Made twigs/stones slightly more common

This commit is contained in:
Joshua Barretto 2021-04-19 21:33:52 +01:00
parent 3c3aa3d325
commit bb9725548f

View File

@ -133,10 +133,13 @@ pub fn apply_scatter_to(canvas: &mut Canvas, rng: &mut impl Rng) {
// Collectable Objects
// Only spawn twigs in temperate forests
(Twigs, false, |c, _| {
((c.tree_density - 0.5).max(0.0) * 1.0e-3, None)
(
(c.tree_density * 1.25 - 0.25).powf(0.5).max(0.0) * 0.75e-3,
None,
)
}),
(Stones, false, |c, _| {
((c.rockiness - 0.5).max(0.0) * 1.0e-3, None)
((c.rockiness - 0.5).max(0.025) * 1.0e-3, None)
}),
// Don't spawn Mushrooms in snowy regions
(Mushroom, false, |c, _| {