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https://gitlab.com/veloren/veloren.git
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Added buff strength stat to weapons.
This commit is contained in:
parent
7cf5bc4bb7
commit
be8b12845a
@ -15,6 +15,12 @@ ComboMelee(
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base_recover_duration: 0.35,
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base_recover_duration: 0.35,
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forward_movement: 0.5,
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forward_movement: 0.5,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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(
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(
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stage: 2,
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stage: 2,
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@ -31,6 +37,12 @@ ComboMelee(
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base_recover_duration: 0.35,
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base_recover_duration: 0.35,
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forward_movement: 0.25,
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forward_movement: 0.25,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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],
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],
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initial_energy_gain: 25,
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initial_energy_gain: 25,
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@ -12,4 +12,10 @@ LeapMelee(
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forward_leap_strength: 20.0,
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forward_leap_strength: 20.0,
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vertical_leap_strength: 8.0,
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vertical_leap_strength: 8.0,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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)
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)
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@ -6,7 +6,12 @@ SpinMelee(
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base_poise_damage: 25,
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base_poise_damage: 25,
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knockback: ( strength: 0.0, direction: Away),
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knockback: ( strength: 0.0, direction: Away),
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range: 3.5,
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range: 3.5,
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damage_effect: None,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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energy_cost: 100,
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energy_cost: 100,
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is_infinite: true,
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is_infinite: true,
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movement_behavior: AxeHover,
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movement_behavior: AxeHover,
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@ -17,4 +17,10 @@ DashMelee(
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charge_through: true,
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charge_through: true,
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is_interruptible: true,
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is_interruptible: true,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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)
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)
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@ -15,6 +15,12 @@ ComboMelee(
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base_recover_duration: 0.6,
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base_recover_duration: 0.6,
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forward_movement: 3.5,
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forward_movement: 3.5,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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(
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(
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stage: 2,
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stage: 2,
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@ -31,6 +37,12 @@ ComboMelee(
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base_recover_duration: 1.2,
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base_recover_duration: 1.2,
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forward_movement: 4.5,
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forward_movement: 4.5,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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],
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],
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initial_energy_gain: 0,
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initial_energy_gain: 0,
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@ -8,6 +8,11 @@ BasicMelee(
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base_poise_damage: 40,
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base_poise_damage: 40,
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range: 5.0,
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range: 5.0,
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max_angle: 120.0,
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max_angle: 120.0,
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damage_effect: None,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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damage_kind: Slashing,
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damage_kind: Slashing,
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)
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)
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@ -15,6 +15,12 @@ ComboMelee(
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base_recover_duration: 0.3,
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base_recover_duration: 0.3,
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forward_movement: 2.0,
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forward_movement: 2.0,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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(
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(
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stage: 2,
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stage: 2,
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@ -31,6 +37,12 @@ ComboMelee(
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base_recover_duration: 0.3,
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base_recover_duration: 0.3,
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forward_movement: 1.5,
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forward_movement: 1.5,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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(
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(
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stage: 3,
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stage: 3,
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@ -47,6 +59,12 @@ ComboMelee(
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base_recover_duration: 0.3,
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base_recover_duration: 0.3,
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forward_movement: 1.5,
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forward_movement: 1.5,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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],
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],
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initial_energy_gain: 0,
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initial_energy_gain: 0,
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@ -15,6 +15,12 @@ ComboMelee(
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base_recover_duration: 0.3,
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base_recover_duration: 0.3,
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forward_movement: 2.0,
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forward_movement: 2.0,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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(
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(
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stage: 2,
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stage: 2,
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@ -31,6 +37,12 @@ ComboMelee(
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base_recover_duration: 0.3,
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base_recover_duration: 0.3,
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forward_movement: 1.5,
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forward_movement: 1.5,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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(
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(
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stage: 3,
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stage: 3,
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@ -47,6 +59,12 @@ ComboMelee(
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base_recover_duration: 0.3,
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base_recover_duration: 0.3,
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forward_movement: 1.5,
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forward_movement: 1.5,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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],
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],
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initial_energy_gain: 0,
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initial_energy_gain: 0,
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@ -8,6 +8,11 @@ BasicMelee(
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knockback: ( strength: 10.0, direction: Away),
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knockback: ( strength: 10.0, direction: Away),
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range: 4.0,
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range: 4.0,
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max_angle: 60.0,
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max_angle: 60.0,
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damage_effect: None,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 2.0,
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strength: DamageFraction(0.5),
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chance: 0.1,
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))),
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damage_kind: Slashing,
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damage_kind: Slashing,
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)
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)
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@ -17,4 +17,10 @@ DashMelee(
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charge_through: false,
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charge_through: false,
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is_interruptible: false,
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is_interruptible: false,
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damage_kind: Piercing,
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damage_kind: Piercing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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)
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)
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@ -15,4 +15,10 @@ ChargedMelee(
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recover_duration: 0.5,
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recover_duration: 0.5,
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specifier: Some(GroundCleave),
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specifier: Some(GroundCleave),
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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)
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)
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@ -6,7 +6,12 @@ SpinMelee(
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base_poise_damage: 0,
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base_poise_damage: 0,
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knockback: ( strength: 50.0, direction: Away),
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knockback: ( strength: 50.0, direction: Away),
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range: 3.5,
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range: 3.5,
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damage_effect: None,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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energy_cost: 0,
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energy_cost: 0,
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is_infinite: true,
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is_infinite: true,
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movement_behavior: ForwardGround,
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movement_behavior: ForwardGround,
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@ -14,4 +14,10 @@ Shockwave(
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move_efficiency: 0.2,
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move_efficiency: 0.2,
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damage_kind: Piercing,
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damage_kind: Piercing,
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specifier: IceSpikes,
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specifier: IceSpikes,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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)
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)
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@ -8,6 +8,11 @@ BasicMelee(
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knockback: ( strength: 0.0, direction: Away),
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knockback: ( strength: 0.0, direction: Away),
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range: 3.5,
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range: 3.5,
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max_angle: 20.0,
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max_angle: 20.0,
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damage_effect: None,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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damage_kind: Piercing,
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damage_kind: Piercing,
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)
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)
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@ -8,6 +8,11 @@ BasicMelee(
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knockback: ( strength: 0.0, direction: Away),
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knockback: ( strength: 0.0, direction: Away),
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range: 4.5,
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range: 4.5,
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max_angle: 20.0,
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max_angle: 20.0,
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damage_effect: None,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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damage_kind: Piercing,
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damage_kind: Piercing,
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)
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)
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@ -17,4 +17,10 @@ DashMelee(
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charge_through: true,
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charge_through: true,
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is_interruptible: true,
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is_interruptible: true,
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damage_kind: Piercing,
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damage_kind: Piercing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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)
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)
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@ -15,6 +15,12 @@ ComboMelee(
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base_recover_duration: 0.4,
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base_recover_duration: 0.4,
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forward_movement: 0.7,
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forward_movement: 0.7,
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damage_kind: Piercing,
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damage_kind: Piercing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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(
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(
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stage: 2,
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stage: 2,
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@ -31,6 +37,12 @@ ComboMelee(
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base_recover_duration: 0.5,
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base_recover_duration: 0.5,
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forward_movement: 0.7,
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forward_movement: 0.7,
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damage_kind: Piercing,
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damage_kind: Piercing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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],
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],
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initial_energy_gain: 0,
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initial_energy_gain: 0,
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@ -17,4 +17,10 @@ DashMelee(
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charge_through: true,
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charge_through: true,
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is_interruptible: true,
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is_interruptible: true,
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damage_kind: Piercing,
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damage_kind: Piercing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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)
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)
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@ -6,7 +6,12 @@ SpinMelee(
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base_poise_damage: 13,
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base_poise_damage: 13,
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knockback: ( strength: 10.0, direction: Away),
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knockback: ( strength: 10.0, direction: Away),
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range: 3.5,
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range: 3.5,
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damage_effect: None,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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energy_cost: 150,
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energy_cost: 150,
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is_infinite: false,
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is_infinite: false,
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movement_behavior: ForwardGround,
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movement_behavior: ForwardGround,
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@ -15,6 +15,12 @@ ComboMelee(
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base_recover_duration: 0.15,
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base_recover_duration: 0.15,
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forward_movement: 0.5,
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forward_movement: 0.5,
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damage_kind: Slashing,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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kind: Bleeding,
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dur_secs: 10.0,
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strength: DamageFraction(0.1),
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chance: 0.1,
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))),
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),
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),
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(
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(
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stage: 2,
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stage: 2,
|
||||||
@ -31,6 +37,12 @@ ComboMelee(
|
|||||||
base_recover_duration: 0.3,
|
base_recover_duration: 0.3,
|
||||||
forward_movement: 0.0,
|
forward_movement: 0.0,
|
||||||
damage_kind: Slashing,
|
damage_kind: Slashing,
|
||||||
|
damage_effect: Some(Buff((
|
||||||
|
kind: Bleeding,
|
||||||
|
dur_secs: 10.0,
|
||||||
|
strength: DamageFraction(0.1),
|
||||||
|
chance: 0.1,
|
||||||
|
))),
|
||||||
),
|
),
|
||||||
(
|
(
|
||||||
stage: 3,
|
stage: 3,
|
||||||
@ -47,6 +59,12 @@ ComboMelee(
|
|||||||
base_recover_duration: 0.35,
|
base_recover_duration: 0.35,
|
||||||
forward_movement: 1.2,
|
forward_movement: 1.2,
|
||||||
damage_kind: Piercing,
|
damage_kind: Piercing,
|
||||||
|
damage_effect: Some(Buff((
|
||||||
|
kind: Bleeding,
|
||||||
|
dur_secs: 10.0,
|
||||||
|
strength: DamageFraction(0.1),
|
||||||
|
chance: 0.1,
|
||||||
|
))),
|
||||||
),
|
),
|
||||||
],
|
],
|
||||||
initial_energy_gain: 0,
|
initial_energy_gain: 0,
|
||||||
|
@ -17,4 +17,10 @@ DashMelee(
|
|||||||
charge_through: true,
|
charge_through: true,
|
||||||
is_interruptible: true,
|
is_interruptible: true,
|
||||||
damage_kind: Piercing,
|
damage_kind: Piercing,
|
||||||
|
damage_effect: Some(Buff((
|
||||||
|
kind: Bleeding,
|
||||||
|
dur_secs: 10.0,
|
||||||
|
strength: DamageFraction(0.1),
|
||||||
|
chance: 0.1,
|
||||||
|
))),
|
||||||
)
|
)
|
||||||
|
@ -15,6 +15,12 @@ ComboMelee(
|
|||||||
base_recover_duration: 0.5,
|
base_recover_duration: 0.5,
|
||||||
forward_movement: 2.5,
|
forward_movement: 2.5,
|
||||||
damage_kind: Slashing,
|
damage_kind: Slashing,
|
||||||
|
damage_effect: Some(Buff((
|
||||||
|
kind: Bleeding,
|
||||||
|
dur_secs: 10.0,
|
||||||
|
strength: DamageFraction(0.1),
|
||||||
|
chance: 0.1,
|
||||||
|
))),
|
||||||
),
|
),
|
||||||
(
|
(
|
||||||
stage: 2,
|
stage: 2,
|
||||||
@ -31,6 +37,12 @@ ComboMelee(
|
|||||||
base_recover_duration: 0.7,
|
base_recover_duration: 0.7,
|
||||||
forward_movement: 2.0,
|
forward_movement: 2.0,
|
||||||
damage_kind: Slashing,
|
damage_kind: Slashing,
|
||||||
|
damage_effect: Some(Buff((
|
||||||
|
kind: Bleeding,
|
||||||
|
dur_secs: 10.0,
|
||||||
|
strength: DamageFraction(0.1),
|
||||||
|
chance: 0.1,
|
||||||
|
))),
|
||||||
),
|
),
|
||||||
],
|
],
|
||||||
initial_energy_gain: 0,
|
initial_energy_gain: 0,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.1,
|
crit_chance: 0.1,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
),
|
),
|
||||||
)),
|
)),
|
||||||
quality: Common,
|
quality: Common,
|
||||||
|
@ -1,22 +1,21 @@
|
|||||||
ItemDef(
|
ItemDef(
|
||||||
name: "Belzeshrub the Broom-God",
|
name: "Belzeshrub the Broom-God",
|
||||||
description: "You can hear him giggle whenever\nyou hit the ground a bit too hard...",
|
description: "You can hear him giggle whenever\nyou hit the ground a bit too hard...",
|
||||||
kind: Tool(
|
kind: Tool((
|
||||||
(
|
kind: Debug,
|
||||||
kind: Debug,
|
hands: Two,
|
||||||
hands: Two,
|
stats: Direct((
|
||||||
stats: Direct((
|
equip_time_secs: 0.0,
|
||||||
equip_time_secs: 0.0,
|
power: 1.0,
|
||||||
power: 1.00,
|
effect_power: 1.0,
|
||||||
effect_power: 1.00,
|
speed: 1.0,
|
||||||
speed: 1.0,
|
crit_chance: 0.0,
|
||||||
crit_chance: 0.0,
|
range: 1.0,
|
||||||
range: 1.0,
|
energy_efficiency: 1.0,
|
||||||
energy_efficiency: 1.0,
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)
|
)),
|
||||||
),
|
|
||||||
quality: Debug,
|
quality: Debug,
|
||||||
tags: [],
|
tags: [],
|
||||||
)
|
ability_spec: None,
|
||||||
// And the ground is pretty hard at maximum velocity...
|
)
|
@ -1,21 +1,21 @@
|
|||||||
ItemDef(
|
ItemDef(
|
||||||
name: "Admin Greatsword",
|
name: "Admin Greatsword",
|
||||||
description: "Shouldn't this be a hammer?",
|
description: "Shouldn't this be a hammer?",
|
||||||
kind: Tool(
|
kind: Tool((
|
||||||
(
|
kind: Sword,
|
||||||
kind: Sword,
|
hands: Two,
|
||||||
hands: Two,
|
stats: Direct((
|
||||||
stats: Direct((
|
equip_time_secs: 0.0,
|
||||||
equip_time_secs: 0.0,
|
power: 999.9,
|
||||||
power: 999.9,
|
effect_power: 999.9,
|
||||||
effect_power: 999.9,
|
speed: 1.0,
|
||||||
speed: 1.0,
|
crit_chance: 0.5,
|
||||||
crit_chance: 0.5,
|
range: 1.0,
|
||||||
range: 1.0,
|
energy_efficiency: 1.0,
|
||||||
energy_efficiency: 1.0,
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)
|
)),
|
||||||
),
|
|
||||||
quality: Debug,
|
quality: Debug,
|
||||||
tags: [],
|
tags: [],
|
||||||
)
|
ability_spec: None,
|
||||||
|
)
|
@ -5,15 +5,17 @@ ItemDef(
|
|||||||
kind: Bow,
|
kind: Bow,
|
||||||
hands: Two,
|
hands: Two,
|
||||||
stats: Direct((
|
stats: Direct((
|
||||||
equip_time_secs: 0.0,
|
equip_time_secs: 0.0,
|
||||||
power: 999.9,
|
power: 999.9,
|
||||||
effect_power: 999.9,
|
effect_power: 999.9,
|
||||||
speed: 100.0,
|
speed: 100.0,
|
||||||
crit_chance: 0.5,
|
crit_chance: 0.5,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
)),
|
buff_strength: 1.0,
|
||||||
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Debug,
|
quality: Debug,
|
||||||
tags: [],
|
tags: [],
|
||||||
|
ability_spec: None,
|
||||||
)
|
)
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.1,
|
crit_chance: 0.1,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Legendary,
|
quality: Legendary,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.18,
|
crit_chance: 0.18,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.08406594,
|
crit_chance: 0.08406594,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Moderate,
|
quality: Moderate,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.05059524,
|
crit_chance: 0.05059524,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.07589286,
|
crit_chance: 0.07589286,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.26764706,
|
crit_chance: 0.26764706,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Moderate,
|
quality: Moderate,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.12037037,
|
crit_chance: 0.12037037,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.13541667,
|
crit_chance: 0.13541667,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.05625,
|
crit_chance: 0.05625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Moderate,
|
quality: Moderate,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.036458332,
|
crit_chance: 0.036458332,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.05357143,
|
crit_chance: 0.05357143,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.095454544,
|
crit_chance: 0.095454544,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Moderate,
|
quality: Moderate,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.040873703,
|
crit_chance: 0.040873703,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.04963235,
|
crit_chance: 0.04963235,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.066083916,
|
crit_chance: 0.066083916,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Moderate,
|
quality: Moderate,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.053030305,
|
crit_chance: 0.053030305,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.05965909,
|
crit_chance: 0.05965909,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.140625,
|
crit_chance: 0.140625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Epic,
|
quality: Epic,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.140625,
|
crit_chance: 0.140625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Epic,
|
quality: Epic,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.05078125,
|
crit_chance: 0.05078125,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.1,
|
crit_chance: 0.1,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.046875,
|
crit_chance: 0.046875,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.140625,
|
crit_chance: 0.140625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Epic,
|
quality: Epic,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0,
|
crit_chance: 0.0,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Legendary,
|
quality: Legendary,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.140625,
|
crit_chance: 0.140625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Epic,
|
quality: Epic,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.1,
|
crit_chance: 0.1,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.09375,
|
crit_chance: 0.09375,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.1,
|
crit_chance: 0.1,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0,
|
crit_chance: 0.0,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.0625,
|
crit_chance: 0.0625,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
|
@ -12,8 +12,12 @@ ItemDef(
|
|||||||
crit_chance: 0.0,
|
crit_chance: 0.0,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Common,
|
quality: Common,
|
||||||
tags: [CraftingTool],
|
tags: [
|
||||||
|
CraftingTool,
|
||||||
|
],
|
||||||
|
ability_spec: None,
|
||||||
)
|
)
|
@ -12,8 +12,12 @@ ItemDef(
|
|||||||
crit_chance: 0.0,
|
crit_chance: 0.0,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Moderate,
|
quality: Moderate,
|
||||||
tags: [CraftingTool],
|
tags: [
|
||||||
)
|
CraftingTool,
|
||||||
|
],
|
||||||
|
ability_spec: None,
|
||||||
|
)
|
@ -12,8 +12,12 @@ ItemDef(
|
|||||||
crit_chance: 0.0,
|
crit_chance: 0.0,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Low,
|
quality: Low,
|
||||||
tags: [CraftingTool],
|
tags: [
|
||||||
)
|
CraftingTool,
|
||||||
|
],
|
||||||
|
ability_spec: None,
|
||||||
|
)
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.1421875,
|
crit_chance: 0.1421875,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: High,
|
quality: High,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.1421875,
|
crit_chance: 0.1421875,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: High,
|
quality: High,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.1421875,
|
crit_chance: 0.1421875,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: High,
|
quality: High,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.15,
|
crit_chance: 0.15,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Moderate,
|
quality: Moderate,
|
||||||
|
@ -12,6 +12,7 @@ ItemDef(
|
|||||||
crit_chance: 0.15,
|
crit_chance: 0.15,
|
||||||
range: 1.0,
|
range: 1.0,
|
||||||
energy_efficiency: 1.0,
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: Moderate,
|
quality: Moderate,
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user