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Hide display name of mount while mounted (at full hp)
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4b6c5f57e3
commit
b53bfd4246
@ -2268,10 +2268,13 @@ impl Hud {
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let is_me = entity == me;
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let dist_sqr = pos.distance_squared(player_pos);
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// Determine whether to display nametag and healthbar based on whether the
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// entity has been damaged, is targeted/selected, or is in your group
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// Note: even if this passes the healthbar can be hidden in some cases if it
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// is at maximum
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// entity is mounted, has been damaged, is targeted/selected, or is in your
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// group
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// Note: even if this passes the healthbar can
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// be hidden in some cases if it is at maximum
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let display_overhead_info = !is_me
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&& (is_mount.is_none()
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|| health.map_or(true, overhead::should_show_healthbar))
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&& (info.target_entity.map_or(false, |e| e == entity)
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|| info.selected_entity.map_or(false, |s| s.0 == entity)
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|| health.map_or(true, overhead::should_show_healthbar)
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@ -2357,14 +2360,20 @@ impl Hud {
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if Some(*owner) == client.uid()
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&& dist_sqr < common::consts::MAX_MOUNT_RANGE.powi(2) =>
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{
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let mut options =
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vec![(GameInput::Trade, i18n.get_msg("hud-trade").to_string())];
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if !client.is_riding()
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&& is_mount.is_none()
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&& is_mountable(body, bodies.get(client.entity()))
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{
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options
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.push((GameInput::Mount, i18n.get_msg("hud-mount").to_string()))
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let mut options = Vec::new();
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if is_mount.is_none() {
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options.push((
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GameInput::Trade,
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i18n.get_msg("hud-trade").to_string(),
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));
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if !client.is_riding()
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&& is_mountable(body, bodies.get(client.entity()))
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{
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options.push((
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GameInput::Mount,
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i18n.get_msg("hud-mount").to_string(),
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))
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}
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}
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options
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},
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