mirror of
https://gitlab.com/veloren/veloren.git
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Add JPEG, PNG, and mixed compression for terrain.
This commit is contained in:
parent
a4dc52eeb2
commit
b855c2bf97
7
Cargo.lock
generated
7
Cargo.lock
generated
@ -2472,6 +2472,7 @@ dependencies = [
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"bytemuck",
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"bytemuck",
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"byteorder",
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"byteorder",
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"color_quant",
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"color_quant",
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"jpeg-decoder",
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"num-iter",
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"num-iter",
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"num-rational 0.3.2",
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"num-rational 0.3.2",
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"num-traits",
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"num-traits",
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@ -2616,6 +2617,12 @@ dependencies = [
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"libc",
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"libc",
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]
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]
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[[package]]
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name = "jpeg-decoder"
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version = "0.1.22"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "229d53d58899083193af11e15917b5640cd40b29ff475a1fe4ef725deb02d0f2"
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[[package]]
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[[package]]
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name = "js-sys"
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name = "js-sys"
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version = "0.3.50"
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version = "0.3.50"
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@ -19,7 +19,7 @@ bincode = "1.3.1"
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bitvec = "0.22"
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bitvec = "0.22"
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enum-iterator = "0.6"
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enum-iterator = "0.6"
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fxhash = "0.2.1"
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fxhash = "0.2.1"
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image = { version = "0.23.12", default-features = false, features = ["png"] }
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image = { version = "0.23.12", default-features = false, features = ["png", "jpeg"] }
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itertools = "0.10"
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itertools = "0.10"
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vek = { version = "0.14.1", features = ["serde"] }
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vek = { version = "0.14.1", features = ["serde"] }
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noise = { version = "0.7", default-features = false }
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noise = { version = "0.7", default-features = false }
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@ -1,12 +1,17 @@
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use common::{
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use common::{
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spiral::Spiral2d,
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spiral::Spiral2d,
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terrain::{chonk::Chonk, Block, BlockKind, SpriteKind},
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terrain::{chonk::Chonk, Block, BlockKind, SpriteKind},
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vol::{IntoVolIterator, RectVolSize, SizedVol, WriteVol},
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vol::{BaseVol, IntoVolIterator, ReadVol, RectVolSize, SizedVol, WriteVol},
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volumes::dyna::{Access, ColumnAccess, Dyna},
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volumes::{
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dyna::{Access, ColumnAccess, Dyna},
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vol_grid_2d::VolGrid2d,
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},
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};
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};
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use hashbrown::HashMap;
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use hashbrown::HashMap;
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use std::{
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use std::{
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fmt::Debug,
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io::{Read, Write},
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io::{Read, Write},
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sync::Arc,
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time::Instant,
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time::Instant,
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};
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};
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use tracing::{debug, trace};
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use tracing::{debug, trace};
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@ -110,6 +115,254 @@ fn channelize_dyna<M: Clone, A: Access>(
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(blocks, r, g, b, sprites)
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(blocks, r, g, b, sprites)
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}
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}
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/// Formula for packing voxel data into a 2d array
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pub trait PackingFormula {
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fn dimensions(&self, dims: Vec3<u32>) -> (u32, u32);
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fn index(&self, dims: Vec3<u32>, x: u32, y: u32, z: u32) -> (u32, u32);
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}
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/// A tall, thin image, with no wasted space, but which most image viewers don't
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/// handle well. Z levels increase from top to bottom, xy-slices are stacked
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/// vertically.
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pub struct TallPacking {
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/// Making the borders go back and forth based on z-parity preserves spatial
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/// locality better, but is more confusing to look at
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pub flip_y: bool,
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}
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impl PackingFormula for TallPacking {
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fn dimensions(&self, dims: Vec3<u32>) -> (u32, u32) { (dims.x, dims.y * dims.z) }
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fn index(&self, dims: Vec3<u32>, x: u32, y: u32, z: u32) -> (u32, u32) {
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let i = x;
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let j0 = if self.flip_y {
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if z % 2 == 0 { y } else { dims.y - y - 1 }
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} else {
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y
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};
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let j = z * dims.y + j0;
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(i, j)
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}
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}
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/// A grid of the z levels, left to right, top to bottom, like English prose.
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/// Convenient for visualizing terrain, but wastes space if the number of z
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/// levels isn't a perfect square.
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pub struct GridLtrPacking;
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impl PackingFormula for GridLtrPacking {
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fn dimensions(&self, dims: Vec3<u32>) -> (u32, u32) {
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let rootz = (dims.z as f64).sqrt().ceil() as u32;
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(dims.x * rootz, dims.y * rootz)
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}
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fn index(&self, dims: Vec3<u32>, x: u32, y: u32, z: u32) -> (u32, u32) {
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let rootz = (dims.z as f64).sqrt().ceil() as u32;
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let i = x + (z % rootz) * dims.x;
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let j = y + (z / rootz) * dims.y;
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(i, j)
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}
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}
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pub trait VoxelImageEncoding {
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type Workspace;
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type Output;
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fn create(width: u32, height: u32) -> Self::Workspace;
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>);
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fn put_sprite(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, sprite: SpriteKind);
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fn finish(ws: &Self::Workspace) -> Self::Output;
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}
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pub struct PngEncoding;
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impl VoxelImageEncoding for PngEncoding {
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type Output = Vec<u8>;
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type Workspace = image::ImageBuffer<image::Rgba<u8>, Vec<u8>>;
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fn create(width: u32, height: u32) -> Self::Workspace {
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use image::{ImageBuffer, Rgba};
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ImageBuffer::<Rgba<u8>, Vec<u8>>::new(width, height)
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}
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.put_pixel(x, y, image::Rgba([rgb.r, rgb.g, rgb.b, 255 - kind as u8]));
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}
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fn put_sprite(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, sprite: SpriteKind) {
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ws.put_pixel(x, y, image::Rgba([kind as u8, sprite as u8, 255, 255]));
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}
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fn finish(ws: &Self::Workspace) -> Self::Output {
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use image::codecs::png::{CompressionType, FilterType};
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let mut buf = Vec::new();
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let png = image::codecs::png::PngEncoder::new_with_quality(
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&mut buf,
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CompressionType::Fast,
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FilterType::Up,
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);
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png.encode(
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&*ws.as_raw(),
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ws.width(),
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ws.height(),
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image::ColorType::Rgba8,
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)
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.unwrap();
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buf
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}
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}
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pub struct JpegEncoding;
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impl VoxelImageEncoding for JpegEncoding {
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type Output = Vec<u8>;
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type Workspace = image::ImageBuffer<image::Rgba<u8>, Vec<u8>>;
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fn create(width: u32, height: u32) -> Self::Workspace {
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use image::{ImageBuffer, Rgba};
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ImageBuffer::<Rgba<u8>, Vec<u8>>::new(width, height)
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}
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.put_pixel(x, y, image::Rgba([rgb.r, rgb.g, rgb.b, 255 - kind as u8]));
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}
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fn put_sprite(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, sprite: SpriteKind) {
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ws.put_pixel(x, y, image::Rgba([kind as u8, sprite as u8, 255, 255]));
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}
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fn finish(ws: &Self::Workspace) -> Self::Output {
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let mut buf = Vec::new();
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let mut jpeg = image::codecs::jpeg::JpegEncoder::new_with_quality(&mut buf, 1);
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jpeg.encode_image(ws).unwrap();
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buf
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}
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}
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pub struct MixedEncoding;
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impl VoxelImageEncoding for MixedEncoding {
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type Output = (Vec<u8>, usize);
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type Workspace = (
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image::ImageBuffer<image::LumaA<u8>, Vec<u8>>,
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image::ImageBuffer<image::Rgb<u8>, Vec<u8>>,
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);
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fn create(width: u32, height: u32) -> Self::Workspace {
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use image::ImageBuffer;
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(
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ImageBuffer::new(width, height),
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ImageBuffer::new(width, height),
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)
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}
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.0.put_pixel(x, y, image::LumaA([kind as u8, 0]));
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ws.1.put_pixel(x, y, image::Rgb([rgb.r, rgb.g, rgb.b]));
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}
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fn put_sprite(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, sprite: SpriteKind) {
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ws.0.put_pixel(x, y, image::LumaA([kind as u8, sprite as u8]));
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ws.1.put_pixel(x, y, image::Rgb([0; 3]));
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}
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fn finish(ws: &Self::Workspace) -> Self::Output {
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let mut buf = Vec::new();
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use image::codecs::png::{CompressionType, FilterType};
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let png = image::codecs::png::PngEncoder::new_with_quality(
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&mut buf,
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CompressionType::Fast,
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FilterType::Up,
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);
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png.encode(
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&*ws.0.as_raw(),
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ws.0.width(),
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ws.0.height(),
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image::ColorType::La8,
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)
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.unwrap();
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let index = buf.len();
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let mut jpeg = image::codecs::jpeg::JpegEncoder::new_with_quality(&mut buf, 1);
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jpeg.encode_image(&ws.1).unwrap();
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//println!("Mixed {} {}", index, buf.len());
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(buf, index)
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}
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}
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fn image_terrain_chonk<S: RectVolSize, M: Clone, P: PackingFormula, VIE: VoxelImageEncoding>(
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vie: VIE,
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packing: P,
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chonk: &Chonk<Block, S, M>,
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) -> VIE::Output {
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image_terrain(
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vie,
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packing,
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chonk,
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Vec3::new(0, 0, chonk.get_min_z() as u32),
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Vec3::new(S::RECT_SIZE.x, S::RECT_SIZE.y, chonk.get_max_z() as u32),
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)
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}
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fn image_terrain_volgrid<
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S: RectVolSize + Debug,
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M: Clone + Debug,
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P: PackingFormula,
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VIE: VoxelImageEncoding,
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>(
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vie: VIE,
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packing: P,
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volgrid: &VolGrid2d<Chonk<Block, S, M>>,
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) -> VIE::Output {
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let mut lo = Vec3::broadcast(i32::MAX);
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let mut hi = Vec3::broadcast(i32::MIN);
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for (pos, chonk) in volgrid.iter() {
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lo.x = lo.x.min(pos.x * S::RECT_SIZE.x as i32);
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lo.y = lo.y.min(pos.y * S::RECT_SIZE.y as i32);
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lo.z = lo.z.min(chonk.get_min_z());
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hi.x = hi.x.max((pos.x + 1) * S::RECT_SIZE.x as i32);
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hi.y = hi.y.max((pos.y + 1) * S::RECT_SIZE.y as i32);
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hi.z = hi.z.max(chonk.get_max_z());
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}
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println!("{:?} {:?}", lo, hi);
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image_terrain(vie, packing, volgrid, lo.as_(), hi.as_())
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}
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fn image_terrain<V: BaseVol<Vox = Block> + ReadVol, P: PackingFormula, VIE: VoxelImageEncoding>(
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_: VIE,
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packing: P,
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vol: &V,
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lo: Vec3<u32>,
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hi: Vec3<u32>,
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) -> VIE::Output {
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let dims = hi - lo;
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let (width, height) = packing.dimensions(dims);
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let mut image = VIE::create(width, height);
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//println!("jpeg dims: {:?}", dims);
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for z in 0..dims.z {
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for y in 0..dims.y {
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for x in 0..dims.x {
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let (i, j) = packing.index(dims, x, y, z);
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//println!("{:?} {:?}", (x, y, z), (i, j));
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let block = *vol
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.get(Vec3::new(x + lo.x, y + lo.y, z + lo.z).as_())
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.unwrap_or(&Block::empty());
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//println!("{} {} {} {:?}", x, y, z, block);
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if let Some(rgb) = block.get_color() {
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VIE::put_solid(&mut image, i, j, *block, rgb);
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} else {
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let sprite = block.get_sprite().unwrap();
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VIE::put_sprite(&mut image, i, j, *block, sprite);
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}
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}
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}
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}
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VIE::finish(&image)
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}
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fn histogram_to_dictionary(histogram: &HashMap<Vec<u8>, usize>, dictionary: &mut Vec<u8>) {
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fn histogram_to_dictionary(histogram: &HashMap<Vec<u8>, usize>, dictionary: &mut Vec<u8>) {
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let mut tmp: Vec<(Vec<u8>, usize)> = histogram.iter().map(|(k, v)| (k.clone(), *v)).collect();
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let mut tmp: Vec<(Vec<u8>, usize)> = histogram.iter().map(|(k, v)| (k.clone(), *v)).collect();
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tmp.sort_by_key(|(_, count)| *count);
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tmp.sort_by_key(|(_, count)| *count);
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@ -142,9 +395,10 @@ fn main() {
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let mut dictionary2 = vec![0xffu8; 1 << 16];
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let mut dictionary2 = vec![0xffu8; 1 << 16];
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let k = 32;
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let k = 32;
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let sz = world.sim().get_size();
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let sz = world.sim().get_size();
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let mut totals = [0.0; 5];
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let mut totals = [0.0; 10];
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let mut total_timings = [0.0; 2];
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let mut total_timings = [0.0; 7];
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let mut count = 0;
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let mut count = 0;
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let mut volgrid = VolGrid2d::new().unwrap();
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for (i, (x, y)) in Spiral2d::new()
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for (i, (x, y)) in Spiral2d::new()
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.radius(20)
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.radius(20)
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.map(|v| (v.x + sz.x as i32 / 2, v.y + sz.y as i32 / 2))
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.map(|v| (v.x + sz.x as i32 / 2, v.y + sz.y as i32 / 2))
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@ -182,6 +436,36 @@ fn main() {
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let deflate_dyna = do_deflate(&*ser_dyna);
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let deflate_dyna = do_deflate(&*ser_dyna);
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let deflate_channeled_dyna =
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let deflate_channeled_dyna =
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do_deflate_flate2(&bincode::serialize(&channelize_dyna(&dyna)).unwrap());
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do_deflate_flate2(&bincode::serialize(&channelize_dyna(&dyna)).unwrap());
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let jpegchonkgrid_pre = Instant::now();
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||||||
|
let jpegchonkgrid = image_terrain_chonk(JpegEncoding, GridLtrPacking, &chunk);
|
||||||
|
let jpegchonkgrid_post = Instant::now();
|
||||||
|
|
||||||
|
if false {
|
||||||
|
use std::fs::File;
|
||||||
|
let mut f = File::create(&format!("chonkjpegs/tmp_{}_{}.jpg", x, y)).unwrap();
|
||||||
|
f.write_all(&*jpegchonkgrid).unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
let jpegchonktall_pre = Instant::now();
|
||||||
|
let jpegchonktall =
|
||||||
|
image_terrain_chonk(JpegEncoding, TallPacking { flip_y: false }, &chunk);
|
||||||
|
let jpegchonktall_post = Instant::now();
|
||||||
|
|
||||||
|
let jpegchonkflip_pre = Instant::now();
|
||||||
|
let jpegchonkflip =
|
||||||
|
image_terrain_chonk(JpegEncoding, TallPacking { flip_y: true }, &chunk);
|
||||||
|
let jpegchonkflip_post = Instant::now();
|
||||||
|
|
||||||
|
let mixedchonk_pre = Instant::now();
|
||||||
|
let mixedchonk =
|
||||||
|
image_terrain_chonk(MixedEncoding, TallPacking { flip_y: true }, &chunk);
|
||||||
|
let mixedchonk_post = Instant::now();
|
||||||
|
|
||||||
|
let pngchonk_pre = Instant::now();
|
||||||
|
let pngchonk = image_terrain_chonk(PngEncoding, GridLtrPacking, &chunk);
|
||||||
|
let pngchonk_post = Instant::now();
|
||||||
|
|
||||||
let n = uncompressed.len();
|
let n = uncompressed.len();
|
||||||
let sizes = [
|
let sizes = [
|
||||||
lz4_chonk.len() as f32 / n as f32,
|
lz4_chonk.len() as f32 / n as f32,
|
||||||
@ -189,6 +473,11 @@ fn main() {
|
|||||||
lz4_dyna.len() as f32 / n as f32,
|
lz4_dyna.len() as f32 / n as f32,
|
||||||
deflate_dyna.len() as f32 / n as f32,
|
deflate_dyna.len() as f32 / n as f32,
|
||||||
deflate_channeled_dyna.len() as f32 / n as f32,
|
deflate_channeled_dyna.len() as f32 / n as f32,
|
||||||
|
jpegchonkgrid.len() as f32 / n as f32,
|
||||||
|
jpegchonktall.len() as f32 / n as f32,
|
||||||
|
jpegchonkflip.len() as f32 / n as f32,
|
||||||
|
mixedchonk.0.len() as f32 / n as f32,
|
||||||
|
pngchonk.len() as f32 / n as f32,
|
||||||
];
|
];
|
||||||
let best_idx = sizes
|
let best_idx = sizes
|
||||||
.iter()
|
.iter()
|
||||||
@ -204,6 +493,11 @@ fn main() {
|
|||||||
let timings = [
|
let timings = [
|
||||||
(lz4chonk_post - lz4chonk_pre).subsec_nanos(),
|
(lz4chonk_post - lz4chonk_pre).subsec_nanos(),
|
||||||
(deflatechonk_post - deflatechonk_pre).subsec_nanos(),
|
(deflatechonk_post - deflatechonk_pre).subsec_nanos(),
|
||||||
|
(jpegchonkgrid_post - jpegchonkgrid_pre).subsec_nanos(),
|
||||||
|
(jpegchonktall_post - jpegchonktall_pre).subsec_nanos(),
|
||||||
|
(jpegchonkflip_post - jpegchonkflip_pre).subsec_nanos(),
|
||||||
|
(mixedchonk_post - mixedchonk_pre).subsec_nanos(),
|
||||||
|
(pngchonk_post - pngchonk_pre).subsec_nanos(),
|
||||||
];
|
];
|
||||||
trace!(
|
trace!(
|
||||||
"{} {}: uncompressed: {}, {:?} {} {:?}",
|
"{} {}: uncompressed: {}, {:?} {} {:?}",
|
||||||
@ -214,13 +508,24 @@ fn main() {
|
|||||||
best_idx,
|
best_idx,
|
||||||
timings
|
timings
|
||||||
);
|
);
|
||||||
for j in 0..5 {
|
for j in 0..totals.len() {
|
||||||
totals[j] += sizes[j];
|
totals[j] += sizes[j];
|
||||||
}
|
}
|
||||||
for j in 0..2 {
|
for j in 0..total_timings.len() {
|
||||||
total_timings[j] += timings[j] as f32;
|
total_timings[j] += timings[j] as f32;
|
||||||
}
|
}
|
||||||
count += 1;
|
count += 1;
|
||||||
|
let _ = volgrid.insert(Vec2::new(x, y), Arc::new(chunk));
|
||||||
|
|
||||||
|
if (1usize..10)
|
||||||
|
.into_iter()
|
||||||
|
.any(|i| (2 * i + 1) * (2 * i + 1) == count)
|
||||||
|
{
|
||||||
|
use std::fs::File;
|
||||||
|
let mut f = File::create(&format!("chonkjpegs/volgrid_{}.jpg", count)).unwrap();
|
||||||
|
let jpeg_volgrid = image_terrain_volgrid(JpegEncoding, GridLtrPacking, &volgrid);
|
||||||
|
f.write_all(&*jpeg_volgrid).unwrap();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if i % 64 == 0 {
|
if i % 64 == 0 {
|
||||||
println!("Chunks processed: {}\n", count);
|
println!("Chunks processed: {}\n", count);
|
||||||
@ -232,6 +537,11 @@ fn main() {
|
|||||||
"Average deflate_channeled_dyna: {}",
|
"Average deflate_channeled_dyna: {}",
|
||||||
totals[4] / count as f32
|
totals[4] / count as f32
|
||||||
);
|
);
|
||||||
|
println!("Average jpeggridchonk: {}", totals[5] / count as f32);
|
||||||
|
println!("Average jpegtallchonk: {}", totals[6] / count as f32);
|
||||||
|
println!("Average jpegflipchonk: {}", totals[7] / count as f32);
|
||||||
|
println!("Average mixedchonk: {}", totals[8] / count as f32);
|
||||||
|
println!("Average pngchonk: {}", totals[9] / count as f32);
|
||||||
println!("");
|
println!("");
|
||||||
println!(
|
println!(
|
||||||
"Average lz4_chonk nanos : {:02}",
|
"Average lz4_chonk nanos : {:02}",
|
||||||
@ -241,6 +551,26 @@ fn main() {
|
|||||||
"Average deflate_chonk nanos: {:02}",
|
"Average deflate_chonk nanos: {:02}",
|
||||||
total_timings[1] / count as f32
|
total_timings[1] / count as f32
|
||||||
);
|
);
|
||||||
|
println!(
|
||||||
|
"Average jpeggridchonk nanos: {:02}",
|
||||||
|
total_timings[2] / count as f32
|
||||||
|
);
|
||||||
|
println!(
|
||||||
|
"Average jpegtallchonk nanos: {:02}",
|
||||||
|
total_timings[3] / count as f32
|
||||||
|
);
|
||||||
|
println!(
|
||||||
|
"Average jpegflipchonk nanos: {:02}",
|
||||||
|
total_timings[4] / count as f32
|
||||||
|
);
|
||||||
|
println!(
|
||||||
|
"Average mixedchonk nanos: {:02}",
|
||||||
|
total_timings[5] / count as f32
|
||||||
|
);
|
||||||
|
println!(
|
||||||
|
"Average pngchonk nanos: {:02}",
|
||||||
|
total_timings[6] / count as f32
|
||||||
|
);
|
||||||
println!("-----");
|
println!("-----");
|
||||||
}
|
}
|
||||||
if i % 256 == 0 {
|
if i % 256 == 0 {
|
||||||
|
Loading…
Reference in New Issue
Block a user