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add configureable server info
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.gitignore
vendored
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vendored
@ -31,5 +31,6 @@
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# Veloren
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*.rar
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*.log
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*.ron
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run.sh
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screenshots
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@ -100,12 +100,11 @@ impl Server {
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chunk_rx,
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pending_chunks: HashSet::new(),
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server_settings: settings,
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server_info: ServerInfo {
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// TODO: get from settings
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name: "Server name".to_owned(),
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description: "This is the best Veloren server.".to_owned(),
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name: settings.server_name.clone(),
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description: settings.server_description.clone(),
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},
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server_settings: settings,
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};
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Ok(this)
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@ -1,5 +1,5 @@
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use serde_derive::{Deserialize, Serialize};
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use std::{fs, io::prelude::*, path::PathBuf, net::SocketAddr};
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use std::{fs, io::prelude::*, net::SocketAddr, path::PathBuf};
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/// `ControlSettings` contains keybindings.
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#[derive(Clone, Debug, Serialize, Deserialize)]
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@ -9,7 +9,8 @@ pub struct ServerSettings {
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//pub max_players: u64,
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pub world_seed: u32,
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//pub pvp_enabled: bool,
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//pub serverinfo: whatever
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pub server_name: String,
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pub server_description: String,
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//pub login_server: whatever
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}
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@ -18,6 +19,8 @@ impl Default for ServerSettings {
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Self {
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address: SocketAddr::from(([0; 4], 59003)),
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world_seed: 1337,
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server_name: "Server name".to_owned(),
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server_description: "This is the best Veloren server.".to_owned(),
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}
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}
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}
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@ -36,7 +36,8 @@ impl Singleplayer {
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));
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// Create server
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let server = Server::bind(sock.clone(), ServerSettings::default()).expect("Failed to create server instance!");
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let server = Server::bind(sock.clone(), ServerSettings::default())
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.expect("Failed to create server instance!");
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let server = match client {
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Some(client) => server.with_thread_pool(client.thread_pool().clone()),
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