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Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
This commit is contained in:
parent
08b7bb781f
commit
b048179c0a
@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Assassin Belt"),
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name: "Assassin Belt"
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description: "Only the best for a member of the creed.",
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kind: Armor((
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kind: Belt("Assassin"),
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@ -7,7 +7,7 @@ ItemDef(
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protection: Some(Normal(2.0)),
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),
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)),
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quality: Direct(Moderate),
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quality: Moderate,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Assassin Chest"),
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name: "Assassin Chest"
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description: "Only the best for a member of the creed.",
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kind: Armor((
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kind: Chest("Assassin"),
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@ -7,7 +7,7 @@ ItemDef(
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protection: Some(Normal(15.0)),
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),
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)),
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quality: Direct(Moderate),
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quality: Moderate,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Assassin Boots"),
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name: "Assassin Boots"
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description: "Only the best for a member of the creed.",
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kind: Armor((
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kind: Foot("Assassin"),
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@ -7,7 +7,7 @@ ItemDef(
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protection: Some(Normal(4.0)),
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),
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)),
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quality: Direct(Moderate),
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quality: Moderate,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Assassin Gloves"),
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name: "Assassin Gloves"
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description: "Only the best for a member of the creed.",
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kind: Armor((
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kind: Hand("Assassin"),
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@ -7,7 +7,7 @@ ItemDef(
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protection: Some(Normal(6.0)),
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),
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)),
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quality: Direct(Moderate),
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quality: Moderate,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,12 +1,12 @@
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ItemDef(
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name: Direct("Dark Assassin Mask"),
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name: "Dark Assassin Mask"
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description: "A general assassination mask preventing the wearer from being identified.",
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kind: Armor((
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kind: Head("AssaMask0"),
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stats: (
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),
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)),
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quality: Direct(Moderate),
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quality: Moderate,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Assassin Pants"),
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name: "Assassin Pants"
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description: "Only the best for a member of the creed.",
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kind: Armor((
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kind: Pants("Assassin"),
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@ -8,7 +8,7 @@ ItemDef(
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poise_resilience: Some(Normal(1.0)),
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),
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)),
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quality: Direct(Moderate),
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quality: Moderate,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Assassin Shoulder Guard"),
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name: "Assassin Shoulder Guard"
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description: "Only the best for a member of the creed.",
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kind: Armor((
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kind: Shoulder("Assassin"),
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@ -7,7 +7,7 @@ ItemDef(
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protection: Some(Normal(8.0)),
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),
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)),
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quality: Direct(Moderate),
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quality: Moderate,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Bonerattler Belt"),
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name: "Bonerattler Belt"
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description: "Sections of vertebrae fastened together with hide and a bonerattler eye for the buckle.",
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kind: Armor((
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kind: Belt("Bonerattler"),
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@ -7,7 +7,7 @@ ItemDef(
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protection: Some(Normal(3.0)),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Bonerattler Cuirass"),
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name: "Bonerattler Cuirass"
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description: "The spiny back and hide of a bonerattler fastened together into a protective cuirass.",
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kind: Armor((
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kind: Chest("Bonerattler"),
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@ -7,7 +7,7 @@ ItemDef(
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protection: Some(Normal(25.0)),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Bonerattler Boots"),
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name: "Bonerattler Boots"
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description: "Boots made from the claws and hide of a bonerattler.",
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kind: Armor((
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kind: Foot("Bonerattler"),
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@ -7,7 +7,7 @@ ItemDef(
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protection: Some(Normal(5.0)),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Bonerattler Gauntlets"),
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name: "Bonerattler Gauntlets"
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description: "The hide and bone from a bonerattler provide strong protection for the wearer.",
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kind: Armor((
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kind: Hand("Bonerattler"),
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@ -7,7 +7,7 @@ ItemDef(
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protection: Some(Normal(10.0)),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Bonerattler Chausses"),
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name: "Bonerattler Chausses"
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description: "Assorted bones and hide from a bonerattler provide protection around the wearer's legs.",
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kind: Armor((
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kind: Pants("Bonerattler"),
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@ -7,7 +7,7 @@ ItemDef(
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protection: Some(Normal(20.0)),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Bonerattler Shoulder Pad"),
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name: "Bonerattler Shoulder Pad"
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description: "Roughly formed bonerattler hide provide some strong protection.",
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kind: Armor((
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kind: Shoulder("Bonerattler"),
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@ -7,7 +7,7 @@ ItemDef(
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protection: Some(Normal(15.0)),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Leather),
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SalvageInto(Leather),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Druid Cape"),
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name: "Druid Cape"
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description: "Incredibly light, with the essence of nature.",
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kind: Armor((
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kind: Back("Druid"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.034),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Lifecloth),
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SalvageInto(Lifecloth),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Druid Sash"),
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name: "Druid Sash"
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description: "Incredibly light, with the essence of nature.",
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kind: Armor((
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kind: Belt("Druid"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.034),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Lifecloth),
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SalvageInto(Lifecloth),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Druid Chestguard"),
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name: "Druid Chestguard"
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description: "Incredibly light, with the essence of nature.",
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kind: Armor((
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kind: Chest("Druid"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.2),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Lifecloth),
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SalvageInto(Lifecloth),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Druid Kickers"),
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name: "Druid Kickers"
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description: "Incredibly light, with the essence of nature.",
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kind: Armor((
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kind: Foot("Druid"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.067),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Lifecloth),
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SalvageInto(Lifecloth),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Druid Handwraps"),
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name: "Druid Handwraps"
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description: "Incredibly light, with the essence of nature.",
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kind: Armor((
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kind: Hand("Druid"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.067),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Lifecloth),
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SalvageInto(Lifecloth),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Druid Leggings"),
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name: "Druid Leggings"
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description: "Incredibly light, with the essence of nature.",
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kind: Armor((
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kind: Pants("Druid"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.134),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Lifecloth),
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SalvageInto(Lifecloth),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Druid Shoulderpads"),
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name: "Druid Shoulderpads"
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description: "Incredibly light, with the essence of nature.",
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kind: Armor((
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kind: Shoulder("Druid"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.134),
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),
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)),
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quality: Direct(High),
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quality: High,
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tags: [
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Material(Lifecloth),
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SalvageInto(Lifecloth),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Linen Shawl"),
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name: "Linen Shawl"
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description: "Roughly stitched, but it seems to hold.",
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kind: Armor((
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kind: Back("Linen"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.009),
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),
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)),
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quality: Direct(Low),
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quality: Low,
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tags: [
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Material(Linen),
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SalvageInto(Linen),
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Linen Sash"),
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name: "Linen Sash"
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description: "Roughly stitched, but it seems to hold.",
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kind: Armor((
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kind: Belt("Linen"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.009),
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),
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)),
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quality: Direct(Low),
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quality: Low,
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tags: [
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Material(Linen),
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SalvageInto(Linen),
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@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Linen Vest"),
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name: "Linen Vest"
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description: "Roughly stitched, but it seems to hold.",
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kind: Armor((
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kind: Chest("Linen"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.051),
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),
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)),
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quality: Direct(Low),
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quality: Low,
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tags: [
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Material(Linen),
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SalvageInto(Linen),
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Linen Feet"),
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name: "Linen Feet"
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description: "Roughly stitched, but it seems to hold.",
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kind: Armor((
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kind: Foot("Linen"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.017),
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),
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)),
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quality: Direct(Low),
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quality: Low,
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tags: [
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Material(Linen),
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SalvageInto(Linen),
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Linen Handwraps"),
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name: "Linen Handwraps"
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description: "Roughly stitched, but it seems to hold.",
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kind: Armor((
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kind: Hand("Linen"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.017),
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),
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)),
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quality: Direct(Low),
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quality: Low,
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tags: [
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Material(Linen),
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SalvageInto(Linen),
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Linen Pants"),
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name: "Linen Pants"
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description: "Roughly stitched, but it seems to hold.",
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kind: Armor((
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kind: Pants("Linen"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.034),
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),
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)),
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quality: Direct(Low),
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quality: Low,
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tags: [
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Material(Linen),
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SalvageInto(Linen),
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Linen Shoulders"),
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name: "Linen Shoulders"
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description: "Roughly stitched, but it seems to hold.",
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kind: Armor((
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kind: Shoulder("Linen"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.034),
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),
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)),
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quality: Direct(Low),
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quality: Low,
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tags: [
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Material(Linen),
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SalvageInto(Linen),
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Moonweave Cape"),
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name: "Moonweave Cape"
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description: "The fabric dances silently, like moonlight.",
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kind: Armor((
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kind: Back("Moonweave"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.042),
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),
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)),
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quality: Direct(Epic),
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quality: Epic,
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tags: [
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Material(Moonweave),
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SalvageInto(Moonweave),
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Moonweave Belt"),
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name: "Moonweave Belt"
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description: "The fabric dances silently, like moonlight.",
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kind: Armor((
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kind: Belt("Moonweave"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.042),
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),
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)),
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quality: Direct(Epic),
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quality: Epic,
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tags: [
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Material(Moonweave),
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SalvageInto(Moonweave),
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Moonweave Vest"),
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name: "Moonweave Vest"
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description: "The fabric dances silently, like moonlight.",
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kind: Armor((
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kind: Chest("Moonweave"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.252),
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),
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)),
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quality: Direct(Epic),
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quality: Epic,
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tags: [
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Material(Moonweave),
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SalvageInto(Moonweave),
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Moonweave Boots"),
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name: "Moonweave Boots"
|
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description: "The fabric dances silently, like moonlight.",
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kind: Armor((
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kind: Foot("Moonweave"),
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@ -10,7 +10,7 @@ ItemDef(
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stealth: Some(0.084),
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),
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)),
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quality: Direct(Epic),
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quality: Epic,
|
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tags: [
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Material(Moonweave),
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SalvageInto(Moonweave),
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: Direct("Moonweave Gloves"),
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name: "Moonweave Gloves"
|
||||
description: "The fabric dances silently, like moonlight.",
|
||||
kind: Armor((
|
||||
kind: Hand("Moonweave"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.084),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material(Moonweave),
|
||||
SalvageInto(Moonweave),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Moonweave Legs"),
|
||||
name: "Moonweave Legs"
|
||||
description: "The fabric dances silently, like moonlight.",
|
||||
kind: Armor((
|
||||
kind: Pants("Moonweave"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.168),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material(Moonweave),
|
||||
SalvageInto(Moonweave),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Moonweave Shoulders"),
|
||||
name: "Moonweave Shoulders"
|
||||
description: "The fabric dances silently, like moonlight.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("Moonweave"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.168),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material(Moonweave),
|
||||
SalvageInto(Moonweave),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Silken Cape"),
|
||||
name: "Silken Cape"
|
||||
description: "Weaved with care by a skilled tailor.",
|
||||
kind: Armor((
|
||||
kind: Back("Silken"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.025),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Moderate),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
Material(Silk),
|
||||
SalvageInto(Silk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Silken Sash"),
|
||||
name: "Silken Sash"
|
||||
description: "Weaved with care by a skilled tailor.",
|
||||
kind: Armor((
|
||||
kind: Belt("Silken"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.025),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Moderate),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
Material(Silk),
|
||||
SalvageInto(Silk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Silken Robe"),
|
||||
name: "Silken Robe"
|
||||
description: "Weaved with care by a skilled tailor.",
|
||||
kind: Armor((
|
||||
kind: Chest("Silken"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.15),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Moderate),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
Material(Silk),
|
||||
SalvageInto(Silk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Silken Feet"),
|
||||
name: "Silken Feet"
|
||||
description: "Weaved with care by a skilled tailor.",
|
||||
kind: Armor((
|
||||
kind: Foot("Silken"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.05),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Moderate),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
Material(Silk),
|
||||
SalvageInto(Silk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Silken Wraps"),
|
||||
name: "Silken Wraps"
|
||||
description: "Weaved with care by a skilled tailor.",
|
||||
kind: Armor((
|
||||
kind: Hand("Silken"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.05),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Moderate),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
Material(Silk),
|
||||
SalvageInto(Silk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Silken Skirt"),
|
||||
name: "Silken Skirt"
|
||||
description: "Weaved with care by a skilled tailor.",
|
||||
kind: Armor((
|
||||
kind: Pants("Silken"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.1),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Moderate),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
Material(Silk),
|
||||
SalvageInto(Silk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Silken Shoulders"),
|
||||
name: "Silken Shoulders"
|
||||
description: "Weaved with care by a skilled tailor.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("Silken"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.1),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Moderate),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
Material(Silk),
|
||||
SalvageInto(Silk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Sunsilk Cape"),
|
||||
name: "Sunsilk Cape"
|
||||
description: "It radiates with the sun's power, and the grace to harness it.",
|
||||
kind: Armor((
|
||||
kind: Back("Sunsilk"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.05),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Legendary),
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material(Sunsilk),
|
||||
SalvageInto(Sunsilk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Sunsilk Sash"),
|
||||
name: "Sunsilk Sash"
|
||||
description: "It radiates with the sun's power, and the grace to harness it.",
|
||||
kind: Armor((
|
||||
kind: Belt("Sunsilk"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.05),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Legendary),
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material(Sunsilk),
|
||||
SalvageInto(Sunsilk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Sunsilk Tunic"),
|
||||
name: "Sunsilk Tunic"
|
||||
description: "It radiates with the sun's power, and the grace to harness it.",
|
||||
kind: Armor((
|
||||
kind: Chest("Sunsilk"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.3),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Legendary),
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material(Sunsilk),
|
||||
SalvageInto(Sunsilk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Sunsilk Footwraps"),
|
||||
name: "Sunsilk Footwraps"
|
||||
description: "It radiates with the sun's power, and the grace to harness it.",
|
||||
kind: Armor((
|
||||
kind: Foot("Sunsilk"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.1),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Legendary),
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material(Sunsilk),
|
||||
SalvageInto(Sunsilk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Sunsilk Handwraps"),
|
||||
name: "Sunsilk Handwraps"
|
||||
description: "It radiates with the sun's power, and the grace to harness it.",
|
||||
kind: Armor((
|
||||
kind: Hand("Sunsilk"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.1),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Legendary),
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material(Sunsilk),
|
||||
SalvageInto(Sunsilk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Sunsilk Kilt"),
|
||||
name: "Sunsilk Kilt"
|
||||
description: "It radiates with the sun's power, and the grace to harness it.",
|
||||
kind: Armor((
|
||||
kind: Pants("Sunsilk"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.2),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Legendary),
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material(Sunsilk),
|
||||
SalvageInto(Sunsilk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Sunsilk Shoulderwraps"),
|
||||
name: "Sunsilk Shoulderwraps"
|
||||
description: "It radiates with the sun's power, and the grace to harness it.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("Sunsilk"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.2),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Legendary),
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material(Sunsilk),
|
||||
SalvageInto(Sunsilk),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Woolen Cloak"),
|
||||
name: "Woolen Cloak"
|
||||
description: "Thick and ready for the snow.",
|
||||
kind: Armor((
|
||||
kind: Back("Woolen"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.017),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Wool),
|
||||
SalvageInto(Wool),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Woolen Belt"),
|
||||
name: "Woolen Belt"
|
||||
description: "Thick and ready for the snow.",
|
||||
kind: Armor((
|
||||
kind: Belt("Woolen"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.017),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Wool),
|
||||
SalvageInto(Wool),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Woolen Parka"),
|
||||
name: "Woolen Parka"
|
||||
description: "Thick and ready for the snow.",
|
||||
kind: Armor((
|
||||
kind: Chest("Woolen"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.099),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Wool),
|
||||
SalvageInto(Wool),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Woolen Boots"),
|
||||
name: "Woolen Boots"
|
||||
description: "Thick and ready for the snow.",
|
||||
kind: Armor((
|
||||
kind: Foot("Woolen"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.033),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Wool),
|
||||
SalvageInto(Wool),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Woolen Mittens"),
|
||||
name: "Woolen Mittens"
|
||||
description: "Thick and ready for the snow.",
|
||||
kind: Armor((
|
||||
kind: Hand("Woolen"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.033),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Wool),
|
||||
SalvageInto(Wool),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Woolen Pants"),
|
||||
name: "Woolen Pants"
|
||||
description: "Thick and ready for the snow.",
|
||||
kind: Armor((
|
||||
kind: Pants("Woolen"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.066),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Wool),
|
||||
SalvageInto(Wool),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Woolen Shoulders"),
|
||||
name: "Woolen Shoulders"
|
||||
description: "Thick and ready for the snow.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("Woolen"),
|
||||
@ -10,7 +10,7 @@ ItemDef(
|
||||
stealth: Some(0.066),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Wool),
|
||||
SalvageInto(Wool),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Blue Linen Belt"),
|
||||
name: "Blue Linen Belt"
|
||||
description: "A stylish rough fabric belt, dyed blue.",
|
||||
kind: Armor((
|
||||
kind: Belt("ClothBlue"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Blue Linen Chest"),
|
||||
name: "Blue Linen Chest"
|
||||
description: "A stylish rough fabric surcoat, dyed blue.",
|
||||
kind: Armor((
|
||||
kind: Chest("ClothBlue"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,12 +1,12 @@
|
||||
ItemDef(
|
||||
name: Direct("Blue Linen Boots"),
|
||||
name: "Blue Linen Boots"
|
||||
description: "Cobbled rough fabric boots, dyed blue.",
|
||||
kind: Armor((
|
||||
kind: Foot("ClothBlue"),
|
||||
stats: (
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,12 +1,12 @@
|
||||
ItemDef(
|
||||
name: Direct("Blue Linen Wrists"),
|
||||
name: "Blue Linen Wrists"
|
||||
description: "Rough cloth bracelets provide a stylish fashion statement, dyed blue.",
|
||||
kind: Armor((
|
||||
kind: Hand("ClothBlue"),
|
||||
stats: (
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Blue Linen Skirt"),
|
||||
name: "Blue Linen Skirt"
|
||||
description: "A stylish, rough fabric skirt, dyed blue.",
|
||||
kind: Armor((
|
||||
kind: Pants("ClothBlue"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Blue Linen Coat"),
|
||||
name: "Blue Linen Coat"
|
||||
description: "A rough fabric coat, dyed blue.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("ClothBlue0"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Blue Cloth Pads"),
|
||||
name: "Blue Cloth Pads"
|
||||
description: "Simple shoulderpads made from blue cloth.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("ClothBlue1"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Green Linen Belt"),
|
||||
name: "Green Linen Belt"
|
||||
description: "A stylish rough fabric belt, dyed green.",
|
||||
kind: Armor((
|
||||
kind: Belt("ClothGreen"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Green Linen Chest"),
|
||||
name: "Green Linen Chest"
|
||||
description: "A stylish rough fabric surcoat, dyed green.",
|
||||
kind: Armor((
|
||||
kind: Chest("ClothGreen"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,12 +1,12 @@
|
||||
ItemDef(
|
||||
name: Direct("Green Linen Boots"),
|
||||
name: "Green Linen Boots"
|
||||
description: "Cobbled rough fabric boots, dyed green.",
|
||||
kind: Armor((
|
||||
kind: Foot("ClothGreen"),
|
||||
stats: (
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,12 +1,12 @@
|
||||
ItemDef(
|
||||
name: Direct("Green Linen Wrists"),
|
||||
name: "Green Linen Wrists"
|
||||
description: "Rough cloth bracelets provide a stylish fashion statement, dyed green.",
|
||||
kind: Armor((
|
||||
kind: Hand("ClothGreen"),
|
||||
stats: (
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Green Linen Skirt"),
|
||||
name: "Green Linen Skirt"
|
||||
description: "A stylish, rough fabric skirt, dyed green.",
|
||||
kind: Armor((
|
||||
kind: Pants("ClothGreen"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Green Linen Coat"),
|
||||
name: "Green Linen Coat"
|
||||
description: "A rough fabric coat, dyed green.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("ClothGreen"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Purple Linen Belt"),
|
||||
name: "Purple Linen Belt"
|
||||
description: "A stylish rough fabric belt, dyed purple.",
|
||||
kind: Armor((
|
||||
kind: Belt("ClothPurple"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Purple Linen Chest"),
|
||||
name: "Purple Linen Chest"
|
||||
description: "A stylish rough fabric surcoat, dyed purple.",
|
||||
kind: Armor((
|
||||
kind: Chest("ClothPurple"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,12 +1,12 @@
|
||||
ItemDef(
|
||||
name: Direct("Purple Linen Boots"),
|
||||
name: "Purple Linen Boots"
|
||||
description: "Cobbled rough fabric boots, dyed purple.",
|
||||
kind: Armor((
|
||||
kind: Foot("ClothPurple"),
|
||||
stats: (
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,12 +1,12 @@
|
||||
ItemDef(
|
||||
name: Direct("Purple Linen Wrists"),
|
||||
name: "Purple Linen Wrists"
|
||||
description: "Rough cloth bracelets provide a stylish fashion statement, dyed purple.",
|
||||
kind: Armor((
|
||||
kind: Hand("ClothPurple"),
|
||||
stats: (
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Purple Linen Skirt"),
|
||||
name: "Purple Linen Skirt"
|
||||
description: "A stylish, rough fabric skirt, dyed purple.",
|
||||
kind: Armor((
|
||||
kind: Pants("ClothPurple"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Purple Linen Coat"),
|
||||
name: "Purple Linen Coat"
|
||||
description: "A rough fabric coat, dyed purple.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("ClothPurple"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material(Linen),
|
||||
SalvageInto(Linen),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Cultist Bandana"),
|
||||
name: "Cultist Bandana"
|
||||
description: "Ceremonial attire used by members.",
|
||||
kind: Armor((
|
||||
kind: Head("Cultist"),
|
||||
@ -12,7 +12,7 @@ ItemDef(
|
||||
stealth: Some(0.04),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Cultist Belt"),
|
||||
name: "Cultist Belt"
|
||||
description: "Ceremonial attire used by members.",
|
||||
kind: Armor((
|
||||
kind: Belt("Cultist"),
|
||||
@ -12,7 +12,7 @@ ItemDef(
|
||||
stealth: Some(0.02),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Cultist Chest"),
|
||||
name: "Cultist Chest"
|
||||
description: "Ceremonial attire used by members.",
|
||||
kind: Armor((
|
||||
kind: Chest("Cultist"),
|
||||
@ -12,7 +12,7 @@ ItemDef(
|
||||
stealth: Some(0.125),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Cultist Boots"),
|
||||
name: "Cultist Boots"
|
||||
description: "Ceremonial attire used by members.",
|
||||
kind: Armor((
|
||||
kind: Foot("Cultist"),
|
||||
@ -12,7 +12,7 @@ ItemDef(
|
||||
stealth: Some(0.04),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Cultist Gloves"),
|
||||
name: "Cultist Gloves"
|
||||
description: "Ceremonial attire used by members.",
|
||||
kind: Armor((
|
||||
kind: Hand("Cultist"),
|
||||
@ -12,7 +12,7 @@ ItemDef(
|
||||
stealth: Some(0.04),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Cultist Amulet"),
|
||||
name: "Cultist Amulet"
|
||||
description: "You can still feel the Mindflayer's presence within this amulet...",
|
||||
kind: Armor((
|
||||
kind: Neck("Cultist"),
|
||||
@ -10,6 +10,6 @@ ItemDef(
|
||||
crit_power: Some(0.03),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [],
|
||||
)
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Cultist Skirt"),
|
||||
name: "Cultist Skirt"
|
||||
description: "Ceremonial attire used by members.",
|
||||
kind: Armor((
|
||||
kind: Pants("Cultist"),
|
||||
@ -12,7 +12,7 @@ ItemDef(
|
||||
stealth: Some(0.08),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Cultist Signet Ring"),
|
||||
name: "Cultist Signet Ring"
|
||||
description: "Once belonged to a cultist.",
|
||||
kind: Armor((
|
||||
kind: Ring("Cultist"),
|
||||
@ -10,6 +10,6 @@ ItemDef(
|
||||
crit_power: Some(0.02),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [],
|
||||
)
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Cultist Mantle"),
|
||||
name: "Cultist Mantle"
|
||||
description: "Ceremonial attire used by members.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("Cultist"),
|
||||
@ -12,7 +12,7 @@ ItemDef(
|
||||
stealth: Some(0.08),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Ferocious Mantle"),
|
||||
name: "Ferocious Mantle"
|
||||
description: "The dark side of nature",
|
||||
kind: Armor((
|
||||
kind: Back("Ferocious"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(6.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material(Moonweave),
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Ferocious Sash"),
|
||||
name: "Ferocious Sash"
|
||||
description: "The dark side of nature",
|
||||
kind: Armor((
|
||||
kind: Belt("Ferocious"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(12.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material(Moonweave),
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Ferocious Shirt"),
|
||||
name: "Ferocious Shirt"
|
||||
description: "The dark side of nature",
|
||||
kind: Armor((
|
||||
kind: Chest("Ferocious"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(60.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material(Moonweave),
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Ferocious Waraji"),
|
||||
name: "Ferocious Waraji"
|
||||
description: "The dark side of nature",
|
||||
kind: Armor((
|
||||
kind: Foot("Ferocious"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(12.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material(Moonweave),
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Ferocious Wraps"),
|
||||
name: "Ferocious Wraps"
|
||||
description: "The dark side of nature",
|
||||
kind: Armor((
|
||||
kind: Hand("Ferocious"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(24.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material(Moonweave),
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Ferocious Shorts"),
|
||||
name: "Ferocious Shorts"
|
||||
description: "The dark side of nature",
|
||||
kind: Armor((
|
||||
kind: Pants("Ferocious"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(48.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material(Moonweave),
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Ferocious Guards"),
|
||||
name: "Ferocious Guards"
|
||||
description: "The dark side of nature",
|
||||
kind: Armor((
|
||||
kind: Shoulder("Ferocious"),
|
||||
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(36.0)),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Epic),
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material(Moonweave),
|
||||
],
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Carapace Cape"),
|
||||
name: "Carapace Cape"
|
||||
description: "Shell that once shielded a beast.",
|
||||
kind: Armor((
|
||||
kind: Back("Carapace"),
|
||||
@ -9,7 +9,7 @@ ItemDef(
|
||||
stealth: Some(0.067),
|
||||
),
|
||||
)),
|
||||
quality: Direct(High),
|
||||
quality: High,
|
||||
tags: [
|
||||
Material(Carapace),
|
||||
SalvageInto(Carapace),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Carapace Belt"),
|
||||
name: "Carapace Belt"
|
||||
description: "Shell that once shielded a beast.",
|
||||
kind: Armor((
|
||||
kind: Belt("Carapace"),
|
||||
@ -9,7 +9,7 @@ ItemDef(
|
||||
stealth: Some(0.067),
|
||||
),
|
||||
)),
|
||||
quality: Direct(High),
|
||||
quality: High,
|
||||
tags: [
|
||||
Material(Carapace),
|
||||
SalvageInto(Carapace),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Carapace Cuirass"),
|
||||
name: "Carapace Cuirass"
|
||||
description: "Shell that once shielded a beast.",
|
||||
kind: Armor((
|
||||
kind: Chest("Carapace"),
|
||||
@ -9,7 +9,7 @@ ItemDef(
|
||||
stealth: Some(0.399),
|
||||
),
|
||||
)),
|
||||
quality: Direct(High),
|
||||
quality: High,
|
||||
tags: [
|
||||
Material(Carapace),
|
||||
SalvageInto(Carapace),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Carapace Treads"),
|
||||
name: "Carapace Treads"
|
||||
description: "Shell that once shielded a beast.",
|
||||
kind: Armor((
|
||||
kind: Foot("Carapace"),
|
||||
@ -9,7 +9,7 @@ ItemDef(
|
||||
stealth: Some(0.133),
|
||||
),
|
||||
)),
|
||||
quality: Direct(High),
|
||||
quality: High,
|
||||
tags: [
|
||||
Material(Carapace),
|
||||
SalvageInto(Carapace),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Carapace Grips"),
|
||||
name: "Carapace Grips"
|
||||
description: "Shell that once shielded a beast.",
|
||||
kind: Armor((
|
||||
kind: Hand("Carapace"),
|
||||
@ -9,7 +9,7 @@ ItemDef(
|
||||
stealth: Some(0.133),
|
||||
),
|
||||
)),
|
||||
quality: Direct(High),
|
||||
quality: High,
|
||||
tags: [
|
||||
Material(Carapace),
|
||||
SalvageInto(Carapace),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Carapace Leggings"),
|
||||
name: "Carapace Leggings"
|
||||
description: "Shell that once shielded a beast.",
|
||||
kind: Armor((
|
||||
kind: Pants("Carapace"),
|
||||
@ -9,7 +9,7 @@ ItemDef(
|
||||
stealth: Some(0.266),
|
||||
),
|
||||
)),
|
||||
quality: Direct(High),
|
||||
quality: High,
|
||||
tags: [
|
||||
Material(Carapace),
|
||||
SalvageInto(Carapace),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Carapace Shoulderpads"),
|
||||
name: "Carapace Shoulderpads"
|
||||
description: "Shell that once shielded a beast.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("Carapace"),
|
||||
@ -9,7 +9,7 @@ ItemDef(
|
||||
stealth: Some(0.266),
|
||||
),
|
||||
)),
|
||||
quality: Direct(High),
|
||||
quality: High,
|
||||
tags: [
|
||||
Material(Carapace),
|
||||
SalvageInto(Carapace),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Dragonscale Cape"),
|
||||
name: "Dragonscale Cape"
|
||||
description: "Power pulses through it.",
|
||||
kind: Armor((
|
||||
kind: Back("Dragonscale"),
|
||||
@ -9,7 +9,7 @@ ItemDef(
|
||||
stealth: Some(0.1),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Legendary),
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material(Dragonscale),
|
||||
SalvageInto(Dragonscale),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Dragonscale Sash"),
|
||||
name: "Dragonscale Sash"
|
||||
description: "Power pulses through it.",
|
||||
kind: Armor((
|
||||
kind: Belt("Dragonscale"),
|
||||
@ -9,7 +9,7 @@ ItemDef(
|
||||
stealth: Some(0.1),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Legendary),
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material(Dragonscale),
|
||||
SalvageInto(Dragonscale),
|
||||
|
@ -1,5 +1,5 @@
|
||||
ItemDef(
|
||||
name: Direct("Dragonscale Chestplate"),
|
||||
name: "Dragonscale Chestplate"
|
||||
description: "Power pulses through it.",
|
||||
kind: Armor((
|
||||
kind: Chest("Dragonscale"),
|
||||
@ -9,7 +9,7 @@ ItemDef(
|
||||
stealth: Some(0.6),
|
||||
),
|
||||
)),
|
||||
quality: Direct(Legendary),
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material(Dragonscale),
|
||||
SalvageInto(Dragonscale),
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user