pipeline adjustment

Former-commit-id: 9b263baee41e1701532aa09ed3cde51da42bd9de
This commit is contained in:
jshipsey 2019-05-26 10:18:50 -04:00
parent 2feadca75e
commit c1eda9bcc0

@ -2,8 +2,9 @@ use crate::{
anim::{
character::{self, CharacterSkeleton},
quadruped::{self, QuadrupedSkeleton},
Animation,
QuadrupedMedium::{self, QuadrupedMediumSkeleton},
Animation, Skeleton,
Skeleton,
},
mesh::Meshable,
render::{