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Sort of fixed enemy freezes
Former-commit-id: 30933b3ff7d16428a107ade6163cb83562668b66
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@ -93,7 +93,7 @@ impl<'a> System<'a> for Sys {
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},
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None => {
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control.move_dir = Vec2::one();
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rand::random::<f32>().fract() < 0.25
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true
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},
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};
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