Guards target village criminals

This commit is contained in:
James Melkonian 2021-05-24 13:15:34 -07:00 committed by Avi Weinstock
parent ad4bca3e52
commit bf5336f97f

View File

@ -1376,15 +1376,15 @@ impl<'a> AgentData<'a> {
// Search area // Search area
// TODO: REMOVE THIS BEFORE MERGE // TODO: REMOVE THIS BEFORE MERGE
if let Some(agent_stats) = read_data.stats.get(*self.entity) { //if let Some(agent_stats) = read_data.stats.get(*self.entity) {
let is_village_guard = agent_stats.name == *"Guard".to_string(); // let is_village_guard = agent_stats.name == *"Guard".to_string();
if is_village_guard { // if is_village_guard {
self.chat_general( // self.chat_general(
"I am a guard, searching for target".to_string(), // "I am a guard, searching for target".to_string(),
event_emitter, // event_emitter,
); // );
} // }
} //}
let target = self.cached_spatial_grid.0 let target = self.cached_spatial_grid.0
.in_circle_aabr(self.pos.0.xy(), SEARCH_DIST) .in_circle_aabr(self.pos.0.xy(), SEARCH_DIST)
@ -1398,97 +1398,80 @@ impl<'a> AgentData<'a> {
(entity, pos, health, stats, inventory, read_data.alignments.get(entity), read_data.char_states.get(entity)) (entity, pos, health, stats, inventory, read_data.alignments.get(entity), read_data.char_states.get(entity))
}) })
}) })
.filter(|(e, e_pos, e_health, e_stats, e_inventory, e_alignment, char_state)| { .filter(|(e, e_pos, e_health, _e_stats, _e_inventory, _e_alignment, char_state)| {
let mut search_dist = SEARCH_DIST; // Filter based on sight and hearing
let mut listen_dist = MAX_LISTEN_DIST; let mut search_dist = SEARCH_DIST;
if char_state.map_or(false, |c_s| c_s.is_stealthy()) { let mut listen_dist = MAX_LISTEN_DIST;
// TODO: make sneak more effective based on a stat like e_stats.fitness if char_state.map_or(false, |c_s| c_s.is_stealthy()) {
search_dist *= SNEAK_COEFFICIENT; // TODO: make sneak more effective based on a stat like e_stats.fitness
listen_dist *= SNEAK_COEFFICIENT; search_dist *= SNEAK_COEFFICIENT;
} listen_dist *= SNEAK_COEFFICIENT;
((self.within_range_of(search_dist, e_pos.0) && self.within_view_angle(e_pos.0, controller)) || self.within_range_of(listen_dist, e_pos.0)) // TODO implement proper sound system for agents }
&& e != self.entity ((self.within_range_of(search_dist, e_pos.0) && self.within_view_angle(e_pos.0, controller)) || self.within_range_of(listen_dist, e_pos.0)) // TODO implement proper sound system for agents
&& !e_health.is_dead && e != self.entity
&& !invulnerability_is_in_buffs(read_data.buffs.get(*e)) && !e_health.is_dead
&& (try_owner_alignment(self.alignment, read_data).and_then(|a| try_owner_alignment(*e_alignment, read_data).map(|b| a.hostile_towards(*b))).unwrap_or(false) || ( && !invulnerability_is_in_buffs(read_data.buffs.get(*e))
if let Some(rtsim_entity) = &self.rtsim_entity { })
if can_speak(agent) { .filter_map(|(e, e_pos, e_health, e_stats, e_inventory, e_alignment, _char_state)| {
if rtsim_entity.brain.remembers_fight_with_character(&e_stats.name) { if try_owner_alignment(self.alignment, &read_data).and_then(|a| try_owner_alignment(e_alignment, &read_data).map(|b| a.hostile_towards(*b))).unwrap_or(false) {
remember_fight(agent, e_stats.name.clone(), read_data.time.0); Some((e, e_pos))
let msg = format!("{}! How dare you cross me again!", e_stats.name.clone()); } else if let Some(rtsim_entity) = &self.rtsim_entity {
self.chat_general(msg, event_emitter); if can_speak(agent) && rtsim_entity.brain.remembers_fight_with_character(&e_stats.name) {
true remember_fight(agent, e_stats.name.clone(), read_data.time.0);
} else { let msg = format!("{}! How dare you cross me again!", e_stats.name.clone());
false self.chat_general(msg, event_emitter);
} Some((e, e_pos))
} else { } else {
false None
} }
} else { } else if let Some(alignment) = self.alignment {
false if matches!(alignment, Alignment::Npc) && e_inventory.equipped_items().filter(|item| item.tags().contains(&ItemTag::Cultist)).count() > 2 {
if can_speak(agent) {
if self.rtsim_entity.is_some() {
remember_fight(agent, e_stats.name.clone(), read_data.time.0);
} }
) || let msg = "npc.speech.villager_cultist_alarm".to_string();
( self.chat_general(msg, event_emitter);
self.alignment.map_or(false, |alignment| { self.emit_villager_alarm(read_data.time.0, event_emitter);
if matches!(alignment, Alignment::Npc) && e_inventory.equipped_items().filter(|item| item.tags().contains(&ItemTag::Cultist)).count() > 2 { }
if can_speak(agent) { Some((e, e_pos))
if self.rtsim_entity.is_some() { } else {
remember_fight(agent, e_stats.name.clone(), read_data.time.0); None
} }
let msg = "npc.speech.villager_cultist_alarm".to_string(); } else if let Some(agent_stats) = read_data.stats.get(*self.entity) {
self.chat_general(msg, event_emitter);
self.emit_villager_alarm(read_data.time.0, event_emitter);
}
true
} else {
false
}
})
))
})
.filter_map(|(e, e_pos, e_health, _e_stats, _e_inventory, e_alignment, _char_state)| {
// TODO: REMOVE THIS BEFORE MERGE
if let Some(agent_stats) = read_data.stats.get(*self.entity) {
let is_village_guard = agent_stats.name == *"Guard".to_string(); let is_village_guard = agent_stats.name == *"Guard".to_string();
if is_village_guard { if is_village_guard {
println!("{}", "I am a guard, made it to the filter_map".to_string()); e_alignment.map(|alignment| {
} let is_npc = matches!(alignment, Alignment::Npc);
} if is_npc && e_health.last_change.0 < DAMAGE_MEMORY_DURATION {
if entity_was_attacked(e, &read_data) { if let comp::HealthSource::Damage { by: Some(by), .. } = e_health.last_change.1.cause {
if let Some(alignment) = e_alignment { get_entity_by_id(by.id(), read_data).map(|attacker| {
let is_npc = matches!(alignment, Alignment::Npc); read_data.positions.get(attacker).map(|a_pos| (attacker, a_pos))
}).flatten()
if is_npc { } else {
if let comp::HealthSource::Damage { by: Some(by), .. } = e_health.last_change.1.cause { None
get_entity_by_id(by.id(), read_data) }
.and_then(|attacker| {
println!("attacker data: {:?}", Some(attacker).zip(read_data.positions.get(attacker)));
Some(attacker).zip(read_data.positions.get(attacker))
})
} else { } else {
Some(e).zip(Some(e_pos)) None
} }
} else { }).flatten()
Some(e).zip(Some(e_pos))
}
} else { } else {
Some(e).zip(Some(e_pos)) None
} }
} else { } else {
Some(e).zip(Some(e_pos)) None
} }
}) })
// Can we even see them? // Can we even see them?
.filter(|(_e, e_pos)| { .filter(|(_e, e_pos)| {
// TODO: REMOVE THIS BEFORE MERGE // TODO: REMOVE THIS BEFORE MERGE
if let Some(agent_stats) = read_data.stats.get(*self.entity) { //if let Some(agent_stats) = read_data.stats.get(*self.entity) {
let is_village_guard = agent_stats.name == *"Guard".to_string(); // let is_village_guard = agent_stats.name == *"Guard".to_string();
if is_village_guard { // if is_village_guard {
println!("looking at: {:?} at {:?}", _e, e_pos); // println!("looking at: {:?} at {:?}", _e, e_pos);
println!("can we see them: {:?}", read_data.terrain.ray(self.pos.0 + Vec3::unit_z(), e_pos.0 + Vec3::unit_z()).until(Block::is_opaque).cast().0 >= e_pos.0.distance(self.pos.0)); // println!("can we see them: {:?}", read_data.terrain.ray(self.pos.0 + Vec3::unit_z(), e_pos.0 + Vec3::unit_z()).until(Block::is_opaque).cast().0 >= e_pos.0.distance(self.pos.0));
} // }
} //}
read_data.terrain read_data.terrain
.ray(self.pos.0 + Vec3::unit_z(), e_pos.0 + Vec3::unit_z()) .ray(self.pos.0 + Vec3::unit_z(), e_pos.0 + Vec3::unit_z())
@ -1509,13 +1492,13 @@ impl<'a> AgentData<'a> {
selected_at: read_data.time.0, selected_at: read_data.time.0,
}); });
// TODO: REMOVE THIS BEFORE MERGE //// TODO: REMOVE THIS BEFORE MERGE
if let Some(agent_stats) = read_data.stats.get(*self.entity) { //if let Some(agent_stats) = read_data.stats.get(*self.entity) {
let is_village_guard = agent_stats.name == *"Guard".to_string(); // let is_village_guard = agent_stats.name == *"Guard".to_string();
if is_village_guard { // if is_village_guard {
println!("guard's target is: {:?}", agent.target); // println!("guard's target is: {:?}", agent.target);
} // }
} //}
} }
fn attack( fn attack(