Add server info

Former-commit-id: 9e504c821e871d30f8ac7cd4acb7a8022bdb5710
This commit is contained in:
timokoesters 2019-05-08 18:22:52 +02:00
parent 3d21cd7402
commit c10a43f541
5 changed files with 34 additions and 11 deletions

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@ -1,6 +1,6 @@
use client::{Client, Event};
use common::{clock::Clock, comp};
use log::info;
use log::{error, info};
use std::time::Duration;
const FPS: u64 = 60;
@ -18,15 +18,21 @@ fn main() {
let mut client =
Client::new(([127, 0, 0, 1], 59003), None).expect("Failed to create client instance");
client.register(comp::Player::new("test".to_string(), None));
println!("Server info: {:?}", client.server_info);
println!("Players online: {:?}",
client.get_players()
// TODO: Remove or move somewhere else, this doesn't work immediately after connecting
println!("Ping: {:?}", client.get_ping_ms());
println!(
"Players online: {:?}",
client
.get_players()
.into_iter()
.map(|(e, p)| p)
.collect::<Vec<comp::Player>>()
);
client.register(comp::Player::new("test".to_string(), None));
client.send_chat("Hello!".to_string());
loop {

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@ -9,7 +9,7 @@ pub use specs::Entity as EcsEntity;
use common::{
comp,
msg::{ClientMsg, ClientState, ServerMsg},
msg::{ClientMsg, ClientState, ServerInfo, ServerMsg},
net::PostBox,
state::State,
};
@ -32,6 +32,7 @@ pub enum Event {
pub struct Client {
client_state: ClientState,
thread_pool: ThreadPool,
pub server_info: ServerInfo,
postbox: PostBox<ClientMsg, ServerMsg>,
@ -54,17 +55,18 @@ impl Client {
let mut postbox = PostBox::to(addr)?;
// Wait for initial sync
let (mut state, entity) = match postbox.next_message() {
let (mut state, entity, server_info) = match postbox.next_message() {
Some(ServerMsg::InitialSync {
ecs_state,
entity_uid,
server_info,
}) => {
let mut state = State::from_state_package(ecs_state);
let entity = state
.ecs()
.entity_from_uid(entity_uid)
.ok_or(Error::ServerWentMad)?;
(state, entity)
(state, entity, server_info)
}
_ => return Err(Error::ServerWentMad),
};
@ -76,6 +78,7 @@ impl Client {
thread_pool: threadpool::Builder::new()
.thread_name("veloren-worker".into())
.build(),
server_info,
postbox,
@ -91,7 +94,7 @@ impl Client {
})
}
/// Ask the server to transition the player into the `Registered` state
/// Request a state transition to `ClientState::Registered`.
pub fn register(&mut self, player: comp::Player) {
self.postbox.send_message(ClientMsg::Register { player });
self.client_state = ClientState::Pending;
@ -432,7 +435,6 @@ impl Client {
.map(|(e, p)| (e, p.clone()))
.collect()
}
}
impl Drop for Client {

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@ -5,7 +5,7 @@ pub mod server;
// Reexports
pub use self::client::ClientMsg;
pub use self::ecs_packet::{EcsCompPacket, EcsResPacket};
pub use self::server::{RequestStateError, ServerMsg};
pub use self::server::{RequestStateError, ServerInfo, ServerMsg};
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
pub enum ClientState {

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@ -10,11 +10,18 @@ pub enum RequestStateError {
WrongMessage,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ServerInfo {
pub name: String,
pub description: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ServerMsg {
InitialSync {
ecs_state: sphynx::StatePackage<EcsCompPacket, EcsResPacket>,
entity_uid: u64,
server_info: ServerInfo,
},
StateAnswer(Result<ClientState, (RequestStateError, ClientState)>),
ForceState(ClientState),

View File

@ -14,7 +14,7 @@ use crate::{
};
use common::{
comp,
msg::{ClientMsg, ClientState, RequestStateError, ServerMsg},
msg::{ClientMsg, ClientState, RequestStateError, ServerInfo, ServerMsg},
net::PostOffice,
state::{State, Uid},
terrain::TerrainChunk,
@ -65,6 +65,8 @@ pub struct Server {
chunk_tx: mpsc::Sender<(Vec2<i32>, TerrainChunk)>,
chunk_rx: mpsc::Receiver<(Vec2<i32>, TerrainChunk)>,
pending_chunks: HashSet<Vec2<i32>>,
server_info: ServerInfo,
}
impl Server {
@ -97,6 +99,11 @@ impl Server {
chunk_tx,
chunk_rx,
pending_chunks: HashSet::new(),
server_info: ServerInfo {
name: "Server name".to_owned(),
description: "This is the best Veloren server.".to_owned(),
},
};
/*
@ -377,6 +384,7 @@ impl Server {
client.notify(ServerMsg::InitialSync {
ecs_state: self.state.ecs().gen_state_package(),
entity_uid: self.state.ecs().uid_from_entity(entity).unwrap().into(), // Can't fail.
server_info: self.server_info.clone(),
});
self.clients.add(entity, client);