mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'kevinglasson/persist-hotbar-slots' into 'master'
Add hotbar state persistence. Closes #577 See merge request veloren/veloren!1093
This commit is contained in:
commit
a67ea3ec5c
@ -21,6 +21,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
- Added basic auto walk
|
||||
- Added weapon/attack sound effects
|
||||
- M2 attack for bow
|
||||
- Hotbar persistence.
|
||||
|
||||
### Changed
|
||||
|
||||
|
@ -71,6 +71,7 @@ pub struct Client {
|
||||
pub world_map: (Arc<DynamicImage>, Vec2<u32>),
|
||||
pub player_list: HashMap<u64, PlayerInfo>,
|
||||
pub character_list: CharacterList,
|
||||
pub active_character_id: Option<i32>,
|
||||
|
||||
postbox: PostBox<ClientMsg, ServerMsg>,
|
||||
|
||||
@ -176,6 +177,7 @@ impl Client {
|
||||
world_map,
|
||||
player_list: HashMap::new(),
|
||||
character_list: CharacterList::default(),
|
||||
active_character_id: None,
|
||||
|
||||
postbox,
|
||||
|
||||
@ -243,7 +245,7 @@ impl Client {
|
||||
pub fn request_character(&mut self, character_id: i32, body: comp::Body) {
|
||||
self.postbox
|
||||
.send_message(ClientMsg::Character { character_id, body });
|
||||
|
||||
self.active_character_id = Some(character_id);
|
||||
self.client_state = ClientState::Pending;
|
||||
}
|
||||
|
||||
|
@ -1,3 +1,5 @@
|
||||
use serde_derive::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
pub enum Slot {
|
||||
One = 0,
|
||||
@ -12,24 +14,34 @@ pub enum Slot {
|
||||
Ten = 9,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
#[derive(Clone, Copy, PartialEq, Debug, Serialize, Deserialize)]
|
||||
pub enum SlotContents {
|
||||
Inventory(usize),
|
||||
Ability3,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct State {
|
||||
slots: [Option<SlotContents>; 10],
|
||||
pub slots: [Option<SlotContents>; 10],
|
||||
inputs: [bool; 10],
|
||||
}
|
||||
|
||||
impl State {
|
||||
pub fn new() -> Self {
|
||||
impl Default for State {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
slots: [None; 10],
|
||||
inputs: [false; 10],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl State {
|
||||
pub fn new(slots: [Option<SlotContents>; 10]) -> Self {
|
||||
Self {
|
||||
slots,
|
||||
inputs: [false; 10],
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns true if the button was just pressed
|
||||
pub fn process_input(&mut self, slot: Slot, state: bool) -> bool {
|
||||
|
@ -16,6 +16,8 @@ mod social;
|
||||
mod spell;
|
||||
|
||||
use crate::{ecs::comp::HpFloaterList, hud::img_ids::ImgsRot, ui::img_ids::Rotations};
|
||||
pub use hotbar::{SlotContents as HotbarSlotContents, State as HotbarState};
|
||||
|
||||
pub use settings_window::ScaleChange;
|
||||
use std::time::Duration;
|
||||
|
||||
@ -253,6 +255,7 @@ pub enum Event {
|
||||
UseSlot(comp::slot::Slot),
|
||||
SwapSlots(comp::slot::Slot, comp::slot::Slot),
|
||||
DropSlot(comp::slot::Slot),
|
||||
ChangeHotbarState(HotbarState),
|
||||
Ability3(bool),
|
||||
Logout,
|
||||
Quit,
|
||||
@ -490,13 +493,21 @@ impl Hud {
|
||||
let rot_imgs = ImgsRot::load(&mut ui).expect("Failed to load rot images!");
|
||||
// Load item images.
|
||||
let item_imgs = ItemImgs::new(&mut ui, imgs.not_found);
|
||||
// Load language
|
||||
// Load language.
|
||||
let voxygen_i18n = load_expect::<VoxygenLocalization>(&i18n_asset_key(
|
||||
&global_state.settings.language.selected_language,
|
||||
));
|
||||
// Load fonts.
|
||||
let fonts = ConrodVoxygenFonts::load(&voxygen_i18n.fonts, &mut ui)
|
||||
.expect("Impossible to load fonts!");
|
||||
// Get the server name.
|
||||
let server = &client.server_info.name;
|
||||
// Get the id, unwrap is safe because this CANNOT be None at this
|
||||
// point.
|
||||
let character_id = client.active_character_id.unwrap();
|
||||
// Create a new HotbarState from the persisted slots.
|
||||
let hotbar_state =
|
||||
HotbarState::new(global_state.profile.get_hotbar_slots(server, character_id));
|
||||
|
||||
let slot_manager = slots::SlotManager::new(ui.id_generator(), Vec2::broadcast(40.0));
|
||||
|
||||
@ -541,7 +552,7 @@ impl Hud {
|
||||
velocity: 0.0,
|
||||
voxygen_i18n,
|
||||
slot_manager,
|
||||
hotbar: hotbar::State::new(),
|
||||
hotbar: hotbar_state,
|
||||
events: Vec::new(),
|
||||
crosshair_opacity: 0.0,
|
||||
}
|
||||
@ -1846,8 +1857,10 @@ impl Hud {
|
||||
events.push(Event::SwapSlots(a, b));
|
||||
} else if let (Inventory(i), Hotbar(h)) = (a, b) {
|
||||
self.hotbar.add_inventory_link(h, i.0);
|
||||
events.push(Event::ChangeHotbarState(self.hotbar.to_owned()));
|
||||
} else if let (Hotbar(a), Hotbar(b)) = (a, b) {
|
||||
self.hotbar.swap(a, b);
|
||||
events.push(Event::ChangeHotbarState(self.hotbar.to_owned()));
|
||||
}
|
||||
},
|
||||
slot::Event::Dropped(from) => {
|
||||
@ -1856,6 +1869,7 @@ impl Hud {
|
||||
events.push(Event::DropSlot(from));
|
||||
} else if let Hotbar(h) = from {
|
||||
self.hotbar.clear_slot(h);
|
||||
events.push(Event::ChangeHotbarState(self.hotbar.to_owned()));
|
||||
}
|
||||
},
|
||||
slot::Event::Used(from) => {
|
||||
|
@ -16,6 +16,7 @@ pub mod key_state;
|
||||
pub mod logging;
|
||||
pub mod menu;
|
||||
pub mod mesh;
|
||||
pub mod profile;
|
||||
pub mod render;
|
||||
pub mod scene;
|
||||
pub mod session;
|
||||
@ -27,11 +28,15 @@ pub mod window;
|
||||
// Reexports
|
||||
pub use crate::error::Error;
|
||||
|
||||
use crate::{audio::AudioFrontend, settings::Settings, singleplayer::Singleplayer, window::Window};
|
||||
use crate::{
|
||||
audio::AudioFrontend, profile::Profile, settings::Settings, singleplayer::Singleplayer,
|
||||
window::Window,
|
||||
};
|
||||
|
||||
/// A type used to store state that is shared between all play states.
|
||||
pub struct GlobalState {
|
||||
pub settings: Settings,
|
||||
pub profile: Profile,
|
||||
pub window: Window,
|
||||
pub audio: AudioFrontend,
|
||||
pub info_message: Option<String>,
|
||||
|
@ -8,6 +8,7 @@ use veloren_voxygen::{
|
||||
i18n::{self, i18n_asset_key, VoxygenLocalization},
|
||||
logging,
|
||||
menu::main::MainMenuState,
|
||||
profile::Profile,
|
||||
settings::{AudioOutput, Settings},
|
||||
window::Window,
|
||||
Direction, GlobalState, PlayState, PlayStateResult,
|
||||
@ -37,6 +38,8 @@ fn main() {
|
||||
// whether we create a log file or not.
|
||||
let settings = Settings::load();
|
||||
|
||||
let profile = Profile::load();
|
||||
|
||||
logging::init(&settings, term_log_level, file_log_level);
|
||||
|
||||
// Save settings to add new fields or create the file if it is not already there
|
||||
@ -57,6 +60,7 @@ fn main() {
|
||||
|
||||
let mut global_state = GlobalState {
|
||||
audio,
|
||||
profile,
|
||||
window: Window::new(&settings).expect("Failed to create window!"),
|
||||
settings,
|
||||
info_message: None,
|
||||
@ -217,6 +221,8 @@ fn main() {
|
||||
}
|
||||
}
|
||||
|
||||
// Save any unsaved changes to settings
|
||||
// Save any unsaved changes to profile.
|
||||
global_state.profile.save_to_file_warn();
|
||||
// Save any unsaved changes to settings.
|
||||
global_state.settings.save_to_file_warn();
|
||||
}
|
||||
|
194
voxygen/src/profile.rs
Normal file
194
voxygen/src/profile.rs
Normal file
@ -0,0 +1,194 @@
|
||||
use crate::hud;
|
||||
use directories::ProjectDirs;
|
||||
use hashbrown::HashMap;
|
||||
use log::warn;
|
||||
use serde_derive::{Deserialize, Serialize};
|
||||
use std::{fs, io::prelude::*, path::PathBuf};
|
||||
|
||||
/// Represents a character in the profile.
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
#[serde(default)]
|
||||
pub struct CharacterProfile {
|
||||
/// Array representing a character's hotbar.
|
||||
pub hotbar_slots: [Option<hud::HotbarSlotContents>; 10],
|
||||
}
|
||||
|
||||
impl Default for CharacterProfile {
|
||||
fn default() -> Self {
|
||||
CharacterProfile {
|
||||
hotbar_slots: [None; 10],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents a server in the profile.
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
#[serde(default)]
|
||||
pub struct ServerProfile {
|
||||
/// A map of character's by id to their CharacterProfile.
|
||||
pub characters: HashMap<i32, CharacterProfile>,
|
||||
}
|
||||
|
||||
impl Default for ServerProfile {
|
||||
fn default() -> Self {
|
||||
ServerProfile {
|
||||
characters: HashMap::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// `Profile` contains everything that can be configured in the profile.ron
|
||||
///
|
||||
/// Initially it is just for persisting things that don't belong in
|
||||
/// setttings.ron - like the state of hotbar and any other character level
|
||||
/// configuration.
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
#[serde(default)]
|
||||
pub struct Profile {
|
||||
pub servers: HashMap<String, ServerProfile>,
|
||||
}
|
||||
|
||||
impl Default for Profile {
|
||||
fn default() -> Self {
|
||||
Profile {
|
||||
servers: HashMap::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Profile {
|
||||
/// Load the profile.ron file from the standard path or create it.
|
||||
pub fn load() -> Self {
|
||||
let path = Profile::get_path();
|
||||
|
||||
if let Ok(file) = fs::File::open(&path) {
|
||||
match ron::de::from_reader(file) {
|
||||
Ok(profile) => return profile,
|
||||
Err(e) => {
|
||||
log::warn!(
|
||||
"Failed to parse profile file! Falling back to default. {}",
|
||||
e
|
||||
);
|
||||
// Rename the corrupted profile file.
|
||||
let new_path = path.with_extension("invalid.ron");
|
||||
if let Err(err) = std::fs::rename(path, new_path) {
|
||||
log::warn!("Failed to rename profile file. {}", err);
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
// This is reached if either:
|
||||
// - The file can't be opened (presumably it doesn't exist)
|
||||
// - Or there was an error parsing the file
|
||||
let default_profile = Self::default();
|
||||
default_profile.save_to_file_warn();
|
||||
default_profile
|
||||
}
|
||||
|
||||
/// Save the current profile to disk, warn on failure.
|
||||
pub fn save_to_file_warn(&self) {
|
||||
if let Err(err) = self.save_to_file() {
|
||||
warn!("Failed to save profile: {:?}", err);
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the hotbar_slots for the requested character_id.
|
||||
///
|
||||
/// if the server or character does not exist then the appropriate fields
|
||||
/// will be initialised and default hotbar_slots (empty) returned.
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
/// * server - current server the character is on.
|
||||
/// * character_id - id of the character.
|
||||
pub fn get_hotbar_slots(
|
||||
&mut self,
|
||||
server: &str,
|
||||
character_id: i32,
|
||||
) -> [Option<hud::HotbarSlotContents>; 10] {
|
||||
self.servers
|
||||
.entry(server.to_string())
|
||||
.or_insert(ServerProfile::default())
|
||||
// Get or update the CharacterProfile.
|
||||
.characters
|
||||
.entry(character_id)
|
||||
.or_insert(CharacterProfile::default())
|
||||
.hotbar_slots
|
||||
}
|
||||
|
||||
/// Set the hotbar_slots for the requested character_id.
|
||||
///
|
||||
/// If the server or character does not exist then the appropriate fields
|
||||
/// will be initialised and the slots added.
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
/// * server - current server the character is on.
|
||||
/// * character_id - id of the character.
|
||||
/// * slots - array of hotbar_slots to save.
|
||||
pub fn set_hotbar_slots(
|
||||
&mut self,
|
||||
server: &str,
|
||||
character_id: i32,
|
||||
slots: [Option<hud::HotbarSlotContents>; 10],
|
||||
) {
|
||||
self.servers
|
||||
.entry(server.to_string())
|
||||
.or_insert(ServerProfile::default())
|
||||
// Get or update the CharacterProfile.
|
||||
.characters
|
||||
.entry(character_id)
|
||||
.or_insert(CharacterProfile::default())
|
||||
.hotbar_slots = slots;
|
||||
}
|
||||
|
||||
/// Save the current profile to disk.
|
||||
fn save_to_file(&self) -> std::io::Result<()> {
|
||||
let path = Profile::get_path();
|
||||
if let Some(dir) = path.parent() {
|
||||
fs::create_dir_all(dir)?;
|
||||
}
|
||||
let mut config_file = fs::File::create(path)?;
|
||||
|
||||
let s: &str = &ron::ser::to_string_pretty(self, ron::ser::PrettyConfig::default()).unwrap();
|
||||
config_file.write_all(s.as_bytes()).unwrap();
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn get_path() -> PathBuf {
|
||||
if let Some(val) = std::env::var_os("VOXYGEN_CONFIG") {
|
||||
let profile = PathBuf::from(val).join("profile.ron");
|
||||
if profile.exists() || profile.parent().map(|x| x.exists()).unwrap_or(false) {
|
||||
return profile;
|
||||
}
|
||||
log::warn!("VOXYGEN_CONFIG points to invalid path.");
|
||||
}
|
||||
|
||||
let proj_dirs = ProjectDirs::from("net", "veloren", "voxygen")
|
||||
.expect("System's $HOME directory path not found!");
|
||||
|
||||
proj_dirs
|
||||
.config_dir()
|
||||
.join("profile.ron")
|
||||
.with_extension("ron")
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_get_slots_with_empty_profile() {
|
||||
let mut profile = Profile::default();
|
||||
let slots = profile.get_hotbar_slots("TestServer", 12345);
|
||||
assert_eq!(slots, [None; 10])
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_set_slots_with_empty_profile() {
|
||||
let mut profile = Profile::default();
|
||||
let slots = [None; 10];
|
||||
profile.set_hotbar_slots("TestServer", 12345, slots);
|
||||
}
|
||||
}
|
@ -747,6 +747,22 @@ impl PlayState for SessionState {
|
||||
}
|
||||
}
|
||||
},
|
||||
HudEvent::ChangeHotbarState(state) => {
|
||||
let client = self.client.borrow();
|
||||
|
||||
let server = &client.server_info.name;
|
||||
// If we are changing the hotbar state this CANNOT be None.
|
||||
let character_id = client.active_character_id.unwrap();
|
||||
|
||||
// Get or update the ServerProfile.
|
||||
global_state
|
||||
.profile
|
||||
.set_hotbar_slots(server, character_id, state.slots);
|
||||
|
||||
global_state.profile.save_to_file_warn();
|
||||
|
||||
log::info!("Event! -> ChangedHotbarState")
|
||||
},
|
||||
HudEvent::Ability3(state) => self.inputs.ability3.set_state(state),
|
||||
HudEvent::ChangeFOV(new_fov) => {
|
||||
global_state.settings.graphics.fov = new_fov;
|
||||
|
Loading…
Reference in New Issue
Block a user