proper head offsets, more options

This commit is contained in:
jshipsey 2019-08-25 15:52:23 -04:00 committed by Imbris
parent 98175ffbce
commit a826eb76ec
12 changed files with 78 additions and 66 deletions

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/danari/male.vox (Stored with Git LFS) Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/undead/female.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/undead/male.vox (Stored with Git LFS) Normal file

Binary file not shown.

Binary file not shown.

BIN
assets/voxygen/voxel/figure/hair/undead/female.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/hair/undead/male.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/head/undead/female.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/head/undead/male.vox (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -1,16 +1,14 @@
({ ({
(Human, Male): ( (Human, Male): (
offset: (-7.0, -5.0, -1.25), offset: (-7.0, -5.0, -2.25),
head: ("figure.head.human.male", (0, 0, -1)), head: ("figure.head.human.male", (0, 1, 0)),
eyes: ("figure.eyes.human.male", (3, 7, 1)), eyes: ("figure.eyes.human.male", (3, 8, 2)),
hair: { hair: {
None: None, Temp1: Some(("figure.hair.human.male", (1, 0, 1))),
Temp1: Some(("figure.hair.human.male", (1, 0, 0))),
Temp2: Some(("figure.hair.human.male", (1, 0, 1))),
}, },
beard: { beard: {
None: None, None: None,
Some: Some(("figure.beard.human.1", (1, 8, -7))), Some: Some(("figure.beard.human.1", (4, 5, -2))),
}, },
accessory: { accessory: {
Nothing: None, Nothing: None,
@ -19,12 +17,11 @@
), ),
(Human, Female): ( (Human, Female): (
offset: (-7.0, -7.5, -3.25), offset: (-7.0, -7.5, -3.25),
head: ("figure.head.human.female", (0, 4, 3)), head: ("figure.head.human.female", (0, 4, 2)),
eyes: ("figure.eyes.human.female", (2, 11, 4)), eyes: ("figure.eyes.human.female", (2, 11, 4)),
hair: { hair: {
None: None, Temp1: Some(("figure.hair.human.female_1", (1, 1, -5))),
Temp1: Some(("figure.hair.human.female_1", (1, 1, -4))), Temp2: Some(("figure.hair.human.female_2", (1, -1, 0))),
Temp2: Some(("figure.hair.human.female_2", (1, -1, 1))),
}, },
beard: { beard: {
None: None, None: None,
@ -36,16 +33,16 @@
}, },
), ),
(Orc, Male): ( (Orc, Male): (
offset: (-7.0, -7.5, -3.25), offset: (-8.0, -5.0, -2.25),
head: ("figure.head.orc.male", (-1, 3, 2)), head: ("figure.head.orc.male", (0, 1, 1)),
eyes: ("figure.eyes.orc.male", (-1, 4 , 5)), eyes: ("figure.eyes.orc.male", (0, 2, 4)),
hair: { hair: {
None: None, None: None,
Temp1: Some(("figure.hair.orc.male", (3, 2, 2))), Temp1: Some(("figure.hair.orc.male", (4, 0, 1))),
}, },
beard: { beard: {
None: None, None: None,
Some: None, Some: Some(("figure.beard.orc.1", (7, 9, 1))),
}, },
accessory: { accessory: {
Nothing: None, Nothing: None,
@ -53,12 +50,11 @@
}, },
), ),
(Orc, Female): ( (Orc, Female): (
offset: (-7.0, -7.5, -3.25), offset: (-8.0, -8.0, -2),
head: ("figure.head.orc.female", (-1, -1, 0)), head: ("figure.head.orc.female", (0, 0, -1)),
eyes: ("figure.eyes.orc.female", (2, 8, 1)), eyes: ("figure.eyes.orc.female", (3, 9, 0)),
hair: { hair: {
None: None, Temp1: Some(("figure.hair.orc.female", (5, 2, -1))),
Temp1: Some(("figure.hair.orc.female", (4, 1, 0))),
}, },
beard: { beard: {
None: None, None: None,
@ -70,12 +66,11 @@
}, },
), ),
(Elf, Male): ( (Elf, Male): (
offset: (-7.0, -7.5, -3.25), offset: (-8.0, -5.0, -2.25),
head: ("figure.head.elf.male", (-1, 3, 1)), head: ("figure.head.elf.male", (0, 2, 0)),
eyes: ("figure.eyes.elf.male", (3, 10, 3)), eyes: ("figure.eyes.elf.male", (4, 9, 2)),
hair: { hair: {
None: None, Temp1: Some(("figure.hair.elf.male", (2, 1, 1))),
Temp1: Some(("figure.hair.elf.male", (1, 2, 2))),
}, },
beard: { beard: {
None: None, None: None,
@ -87,12 +82,11 @@
}, },
), ),
(Elf, Female): ( (Elf, Female): (
offset: (-7.0, -7.5, -3.25), offset: (-8.0, -5.5, -2.0),
head: ("figure.head.elf.female", (-1, 4, 2)), head: ("figure.head.elf.female", (0, 3, 1)),
eyes: ("figure.eyes.elf.female", (2, 11, 3)), eyes: ("figure.eyes.elf.female", (3, 10, 2)),
hair: { hair: {
None: None, Temp1: Some(("figure.hair.elf.female", (2, 1, -1))),
Temp1: Some(("figure.hair.elf.female", (1, 2, 0))),
}, },
beard: { beard: {
None: None, None: None,
@ -104,15 +98,15 @@
}, },
), ),
(Dwarf, Male): ( (Dwarf, Male): (
offset: (-7.0, -7.5, -3.25), offset: (-6.0, -5.0, -2),
head: ("figure.head.dwarf.male", (1, 1, 1)), head: ("figure.head.dwarf.male", (0, -1, -1)),
eyes: ("figure.eyes.dwarf.male", (3, 8, 3)), eyes: ("figure.eyes.dwarf.male", (2, 6, 1)),
hair: { hair: {
None: None, None: None,
}, },
beard: { beard: {
None: None, None: None,
Some: None, Some: Some(("figure.beard.dwarf.1", (1, 2, -10))),
}, },
accessory: { accessory: {
Nothing: None, Nothing: None,
@ -120,12 +114,11 @@
}, },
), ),
(Dwarf, Female): ( (Dwarf, Female): (
offset: (-7.0, -7.5, -3.25), offset: (-6.0, -6.0, -2),
head: ("figure.head.dwarf.female", (1, 4, 2)), head: ("figure.head.dwarf.female", (0, 3, 0)),
eyes: ("figure.eyes.dwarf.female", (2, 11, 3)), eyes: ("figure.eyes.dwarf.female", (1, 10, 2)),
hair: { hair: {
None: None, Temp1: Some(("figure.hair.dwarf.female", (1 , 0, -7))),
Temp1: Some(("figure.hair.dwarf.female", (2, 1, -5))),
}, },
beard: { beard: {
None: None, None: None,
@ -137,12 +130,12 @@
}, },
), ),
(Undead, Male): ( (Undead, Male): (
offset: (-7.0, -7.5, -3.25), offset: (-5.5, -5.0, -2.25),
head: ("figure.head.undead.male", (1, 1, 1)), head: ("figure.head.undead.male", (1, 1, -1)),
eyes: ("figure.eyes.undead.male", (3, 8, 3)), eyes: ("figure.eyes.undead.male", (3, 7, 3)),
hair: { hair: {
None: None, None: None,
Temp1: Some(("figure.hair.undead.male", (2, 1, -5))), Temp1: Some(("figure.hair.undead.male", (0, 0, 0))),
}, },
beard: { beard: {
None: None, None: None,
@ -154,12 +147,11 @@
}, },
), ),
(Undead, Female): ( (Undead, Female): (
offset: (-7.0, -7.5, -3.25), offset: (-6.0, -5.0, -2.5),
head: ("figure.head.undead.female", (1, 4, 2)), head: ("figure.head.undead.female", (1, 1, -1)),
eyes: ("figure.eyes.undead.female", (2, 11, 3)), eyes: ("figure.eyes.undead.female", (3, 7, 2)),
hair: { hair: {
None: None, Temp1: Some(("figure.hair.undead.female", (1, 0, -1))),
Temp1: Some(("figure.hair.undead.female", (2, 1, -5))),
}, },
beard: { beard: {
None: None, None: None,
@ -171,12 +163,12 @@
}, },
), ),
(Danari, Male): ( (Danari, Male): (
offset: (-7.0, -7.5, -3.25), offset: (-9.0, -5.0, -2.75),
head: ("figure.head.danari.male", (-2, 2, 1)), head: ("figure.head.danari.male", (0, 1, -1)),
eyes: ("figure.eyes.danari.male", (3, 8, 30)), eyes: ("figure.eyes.danari.male", (5, 7, 1)),
hair: { hair: {
None: None, None: None,
Temp1: Some(("figure.hair.danari.male", (1, 1, 1))), Temp1: Some(("figure.hair.danari.male", (3, 0, -1))),
}, },
beard: { beard: {
None: None, None: None,
@ -188,12 +180,11 @@
}, },
), ),
(Danari, Female): ( (Danari, Female): (
offset: (-7.0, -7.5, -3.25), offset: (-9.0, -7.5, -2.25),
head: ("figure.head.danari.female", (-2, 6, 1)), head: ("figure.head.danari.female", (0, 6, 0)),
eyes: ("figure.eyes.danari.female", (2, 13, 3)), eyes: ("figure.eyes.danari.female", (4, 13, 2)),
hair: { hair: {
None: None, Temp1: Some(("figure.hair.danari.female", (3, 0, -1))),
Temp1: Some(("figure.hair.danari.female", (1, 0, 1))),
}, },
beard: { beard: {
None: None, None: None,