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Merge branch 'knarkzel/fix-op-hammer' into 'master'
Don't allow spamming hammer or bow special when stamina is 0 See merge request veloren/veloren!1530
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commit
b308c6af46
@ -37,6 +37,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Deselecting when the selected character is deleted
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- Upscaling support
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- Added "Persist Combo from Combo Melee State" when rolling mid-combo
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- You can no longer spam hammer and bow special when stamina is 0
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### Changed
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@ -1,5 +1,5 @@
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ChargedRanged(
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energy_cost: 0,
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energy_cost: 1,
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energy_drain: 300,
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initial_damage: 40,
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max_damage: 200,
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@ -14,4 +14,4 @@ ChargedRanged(
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projectile_gravity: Some(Gravity(0.2)),
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initial_projectile_speed: 100.0,
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max_projectile_speed: 500.0,
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)
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)
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@ -1,5 +1,5 @@
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ChargedMelee(
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energy_cost: 0,
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energy_cost: 1,
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energy_drain: 300,
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initial_damage: 10,
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max_damage: 170,
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@ -11,4 +11,4 @@ ChargedMelee(
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charge_duration: 1200,
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swing_duration: 200,
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recover_duration: 300,
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)
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)
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