Deduplicate data involved in sprite harvesting, making it harder to make mistakes with.

This commit is contained in:
Avi Weinstock 2021-07-02 13:42:31 -04:00
parent 9bcec54313
commit b4c2bc14df
2 changed files with 75 additions and 186 deletions

View File

@ -13,9 +13,8 @@ use crate::{
CharacterAbility,
},
effect::Effect,
lottery::{LootSpec, Lottery},
recipe::RecipeInput,
terrain::{Block, SpriteKind},
terrain::Block,
};
use core::{
convert::TryFrom,
@ -795,134 +794,7 @@ impl Item {
pub fn slot_mut(&mut self, slot: usize) -> Option<&mut InvSlot> { self.slots.get_mut(slot) }
pub fn try_reclaim_from_block(block: Block) -> Option<Self> {
Some(Item::new_from_asset_expect(match block.get_sprite()? {
SpriteKind::Apple => "common.items.food.apple",
SpriteKind::Mushroom => "common.items.food.mushroom",
SpriteKind::Velorite => "common.items.mineral.ore.velorite",
SpriteKind::VeloriteFrag => "common.items.mineral.ore.veloritefrag",
SpriteKind::BlueFlower => "common.items.flowers.blue",
SpriteKind::PinkFlower => "common.items.flowers.pink",
SpriteKind::PurpleFlower => "common.items.flowers.purple",
SpriteKind::RedFlower => "common.items.flowers.red",
SpriteKind::WhiteFlower => "common.items.flowers.white",
SpriteKind::YellowFlower => "common.items.flowers.yellow",
SpriteKind::Sunflower => "common.items.flowers.sunflower",
SpriteKind::LongGrass => "common.items.grasses.long",
SpriteKind::MediumGrass => "common.items.grasses.medium",
SpriteKind::ShortGrass => "common.items.grasses.short",
SpriteKind::Coconut => "common.items.food.coconut",
SpriteKind::Beehive => "common.items.crafting_ing.honey",
SpriteKind::Stones => "common.items.crafting_ing.stones",
SpriteKind::Twigs => "common.items.crafting_ing.twigs",
SpriteKind::VialEmpty => "common.items.crafting_ing.empty_vial",
SpriteKind::Bowl => "common.items.crafting_ing.bowl",
SpriteKind::PotionMinor => "common.items.consumable.potion_minor",
SpriteKind::Amethyst => "common.items.mineral.gem.amethyst",
SpriteKind::Ruby => "common.items.mineral.gem.ruby",
SpriteKind::Diamond => "common.items.mineral.gem.diamond",
SpriteKind::Sapphire => "common.items.mineral.gem.sapphire",
SpriteKind::Topaz => "common.items.mineral.gem.topaz",
SpriteKind::Emerald => "common.items.mineral.gem.emerald",
SpriteKind::AmethystSmall => "common.items.mineral.gem.amethyst",
SpriteKind::TopazSmall => "common.items.mineral.gem.topaz",
SpriteKind::DiamondSmall => "common.items.mineral.gem.diamond",
SpriteKind::RubySmall => "common.items.mineral.gem.ruby",
SpriteKind::EmeraldSmall => "common.items.mineral.gem.emerald",
SpriteKind::SapphireSmall => "common.items.mineral.gem.sapphire",
SpriteKind::Bloodstone => "common.items.mineral.ore.bloodstone",
SpriteKind::Coal => "common.items.mineral.ore.coal",
SpriteKind::Cobalt => "common.items.mineral.ore.cobalt",
SpriteKind::Copper => "common.items.mineral.ore.copper",
SpriteKind::Iron => "common.items.mineral.ore.iron",
SpriteKind::Tin => "common.items.mineral.ore.tin",
SpriteKind::Silver => "common.items.mineral.ore.silver",
SpriteKind::Gold => "common.items.mineral.ore.gold",
SpriteKind::Cotton => "common.items.crafting_ing.cotton_boll",
SpriteKind::Moonbell => "common.items.flowers.moonbell",
SpriteKind::Pyrebloom => "common.items.flowers.pyrebloom",
SpriteKind::WildFlax => "common.items.flowers.wild_flax",
SpriteKind::Seashells => "common.items.crafting_ing.seashells",
SpriteKind::RoundCactus => "common.items.crafting_ing.cactus",
SpriteKind::ShortFlatCactus => "common.items.crafting_ing.cactus",
SpriteKind::MedFlatCactus => "common.items.crafting_ing.cactus",
// Containers
// IMPORTANT: Add any new container to `SpriteKind::is_container`
container
@
(SpriteKind::DungeonChest0
| SpriteKind::DungeonChest1
| SpriteKind::DungeonChest2
| SpriteKind::DungeonChest3
| SpriteKind::DungeonChest4
| SpriteKind::DungeonChest5
| SpriteKind::Chest
| SpriteKind::Mud
| SpriteKind::Crate
| SpriteKind::ChestBuried) => {
return Item::from_container(container);
},
_ => return None,
}))
}
fn from_container(container: SpriteKind) -> Option<Item> {
let chosen;
match container {
SpriteKind::DungeonChest0 => {
chosen =
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-0.chest")
.read();
return Some(chosen.choose().to_item());
},
SpriteKind::DungeonChest1 => {
chosen =
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-1.chest")
.read();
return Some(chosen.choose().to_item());
},
SpriteKind::DungeonChest2 => {
chosen =
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-2.chest")
.read();
return Some(chosen.choose().to_item());
},
SpriteKind::DungeonChest3 => {
chosen =
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-3.chest")
.read();
return Some(chosen.choose().to_item());
},
SpriteKind::DungeonChest4 => {
chosen =
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-4.chest")
.read();
return Some(chosen.choose().to_item());
},
SpriteKind::DungeonChest5 => {
chosen =
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-5.chest")
.read();
return Some(chosen.choose().to_item());
},
SpriteKind::Chest => {
chosen = Lottery::<LootSpec>::load_expect("common.loot_tables.sprite.chest").read();
return Some(chosen.choose().to_item());
},
SpriteKind::ChestBuried => {
chosen = Lottery::<LootSpec>::load_expect("common.loot_tables.sprite.chest-buried")
.read();
return Some(chosen.choose().to_item());
},
SpriteKind::Mud => {
chosen = Lottery::<LootSpec>::load_expect("common.loot_tables.sprite.mud").read();
return Some(chosen.choose().to_item());
},
SpriteKind::Crate => {
chosen = Lottery::<LootSpec>::load_expect("common.loot_tables.sprite.crate").read();
return Some(chosen.choose().to_item());
},
_ => None,
}
Some(block.get_sprite()?.collectible_id()?.to_item())
}
pub fn ability_spec(&self) -> Option<&AbilitySpec> { self.item_def.ability_spec.as_ref() }

View File

@ -1,4 +1,4 @@
use crate::{comp::tool::ToolKind, make_case_elim};
use crate::{comp::tool::ToolKind, lottery::LootSpec, make_case_elim};
use enum_iterator::IntoEnumIterator;
use hashbrown::HashMap;
use lazy_static::lazy_static;
@ -262,68 +262,85 @@ impl SpriteKind {
})
}
/// What loot table does collecting this sprite draw from?
pub fn collectible_id(&self) -> Option<LootSpec> {
let item = |id: &str| LootSpec::Item(id.to_string());
let table = |id: &str| LootSpec::LootTable(id.to_string());
Some(match self {
SpriteKind::Apple => item("common.items.food.apple"),
SpriteKind::Mushroom => item("common.items.food.mushroom"),
SpriteKind::Velorite => item("common.items.mineral.ore.velorite"),
SpriteKind::VeloriteFrag => item("common.items.mineral.ore.veloritefrag"),
//SpriteKind::BlueFlower => item("common.items.flowers.blue"),
//SpriteKind::PinkFlower => item("common.items.flowers.pink"),
//SpriteKind::PurpleFlower => item("common.items.flowers.purple"),
SpriteKind::RedFlower => item("common.items.flowers.red"),
//SpriteKind::WhiteFlower => item("common.items.flowers.white"),
//SpriteKind::YellowFlower => item("common.items.flowers.yellow"),
SpriteKind::Sunflower => item("common.items.flowers.sunflower"),
//SpriteKind::LongGrass => item("common.items.grasses.long"),
//SpriteKind::MediumGrass => item("common.items.grasses.medium"),
//SpriteKind::ShortGrass => item("common.items.grasses.short"),
SpriteKind::Coconut => item("common.items.food.coconut"),
SpriteKind::Beehive => item("common.items.crafting_ing.honey"),
SpriteKind::Stones => item("common.items.crafting_ing.stones"),
SpriteKind::Twigs => item("common.items.crafting_ing.twigs"),
SpriteKind::VialEmpty => item("common.items.crafting_ing.empty_vial"),
SpriteKind::Bowl => item("common.items.crafting_ing.bowl"),
SpriteKind::PotionMinor => item("common.items.consumable.potion_minor"),
SpriteKind::Amethyst => item("common.items.mineral.gem.amethyst"),
SpriteKind::Ruby => item("common.items.mineral.gem.ruby"),
SpriteKind::Diamond => item("common.items.mineral.gem.diamond"),
SpriteKind::Sapphire => item("common.items.mineral.gem.sapphire"),
SpriteKind::Topaz => item("common.items.mineral.gem.topaz"),
SpriteKind::Emerald => item("common.items.mineral.gem.emerald"),
SpriteKind::AmethystSmall => item("common.items.mineral.gem.amethyst"),
SpriteKind::TopazSmall => item("common.items.mineral.gem.topaz"),
SpriteKind::DiamondSmall => item("common.items.mineral.gem.diamond"),
SpriteKind::RubySmall => item("common.items.mineral.gem.ruby"),
SpriteKind::EmeraldSmall => item("common.items.mineral.gem.emerald"),
SpriteKind::SapphireSmall => item("common.items.mineral.gem.sapphire"),
SpriteKind::Bloodstone => item("common.items.mineral.ore.bloodstone"),
SpriteKind::Coal => item("common.items.mineral.ore.coal"),
SpriteKind::Cobalt => item("common.items.mineral.ore.cobalt"),
SpriteKind::Copper => item("common.items.mineral.ore.copper"),
SpriteKind::Iron => item("common.items.mineral.ore.iron"),
SpriteKind::Tin => item("common.items.mineral.ore.tin"),
SpriteKind::Silver => item("common.items.mineral.ore.silver"),
SpriteKind::Gold => item("common.items.mineral.ore.gold"),
SpriteKind::Cotton => item("common.items.crafting_ing.cotton_boll"),
SpriteKind::Moonbell => item("common.items.flowers.moonbell"),
SpriteKind::Pyrebloom => item("common.items.flowers.pyrebloom"),
SpriteKind::WildFlax => item("common.items.flowers.wild_flax"),
SpriteKind::Seashells => item("common.items.crafting_ing.seashells"),
SpriteKind::RoundCactus => item("common.items.crafting_ing.cactus"),
SpriteKind::ShortFlatCactus => item("common.items.crafting_ing.cactus"),
SpriteKind::MedFlatCactus => item("common.items.crafting_ing.cactus"),
SpriteKind::DungeonChest0 => table("common.loot_tables.dungeon.tier-0.chest"),
SpriteKind::DungeonChest1 => table("common.loot_tables.dungeon.tier-1.chest"),
SpriteKind::DungeonChest2 => table("common.loot_tables.dungeon.tier-2.chest"),
SpriteKind::DungeonChest3 => table("common.loot_tables.dungeon.tier-3.chest"),
SpriteKind::DungeonChest4 => table("common.loot_tables.dungeon.tier-4.chest"),
SpriteKind::DungeonChest5 => table("common.loot_tables.dungeon.tier-5.chest"),
SpriteKind::Chest => table("common.loot_tables.sprite.chest"),
SpriteKind::ChestBuried => table("common.loot_tables.sprite.chest-buried"),
SpriteKind::Mud => table("common.loot_tables.sprite.mud"),
SpriteKind::Crate => table("common.loot_tables.sprite.crate"),
_ => return None,
})
}
/// Can this sprite be picked up to yield an item without a tool?
pub fn is_collectible(&self) -> bool {
match self {
SpriteKind::BlueFlower => false,
SpriteKind::PinkFlower => false,
SpriteKind::PurpleFlower => false,
SpriteKind::RedFlower => true,
SpriteKind::WhiteFlower => false,
SpriteKind::YellowFlower => false,
SpriteKind::Sunflower => true,
SpriteKind::LongGrass => false,
SpriteKind::MediumGrass => false,
SpriteKind::ShortGrass => false,
SpriteKind::Apple => true,
SpriteKind::Mushroom => true,
// SpriteKind::Velorite => true,
// SpriteKind::VeloriteFrag => true,
SpriteKind::Chest => true,
SpriteKind::DungeonChest0 => true,
SpriteKind::DungeonChest1 => true,
SpriteKind::DungeonChest2 => true,
SpriteKind::DungeonChest3 => true,
SpriteKind::DungeonChest4 => true,
SpriteKind::DungeonChest5 => true,
SpriteKind::Coconut => true,
SpriteKind::Stones => true,
SpriteKind::Twigs => true,
SpriteKind::Crate => true,
SpriteKind::Beehive => true,
SpriteKind::VialEmpty => true,
SpriteKind::PotionMinor => true,
SpriteKind::Bowl => true,
SpriteKind::ChestBuried => true,
SpriteKind::Mud => true,
SpriteKind::Seashells => true,
SpriteKind::Cotton => true,
SpriteKind::Moonbell => true,
SpriteKind::Pyrebloom => true,
SpriteKind::WildFlax => true,
SpriteKind::RoundCactus => true,
SpriteKind::ShortFlatCactus => true,
SpriteKind::MedFlatCactus => true,
_ => false,
}
self.collectible_id().is_some() && self.mine_tool().is_none()
}
/// Is the sprite a container that will emit a mystery item?
pub fn is_container(&self) -> bool {
matches!(
self,
SpriteKind::DungeonChest0
| SpriteKind::DungeonChest1
| SpriteKind::DungeonChest2
| SpriteKind::DungeonChest3
| SpriteKind::DungeonChest4
| SpriteKind::DungeonChest5
| SpriteKind::Chest
| SpriteKind::ChestBuried
| SpriteKind::Mud
| SpriteKind::Crate,
)
matches!(self.collectible_id(), Some(LootSpec::LootTable(_)))
}
/// Which tool (if any) is needed to collect this sprite?
pub fn mine_tool(&self) -> Option<ToolKind> {
match self {
SpriteKind::Velorite