.test_char_l_big)
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Image::new(self.imgs.test_char_l_big)
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@ -6,7 +6,10 @@ use crate::{
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GlobalState, PlayState, PlayStateResult,
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GlobalState, PlayState, PlayStateResult,
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};
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};
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use client::{self, Client};
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use client::{self, Client};
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use common::clock::Clock;
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use common::{
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comp,
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clock::Clock,
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};
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use std::time::Duration;
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use std::time::Duration;
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use ui::{Event as MainMenuEvent, MainMenuUi};
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use ui::{Event as MainMenuEvent, MainMenuUi};
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use vek::*;
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use vek::*;
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@ -67,12 +70,12 @@ impl PlayState for MainMenuState {
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Ok(mut socket_adders) => {
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Ok(mut socket_adders) => {
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while let Some(socket_addr) = socket_adders.next() {
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while let Some(socket_addr) = socket_adders.next() {
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// TODO: handle error
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// TODO: handle error
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match Client::new(socket_addr) {
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match Client::new(socket_addr, comp::Player::new(username.clone()), Some(comp::Character::test())) {
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Ok(client) => {
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Ok(client) => {
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return PlayStateResult::Push(
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return PlayStateResult::Push(
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Box::new(CharSelectionState::new(
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Box::new(CharSelectionState::new(
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&mut global_state.window,
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&mut global_state.window,
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std::rc::Rc::new(std::cell::RefCell::new(client.with_test_state())) // <--- TODO: Remove this
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std::rc::Rc::new(std::cell::RefCell::new(client)) // <--- TODO: Remove this
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))
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))
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);
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);
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}
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}
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@ -169,7 +169,7 @@ impl MainMenuUi {
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});
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});
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};
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};
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}
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}
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const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0);
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const TEXT_COLOR: Color = Color::Rgba(0.94, 0.94, 0.94, 0.8);
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// Username
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// Username
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// TODO: get a lower resolution and cleaner input_bg.png
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// TODO: get a lower resolution and cleaner input_bg.png
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Image::new(self.imgs.input_bg)
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Image::new(self.imgs.input_bg)
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@ -249,7 +249,7 @@ impl MainMenuUi {
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.align_middle_x_of(self.ids.address_bg)
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.align_middle_x_of(self.ids.address_bg)
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.label("Login")
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.label("Login")
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.label_color(TEXT_COLOR)
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.label_color(TEXT_COLOR)
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.label_font_size(26)
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.label_font_size(28)
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.label_y(conrod_core::position::Relative::Scalar(5.0))
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.label_y(conrod_core::position::Relative::Scalar(5.0))
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.set(self.ids.login_button, ui_widgets)
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.set(self.ids.login_button, ui_widgets)
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.was_clicked()
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.was_clicked()
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