mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
fix chunk compression benchmarks
This commit is contained in:
parent
e2c2e1bce1
commit
b4ac1f7036
@ -164,16 +164,19 @@ impl PackingFormula for TallPacking {
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pub struct PngEncoding;
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pub struct PngEncoding;
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impl VoxelImageEncoding for PngEncoding {
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impl VoxelImageEncoding for PngEncoding {
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type Output = Vec<u8>;
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type Output = (Vec<u8>, Vec<[u8; 3]>);
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type Workspace = ImageBuffer<image::Rgba<u8>, Vec<u8>>;
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type Workspace = (ImageBuffer<image::Rgba<u8>, Vec<u8>>, Vec<[u8; 3]>);
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fn create(width: u32, height: u32) -> Self::Workspace {
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fn create(width: u32, height: u32) -> Self::Workspace {
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use image::Rgba;
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use image::Rgba;
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ImageBuffer::<Rgba<u8>, Vec<u8>>::new(width, height)
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(
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ImageBuffer::<Rgba<u8>, Vec<u8>>::new(width, height),
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Vec::new(),
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)
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}
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}
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.put_pixel(x, y, image::Rgba([rgb.r, rgb.g, rgb.b, 255 - kind as u8]));
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ws.0.put_pixel(x, y, image::Rgba([rgb.r, rgb.g, rgb.b, 255 - kind as u8]));
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}
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}
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fn put_sprite(
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fn put_sprite(
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@ -182,14 +185,11 @@ impl VoxelImageEncoding for PngEncoding {
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x: u32,
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x: u32,
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y: u32,
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y: u32,
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kind: BlockKind,
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kind: BlockKind,
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sprite: SpriteKind,
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sprite_data: [u8; 3],
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ori: Option<u8>,
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) {
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) {
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ws.put_pixel(
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let index = (ws.1.len() as u16).to_be_bytes();
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x,
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ws.1.push(sprite_data);
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y,
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ws.0.put_pixel(x, y, image::Rgba([kind as u8, index[0], index[1], 255]));
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image::Rgba([kind as u8, sprite as u8, ori.unwrap_or(0), 255]),
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);
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}
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}
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fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
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fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
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@ -201,13 +201,13 @@ impl VoxelImageEncoding for PngEncoding {
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FilterType::Up,
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FilterType::Up,
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);
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);
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png.write_image(
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png.write_image(
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ws.as_raw(),
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ws.0.as_raw(),
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ws.width(),
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ws.0.width(),
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ws.height(),
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ws.0.height(),
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image::ColorType::Rgba8,
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image::ColorType::Rgba8,
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)
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)
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.ok()?;
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.ok()?;
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Some(buf)
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Some((buf, ws.1.clone()))
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}
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}
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}
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}
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@ -215,16 +215,19 @@ impl VoxelImageEncoding for PngEncoding {
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pub struct JpegEncoding;
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pub struct JpegEncoding;
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impl VoxelImageEncoding for JpegEncoding {
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impl VoxelImageEncoding for JpegEncoding {
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type Output = Vec<u8>;
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type Output = (Vec<u8>, Vec<[u8; 3]>);
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type Workspace = ImageBuffer<image::Rgba<u8>, Vec<u8>>;
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type Workspace = (ImageBuffer<image::Rgba<u8>, Vec<u8>>, Vec<[u8; 3]>);
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fn create(width: u32, height: u32) -> Self::Workspace {
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fn create(width: u32, height: u32) -> Self::Workspace {
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use image::Rgba;
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use image::Rgba;
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ImageBuffer::<Rgba<u8>, Vec<u8>>::new(width, height)
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(
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ImageBuffer::<Rgba<u8>, Vec<u8>>::new(width, height),
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Vec::new(),
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)
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}
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}
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.put_pixel(x, y, image::Rgba([rgb.r, rgb.g, rgb.b, 255 - kind as u8]));
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ws.0.put_pixel(x, y, image::Rgba([rgb.r, rgb.g, rgb.b, 255 - kind as u8]));
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}
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}
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fn put_sprite(
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fn put_sprite(
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@ -233,17 +236,18 @@ impl VoxelImageEncoding for JpegEncoding {
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x: u32,
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x: u32,
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y: u32,
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y: u32,
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kind: BlockKind,
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kind: BlockKind,
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sprite: SpriteKind,
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sprite_data: [u8; 3],
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_: Option<u8>,
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) {
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) {
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ws.put_pixel(x, y, image::Rgba([kind as u8, sprite as u8, 255, 255]));
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let index = (ws.1.len() as u16).to_be_bytes();
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ws.1.push(sprite_data);
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ws.0.put_pixel(x, y, image::Rgba([kind as u8, index[0], index[0], 255]));
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}
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}
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fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
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fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
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let mut buf = Vec::new();
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let mut buf = Vec::new();
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let mut jpeg = image::codecs::jpeg::JpegEncoder::new_with_quality(&mut buf, 1);
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let mut jpeg = image::codecs::jpeg::JpegEncoder::new_with_quality(&mut buf, 1);
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jpeg.encode_image(ws).ok()?;
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jpeg.encode_image(&ws.0).ok()?;
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Some(buf)
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Some((buf, ws.1.clone()))
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}
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}
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}
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}
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@ -251,12 +255,13 @@ impl VoxelImageEncoding for JpegEncoding {
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pub struct MixedEncoding;
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pub struct MixedEncoding;
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impl VoxelImageEncoding for MixedEncoding {
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impl VoxelImageEncoding for MixedEncoding {
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type Output = (Vec<u8>, [usize; 3]);
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type Output = (Vec<u8>, [usize; 4]);
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type Workspace = (
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type Workspace = (
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Rgb<u8>, Vec<u8>>,
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ImageBuffer<image::Rgb<u8>, Vec<u8>>,
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Vec<[u8; 3]>,
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);
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);
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fn create(width: u32, height: u32) -> Self::Workspace {
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fn create(width: u32, height: u32) -> Self::Workspace {
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@ -265,6 +270,7 @@ impl VoxelImageEncoding for MixedEncoding {
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ImageBuffer::new(width, height),
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ImageBuffer::new(width, height),
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ImageBuffer::new(width, height),
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ImageBuffer::new(width, height),
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ImageBuffer::new(width, height),
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ImageBuffer::new(width, height),
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Vec::new(),
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)
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)
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}
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}
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@ -281,19 +287,20 @@ impl VoxelImageEncoding for MixedEncoding {
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x: u32,
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x: u32,
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y: u32,
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y: u32,
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kind: BlockKind,
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kind: BlockKind,
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sprite: SpriteKind,
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sprite_data: [u8; 3],
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ori: Option<u8>,
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) {
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) {
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let index = (ws.4.len() as u16).to_be_bytes();
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ws.4.push(sprite_data);
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.1.put_pixel(x, y, image::Luma([sprite as u8]));
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ws.1.put_pixel(x, y, image::Luma([index[0]]));
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ws.2.put_pixel(x, y, image::Luma([ori.unwrap_or(0)]));
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ws.2.put_pixel(x, y, image::Luma([index[1]]));
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ws.3.put_pixel(x, y, image::Rgb([0; 3]));
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ws.3.put_pixel(x, y, image::Rgb([0; 3]));
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}
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}
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fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
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fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
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let mut buf = Vec::new();
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let mut buf = Vec::new();
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use image::codecs::png::{CompressionType, FilterType};
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use image::codecs::png::{CompressionType, FilterType};
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let mut indices = [0; 3];
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let mut indices = [0; 4];
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let mut f = |x: &ImageBuffer<_, Vec<u8>>, i| {
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let mut f = |x: &ImageBuffer<_, Vec<u8>>, i| {
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let png = image::codecs::png::PngEncoder::new_with_quality(
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let png = image::codecs::png::PngEncoder::new_with_quality(
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&mut buf,
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&mut buf,
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@ -309,6 +316,10 @@ impl VoxelImageEncoding for MixedEncoding {
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f(&ws.1, 1)?;
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f(&ws.1, 1)?;
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f(&ws.2, 2)?;
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f(&ws.2, 2)?;
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buf.write_all(&bincode::serialize(&CompressedData::compress(&ws.4, 1)).unwrap())
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.unwrap();
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indices[3] = buf.len();
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let mut jpeg = image::codecs::jpeg::JpegEncoder::new_with_quality(&mut buf, 10);
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let mut jpeg = image::codecs::jpeg::JpegEncoder::new_with_quality(&mut buf, 10);
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jpeg.encode_image(&ws.3).ok()?;
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jpeg.encode_image(&ws.3).ok()?;
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Some((buf, indices))
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Some((buf, indices))
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@ -318,17 +329,22 @@ impl VoxelImageEncoding for MixedEncoding {
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impl VoxelImageDecoding for MixedEncoding {
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impl VoxelImageDecoding for MixedEncoding {
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fn start((quad, indices): &Self::Output) -> Option<Self::Workspace> {
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fn start((quad, indices): &Self::Output) -> Option<Self::Workspace> {
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use image::codecs::{jpeg::JpegDecoder, png::PngDecoder};
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use image::codecs::{jpeg::JpegDecoder, png::PngDecoder};
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let ranges: [_; 4] = [
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let ranges: [_; 5] = [
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0..indices[0],
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0..indices[0],
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indices[0]..indices[1],
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indices[0]..indices[1],
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indices[1]..indices[2],
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indices[1]..indices[2],
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indices[2]..quad.len(),
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indices[2]..indices[3],
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indices[3]..quad.len(),
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];
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];
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let a = image_from_bytes(PngDecoder::new(&quad[ranges[0].clone()]).ok()?)?;
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let a = image_from_bytes(PngDecoder::new(&quad[ranges[0].clone()]).ok()?)?;
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let b = image_from_bytes(PngDecoder::new(&quad[ranges[1].clone()]).ok()?)?;
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let b = image_from_bytes(PngDecoder::new(&quad[ranges[1].clone()]).ok()?)?;
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let c = image_from_bytes(PngDecoder::new(&quad[ranges[2].clone()]).ok()?)?;
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let c = image_from_bytes(PngDecoder::new(&quad[ranges[2].clone()]).ok()?)?;
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let sprite_data =
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bincode::deserialize::<CompressedData<Vec<[u8; 3]>>>(&quad[ranges[4].clone()])
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.ok()?
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.decompress()?;
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let d = image_from_bytes(JpegDecoder::new(&quad[ranges[3].clone()]).ok()?)?;
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let d = image_from_bytes(JpegDecoder::new(&quad[ranges[3].clone()]).ok()?)?;
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Some((a, b, c, d))
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Some((a, b, c, d, sprite_data))
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}
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}
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fn get_block(ws: &Self::Workspace, x: u32, y: u32, _: bool) -> Block {
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fn get_block(ws: &Self::Workspace, x: u32, y: u32, _: bool) -> Block {
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@ -341,14 +357,9 @@ impl VoxelImageDecoding for MixedEncoding {
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b: rgb[2],
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b: rgb[2],
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})
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})
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} else {
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} else {
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let mut block = Block::new(kind, Rgb { r: 0, g: 0, b: 0 });
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let index =
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if let Some(spritekind) = SpriteKind::from_u8(ws.1.get_pixel(x, y).0[0]) {
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u16::from_be_bytes([ws.1.get_pixel(x, y).0[0], ws.2.get_pixel(x, y).0[0]]);
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block = block.with_sprite(spritekind);
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Block::from_raw(kind, ws.4[index as usize])
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}
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if let Some(oriblock) = block.with_ori(ws.2.get_pixel(x, y).0[0]) {
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block = oriblock;
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}
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block
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}
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}
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} else {
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} else {
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Block::empty()
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Block::empty()
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@ -360,15 +371,11 @@ impl VoxelImageDecoding for MixedEncoding {
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pub struct MixedEncodingSparseSprites;
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pub struct MixedEncodingSparseSprites;
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impl VoxelImageEncoding for MixedEncodingSparseSprites {
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impl VoxelImageEncoding for MixedEncodingSparseSprites {
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type Output = (
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type Output = (Vec<u8>, usize, CompressedData<HashMap<Vec2<u32>, [u8; 3]>>);
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Vec<u8>,
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usize,
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CompressedData<HashMap<Vec2<u32>, (SpriteKind, u8)>>,
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);
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type Workspace = (
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type Workspace = (
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Rgb<u8>, Vec<u8>>,
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ImageBuffer<image::Rgb<u8>, Vec<u8>>,
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HashMap<Vec2<u32>, (SpriteKind, u8)>,
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HashMap<Vec2<u32>, [u8; 3]>,
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);
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);
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fn create(width: u32, height: u32) -> Self::Workspace {
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fn create(width: u32, height: u32) -> Self::Workspace {
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@ -390,12 +397,11 @@ impl VoxelImageEncoding for MixedEncodingSparseSprites {
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x: u32,
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x: u32,
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y: u32,
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y: u32,
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kind: BlockKind,
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kind: BlockKind,
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sprite: SpriteKind,
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sprite_data: [u8; 3],
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ori: Option<u8>,
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) {
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) {
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.1.put_pixel(x, y, image::Rgb([0; 3]));
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ws.1.put_pixel(x, y, image::Rgb([0; 3]));
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ws.2.insert(Vec2::new(x, y), (sprite, ori.unwrap_or(0)));
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ws.2.insert(Vec2::new(x, y), sprite_data);
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}
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}
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fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
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fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
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@ -424,11 +430,10 @@ impl VoxelImageEncoding for MixedEncodingSparseSprites {
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pub struct MixedEncodingDenseSprites;
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pub struct MixedEncodingDenseSprites;
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impl VoxelImageEncoding for MixedEncodingDenseSprites {
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impl VoxelImageEncoding for MixedEncodingDenseSprites {
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type Output = (Vec<u8>, [usize; 3]);
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type Output = (Vec<u8>, [usize; 2]);
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type Workspace = (
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type Workspace = (
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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Vec<u8>,
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Vec<[u8; 3]>,
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Vec<u8>,
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ImageBuffer<image::Rgb<u8>, Vec<u8>>,
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ImageBuffer<image::Rgb<u8>, Vec<u8>>,
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);
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);
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@ -436,14 +441,13 @@ impl VoxelImageEncoding for MixedEncodingDenseSprites {
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(
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(
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ImageBuffer::new(width, height),
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ImageBuffer::new(width, height),
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Vec::new(),
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Vec::new(),
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Vec::new(),
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ImageBuffer::new(width, height),
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ImageBuffer::new(width, height),
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)
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)
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}
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}
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|
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.3.put_pixel(x, y, image::Rgb([rgb.r, rgb.g, rgb.b]));
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ws.2.put_pixel(x, y, image::Rgb([rgb.r, rgb.g, rgb.b]));
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}
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}
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|
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fn put_sprite(
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fn put_sprite(
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@ -452,19 +456,17 @@ impl VoxelImageEncoding for MixedEncodingDenseSprites {
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x: u32,
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x: u32,
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y: u32,
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y: u32,
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kind: BlockKind,
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kind: BlockKind,
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sprite: SpriteKind,
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sprite_data: [u8; 3],
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ori: Option<u8>,
|
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) {
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) {
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.1.push(sprite as u8);
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ws.1.push(sprite_data);
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ws.2.push(ori.unwrap_or(0));
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ws.2.put_pixel(x, y, image::Rgb([0; 3]));
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ws.3.put_pixel(x, y, image::Rgb([0; 3]));
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}
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}
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||||||
fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
|
fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
|
||||||
let mut buf = Vec::new();
|
let mut buf = Vec::new();
|
||||||
use image::codecs::png::{CompressionType, FilterType};
|
use image::codecs::png::{CompressionType, FilterType};
|
||||||
let mut indices = [0; 3];
|
let mut indices = [0; 2];
|
||||||
let mut f = |x: &ImageBuffer<_, Vec<u8>>, i| {
|
let mut f = |x: &ImageBuffer<_, Vec<u8>>, i| {
|
||||||
let png = image::codecs::png::PngEncoder::new_with_quality(
|
let png = image::codecs::png::PngEncoder::new_with_quality(
|
||||||
&mut buf,
|
&mut buf,
|
||||||
@ -477,16 +479,15 @@ impl VoxelImageEncoding for MixedEncodingDenseSprites {
|
|||||||
Some(())
|
Some(())
|
||||||
};
|
};
|
||||||
f(&ws.0, 0)?;
|
f(&ws.0, 0)?;
|
||||||
let mut g = |x: &[u8], i| {
|
let mut g = |x: &[[u8; 3]], i| {
|
||||||
buf.extend_from_slice(&CompressedData::compress(&x, 4).data);
|
buf.extend_from_slice(&CompressedData::compress(&x, 4).data);
|
||||||
indices[i] = buf.len();
|
indices[i] = buf.len();
|
||||||
};
|
};
|
||||||
|
|
||||||
g(&ws.1, 1);
|
g(&ws.1, 1);
|
||||||
g(&ws.2, 2);
|
|
||||||
|
|
||||||
let mut jpeg = image::codecs::jpeg::JpegEncoder::new_with_quality(&mut buf, 1);
|
let mut jpeg = image::codecs::jpeg::JpegEncoder::new_with_quality(&mut buf, 1);
|
||||||
jpeg.encode_image(&ws.3).ok()?;
|
jpeg.encode_image(&ws.2).ok()?;
|
||||||
Some((buf, indices))
|
Some((buf, indices))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -590,12 +591,13 @@ impl<P: RTreeParams> NearestNeighbor for RTree<ColorPoint, P> {
|
|||||||
pub struct PaletteEncoding<'a, NN: NearestNeighbor, const N: u32>(&'a HashMap<BlockKind, NN>);
|
pub struct PaletteEncoding<'a, NN: NearestNeighbor, const N: u32>(&'a HashMap<BlockKind, NN>);
|
||||||
|
|
||||||
impl<'a, NN: NearestNeighbor, const N: u32> VoxelImageEncoding for PaletteEncoding<'a, NN, N> {
|
impl<'a, NN: NearestNeighbor, const N: u32> VoxelImageEncoding for PaletteEncoding<'a, NN, N> {
|
||||||
type Output = CompressedData<(Vec<u8>, [usize; 4])>;
|
type Output = CompressedData<(Vec<u8>, [usize; 4], Vec<[u8; 3]>)>;
|
||||||
type Workspace = (
|
type Workspace = (
|
||||||
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
||||||
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
||||||
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
||||||
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
||||||
|
Vec<[u8; 3]>,
|
||||||
);
|
);
|
||||||
|
|
||||||
fn create(width: u32, height: u32) -> Self::Workspace {
|
fn create(width: u32, height: u32) -> Self::Workspace {
|
||||||
@ -604,6 +606,7 @@ impl<'a, NN: NearestNeighbor, const N: u32> VoxelImageEncoding for PaletteEncodi
|
|||||||
ImageBuffer::new(width, height),
|
ImageBuffer::new(width, height),
|
||||||
ImageBuffer::new(width, height),
|
ImageBuffer::new(width, height),
|
||||||
ImageBuffer::new(width / N, height / N),
|
ImageBuffer::new(width / N, height / N),
|
||||||
|
Vec::new(),
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -619,12 +622,13 @@ impl<'a, NN: NearestNeighbor, const N: u32> VoxelImageEncoding for PaletteEncodi
|
|||||||
x: u32,
|
x: u32,
|
||||||
y: u32,
|
y: u32,
|
||||||
kind: BlockKind,
|
kind: BlockKind,
|
||||||
sprite: SpriteKind,
|
sprite_data: [u8; 3],
|
||||||
ori: Option<u8>,
|
|
||||||
) {
|
) {
|
||||||
|
let index = (ws.4.len() as u16).to_be_bytes();
|
||||||
ws.0.put_pixel(x, y, image::Luma([kind as u8]));
|
ws.0.put_pixel(x, y, image::Luma([kind as u8]));
|
||||||
ws.1.put_pixel(x, y, image::Luma([sprite as u8]));
|
ws.1.put_pixel(x, y, image::Luma([index[0]]));
|
||||||
ws.2.put_pixel(x, y, image::Luma([ori.unwrap_or(0)]));
|
ws.2.put_pixel(x, y, image::Luma([index[1]]));
|
||||||
|
ws.4.push(sprite_data);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
|
fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
|
||||||
@ -647,7 +651,7 @@ impl<'a, NN: NearestNeighbor, const N: u32> VoxelImageEncoding for PaletteEncodi
|
|||||||
f(&ws.2, 2)?;
|
f(&ws.2, 2)?;
|
||||||
f(&ws.3, 3)?;
|
f(&ws.3, 3)?;
|
||||||
|
|
||||||
Some(CompressedData::compress(&(buf, indices), 1))
|
Some(CompressedData::compress(&(buf, indices, ws.4.clone()), 1))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -955,7 +959,7 @@ fn main() {
|
|||||||
spiralpos.x, spiralpos.y
|
spiralpos.x, spiralpos.y
|
||||||
))
|
))
|
||||||
.unwrap();
|
.unwrap();
|
||||||
f.write_all(&jpegchonkgrid).unwrap();
|
f.write_all(&jpegchonkgrid.0).unwrap();
|
||||||
}
|
}
|
||||||
|
|
||||||
let jpegchonktall_pre = Instant::now();
|
let jpegchonktall_pre = Instant::now();
|
||||||
@ -976,10 +980,10 @@ fn main() {
|
|||||||
let pngchonk_post = Instant::now();
|
let pngchonk_post = Instant::now();
|
||||||
|
|
||||||
sizes.extend_from_slice(&[
|
sizes.extend_from_slice(&[
|
||||||
("jpegchonkgrid", jpegchonkgrid.len() as f32 / n as f32),
|
("jpegchonkgrid", jpegchonkgrid.0.len() as f32 / n as f32),
|
||||||
("jpegchonktall", jpegchonktall.len() as f32 / n as f32),
|
("jpegchonktall", jpegchonktall.0.len() as f32 / n as f32),
|
||||||
("jpegchonkflip", jpegchonkflip.len() as f32 / n as f32),
|
("jpegchonkflip", jpegchonkflip.0.len() as f32 / n as f32),
|
||||||
("pngchonk", pngchonk.len() as f32 / n as f32),
|
("pngchonk", pngchonk.0.len() as f32 / n as f32),
|
||||||
]);
|
]);
|
||||||
#[rustfmt::skip]
|
#[rustfmt::skip]
|
||||||
timings.extend_from_slice(&[
|
timings.extend_from_slice(&[
|
||||||
@ -1197,7 +1201,7 @@ fn main() {
|
|||||||
.unwrap();
|
.unwrap();
|
||||||
let jpeg_volgrid =
|
let jpeg_volgrid =
|
||||||
image_terrain_volgrid(&JpegEncoding, GridLtrPacking, &volgrid).unwrap();
|
image_terrain_volgrid(&JpegEncoding, GridLtrPacking, &volgrid).unwrap();
|
||||||
f.write_all(&jpeg_volgrid).unwrap();
|
f.write_all(&jpeg_volgrid.0).unwrap();
|
||||||
|
|
||||||
let mixedgrid_pre = Instant::now();
|
let mixedgrid_pre = Instant::now();
|
||||||
let (mixed_volgrid, indices) =
|
let (mixed_volgrid, indices) =
|
||||||
|
Loading…
Reference in New Issue
Block a user