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add vk as key for vulkan
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@ -208,7 +208,7 @@ impl Renderer {
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let backends = std::env::var("WGPU_BACKEND")
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let backends = std::env::var("WGPU_BACKEND")
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.ok()
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.ok()
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.and_then(|backend| match backend.to_lowercase().as_str() {
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.and_then(|backend| match backend.to_lowercase().as_str() {
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"vulkan" => Some(wgpu::Backends::VULKAN),
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"vulkan" | "vk" => Some(wgpu::Backends::VULKAN),
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"metal" => Some(wgpu::Backends::METAL),
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"metal" => Some(wgpu::Backends::METAL),
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"dx12" => Some(wgpu::Backends::DX12),
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"dx12" => Some(wgpu::Backends::DX12),
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"primary" => Some(wgpu::Backends::PRIMARY),
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"primary" => Some(wgpu::Backends::PRIMARY),
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