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add configurable max player count
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@ -64,6 +64,7 @@ impl PlayState for MainMenuState {
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self.main_menu_ui.login_error(
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match err {
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InitError::BadAddress(_) | InitError::NoAddress => "Server not found",
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InitError::ServerIsFull => "Server is Full!",
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InitError::ConnectionFailed(_) => "Connection failed",
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InitError::ClientCrashed => "Client crashed",
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}
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