Remove "(Items)" from stealth stat descriptions.

This commit is contained in:
holychowders 2022-05-14 09:34:57 -05:00
parent 63f829be66
commit be0e322219
3 changed files with 8 additions and 8 deletions

View File

@ -34,7 +34,7 @@
"hud.bag.combat_rating": "Combat Rating", "hud.bag.combat_rating": "Combat Rating",
"hud.bag.protection": "Protection", "hud.bag.protection": "Protection",
"hud.bag.stun_res": "Stun Resilience", "hud.bag.stun_res": "Stun Resilience",
"hud.bag.stealth_from_items": "Stealth from Items", "hud.bag.stealth": "Stealth",
"hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.", "hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.",
"hud.bag.protection_desc": "Damage reduction through armor", "hud.bag.protection_desc": "Damage reduction through armor",
"hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Energy.", "hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Energy.",

View File

@ -635,7 +635,7 @@ const STATS: [&str; 6] = [
"Protection", "Protection",
"Combat Rating", "Combat Rating",
"Stun Resilience", "Stun Resilience",
"Stealth (Items)", "Stealth",
]; ];
pub struct BagState { pub struct BagState {
@ -925,7 +925,7 @@ impl<'a> Widget for Bag<'a> {
"Combat Rating" => self.imgs.combat_rating_ico, "Combat Rating" => self.imgs.combat_rating_ico,
"Protection" => self.imgs.protection_ico, "Protection" => self.imgs.protection_ico,
"Stun Resilience" => self.imgs.stun_res_ico, "Stun Resilience" => self.imgs.stun_res_ico,
"Stealth (Items)" => self.imgs.stealth_rating_ico, "Stealth" => self.imgs.stealth_rating_ico,
_ => self.imgs.nothing, _ => self.imgs.nothing,
}) })
.w_h(20.0, 20.0) .w_h(20.0, 20.0)
@ -947,7 +947,7 @@ impl<'a> Widget for Bag<'a> {
"{}", "{}",
(100.0 * Poise::compute_poise_damage_reduction(inventory)) as i32 (100.0 * Poise::compute_poise_damage_reduction(inventory)) as i32
); );
let stealth_from_items_txt = format!( let stealth_txt = format!(
"{:.1}%", "{:.1}%",
((1.0 - perception_dist_multiplier_from_stealth(Some(inventory), None)) ((1.0 - perception_dist_multiplier_from_stealth(Some(inventory), None))
* 100.0) * 100.0)
@ -963,7 +963,7 @@ impl<'a> Widget for Bag<'a> {
"Combat Rating" => i18n.get("hud.bag.combat_rating"), "Combat Rating" => i18n.get("hud.bag.combat_rating"),
"Protection" => i18n.get("hud.bag.protection"), "Protection" => i18n.get("hud.bag.protection"),
"Stun Resilience" => i18n.get("hud.bag.stun_res"), "Stun Resilience" => i18n.get("hud.bag.stun_res"),
"Stealth (Items)" => i18n.get("hud.bag.stealth_from_items"), "Stealth" => i18n.get("hud.bag.stealth"),
_ => "", _ => "",
}; };
let tooltip_txt = match i.1 { let tooltip_txt = match i.1 {
@ -986,7 +986,7 @@ impl<'a> Widget for Bag<'a> {
"Combat Rating" => &combat_rating_txt, "Combat Rating" => &combat_rating_txt,
"Protection" => &protection_txt, "Protection" => &protection_txt,
"Stun Resilience" => &stun_res_txt, "Stun Resilience" => &stun_res_txt,
"Stealth (Items)" => &stealth_from_items_txt, "Stealth" => &stealth_txt,
_ => "", _ => "",
}) })
.right_from(state.ids.stat_icons[i.0], 10.0) .right_from(state.ids.stat_icons[i.0], 10.0)

View File

@ -1112,7 +1112,7 @@ impl<'a> Widget for Diary<'a> {
"Stun-Resistance", "Stun-Resistance",
"Crit-Power", "Crit-Power",
"Energy Reward", "Energy Reward",
"Stealth (Items)", "Stealth",
"Weapon Power", "Weapon Power",
"Weapon Speed", "Weapon Speed",
"Weapon Poise", "Weapon Poise",
@ -1206,7 +1206,7 @@ impl<'a> Widget for Diary<'a> {
combat::compute_energy_reward_mod(Some(self.inventory)); combat::compute_energy_reward_mod(Some(self.inventory));
format!("{:+.0}%", (energy_rew - 1.0) * 100.0) format!("{:+.0}%", (energy_rew - 1.0) * 100.0)
}, },
"Stealth (Items)" => { "Stealth" => {
let stealth_perception_multiplier = let stealth_perception_multiplier =
combat::perception_dist_multiplier_from_stealth( combat::perception_dist_multiplier_from_stealth(
Some(self.inventory), Some(self.inventory),