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Merge branch 'mossdrake_and_wood_fix' into 'master'
reduce mossdrake, fix woodgolem loottable See merge request veloren/veloren!3700
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commit
a75b1bc21c
@ -1,5 +1,4 @@
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[
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(1.0, Item("common.items.crafting_ing.hide.animal_hide")),
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(1.0, Item("common.items.crafting_ing.resin")),
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(1.0, Item("common.items.log.hardwood")),
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(1.0, Item("common.items.flowers.plant_fiber")),
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@ -6,7 +6,6 @@
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// Consumables
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(2.0, LootTable("common.loot_tables.consumable.poor")),
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// Crafting ingredients
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(1.0, ItemQuantity("common.items.log.hardwood", 5, 10)),
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(1.0, ItemQuantity("common.items.log.wood", 5, 10)),
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(0.5, LootTable("common.loot_tables.weapons.components.secondary.sceptre")),
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(1.0, Item("common.items.crafting_ing.resin")),
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]
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@ -14,6 +14,7 @@ SpawnEntry (
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(1, (1, 1, "common.entity.wild.aggressive.mighty_saurok")),
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(1, (1, 1, "common.entity.wild.aggressive.occult_saurok")),
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(1, (1, 1, "common.entity.wild.aggressive.sly_saurok")),
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(1, (1, 1, "common.entity.wild.aggressive.mossdrake")),
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],
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spawn_mode: Land,
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day_period: [Morning, Noon, Evening],
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@ -14,7 +14,6 @@ SpawnEntry (
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(1, (1, 1, "common.entity.wild.aggressive.stag_beetle")),
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(1, (1, 1, "common.entity.wild.peaceful.crawler_moss")),
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(1, (1, 1, "common.entity.wild.aggressive.rootsnapper")),
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(1, (1, 1, "common.entity.wild.aggressive.mossdrake")),
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],
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spawn_mode: Land,
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day_period: [Morning, Noon, Evening],
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@ -7,7 +7,6 @@ SpawnEntry (
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(1, (1, 1, "common.entity.wild.aggressive.ogre")),
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(1, (1, 1, "common.entity.wild.aggressive.swamp_troll")),
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(1, (1, 1, "common.entity.wild.aggressive.cyclops")),
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(1, (1, 1, "common.entity.wild.aggressive.mossdrake")),
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],
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spawn_mode: Land,
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day_period: [Night, Morning, Noon, Evening],
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@ -6,7 +6,6 @@ SpawnEntry (
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groups: [
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(1, (1, 2, "common.entity.wild.aggressive.male_lion")),
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(1, (1, 3, "common.entity.wild.aggressive.hyena")),
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(1, (1, 1, "common.entity.wild.aggressive.mossdrake")),
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],
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spawn_mode: Land,
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day_period: [Night, Morning, Noon, Evening],
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@ -157,7 +157,7 @@ impl<'a> From<&'a Body> for SkeletonAttr {
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(Sunlizard, _) => (2.0, -2.5),
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(Yale, _) => (2.0, -9.5),
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(Dodarock, _) => (0.0, -5.0),
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(Ntouka, _) => (0.0, 0.0),
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(Ntouka, _) => (0.0, -4.0),
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},
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neck: match (body.species, body.body_type) {
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(Archaeos, _) => (4.5, -2.0),
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@ -209,10 +209,10 @@ impl<'a> From<&'a Body> for SkeletonAttr {
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(Sandraptor, _) => (-10.5, 0.5),
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(Snowraptor, _) => (-10.5, 1.0),
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(Woodraptor, _) => (-10.5, 0.5),
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(Sunlizard, _) => (-10.0, -1.5),
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(Sunlizard, _) => (-10.0, -0.5),
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(Yale, _) => (-5.0, -2.5),
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(Dodarock, _) => (-8.5, -2.0),
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(Ntouka, _) => (-9.5, -2.5),
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(Ntouka, _) => (-9.5, -2.0),
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},
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hand: match (body.species, body.body_type) {
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(Archaeos, _) => (3.0, 0.0, -4.0),
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@ -223,7 +223,7 @@ impl<'a> From<&'a Body> for SkeletonAttr {
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(Sunlizard, _) => (2.5, 1.5, -0.5),
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(Yale, _) => (3.0, 2.0, -0.5),
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(Dodarock, _) => (3.5, 3.0, -5.0),
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(Ntouka, _) => (3.5, 3.0, 1.0),
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(Ntouka, _) => (3.5, 3.0, -4.0),
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},
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leg: match (body.species, body.body_type) {
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(Archaeos, _) => (2.5, -3.0, -4.0),
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