Minor price tweaks

This commit is contained in:
Joshua Barretto 2023-05-12 13:28:11 +01:00
parent 25441df7af
commit b506fe3110
3 changed files with 20 additions and 20 deletions

View File

@ -7,15 +7,15 @@
// Please keep it sorted by rarity so it's easier to reason about things
[
// Meats
(0.125, Item("common.items.food.meat.bird_large_raw")),
(0.5, Item("common.items.food.meat.beast_large_raw")),
(2.0, Item("common.items.food.meat.bird_raw")),
(2.0, Item("common.items.food.meat.fish_raw")),
(2.0, Item("common.items.food.meat.tough_raw")),
(4.0, Item("common.items.food.meat.beast_small_raw")),
(0.1, Item("common.items.food.meat.bird_large_raw")),
(0.35, Item("common.items.food.meat.beast_large_raw")),
(0.65, Item("common.items.food.meat.bird_raw")),
(0.65, Item("common.items.food.meat.fish_raw")),
(0.65, Item("common.items.food.meat.tough_raw")),
(1.5, Item("common.items.food.meat.beast_small_raw")),
// Gatherables
(0.25, Item("common.items.food.coconut")),
(0.5, Item("common.items.food.cheese")),
(0.75, Item("common.items.food.cheese")),
(1.0, Item("common.items.food.apple")),
(2.0, Item("common.items.food.carrot")),
(2.0, Item("common.items.food.lettuce")),

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@ -2,13 +2,13 @@
loot_tables: [
// balance the loot tables against each other (higher= more common= smaller price)
// Non-craftable weapons
(192.0, true, "common.loot_tables.weapons.starter"),
(80.0, true, "common.loot_tables.weapons.starter"),
(0.075, false, "common.loot_tables.weapons.cultist"),
(0.075, false, "common.loot_tables.weapons.cave"),
(0.04, false, "common.loot_tables.weapons.legendary"),
// Non-craftable Armor
(640, true, "common.loot_tables.armor.cloth"),
(15.0, true, "common.loot_tables.armor.cloth"),
(6.0, true, "common.loot_tables.armor.twigs"),
(6.0, true, "common.loot_tables.armor.twigsflowers"),
(6.0, true, "common.loot_tables.armor.twigsleaves"),

View File

@ -18,10 +18,10 @@
(4.0, Item("common.items.crafting_ing.stones")),
// Ores
(0.5, Item("common.items.mineral.ore.velorite")),
(0.6, Item("common.items.mineral.ore.veloritefrag")),
(2.5, Item("common.items.mineral.ore.copper")),
(2.5, Item("common.items.mineral.ore.tin")),
(0.3, Item("common.items.mineral.ore.velorite")),
(0.4, Item("common.items.mineral.ore.veloritefrag")),
(1.5, Item("common.items.mineral.ore.copper")),
(1.5, Item("common.items.mineral.ore.tin")),
// Logs
(5.0, Item("common.items.log.wood")),
@ -50,13 +50,13 @@
// Gatherables
(0.1, Item("common.items.crafting_ing.seashells")),
(9.0, Item("common.items.crafting_ing.honey")),
(5.0, Item("common.items.flowers.moonbell")),
(1.0, Item("common.items.crafting_ing.cotton_boll")),
(4.0, Item("common.items.crafting_ing.honey")),
(4.0, Item("common.items.flowers.moonbell")),
(3.0, Item("common.items.crafting_ing.cotton_boll")),
(1.0, Item("common.items.flowers.pyrebloom")),
(3.0, Item("common.items.crafting_ing.twigs")),
(4.0, Item("common.items.crafting_ing.cactus")),
(4.0, Item("common.items.flowers.red")),
(3.5, Item("common.items.crafting_ing.twigs")),
(3.0, Item("common.items.crafting_ing.cactus")),
(2.0, Item("common.items.flowers.red")),
(4.0, Item("common.items.flowers.wild_flax")),
(9.0, Item("common.items.flowers.sunflower")),
(8.0, Item("common.items.flowers.sunflower")),
]