fix shoulders in charselect

This commit is contained in:
jshipsey 2020-06-04 02:14:03 -04:00
parent 3cffdac6fd
commit b0b0fca64a

View File

@ -85,7 +85,7 @@ impl Animation for IdleAnimation {
next.l_shoulder.offset = Vec3::new(
-skeleton_attr.shoulder.0,
skeleton_attr.shoulder.0,
skeleton_attr.shoulder.1,
skeleton_attr.shoulder.2,
);
next.l_shoulder.ori = Quaternion::rotation_x(0.0);
@ -93,7 +93,7 @@ impl Animation for IdleAnimation {
next.r_shoulder.offset = Vec3::new(
skeleton_attr.shoulder.0,
skeleton_attr.shoulder.0,
skeleton_attr.shoulder.1,
skeleton_attr.shoulder.2,
);
next.r_shoulder.ori = Quaternion::rotation_x(0.0);