Made caves wider

This commit is contained in:
Joshua Barretto 2019-05-31 22:27:34 +01:00
parent e2182b1a68
commit b554d7b19e

View File

@ -201,13 +201,14 @@ impl<'a> Sampler<'a> {
);
// Caves
let cave_xy = (sim.gen_ctx.cave_0_nz.get(Vec3::new(wposf.x, wposf.y, alt as f64 * 8.0).div(800.0).into_array()) as f32)
let cave_at = |wposf: Vec2<f64>| (sim.gen_ctx.cave_0_nz.get(Vec3::new(wposf.x, wposf.y, alt as f64 * 8.0).div(800.0).into_array()) as f32)
.powf(2.0)
.neg()
.add(1.0)
.mul((1.15 - chaos).min(1.0));
let cave_alt = alt - 24.0
+ (sim.gen_ctx.cave_1_nz.get(Vec2::new(wposf.x, wposf.y).div(32.0).into_array()) as f32) * 6.0
let cave_xy = cave_at(wposf).min(cave_at(-wposf));
let cave_alt = alt - 32.0
+ (sim.gen_ctx.cave_1_nz.get(Vec2::new(wposf.x, wposf.y).div(48.0).into_array()) as f32) * 8.0
+ (sim.gen_ctx.cave_1_nz.get(Vec2::new(wposf.x, wposf.y).div(300.0).into_array()) as f32).add(1.0).mul(0.5).powf(8.0).mul(256.0);
Some(Sample2d {
@ -268,7 +269,7 @@ impl<'a> Sampler<'a> {
.get((wposf.div(Vec3::new(120.0, 120.0, 150.0))).into_array())
as f32)
.mul((chaos - 0.1).max(0.0))
.mul(90.0);
.mul(110.0);
let height = alt + warp;
let temp = 0.0;
@ -295,7 +296,7 @@ impl<'a> Sampler<'a> {
};
let ground_block = if let Some(block) = ground_block { // Underground
let cave = cave_xy.powf(2.0) * (wposf.z as f32 - cave_alt).div(40.0).powf(4.0).neg().add(1.0) > 0.9996;
let cave = cave_xy.powf(2.0) * (wposf.z as f32 - cave_alt).div(40.0).powf(4.0).neg().add(1.0) > 0.9993;
if cave {
None