Merge branch 'sam/precision' into 'master'

Changed criticals to precision

See merge request veloren/veloren!4154
This commit is contained in:
Samuel Keiffer 2023-11-14 23:53:57 +00:00
commit b9bfb3f1dd
475 changed files with 668 additions and 884 deletions

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@ -33,6 +33,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- `SnowGlitter` experimental shader.
- Crafting recipe for Cloverleaf glider.
- Burning Potion that applies the Burning effect to the user
- Precision
### Changed
@ -71,6 +72,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Medium and large potions from all loot tables
- LoD pop-in effect
- Removed Dullahans from halloween event
- Random critical hits
### Fixed
- Fixed wild roaming cyclop loot table to not drop the quarry key

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@ -7,8 +7,9 @@ ItemDef(
protection: Some(Normal(8.0)),
poise_resilence: Some(Normal(4.0)),
energy_reward: Some(0.15),
crit_power: Some(0.05),
)), )),
precision_power: Some(-0.05),
)),
)),
quality: Legendary,
tags: [],
)

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@ -8,7 +8,7 @@ ItemDef(
poise_resilience: Some(Normal(1.0)),
energy_max: Some(2.0),
energy_reward: Some(0.025),
crit_power: Some(0.008),
precision_power: Some(0.008),
stealth: Some(0.04),
)),
)),

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@ -7,7 +7,7 @@ ItemDef(
protection: Some(Normal(2.0)),
energy_max: Some(4.5),
energy_reward: Some(0.0275),
crit_power: Some(0.015),
precision_power: Some(0.015),
)),
)),
quality: Epic,

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@ -7,7 +7,7 @@ ItemDef(
protection: Some(Normal(0.5)),
energy_max: Some(2.5),
energy_reward: Some(0.0125),
crit_power: Some(0.01),
precision_power: Some(0.01),
)),
)),
quality: Epic,

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@ -4,7 +4,7 @@ ItemDef(
kind: Armor((
kind: Head,
stats: Direct((
crit_power: Some(0.006),
precision_power: Some(0.006),
stealth: Some(0.14),
)),
)),

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@ -4,7 +4,7 @@ ItemDef(
kind: Armor((
kind: Head,
stats: Direct((
crit_power: Some(0.0045),
precision_power: Some(0.0045),
stealth: Some(0.18),
)),
)),

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@ -5,7 +5,7 @@ ItemDef(
kind: Head,
stats: Direct((
protection: Some(Normal(12.0)),
crit_power: Some(0.0095),
precision_power: Some(0.0095),
stealth: Some(0.21),
)),
)),

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@ -7,7 +7,7 @@ ItemDef(
protection: Some(Normal(9.82)),
poise_resilience: Some(Normal(5.5)),
energy_max: Some(-6.5),
crit_power: Some(0.065),
precision_power: Some(0.065),
stealth: Some(0.05),
)),
)),

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@ -7,7 +7,7 @@ ItemDef(
protection: Some(Normal(9.0)),
poise_resilience: Some(Normal(2.0)),
energy_max: Some(5.0),
crit_power: Some(0.006),
precision_power: Some(0.006),
)),
)),
quality: Epic,

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@ -5,7 +5,7 @@ ItemDef(
kind: Head,
stats: Direct((
protection: Some(Normal(3.0)),
crit_power: Some(0.0095),
precision_power: Some(0.0095),
stealth: Some(0.21),
)),
)),

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@ -5,7 +5,7 @@ ItemDef(
kind: Head,
stats: Direct((
protection: Some(Normal(2.5)),
crit_power: Some(0.016),
precision_power: Some(0.016),
stealth: Some(0.22),
)),
)),

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@ -5,7 +5,7 @@ ItemDef(
kind: Head,
stats: Direct((
protection: Some(Normal(4.0)),
crit_power: Some(0.065),
precision_power: Some(0.065),
stealth: Some(0.21),
)),
)),

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@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(7.0)),
poise_resilience: Some(Normal(3.0)),
crit_power: Some(0.036),
precision_power: Some(0.036),
)),
)),
quality: High,

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@ -4,7 +4,7 @@ ItemDef(
kind: Armor((
kind: Head,
stats: Direct((
crit_power: Some(0.016),
precision_power: Some(0.016),
stealth: Some(0.1),
)),
)),

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@ -7,7 +7,7 @@ ItemDef(
protection: Some(Normal(2.0)),
energy_max: Some(4.5),
energy_reward: Some(0.04),
crit_power: Some(0.006),
precision_power: Some(0.006),
stealth: Some(0.17),
)),
)),

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@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(1.0)),
energy_reward: Some(0.075),
crit_power: Some(-0.03),
precision_power: Some(-0.03),
)),
)),
quality: Moderate,

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@ -5,7 +5,7 @@ ItemDef(
kind: Neck,
stats: Direct((
protection: Some(Normal(2.0)),
crit_power: Some(0.15),
precision_power: Some(0.1),
)),
)),
quality: Legendary,

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@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(1.0)),
energy_reward: Some(-0.0375),
crit_power: Some(0.075),
precision_power: Some(0.075),
)),
)),
quality: Epic,

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@ -5,7 +5,7 @@ ItemDef(
kind: Neck,
stats: Direct((
protection: Some(Normal(1.0)),
crit_power: Some(0.07),
precision_power: Some(0.07),
energy_max: Some(-3.5),
)),
)),

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@ -7,7 +7,7 @@ ItemDef(
protection: Some(Normal(1.0)),
energy_max: Some(8.0),
energy_reward: Some(0.04),
crit_power: Some(-0.06),
precision_power: Some(-0.06),
)),
)),
quality: Moderate,

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@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(1.0)),
energy_reward: Some(0.1125),
crit_power: Some(-0.045),
precision_power: Some(-0.045),
)),
)),
quality: Epic,

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@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(1.0)),
energy_reward: Some(-0.0225),
crit_power: Some(0.0225),
precision_power: Some(0.0225),
)),
)),
quality: Moderate,

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@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(0.5)),
energy_reward: Some(0.05),
crit_power: Some(-0.02),
precision_power: Some(-0.02),
)),
)),
quality: Moderate,

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@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(0.5)),
energy_reward: Some(-0.025),
crit_power: Some(0.05),
precision_power: Some(0.04),
)),
)),
quality: Epic,

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@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(0.5)),
energy_reward: Some(0.075),
crit_power: Some(-0.03),
precision_power: Some(-0.03),
)),
)),
quality: Epic,

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@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(0.5)),
energy_reward: Some(-0.015),
crit_power: Some(0.015),
precision_power: Some(0.015),
)),
)),
quality: Moderate,

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@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(2.5)),
energy_reward: Some(0.025),
crit_power: Some(0.08),
precision_power: Some(0.08),
)),
)),
quality: Epic,

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@ -8,7 +8,7 @@ ItemDef(
poise_resilience: Some(Invincible),
energy_max: Some(900.0),
energy_reward: Some(9.0),
crit_power: Some(1.0),
precision_power: Some(1.0),
stealth: Some(1000.0),
)),
)),

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,

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@ -9,7 +9,6 @@ ItemDef(
power: 999.9,
effect_power: 999.9,
speed: 1.0,
crit_chance: 0.5,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,

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@ -9,7 +9,6 @@ ItemDef(
power: 999.9,
effect_power: 999.9,
speed: 100.0,
crit_chance: 0.5,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,

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@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.9,
effect_power: 1.2,
speed: 1.3,
crit_chance: 0.06,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 1.2,

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@ -9,7 +9,6 @@ ItemDef(
power: 1.1,
effect_power: 1.4,
speed: 0.8,
crit_chance: 0.08,
range: 0.9,
energy_efficiency: 0.9,
buff_strength: 1.2,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.9,
effect_power: 0.8,
speed: 1.2,
crit_chance: 0.12,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 1.4,

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@ -9,7 +9,6 @@ ItemDef(
power: 1.5,
effect_power: 1.2,
speed: 0.8,
crit_chance: 0.1,
range: 1.0,
energy_efficiency: 0.9,
buff_strength: 0.8,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.7,
effect_power: 0.8,
speed: 1.1,
crit_chance: 0.14,
range: 1.1,
energy_efficiency: 1.3,
buff_strength: 1.0,

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@ -9,7 +9,6 @@ ItemDef(
power: 1.1,
effect_power: 0.8,
speed: 0.9,
crit_chance: 0.16,
range: 1.3,
energy_efficiency: 0.9,
buff_strength: 0.9,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.9,
effect_power: 0.9,
speed: 0.9,
crit_chance: 0.09,
range: 0.9,
energy_efficiency: 0.9,
buff_strength: 0.9,

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@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 0.8,
speed: 0.7,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 1.5,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 1.5,
speed: 0.8,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.2,
range: 1.3,
energy_efficiency: 0.8,
buff_strength: 0.8,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.1,
range: 1.0,
energy_efficiency: 1.5,
buff_strength: 0.8,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 1.25,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

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@ -9,7 +9,6 @@ ItemDef(
power: 1.25,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 1.5,
speed: 0.8,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

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@ -9,7 +9,6 @@ ItemDef(
power: 1.25,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.9,
effect_power: 0.9,
speed: 0.9,
crit_chance: 0.09,
range: 0.9,
energy_efficiency: 0.9,
buff_strength: 0.9,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.2,
range: 1.3,
energy_efficiency: 0.8,
buff_strength: 0.8,

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@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.1,
range: 1.0,
energy_efficiency: 1.5,
buff_strength: 0.8,

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@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 0.8,
speed: 0.7,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 1.5,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 1.25,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.2,
range: 1.3,
energy_efficiency: 0.8,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.25,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 0.8,
speed: 0.7,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 1.5,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 1.25,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 1.5,
speed: 0.8,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.1,
range: 1.0,
energy_efficiency: 1.5,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.9,
effect_power: 0.9,
speed: 0.9,
crit_chance: 0.09,
range: 0.9,
energy_efficiency: 0.9,
buff_strength: 0.9,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 1.25,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 1.5,
speed: 0.8,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.2,
range: 1.3,
energy_efficiency: 0.8,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.1,
range: 1.0,
energy_efficiency: 1.5,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 0.8,
speed: 0.7,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 1.5,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.25,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.075,
range: 1.0,
energy_efficiency: 0.8,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.9,
effect_power: 0.9,
speed: 0.9,
crit_chance: 0.09,
range: 0.9,
energy_efficiency: 0.9,
buff_strength: 0.9,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.2,
effect_power: 1.5,
speed: 0.8,
crit_chance: 0.1,
range: 1.0,
energy_efficiency: 0.7,
buff_strength: 1.0,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.8,
speed: 1.4,
crit_chance: 0.1,
range: 1.0,
energy_efficiency: 1.3,
buff_strength: 0.9,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.9,
effect_power: 0.8,
speed: 1.1,
crit_chance: 0.12,
range: 1.0,
energy_efficiency: 1.5,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.4,
effect_power: 0.8,
speed: 0.9,
crit_chance: 0.14,
range: 1.0,
energy_efficiency: 1.1,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.3,
effect_power: 0.8,
speed: 1.0,
crit_chance: 0.10,
range: 0.9,
energy_efficiency: 0.8,
buff_strength: 1.4,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.2,
effect_power: 1.0,
speed: 0.8,
crit_chance: 0.14,
range: 1.3,
energy_efficiency: 0.9,
buff_strength: 0.8,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.1,
effect_power: 1.1,
speed: 0.9,
crit_chance: 0.9,
range: 1.1,
energy_efficiency: 0.9,
buff_strength: 1.1,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 1.0,
speed: 0.9,
crit_chance: 0.9,
range: 1.0,
energy_efficiency: 0.9,
buff_strength: 1.0,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.9,
effect_power: 0.9,
speed: 1.1,
crit_chance: 1.1,
range: 0.9,
energy_efficiency: 1.1,
buff_strength: 0.9,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.25,
effect_power: 1.1,
speed: 0.8,
crit_chance: 0.9,
range: 1.2,
energy_efficiency: 0.9,
buff_strength: 1.1,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.9,
speed: 1.2,
crit_chance: 1.1,
range: 0.85,
energy_efficiency: 1.1,
buff_strength: 0.9,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.25,
effect_power: 1.1,
speed: 0.8,
crit_chance: 0.9,
range: 1.2,
energy_efficiency: 0.9,
buff_strength: 1.1,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 1.0,
speed: 0.9,
crit_chance: 0.9,
range: 1.0,
energy_efficiency: 0.9,
buff_strength: 1.0,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.9,
speed: 1.2,
crit_chance: 1.1,
range: 0.85,
energy_efficiency: 1.1,
buff_strength: 0.9,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.25,
effect_power: 1.1,
speed: 0.8,
crit_chance: 0.9,
range: 1.2,
energy_efficiency: 0.9,
buff_strength: 1.1,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.9,
speed: 1.2,
crit_chance: 1.1,
range: 0.85,
energy_efficiency: 1.1,
buff_strength: 0.9,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.25,
effect_power: 1.1,
speed: 0.8,
crit_chance: 0.9,
range: 1.2,
energy_efficiency: 0.9,
buff_strength: 1.1,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.8,
effect_power: 0.9,
speed: 1.2,
crit_chance: 1.1,
range: 0.85,
energy_efficiency: 1.1,
buff_strength: 0.9,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.1,
effect_power: 1.1,
speed: 0.9,
crit_chance: 0.9,
range: 1.1,
energy_efficiency: 0.9,
buff_strength: 1.1,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,

View File

@ -9,7 +9,6 @@ ItemDef(
power: 0.9,
effect_power: 0.9,
speed: 1.1,
crit_chance: 1.1,
range: 0.9,
energy_efficiency: 1.1,
buff_strength: 0.9,

View File

@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(16.0)),
poise_resilience: Some(Normal(3.0)),
crit_power: Some(0.06),
precision_power: Some(0.06),
)),
)),
quality: Low,

View File

@ -8,7 +8,7 @@ ItemDef(
poise_resilience: Some(Normal(2.0)),
energy_max: Some(4.4),
energy_reward: Some(0.054),
crit_power: Some(0.05),
precision_power: Some(0.05),
)),
)),
quality: Low,

View File

@ -8,7 +8,7 @@ ItemDef(
poise_resilience: Some(Normal(2.0)),
energy_max: Some(4.4),
energy_reward: Some(0.054),
crit_power: Some(0.05),
precision_power: Some(0.05),
)),
)),
quality: Low,

View File

@ -8,7 +8,7 @@ ItemDef(
poise_resilience: Some(Normal(2.0)),
energy_max: Some(1.8),
energy_reward: Some(0.018),
crit_power: Some(0.016),
precision_power: Some(0.016),
)),
)),
quality: Low,

View File

@ -8,7 +8,7 @@ ItemDef(
poise_resilience: Some(Normal(2.0)),
energy_max: Some(1.8),
energy_reward: Some(0.018),
crit_power: Some(0.016),
precision_power: Some(0.016),
)),
)),
quality: Low,

View File

@ -8,7 +8,7 @@ ItemDef(
poise_resilience: Some(Normal(2.0)),
energy_max: Some(1.8),
energy_reward: Some(0.018),
crit_power: Some(0.016),
precision_power: Some(0.016),
)),
)),
quality: Low,

View File

@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(6.0)),
poise_resilience: Some(Normal(3.0)),
crit_power: Some(0.016),
precision_power: Some(0.016),
)),
)),
quality: Low,

View File

@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(6.0)),
poise_resilience: Some(Normal(3.0)),
crit_power: Some(0.016),
precision_power: Some(0.016),
)),
)),
quality: Low,

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