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bow position
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assets/voxygen/voxel/weapon/bow/simple-bow.vox
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assets/voxygen/voxel/weapon/bow/simple-bow.vox
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@ -357,7 +357,7 @@ pub fn mesh_main(item: Option<&Item>) -> Mesh<FigurePipeline> {
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Tool::Hammer => ("weapon.hammer.rusty_2h", Vec3::new(-2.5, -5.5, -4.0)),
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Tool::Daggers => ("weapon.hammer.rusty_2h", Vec3::new(-2.5, -5.5, -4.0)),
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Tool::SwordShield => ("weapon.axe.rusty_2h", Vec3::new(-2.5, -6.5, -2.0)),
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Tool::Bow => ("weapon.bow.simple-bow", Vec3::new(-2.5, -5.5, -4.0)),
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Tool::Bow => ("weapon.bow.simple-bow", Vec3::new(0.0, -5.5, 2.0)),
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Tool::Staff => ("weapon.axe.rusty_2h", Vec3::new(-2.5, -6.5, -2.0)),
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},
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Item::Debug(_) => ("weapon.debug_wand", Vec3::new(-1.5, -9.5, -4.0)),
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