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added active inventory slots
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@ -109,19 +109,24 @@ impl<'a> Widget for Bag<'a> {
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// Test Item
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if self.inventory_space > 0 {
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Button::image(self.imgs.potion_red)
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.w_h(4.0*3.5, 7.0*3.5)
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.middle_of(state.ids.inv_slot[0])
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.label("5x")
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.label_font_id(self.fonts.opensans)
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.label_font_size(12)
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.label_x(Relative::Scalar(10.0))
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.label_y(Relative::Scalar(-10.0))
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.label_color(TEXT_COLOR)
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.set(state.ids.item1, ui);
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// Create available inventory slot widgets
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dbg!(self.inventory_space);
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if state.ids.inv_slot.len() < self.inventory_space {
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state.update(|s| { s.ids.inv_slot.resize(self.inventory_space, &mut ui.widget_id_generator());});}
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for i in 0..self.inventory_space {
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let x = i % 5;
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let y = i / 5;
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Button::image(self.imgs.inv_slot)
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.top_left_with_margins_on(state.ids.inv_alignment, 4.0 + y as f64 * (40.0 + 4.0), 4.0 + x as f64 * (40.0 + 4.0))
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.w_h(40.0, 40.0)
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.set(state.ids.inv_slot[i], ui);
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}
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}
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// X-button
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if Button::image(self.imgs.close_button)
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