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seachapel_rework
This commit is contained in:
parent
1555797675
commit
a55276ea73
@ -248,6 +248,13 @@
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Simple(None, "common.abilities.custom.woodgolem.shockwave")
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],
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),
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Custom("Coral Golem"): (
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primary: Simple(None, "common.abilities.custom.coralgolem.strike"),
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secondary: Simple(None, "common.abilities.custom.coralgolem.spin"),
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abilities: [
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Simple(None, "common.abilities.custom.coralgolem.shockwave")
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],
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),
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Custom("Simple Flying Melee"): (
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primary: Simple(None, "common.abilities.custom.simpleflyingmelee.singlestrike"),
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secondary: Simple(None, "common.abilities.custom.simpleflyingmelee.singlestrike"),
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@ -471,6 +478,13 @@
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Simple(None, "common.abilities.custom.arthropods.weevil.threadshot"),
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],
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),
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Custom("Dagonite"): (
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primary: Simple(None, "common.abilities.custom.arthropods.dagonite.leapshockwave"),
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secondary: Simple(None, "common.abilities.custom.arthropods.dagonite.leapshockwave"),
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abilities: [
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Simple(None, "common.abilities.custom.arthropods.dagonite.leapshockwave"),
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],
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),
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/// TODO: Organize the rest into further catagories and give purple tier droppers+ custom skillsets
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Custom("Turret"): (
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primary: Simple(None, "common.abilities.custom.turret.arrows"),
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@ -560,7 +574,7 @@
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secondary: Simple(None, "common.abilities.custom.dagon.seaurchins"),
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abilities: [
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Simple(None, "common.abilities.custom.dagon.steamwave"),
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Simple(None, "common.abilities.custom.cardinal.steambeam"),
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Simple(None, "common.abilities.custom.dagon.steambeam"),
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Simple(None, "common.abilities.custom.dagon.steamheal"),
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],
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),
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@ -569,9 +583,14 @@
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secondary: Simple(None, "common.abilities.sceptre.healingaura"),
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abilities: [
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Simple(None, "common.abilities.custom.cardinal.steambeam"),
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Simple(None, "common.abilities.custom.cardinal.summonseacrocs"),
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Simple(None, "common.abilities.custom.cardinal.summondagonites"),
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],
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),
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Custom("Sea Bishop"): (
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primary: Simple(None, "common.abilities.custom.sea_bishop.longbeam"),
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secondary: Simple(None, "common.abilities.custom.sea_bishop.longbeam"),
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abilities: [],
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),
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Custom("Oni"): (
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primary: Simple(None, "common.abilities.custom.oni.dash"),
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secondary: Simple(None, "common.abilities.custom.oni.doublestrike"),
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@ -0,0 +1,26 @@
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LeapShockwave(
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energy_cost: 0,
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buildup_duration: 1.4,
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movement_duration: 0.8,
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swing_duration: 0.15,
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recover_duration: 0.9,
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damage: 15.0,
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poise_damage: 10,
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knockback: (strength: 3.0, direction: Up),
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shockwave_angle: 360.0,
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shockwave_vertical_angle: 15.0,
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shockwave_speed: 20.0,
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shockwave_duration: 0.8,
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requires_ground: true,
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move_efficiency: 0.2,
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damage_kind: Crushing,
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specifier: Steam,
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damage_effect: Some(Buff((
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kind: Cursed,
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dur_secs: 1.0,
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strength: DamageFraction(0.1),
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chance: 1.0,
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))),
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forward_leap_strength: 40.0,
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vertical_leap_strength: 7.5,
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)
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@ -2,17 +2,17 @@ BasicSummon(
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buildup_duration: 0.2,
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cast_duration: 0.3,
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recover_duration: 0.3,
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summon_amount: 4,
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summon_amount: 1,
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summon_distance: (4, 4),
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summon_info: (
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body: QuadrupedLow((
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species: SeaCrocodile,
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body: Arthropod((
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species: Dagonite,
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body_type: Male,
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)),
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scale: None,
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has_health: true,
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loadout_config: None,
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skillset_config: Some(Rank5),
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skillset_config: Some(Rank3),
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),
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duration: None,
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)
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18
assets/common/abilities/custom/coralgolem/shockwave.ron
Normal file
18
assets/common/abilities/custom/coralgolem/shockwave.ron
Normal file
@ -0,0 +1,18 @@
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Shockwave(
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energy_cost: 0,
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buildup_duration: 3.0,
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swing_duration: 0.12,
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recover_duration: 2.4,
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damage: 60.0,
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poise_damage: 30,
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knockback: (strength: 20.0, direction: TowardsUp),
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shockwave_angle: 360.0,
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shockwave_vertical_angle: 90.0,
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shockwave_speed: 25.0,
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shockwave_duration: 2.0,
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requires_ground: true,
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move_efficiency: 0.0,
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damage_kind: Crushing,
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specifier: Water,
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ori_rate: 1.0,
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)
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21
assets/common/abilities/custom/coralgolem/spin.ron
Normal file
21
assets/common/abilities/custom/coralgolem/spin.ron
Normal file
@ -0,0 +1,21 @@
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SpinMelee(
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buildup_duration: 0.9,
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swing_duration: 0.3,
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recover_duration: 0.6,
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melee_constructor: (
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kind: Bash(
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damage: 45.0,
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poise: 30.0,
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knockback: 20.0,
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energy_regen: 0.0,
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),
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range: 7.5,
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angle: 360.0,
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),
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energy_cost: 0,
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is_infinite: false,
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movement_behavior: Stationary,
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forward_speed: 0.0,
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num_spins: 1,
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specifier: None,
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)
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17
assets/common/abilities/custom/coralgolem/strike.ron
Normal file
17
assets/common/abilities/custom/coralgolem/strike.ron
Normal file
@ -0,0 +1,17 @@
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BasicMelee(
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energy_cost: 0,
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buildup_duration: 1.6,
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swing_duration: 0.1,
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recover_duration: 1.0,
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melee_constructor: (
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kind: Bash(
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damage: 30.0,
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poise: 25.0,
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knockback: 15.0,
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energy_regen: 0.0,
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),
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range: 4.0,
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angle: 45.0,
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),
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ori_modifier: 0.4,
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)
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19
assets/common/abilities/custom/dagon/steambeam.ron
Normal file
19
assets/common/abilities/custom/dagon/steambeam.ron
Normal file
@ -0,0 +1,19 @@
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BasicBeam(
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buildup_duration: 0.3,
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recover_duration: 1.0,
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beam_duration: 1.0,
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damage: 22.5,
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tick_rate: 5.0,
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range: 12.0,
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max_angle: 15.0,
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damage_effect: Some(Buff((
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kind: Burning,
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dur_secs: 3.0,
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strength: Value(0.5),
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chance: 1.0,
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))),
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energy_regen: 2,
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energy_drain: 0,
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ori_rate: 0.5,
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specifier: Steam,
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)
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19
assets/common/abilities/custom/sea_bishop/longbeam.ron
Normal file
19
assets/common/abilities/custom/sea_bishop/longbeam.ron
Normal file
@ -0,0 +1,19 @@
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BasicBeam(
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buildup_duration: 0.3,
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recover_duration: 1.0,
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beam_duration: 1.0,
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damage: 6.5,
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tick_rate: 3.0,
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range: 30.0,
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max_angle: 15.0,
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damage_effect: Some(Buff((
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kind: Burning,
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dur_secs: 3.0,
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strength: Value(0.2),
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chance: 0.1,
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))),
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energy_regen: 2,
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energy_drain: 0,
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ori_rate: 0.5,
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specifier: Bubbles,
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)
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11
assets/common/entity/dungeon/sea_chapel/coralgolem.ron
Normal file
11
assets/common/entity/dungeon/sea_chapel/coralgolem.ron
Normal file
@ -0,0 +1,11 @@
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#![enable(implicit_some)]
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(
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name: Name("Coral Golem"),
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body: RandomWith("coralgolem"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.dungeon.sea_chapel.coralgolem"),
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inventory: (
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loadout: FromBody,
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),
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meta: [],
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)
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11
assets/common/entity/dungeon/sea_chapel/dagonite.ron
Normal file
11
assets/common/entity/dungeon/sea_chapel/dagonite.ron
Normal file
@ -0,0 +1,11 @@
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#![enable(implicit_some)]
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(
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name: Name("Dagonite"),
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body: RandomWith("dagonite"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.dungeon.sea_chapel.sea_cleric"),
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inventory: (
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loadout: FromBody,
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),
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meta: [],
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)
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@ -3,7 +3,7 @@
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name: Name("Organ"),
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body: Exact(Object(BarrelOrgan)),
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alignment: Alignment(Enemy),
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loot: Item("common.items.crafting_ing.seashells"),
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loot: Item("common.items.keys.glass_key"),
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inventory: (
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loadout: FromBody
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),
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11
assets/common/entity/dungeon/sea_chapel/sea_bishop.ron
Normal file
11
assets/common/entity/dungeon/sea_chapel/sea_bishop.ron
Normal file
@ -0,0 +1,11 @@
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#![enable(implicit_some)]
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(
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name: Automatic,
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body: RandomWith("sea_bishop"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.dungeon.sea_chapel.sea_bishop"),
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inventory: (
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loadout: FromBody,
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),
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meta: [],
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)
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@ -1,18 +0,0 @@
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#![enable(implicit_some)]
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(
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name: Name("Sea Cleric"),
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body: RandomWith("danari"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.dungeon.sea_chapel.sea_cleric"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.dungeon.sea_chapel.sea_cleric"),
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active_hands: InHands((Choice([
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(1, ModularWeapon(tool: Sceptre, material: Ironwood, hands: None)),
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]), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank4.fullskill"),
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],
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)
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10
assets/common/items/armor/brinestone/back.ron
Normal file
10
assets/common/items/armor/brinestone/back.ron
Normal file
@ -0,0 +1,10 @@
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ItemDef(
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name: "Brinestone Cloak",
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description: "It's not weak.",
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kind: Armor((
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kind: Back,
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stats: FromSet("Brinestone"),
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)),
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quality: Legendary,
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tags: [],
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)
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10
assets/common/items/armor/brinestone/belt.ron
Normal file
10
assets/common/items/armor/brinestone/belt.ron
Normal file
@ -0,0 +1,10 @@
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ItemDef(
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name: "Brinestone Belt",
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description: "Ties it together.",
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kind: Armor((
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kind: Belt,
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stats: FromSet("Brinestone"),
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)),
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quality: Legendary,
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tags: [],
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)
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10
assets/common/items/armor/brinestone/chest.ron
Normal file
10
assets/common/items/armor/brinestone/chest.ron
Normal file
@ -0,0 +1,10 @@
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ItemDef(
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name: "Brinestone Chestplate",
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description: "Hard to pierce.",
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kind: Armor((
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kind: Chest,
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stats: FromSet("Brinestone"),
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)),
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quality: Legendary,
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tags: [],
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)
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14
assets/common/items/armor/brinestone/crown.ron
Normal file
14
assets/common/items/armor/brinestone/crown.ron
Normal file
@ -0,0 +1,14 @@
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ItemDef(
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name: "Brinestone Crown",
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description: "Makes you look taller.",
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kind: Armor((
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kind: Head,
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stats: Direct((
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protection: Some(Normal(8.0)),
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poise_resilence: Some(Normal(4.0)),
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energy_reward: Some(0.15),
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crit_power: Some(0.05),
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)), )),
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quality: Legendary,
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tags: [],
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)
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10
assets/common/items/armor/brinestone/foot.ron
Normal file
10
assets/common/items/armor/brinestone/foot.ron
Normal file
@ -0,0 +1,10 @@
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ItemDef(
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name: "Brinestone Boots",
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description: "Not very comfortable.",
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kind: Armor((
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kind: Foot,
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stats: FromSet("Brinestone"),
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)),
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quality: Legendary,
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tags: [],
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)
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10
assets/common/items/armor/brinestone/hand.ron
Normal file
10
assets/common/items/armor/brinestone/hand.ron
Normal file
@ -0,0 +1,10 @@
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ItemDef(
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name: "Brinestone Guantlets",
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description: "Hits like a rock.",
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kind: Armor((
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kind: Hand,
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stats: FromSet("Brinestone"),
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)),
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quality: Legendary,
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tags: [],
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)
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10
assets/common/items/armor/brinestone/pants.ron
Normal file
10
assets/common/items/armor/brinestone/pants.ron
Normal file
@ -0,0 +1,10 @@
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ItemDef(
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name: "Brinestone Pants",
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description: "Do not tumble.",
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kind: Armor((
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kind: Pants,
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stats: FromSet("Brinestone"),
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)),
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quality: Legendary,
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tags: [],
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)
|
10
assets/common/items/armor/brinestone/shoulder.ron
Normal file
10
assets/common/items/armor/brinestone/shoulder.ron
Normal file
@ -0,0 +1,10 @@
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ItemDef(
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name: "Brinestone Pads",
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description: "Almost too heavy.",
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kind: Armor((
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kind: Shoulder,
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stats: FromSet("Brinestone"),
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)),
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quality: Legendary,
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tags: [],
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)
|
10
assets/common/items/armor/cardinal/mitre.ron
Normal file
10
assets/common/items/armor/cardinal/mitre.ron
Normal file
@ -0,0 +1,10 @@
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ItemDef(
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name: "Cardinal Mitre",
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description: "Induces respect.",
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kind: Armor((
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kind: Head,
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stats: FromSet("Cardinal"),
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)),
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quality: Legendary,
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tags: [],
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)
|
9
assets/common/items/crafting_ing/brinestone.ron
Normal file
9
assets/common/items/crafting_ing/brinestone.ron
Normal file
@ -0,0 +1,9 @@
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ItemDef(
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name: "Brinestone",
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description: "Used for armor crafting.",
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kind: Ingredient(
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// Descriptor not needed
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descriptor: "", ),
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quality: Epic,
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tags: [],
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)
|
11
assets/common/items/keys/glass_key.ron
Normal file
11
assets/common/items/keys/glass_key.ron
Normal file
@ -0,0 +1,11 @@
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ItemDef(
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name: "Glass Key",
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description: "Used to open Glass Barriers. Will break after use.",
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kind: Utility(
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kind: Key,
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),
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amount: 1,
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quality: Common,
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tags: [Utility],
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)
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|
@ -4,7 +4,7 @@ ItemDef(
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kind: Armor((
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kind: Chest,
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stats: Direct((
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protection: Some(Normal(150.0)),
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protection: Some(Normal(100.0)),
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poise_resilience: Some(Normal(5.0)),
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)),
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)),
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|
@ -0,0 +1,21 @@
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ItemDef(
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name: "Dagonite",
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description: "testing123",
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kind: Tool((
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kind: Natural,
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hands: Two,
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stats: (
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equip_time_secs: 0.01,
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power: 1.0,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 0.1,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
|
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),
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)),
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quality: High,
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tags: [],
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ability_spec: Some(Custom("Dagonite")),
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)
|
21
assets/common/items/npc_weapons/unique/coral_golem_fist.ron
Normal file
21
assets/common/items/npc_weapons/unique/coral_golem_fist.ron
Normal file
@ -0,0 +1,21 @@
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ItemDef(
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name: "Coral Golem Fists",
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description: "Yeet",
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kind: Tool((
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kind: Natural,
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hands: Two,
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stats: (
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equip_time_secs: 0.001,
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power: 1.0,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 0.1,
|
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range: 1.0,
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||||
energy_efficiency: 1.0,
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buff_strength: 1.0,
|
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),
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)),
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quality: Low,
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tags: [],
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||||
ability_spec: Some(Custom("Coral Golem")),
|
||||
)
|
@ -0,0 +1,21 @@
|
||||
ItemDef(
|
||||
name: "Sea Bishop Sceptre",
|
||||
description: "Hits like a wave.",
|
||||
kind: Tool((
|
||||
kind: Sceptre,
|
||||
hands: Two,
|
||||
stats: (
|
||||
equip_time_secs: 0.4,
|
||||
power: 1.2,
|
||||
effect_power: 0.8,
|
||||
speed: 1.2,
|
||||
crit_chance: 0.4,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [],
|
||||
ability_spec: Some(Custom("Sea Bishop")),
|
||||
)
|
@ -10,5 +10,6 @@
|
||||
feet: Item("common.items.armor.cardinal.foot"),
|
||||
lantern: Item("common.items.lantern.blue_0"),
|
||||
neck: Item("common.items.armor.misc.neck.abyssal_gorget"),
|
||||
head: Item("common.items.armor.cardinal.mitre"),
|
||||
|
||||
)
|
@ -1,6 +1,5 @@
|
||||
[
|
||||
(0.5, Item("common.items.crafting_ing.abyssal_heart")),
|
||||
(2.0, Item("common.items.crafting_ing.coral_branch")),
|
||||
(2.5, MultiDrop(Item("common.items.utility.coins"), 50, 100)),
|
||||
(0.2, Item("common.items.tool.instruments.glass_flute")),
|
||||
]
|
@ -1,6 +1,5 @@
|
||||
[
|
||||
// Ingredients
|
||||
(0.5, Item("common.items.crafting_ing.coral_branch")),
|
||||
(0.3, Item("common.items.crafting_ing.pearl")),
|
||||
(5.0, Item("common.items.crafting_ing.seashells")),
|
||||
(2.0, Item("common.items.crafting_ing.coral_branch")),
|
||||
(0.5, Item("common.items.crafting_ing.pearl")),
|
||||
]
|
@ -0,0 +1,5 @@
|
||||
[
|
||||
// Crafting ingredients
|
||||
(1.0, Item("common.items.crafting_ing.coral_branch")),
|
||||
(1.0, MultiDrop(Item("common.items.crafting_ing.brinestone"), 1, 3)),
|
||||
]
|
@ -1,6 +1,4 @@
|
||||
[
|
||||
(0.5, Item("common.items.crafting_ing.abyssal_heart")),
|
||||
(0.5, Item("common.items.crafting_ing.pearl")),
|
||||
(5.0, LootTable("common.loot_tables.creature.quad_low.fanged")),
|
||||
(5.0, Item("common.items.food.meat.tough_raw")),
|
||||
(1.0, Item("common.items.crafting_ing.abyssal_heart")),
|
||||
(1.0, MultiDrop(Item("common.items.crafting_ing.pearl"), 3, 5)),
|
||||
]
|
@ -0,0 +1,4 @@
|
||||
[
|
||||
(1.0, MultiDrop(Item("common.items.crafting_ing.brinestone"), 3, 6)),
|
||||
(1.0, MultiDrop(Item("common.items.crafting_ing.pearl"), 1, 2)),
|
||||
]
|
@ -323,6 +323,12 @@
|
||||
energy_reward: Some(-0.35),
|
||||
crit_power: Some(0.35),
|
||||
stealth: Some(0.5),
|
||||
),
|
||||
"Brinestone": (
|
||||
protection: Some(Normal(120.0)),
|
||||
poise_resilence: Some(Normal(28.0)),
|
||||
energy_reward: Some(0.35),
|
||||
crit_power: Some(0.25),
|
||||
)
|
||||
},
|
||||
)
|
||||
|
@ -969,6 +969,10 @@
|
||||
adlet_elder: (
|
||||
keyword: "adlet_elder",
|
||||
generic: "Adlet Elder"
|
||||
),
|
||||
sea_bishop: (
|
||||
keyword: "sea_bishop",
|
||||
generic: "Sea Bishop"
|
||||
)
|
||||
)
|
||||
),
|
||||
@ -995,6 +999,10 @@
|
||||
claygolem: (
|
||||
keyword: "claygolem",
|
||||
generic: "ClayGolem"
|
||||
),
|
||||
coralgolem: (
|
||||
keyword: "coralgolem",
|
||||
generic: "CoralGolem"
|
||||
)
|
||||
)
|
||||
),
|
||||
@ -1367,6 +1375,10 @@
|
||||
keyword: "crawler_sand",
|
||||
generic: "Sand Crawler"
|
||||
),
|
||||
dagonite: (
|
||||
keyword: "dagonite",
|
||||
generic: "Dagonite"
|
||||
),
|
||||
)
|
||||
),
|
||||
)
|
||||
|
@ -1638,7 +1638,76 @@
|
||||
],
|
||||
craft_sprite: Some(Anvil),
|
||||
),
|
||||
|
||||
//ARMOR/BRINESTONE
|
||||
"brinestone_back": (
|
||||
output: ("common.items.armor.brinestone.back", 1),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.ore.gold"), 1, false),
|
||||
(Item("common.items.crafting_ing.brinestone"), 2, false),
|
||||
(Item("common.items.crafting_ing.leather.rigid_leather"), 3, false),
|
||||
],
|
||||
craft_sprite: Some(Anvil),
|
||||
),
|
||||
"brinestone_belt": (
|
||||
output: ("common.items.armor.brinestone.belt", 1),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.ore.gold"), 1, false),
|
||||
(Item("common.items.crafting_ing.brinestone"), 2, false),
|
||||
],
|
||||
craft_sprite: Some(Anvil),
|
||||
),
|
||||
"brinestone_chest": (
|
||||
output: ("common.items.armor.brinestone.chest", 1),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.ore.gold"), 2, false),
|
||||
(Item("common.items.crafting_ing.brinestone"), 4, false),
|
||||
(Item("common.items.crafting_ing.leather.rigid_leather"), 2, false),
|
||||
],
|
||||
craft_sprite: Some(Anvil),
|
||||
),
|
||||
"brinestone_feet": (
|
||||
output: ("common.items.armor.brinestone.foot", 1),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.ore.gold"), 1, false),
|
||||
(Item("common.items.crafting_ing.brinestone"), 2, false),
|
||||
],
|
||||
craft_sprite: Some(Anvil),
|
||||
),
|
||||
"brinestone_hands": (
|
||||
output: ("common.items.armor.brinestone.hand", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.pearl"), 1, false),
|
||||
(Item("common.items.crafting_ing.brinestone"), 2, false),
|
||||
],
|
||||
craft_sprite: Some(Anvil),
|
||||
),
|
||||
"brinestone_pants": (
|
||||
output: ("common.items.armor.brinestone.pants", 1),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.ore.gold"), 2, false),
|
||||
(Item("common.items.crafting_ing.brinestone"), 4, false),
|
||||
(Item("common.items.crafting_ing.leather.rigid_leather"), 3, false),
|
||||
],
|
||||
craft_sprite: Some(Anvil),
|
||||
),
|
||||
"brinestone_shoulder": (
|
||||
output: ("common.items.armor.brinestone.shoulder", 1),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.ore.gold"), 2, false),
|
||||
(Item("common.items.crafting_ing.brinestone"), 4, false),
|
||||
(Item("common.items.crafting_ing.leather.rigid_leather"), 4, false),
|
||||
],
|
||||
craft_sprite: Some(Anvil),
|
||||
),
|
||||
"brinestone_crown": (
|
||||
output: ("common.items.armor.brinestone.crown", 1),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.ore.gold"), 1, false),
|
||||
(Item("common.items.crafting_ing.pearl"), 2, false),
|
||||
(Item("common.items.crafting_ing.brinestone"), 4, false),
|
||||
],
|
||||
craft_sprite: Some(Anvil),
|
||||
),
|
||||
"seashell_necklace": (
|
||||
output: ("common.items.armor.misc.neck.shell", 1),
|
||||
inputs: [
|
||||
|
@ -388,6 +388,16 @@
|
||||
(Item("common.items.armor.boreal.back"),1),
|
||||
(Item("common.items.armor.misc.head.boreal_warhelm"),1),
|
||||
],
|
||||
"brinestone": [
|
||||
(Item("common.items.armor.brinestone.chest"),1),
|
||||
(Item("common.items.armor.brinestone.pants"),1),
|
||||
(Item("common.items.armor.brinestone.hand"),1),
|
||||
(Item("common.items.armor.brinestone.foot"),1),
|
||||
(Item("common.items.armor.brinestone.shoulder"),1),
|
||||
(Item("common.items.armor.brinestone.belt"),1),
|
||||
(Item("common.items.armor.brinestone.back"),1),
|
||||
(Item("common.items.armor.brinestone.crown"),1),
|
||||
],
|
||||
"instruments": [
|
||||
(Item("common.items.tool.instruments.double_bass"),1),
|
||||
(Item("common.items.tool.instruments.flute"),1),
|
||||
|
@ -1471,6 +1471,13 @@
|
||||
threshold: 0.9,
|
||||
subtitle: "subtitle-attack-ice_crack",
|
||||
),
|
||||
Steam: (
|
||||
files: [
|
||||
"voxygen.audio.sfx.abilities.steam",
|
||||
],
|
||||
threshold: 0.9,
|
||||
subtitle: "subtitle-attack-steam",
|
||||
),
|
||||
|
||||
// Utterances (NPCs)
|
||||
|
||||
|
BIN
assets/voxygen/audio/sfx/abilities/steam.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/abilities/steam.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -106,6 +106,7 @@ subtitle-giga_roar = Frost gigas roar
|
||||
subtitle-attack-flash_freeze = Flash freeze
|
||||
subtitle-attack-icy_spikes = Icy spikes
|
||||
subtitle-attack-ice_crack = Ice crack
|
||||
subtitle-attack-steam = Steam
|
||||
|
||||
subtitle-consume_potion = Drinking potion
|
||||
subtitle-consume_apple = Eating apple
|
||||
|
@ -218,11 +218,10 @@ npc-speech-cultist_low_health_fleeing =
|
||||
.a4 = I must rest!
|
||||
.a5 = They're too strong!
|
||||
npc-speech-prisoner =
|
||||
.a0 = Them scoundrels took away my pickaxe!
|
||||
.a0 = Please find the key!
|
||||
.a1 = Being trapped is no fun.
|
||||
.a2 = That Cardinal can't be trusted.
|
||||
.a3 = These Clerics are up to no good.
|
||||
.a4 = I wish i still had my pick!
|
||||
npc-speech-moving_on =
|
||||
.a0 = I've spent enough time here, onward to { $site }!
|
||||
npc-speech-migrating =
|
||||
|
@ -105,6 +105,7 @@ subtitle-giga_roar = Frost gigas vrål
|
||||
subtitle-attack-flash_freeze = Blixtfrysning
|
||||
subtitle-attack-icy_spikes = Istappar
|
||||
subtitle-attack-ice_crack = Isspricka
|
||||
subtitle-attack-steam = Ånga
|
||||
|
||||
subtitle-consume_potion = Dricker förtrollningsdryck
|
||||
subtitle-consume_apple = Äter äpple
|
||||
|
@ -1987,6 +1987,39 @@
|
||||
"voxel.armor.boreal.back",
|
||||
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
|
||||
),
|
||||
//Brinestone Armor
|
||||
Simple("common.items.armor.brinestone.chest"): VoxTrans(
|
||||
"voxel.armor.brinestone.chest",
|
||||
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
|
||||
),
|
||||
Simple("common.items.armor.brinestone.pants"): VoxTrans(
|
||||
"voxel.armor.brinestone.pants",
|
||||
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
|
||||
),
|
||||
Simple("common.items.armor.brinestone.belt"): VoxTrans(
|
||||
"voxel.armor.brinestone.belt",
|
||||
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
|
||||
),
|
||||
Simple("common.items.armor.brinestone.foot"): VoxTrans(
|
||||
"voxel.armor.brinestone.foot",
|
||||
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
|
||||
),
|
||||
Simple("common.items.armor.brinestone.hand"): VoxTrans(
|
||||
"voxel.armor.brinestone.hand",
|
||||
(0.0, 0.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
|
||||
),
|
||||
Simple("common.items.armor.brinestone.shoulder"): VoxTrans(
|
||||
"voxel.armor.brinestone.shoulder",
|
||||
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
|
||||
),
|
||||
Simple("common.items.armor.brinestone.back"): VoxTrans(
|
||||
"voxel.armor.brinestone.back",
|
||||
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
|
||||
),
|
||||
Simple("common.items.armor.brinestone.crown"): VoxTrans(
|
||||
"voxel.armor.brinestone.crown",
|
||||
(0.0, 4.0, 0.0), (-120.0, 210.0,15.0), 1.3,
|
||||
),
|
||||
//Blue Leather Armor
|
||||
Simple("common.items.npc_armor.chest.leather_blue"): VoxTrans(
|
||||
"voxel.armor.leather_blue.chest",
|
||||
@ -2128,6 +2161,10 @@
|
||||
"voxel.armor.cardinal.shoulder",
|
||||
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
|
||||
),
|
||||
Simple("common.items.armor.cardinal.mitre"): VoxTrans(
|
||||
"voxel.armor.cardinal.mitre",
|
||||
(0.0, 4.0, 0.0), (-120.0, 210.0,15.0), 1.3,
|
||||
),
|
||||
//Twig Set
|
||||
Simple("common.items.armor.twigs.chest"): VoxTrans(
|
||||
"voxel.armor.twigs.chest",
|
||||
@ -3653,6 +3690,10 @@
|
||||
"voxel.sprite.crafting_ing.abyssal_heart",
|
||||
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
|
||||
),
|
||||
Simple("common.items.crafting_ing.brinestone"): VoxTrans(
|
||||
"voxel.sprite.crafting_ing.brinestone",
|
||||
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
|
||||
),
|
||||
Simple("common.items.crafting_ing.pearl"): VoxTrans(
|
||||
"voxel.sprite.crafting_ing.pearl",
|
||||
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.5,
|
||||
@ -4861,6 +4902,10 @@
|
||||
"voxel.object.key_bone",
|
||||
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 1.0,
|
||||
),
|
||||
Simple("common.items.keys.glass_key"): VoxTrans(
|
||||
"voxel.object.key_glass",
|
||||
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 1.0,
|
||||
),
|
||||
// Lockpicks
|
||||
Simple("common.items.utility.lockpick_0"): VoxTrans(
|
||||
"voxel.object.lockpick",
|
||||
|
BIN
assets/voxygen/voxel/armor/brinestone/back.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/brinestone/back.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/brinestone/belt.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/brinestone/belt.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/brinestone/chest.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/brinestone/chest.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/brinestone/crown.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/brinestone/crown.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/brinestone/foot.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/brinestone/foot.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/brinestone/hand.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/brinestone/hand.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/brinestone/pants.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/brinestone/pants.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/brinestone/shoulder.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/brinestone/shoulder.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/cardinal/mitre.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/cardinal/mitre.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -219,4 +219,24 @@
|
||||
central: ("npc.crawler_sand.male.chest"),
|
||||
),
|
||||
),
|
||||
(Dagonite, Male): (
|
||||
head: (
|
||||
offset: (-5.5, 0.0, -5.0),
|
||||
central: ("npc.dagonite.male.head"),
|
||||
),
|
||||
chest: (
|
||||
offset: (-4.5, -4.0, -5.5),
|
||||
central: ("npc.dagonite.male.chest"),
|
||||
),
|
||||
),
|
||||
(Dagonite, Female): (
|
||||
head: (
|
||||
offset: (-5.5, 0.0, -5.0),
|
||||
central: ("npc.dagonite.male.head"),
|
||||
),
|
||||
chest: (
|
||||
offset: (-4.5, -4.0, -5.5),
|
||||
central: ("npc.dagonite.male.chest"),
|
||||
),
|
||||
),
|
||||
})
|
||||
|
@ -1275,4 +1275,120 @@
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
),
|
||||
(Dagonite, Male): (
|
||||
mandible_l: (
|
||||
offset: (0.0, 0.0, -3.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
mandible_r: (
|
||||
offset: (-2.0, 0.0, -3.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
wing_fl: (
|
||||
offset: (-6.0, -4.5, -8.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
wing_fr: (
|
||||
offset: (0.0, -4.5, -8.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
wing_bl: (
|
||||
offset: (-11.0, -1.0, -8.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
wing_br: (
|
||||
offset: (-11.0, -1.0, -8.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
leg_fl: (
|
||||
offset: (-6.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_fr"),
|
||||
),
|
||||
leg_fr: (
|
||||
offset: (-0.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_fr"),
|
||||
),
|
||||
leg_fcl: (
|
||||
offset: (-6.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_fcr"),
|
||||
),
|
||||
leg_fcr: (
|
||||
offset: (-0.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_fcr"),
|
||||
),
|
||||
leg_bcl: (
|
||||
offset: (-6.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_bcr"),
|
||||
),
|
||||
leg_bcr: (
|
||||
offset: (-0.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_bcr"),
|
||||
),
|
||||
leg_bl: (
|
||||
offset: (-11.0, -0.5, -4.5),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
leg_br: (
|
||||
offset: (0.0, -0.5, -4.5),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
),
|
||||
(Dagonite, Female): (
|
||||
mandible_l: (
|
||||
offset: (0.0, 0.0, -3.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
mandible_r: (
|
||||
offset: (-2.0, 0.0, -3.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
wing_fl: (
|
||||
offset: (-6.0, -4.5, -8.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
wing_fr: (
|
||||
offset: (0.0, -4.5, -8.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
wing_bl: (
|
||||
offset: (-11.0, -1.0, -8.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
wing_br: (
|
||||
offset: (-11.0, -1.0, -8.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
leg_fl: (
|
||||
offset: (-6.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_fr"),
|
||||
),
|
||||
leg_fr: (
|
||||
offset: (-0.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_fr"),
|
||||
),
|
||||
leg_fcl: (
|
||||
offset: (-6.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_fcr"),
|
||||
),
|
||||
leg_fcr: (
|
||||
offset: (-0.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_fcr"),
|
||||
),
|
||||
leg_bcl: (
|
||||
offset: (-6.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_bcr"),
|
||||
),
|
||||
leg_bcr: (
|
||||
offset: (-0.0, -0.5, -5.0),
|
||||
lateral: ("npc.dagonite.male.leg_bcr"),
|
||||
),
|
||||
leg_bl: (
|
||||
offset: (-11.0, -0.5, -4.5),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
leg_br: (
|
||||
offset: (0.0, -0.5, -4.5),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
),
|
||||
})
|
||||
|
@ -1248,4 +1248,56 @@
|
||||
central: ("armor.empty"),
|
||||
)
|
||||
),
|
||||
(SeaBishop, Male): (
|
||||
head: (
|
||||
offset: (-7.0, -4.5, -8.5),
|
||||
central: ("npc.sea_bishop.male.head"),
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-4.0, -5.0, -5.0),
|
||||
central: ("npc.sea_bishop.male.torso_upper"),
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-6.0, -4.5, -11.0),
|
||||
central: ("npc.sea_bishop.male.torso_lower"),
|
||||
),
|
||||
jaw: (
|
||||
offset: (-2.0, 0.0, -2.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
tail: (
|
||||
offset: (-4.0, -27.0, -6.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
second: (
|
||||
offset: (0.0, 0.0, 0.0),
|
||||
central: ("armor.empty"),
|
||||
)
|
||||
),
|
||||
(SeaBishop, Female): (
|
||||
head: (
|
||||
offset: (-7.0, -4.5, -8.5),
|
||||
central: ("npc.sea_bishop.male.head"),
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-4.0, -5.0, -5.0),
|
||||
central: ("npc.sea_bishop.male.torso_upper"),
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-6.0, -4.5, -11.0),
|
||||
central: ("npc.sea_bishop.male.torso_lower"),
|
||||
),
|
||||
jaw: (
|
||||
offset: (-2.0, 0.0, -2.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
tail: (
|
||||
offset: (-4.0, -27.0, -6.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
second: (
|
||||
offset: (0.0, 0.0, 0.0),
|
||||
central: ("armor.empty"),
|
||||
)
|
||||
),
|
||||
})
|
||||
|
@ -1631,4 +1631,72 @@
|
||||
lateral: ("npc.adlet.elder.male.foot_r"),
|
||||
),
|
||||
),
|
||||
(SeaBishop, Male): (
|
||||
shoulder_l: (
|
||||
offset: (-3.5, -2.0, -4.0),
|
||||
lateral: ("npc.sea_bishop.male.shoulder_l"),
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (-3.5, -2.0, -4.0),
|
||||
lateral: ("npc.sea_bishop.male.shoulder_r"),
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-3.0, -2.0, -9.0),
|
||||
lateral: ("npc.sea_bishop.male.hand_l"),
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-3.0, -2.0, -9.0),
|
||||
lateral: ("npc.sea_bishop.male.hand_r"),
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-2.0, -3.5, 0.0),
|
||||
lateral: ("npc.sea_bishop.male.leg_l"),
|
||||
),
|
||||
leg_r: (
|
||||
offset: (-2.0, -3.5, 0.0),
|
||||
lateral: ("npc.sea_bishop.male.leg_r"),
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-3.5, -6.0, -9.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-3.5, -6.0, -9.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
),
|
||||
(SeaBishop, Female): (
|
||||
shoulder_l: (
|
||||
offset: (-3.5, -2.0, -4.0),
|
||||
lateral: ("npc.sea_bishop.male.shoulder_l"),
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (-3.5, -2.0, -4.0),
|
||||
lateral: ("npc.sea_bishop.male.shoulder_r"),
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-3.0, -2.0, -9.0),
|
||||
lateral: ("npc.sea_bishop.male.hand_l"),
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-3.0, -2.0, -9.0),
|
||||
lateral: ("npc.sea_bishop.male.hand_r"),
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-2.0, -3.5, 0.0),
|
||||
lateral: ("npc.sea_bishop.male.leg_l"),
|
||||
),
|
||||
leg_r: (
|
||||
offset: (-2.0, -3.5, 0.0),
|
||||
lateral: ("npc.sea_bishop.male.leg_r"),
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-3.5, -6.0, -9.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-3.5, -6.0, -9.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
),
|
||||
})
|
@ -1775,4 +1775,8 @@
|
||||
vox_spec: ("weapon.biped_small.hammer.boreal_hammer", (-2.5, -6.0, -4.0)),
|
||||
color: None
|
||||
),
|
||||
Tool("common.items.npc_weapons.unique.sea_bishop_sceptre"): (
|
||||
vox_spec: ("weapon.sceptre.scepter_sea_bishop", (-3.5, -4.0, 3.0)),
|
||||
color: None
|
||||
),
|
||||
})
|
||||
|
@ -143,4 +143,40 @@
|
||||
central: ("npc.woodgolem.male.chest_lower"),
|
||||
),
|
||||
),
|
||||
(CoralGolem, Male): (
|
||||
head: (
|
||||
offset: (-8.5, -2.5, -7.0),
|
||||
central: ("npc.coralgolem.male.head"),
|
||||
),
|
||||
jaw: (
|
||||
offset: (-9.5, 0.0, -3.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-11.5, -16.0, -11.5),
|
||||
central: ("npc.coralgolem.male.chest_upper"),
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-4.5, -4.0, -8.0),
|
||||
central: ("npc.coralgolem.male.chest_lower"),
|
||||
),
|
||||
),
|
||||
(CoralGolem, Female): (
|
||||
head: (
|
||||
offset: (-8.5, -2.5, -7.0),
|
||||
central: ("npc.coralgolem.male.head"),
|
||||
),
|
||||
jaw: (
|
||||
offset: (-9.5, 0.0, -3.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-11.5, -16.0, -11.5),
|
||||
central: ("npc.coralgolem.male.chest_upper"),
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-4.5, -4.0, -8.0),
|
||||
central: ("npc.coralgolem.male.chest_lower"),
|
||||
),
|
||||
),
|
||||
})
|
||||
|
@ -271,4 +271,72 @@
|
||||
lateral: ("npc.woodgolem.male.foot_r"),
|
||||
)
|
||||
),
|
||||
(CoralGolem, Male): (
|
||||
shoulder_l: (
|
||||
offset: (-7.5, -6.5, -6.5),
|
||||
lateral: ("npc.coralgolem.male.shoulder_l"),
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (-7.5, -6.5, -6.5),
|
||||
lateral: ("npc.coralgolem.male.shoulder_r"),
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-7.0, -6.0, -15.0),
|
||||
lateral: ("npc.coralgolem.male.hand_l"),
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-7.0, -6.0, -15.0),
|
||||
lateral: ("npc.coralgolem.male.hand_r"),
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-5.0, -3.5, -4.0),
|
||||
lateral: ("npc.coralgolem.male.leg_l"),
|
||||
),
|
||||
leg_r: (
|
||||
offset: (0.0, -3.5, -4.0),
|
||||
lateral: ("npc.coralgolem.male.leg_r"),
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-3.5, -4.5, -9.0),
|
||||
lateral: ("npc.coralgolem.male.foot_l"),
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-3.5, -4.5, -9.0),
|
||||
lateral: ("npc.coralgolem.male.foot_r"),
|
||||
)
|
||||
),
|
||||
(CoralGolem, Female): (
|
||||
shoulder_l: (
|
||||
offset: (-7.5, -6.5, -6.5),
|
||||
lateral: ("npc.coralgolem.male.shoulder_l"),
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (-7.5, -6.5, -6.5),
|
||||
lateral: ("npc.coralgolem.male.shoulder_r"),
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-7.0, -6.0, -15.0),
|
||||
lateral: ("npc.coralgolem.male.hand_l"),
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-7.0, -6.0, -15.0),
|
||||
lateral: ("npc.coralgolem.male.hand_r"),
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-5.0, -3.5, -4.0),
|
||||
lateral: ("npc.coralgolem.male.leg_l"),
|
||||
),
|
||||
leg_r: (
|
||||
offset: (0.0, -3.5, -4.0),
|
||||
lateral: ("npc.coralgolem.male.leg_r"),
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-3.5, -4.5, -9.0),
|
||||
lateral: ("npc.coralgolem.male.foot_l"),
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-3.5, -4.5, -9.0),
|
||||
lateral: ("npc.coralgolem.male.foot_r"),
|
||||
)
|
||||
),
|
||||
})
|
||||
|
@ -32,6 +32,10 @@
|
||||
vox_spec: ("armor.boreal.back", (-5.0, -2.0, -14.0)),
|
||||
color: None
|
||||
),
|
||||
"common.items.armor.brinestone.back": (
|
||||
vox_spec: ("armor.brinestone.back", (-5.0, -2.0, -14.0)),
|
||||
color: None
|
||||
),
|
||||
"common.items.armor.misc.back.backpack": (
|
||||
vox_spec: ("armor.misc.back.backpack", (-7.0, -5.0, -10.0)),
|
||||
color: None
|
||||
|
@ -32,6 +32,10 @@
|
||||
vox_spec: ("armor.boreal.belt", (-4.0, -3.0, 2.0)),
|
||||
color: None
|
||||
),
|
||||
"common.items.armor.brinestone.belt": (
|
||||
vox_spec: ("armor.brinestone.belt", (-4.0, -3.0, 2.0)),
|
||||
color: None
|
||||
),
|
||||
"common.items.armor.cloth_purple.belt": (
|
||||
vox_spec: ("armor.cloth_purple.belt", (-5.0, -3.5, 2.0)),
|
||||
color: None
|
||||
|
@ -36,6 +36,10 @@
|
||||
vox_spec: ("armor.boreal.chest", (-7.0, -3.5, 2.0)),
|
||||
color: None
|
||||
),
|
||||
"common.items.armor.brinestone.chest": (
|
||||
vox_spec: ("armor.brinestone.chest", (-7.0, -3.5, 0.0)),
|
||||
color: None
|
||||
),
|
||||
"common.items.armor.assassin.chest": (
|
||||
vox_spec: ("armor.assassin.chest", (-7.0, -3.5, 2.0)),
|
||||
color: None
|
||||
|
@ -28,6 +28,10 @@
|
||||
vox_spec: ("armor.boreal.foot", (-2.5, -3.5, -2.0)),
|
||||
color: None
|
||||
),
|
||||
"common.items.armor.brinestone.foot": (
|
||||
vox_spec: ("armor.brinestone.foot", (-2.5, -3.5, -2.0)),
|
||||
color: None
|
||||
),
|
||||
"common.items.armor.cloth_blue.foot": (
|
||||
vox_spec: ("armor.cloth_blue.foot", (-2.5, -3.5, -2.0)),
|
||||
color: None
|
||||
|
@ -50,6 +50,16 @@
|
||||
color: None
|
||||
)
|
||||
),
|
||||
"common.items.armor.brinestone.hand": (
|
||||
left: (
|
||||
vox_spec: ("armor.brinestone.hand", (-3.5, -1.5, -4.0)),
|
||||
color: None
|
||||
),
|
||||
right: (
|
||||
vox_spec: ("armor.brinestone.hand", (-1.5, -1.5, -4.0)),
|
||||
color: None
|
||||
)
|
||||
),
|
||||
"common.items.armor.cloth_purple.hand": (
|
||||
left: (
|
||||
vox_spec: ("armor.cloth_purple.hand", (-1.5, -1.5, -2.5)),
|
||||
|
@ -1107,6 +1107,55 @@
|
||||
vox_spec: ("armor.misc.head.facegourd", (-2.0, -6.0, 1.0)),
|
||||
color: None
|
||||
),
|
||||
// Cardinal Mitre
|
||||
(Human, Male, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-4.0, -5.0, 5.0)),
|
||||
color: None
|
||||
),
|
||||
(Human, Female, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-4.0, -5.0, 5.0)),
|
||||
color: None
|
||||
),
|
||||
(Elf, Male, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-3.0, -5.0, 7.0)),
|
||||
color: None
|
||||
),
|
||||
(Elf, Female, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-3.0, -6.0, 5.0)),
|
||||
color: None
|
||||
),
|
||||
(Dwarf, Male, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-5.0, -4.0, 5.0)),
|
||||
color: None
|
||||
),
|
||||
(Dwarf, Female, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-5.0, -4.0, 5.0)),
|
||||
color: None
|
||||
),
|
||||
(Danari, Male, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-2.0, -5.0, 7.0)),
|
||||
color: None
|
||||
),
|
||||
(Danari, Female, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-2.0, -5.0, 7.0)),
|
||||
color: None
|
||||
),
|
||||
(Draugr, Male, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-6.0, -5.0, 7.0)),
|
||||
color: None
|
||||
),
|
||||
(Draugr, Female, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-6.0, -5.0, 6.0)),
|
||||
color: None
|
||||
),
|
||||
(Orc, Male, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-3.0, -3.0, 8.0)),
|
||||
color: None
|
||||
),
|
||||
(Orc, Female, "common.items.armor.cardinal.mitre"): (
|
||||
vox_spec: ("armor.cardinal.mitre", (-3.0, -6.0, 5.0)),
|
||||
color: None
|
||||
),
|
||||
// Merchant Turban
|
||||
(Human, Male, "common.items.armor.merchant.turban"): (
|
||||
vox_spec: ("armor.merchant.turban", (-4.0, -7.0, -6.0)),
|
||||
@ -1254,6 +1303,55 @@
|
||||
vox_spec: ("armor.misc.head.boreal_warhelm", (-3.0, -7.0, -4.0)),
|
||||
color: None
|
||||
),
|
||||
// Brinestone Crown
|
||||
(Human, Male, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-4.0, -4.0, -1.0)),
|
||||
color: None
|
||||
),
|
||||
(Human, Female, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-4.0, -4.0, -1.0)),
|
||||
color: None
|
||||
),
|
||||
(Elf, Male, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-3.0, -4.0, -0.0)),
|
||||
color: None
|
||||
),
|
||||
(Elf, Female, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-3.0, -4.0, -0.0)),
|
||||
color: None
|
||||
),
|
||||
(Dwarf, Male, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-5.0, -3.0, -1.0)),
|
||||
color: None
|
||||
),
|
||||
(Dwarf, Female, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-5.0, -3.0, -1.0)),
|
||||
color: None
|
||||
),
|
||||
(Danari, Male, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-2.0, -4.0, 1.0)),
|
||||
color: None
|
||||
),
|
||||
(Danari, Female, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-2.0, -4.0, 2.0)),
|
||||
color: None
|
||||
),
|
||||
(Draugr, Male, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-6.0, -4.0, 2.0)),
|
||||
color: None
|
||||
),
|
||||
(Draugr, Female, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-6.0, -4.0, -1.0)),
|
||||
color: None
|
||||
),
|
||||
(Orc, Male, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-3.0, -2.0, 2.0)),
|
||||
color: None
|
||||
),
|
||||
(Orc, Female, "common.items.armor.brinestone.crown"): (
|
||||
vox_spec: ("armor.brinestone.crown", (-3.0, -5.0, -1.0)),
|
||||
color: None
|
||||
),
|
||||
// Woolly Wintercap (Christmas hat+event)
|
||||
(Human, Male, "common.items.calendar.christmas.armor.misc.head.woolly_wintercap"): (
|
||||
vox_spec: ("armor.misc.head.woolly_wintercap", (-4.0, -7.0, -3.0)),
|
||||
|
@ -39,6 +39,10 @@
|
||||
"common.items.armor.boreal.pants": (
|
||||
vox_spec: ("armor.boreal.pants", (-5.0, -3.5, 0.0)),
|
||||
color: None
|
||||
),
|
||||
"common.items.armor.brinestone.pants": (
|
||||
vox_spec: ("armor.brinestone.pants", (-7.0, -3.5, 0.0)),
|
||||
color: None
|
||||
),
|
||||
"common.items.npc_armor.pants.plate_red": (
|
||||
vox_spec: ("armor.misc.pants.plate_grey", (-5.0, -3.5, 1.0)),
|
||||
|
@ -61,6 +61,16 @@
|
||||
color: None
|
||||
)
|
||||
),
|
||||
"common.items.armor.brinestone.shoulder": (
|
||||
left: (
|
||||
vox_spec: ("armor.brinestone.shoulder", (-5.0, -3.5, -2.0)),
|
||||
color: None
|
||||
),
|
||||
right: (
|
||||
vox_spec: ("armor.brinestone.shoulder", (-3.0, -3.5, -2.0)),
|
||||
color: None
|
||||
)
|
||||
),
|
||||
"common.items.armor.cloth_purple.shoulder": (
|
||||
left: (
|
||||
vox_spec: ("armor.cloth_purple.shoulder", (-3.2, -3.5, 0.0)),
|
||||
|
@ -488,6 +488,15 @@
|
||||
Simple("common.items.armor.boreal.hand"): "voxel.armor.boreal.hand",
|
||||
Simple("common.items.armor.boreal.shoulder"): "voxel.armor.boreal.shoulder",
|
||||
Simple("common.items.armor.boreal.back"): "voxel.armor.boreal.back",
|
||||
//Brinestone Armor
|
||||
Simple("common.items.armor.brinestone.chest"): "voxel.armor.brinestone.chest",
|
||||
Simple("common.items.armor.brinestone.pants"): "voxel.armor.brinestone.pants",
|
||||
Simple("common.items.armor.brinestone.belt"): "voxel.armor.brinestone.belt",
|
||||
Simple("common.items.armor.brinestone.foot"): "voxel.armor.brinestone.foot",
|
||||
Simple("common.items.armor.brinestone.hand"): "voxel.armor.brinestone.hand",
|
||||
Simple("common.items.armor.brinestone.shoulder"): "voxel.armor.brinestone.shoulder",
|
||||
Simple("common.items.armor.brinestone.back"): "voxel.armor.brinestone.back",
|
||||
Simple("common.items.armor.brinestone.crown"): "voxel.armor.brinestone.crown",
|
||||
//Blue Leather Armor
|
||||
Simple("common.items.npc_armor.chest.leather_blue"): "voxel.armor.leather_blue.chest",
|
||||
Simple("common.items.npc_armor.pants.leather_blue"): "voxel.armor.leather_blue.pants",
|
||||
@ -878,6 +887,7 @@
|
||||
Simple("common.items.flowers.plant_fiber"): "voxel.sprite.crafting_ing.plant_fiber",
|
||||
Simple("common.items.flowers.moonbell"): "voxel.sprite.flowers.moonbell",
|
||||
Simple("common.items.crafting_ing.abyssal_heart"): "voxel.sprite.crafting_ing.abyssal_heart",
|
||||
Simple("common.items.crafting_ing.brinestone"): "voxel.sprite.crafting_ing.brinestone",
|
||||
Simple("common.items.crafting_ing.pearl"): "voxel.sprite.crafting_ing.pearl",
|
||||
Simple("common.items.crafting_ing.coral_branch"): "voxel.sprite.crafting_ing.coral_branch",
|
||||
Simple("common.items.flowers.pyrebloom"): "voxel.sprite.flowers.pyrebloom",
|
||||
@ -929,6 +939,7 @@
|
||||
// Keys and Lockpicks
|
||||
Simple("common.items.keys.rusty_tower_key"): "voxel.object.key_rusty-0",
|
||||
Simple("common.items.keys.bone_key"): "voxel.object.key_bone",
|
||||
Simple("common.items.keys.glass_key"): "voxel.object.key_glass",
|
||||
Simple("common.items.utility.lockpick_0"): "voxel.object.lockpick",
|
||||
// Gliders
|
||||
Simple("common.items.glider.cloverleaf"): "voxel.glider.starter",
|
||||
|
BIN
assets/voxygen/voxel/npc/coralgolem/male/chest_lower.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/coralgolem/male/chest_lower.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/coralgolem/male/chest_upper.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/coralgolem/male/chest_upper.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/coralgolem/male/foot_l.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/coralgolem/male/foot_l.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/coralgolem/male/foot_r.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/coralgolem/male/foot_r.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/coralgolem/male/hand_l.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/coralgolem/male/hand_l.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/coralgolem/male/hand_r.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/coralgolem/male/hand_r.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/coralgolem/male/head.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/coralgolem/male/head.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/coralgolem/male/leg_l.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/coralgolem/male/leg_l.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/coralgolem/male/leg_r.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/coralgolem/male/leg_r.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/coralgolem/male/shoulder_l.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/coralgolem/male/shoulder_l.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/coralgolem/male/shoulder_r.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/coralgolem/male/shoulder_r.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/dagonite/male/chest.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/dagonite/male/chest.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/dagonite/male/head.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/dagonite/male/head.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/dagonite/male/leg_bcr.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/dagonite/male/leg_bcr.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/dagonite/male/leg_fcr.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/dagonite/male/leg_fcr.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/dagonite/male/leg_fr.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/dagonite/male/leg_fr.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/sea_bishop/male/hand_l.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/sea_bishop/male/hand_l.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/sea_bishop/male/hand_r.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/sea_bishop/male/hand_r.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/sea_bishop/male/head.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/sea_bishop/male/head.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/sea_bishop/male/leg_l.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/sea_bishop/male/leg_l.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/sea_bishop/male/leg_r.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/sea_bishop/male/leg_r.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/sea_bishop/male/shoulder_l.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/sea_bishop/male/shoulder_l.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/sea_bishop/male/shoulder_r.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/sea_bishop/male/shoulder_r.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/sea_bishop/male/torso_lower.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/sea_bishop/male/torso_lower.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/npc/sea_bishop/male/torso_upper.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/sea_bishop/male/torso_upper.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/object/key_glass.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/object/key_glass.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/crafting_ing/brinestone.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/crafting_ing/brinestone.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/furniture/glass_barrier_block.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/furniture/glass_barrier_block.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/furniture/glass_keyhole_block.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/furniture/glass_keyhole_block.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/misc/glass_barrier.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/sprite/misc/glass_barrier.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/misc/sea_decor_emblem.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/sprite/misc/sea_decor_emblem.vox
(Stored with Git LFS)
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user