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https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Equipment can now be repaired at sprites in town.
This commit is contained in:
parent
a555e08d0b
commit
c3f5bc13f1
@ -26,12 +26,19 @@ hud-crafting-tabs-utility = Utility
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hud-crafting-tabs-weapon = Weapons
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hud-crafting-tabs-bag = Bags
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hud-crafting-tabs-processed_material = Materials
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hud-crafting-tabs-repair = Repair
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hud-crafting-dismantle_title = Dismantling
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hud-crafting-dismantle_explanation =
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Hover items in your bag to see what
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you can salvage.
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Double-Click them to start dismantling.
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hud-crafting-repair_title = Repair Items
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hud-crafting-repair_explanation =
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Repair your damaged and
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broken equipment here.
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Double-Click the item to repair it.
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hud-crafting-modular_desc = Drag Item-Parts here to craft a weapon
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hud-crafting-mod_weap_prim_slot_title = Primary Weapon Component
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hud-crafting-mod_weap_prim_slot_desc = Place a primary weapon component here (e.g. a sword blade, axe head, or bow limbs).
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@ -1289,6 +1289,34 @@ impl Client {
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)));
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}
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/// Repairs the item in the given inventory slot. `sprite_pos` should be
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/// the location of a relevant crafting station within range of the player.
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pub fn repair_item(&mut self, slot: Slot, sprite_pos: Vec3<i32>) -> bool {
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let is_repairable = {
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let inventories = self.inventories();
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let inventory = inventories.get(self.entity());
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inventory.map_or(false, |inv| {
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if let Some(item) = match slot {
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Slot::Equip(equip_slot) => inv.equipped(equip_slot),
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Slot::Inventory(invslot) => inv.get(invslot),
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} {
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item.has_durability()
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} else {
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false
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}
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})
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};
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if is_repairable {
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self.send_msg(ClientGeneral::ControlEvent(ControlEvent::InventoryEvent(
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InventoryEvent::CraftRecipe {
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craft_event: CraftEvent::Repair(slot),
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craft_sprite: Some(sprite_pos),
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},
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)));
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}
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is_repairable
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}
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fn update_available_recipes(&mut self) {
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self.available_recipes = self
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.recipe_book
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@ -105,6 +105,7 @@ pub enum CraftEvent {
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modifier: Option<InvSlotId>,
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slots: Vec<(u32, InvSlotId)>,
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},
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Repair(Slot),
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}
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#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
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@ -1244,6 +1244,8 @@ impl Item {
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}
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}
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pub fn reset_durability(&mut self) { self.durability = self.durability.map(|_| 0); }
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#[cfg(test)]
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pub fn create_test_item_from_kind(kind: ItemKind) -> Self {
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let ability_map = &AbilityMap::load().read();
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@ -435,6 +435,18 @@ impl Loadout {
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}
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})
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}
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/// Resets durability of item in specified slot
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pub(super) fn repair_item_at_slot(&mut self, equip_slot: EquipSlot) {
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if let Some(item) = self
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.slots
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.iter_mut()
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.find(|slot| slot.equip_slot == equip_slot)
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.and_then(|slot| slot.slot.as_mut())
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{
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item.reset_durability();
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}
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}
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}
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#[cfg(test)]
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@ -887,6 +887,20 @@ impl Inventory {
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) {
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self.loadout.apply_durability(ability_map, msm)
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}
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/// Resets durability of item in specified slot
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pub fn repair_item_at_slot(&mut self, slot: Slot) {
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match slot {
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Slot::Inventory(invslot) => {
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if let Some(Some(item)) = self.slot_mut(invslot).map(Option::as_mut) {
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item.reset_durability();
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}
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},
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Slot::Equip(equip_slot) => {
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self.loadout.repair_item_at_slot(equip_slot);
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},
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}
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}
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}
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impl Component for Inventory {
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@ -291,6 +291,7 @@ impl Block {
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| SpriteKind::Loom
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| SpriteKind::SpinningWheel
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| SpriteKind::DismantlingBench
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| SpriteKind::RepairBench
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| SpriteKind::TanningRack
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| SpriteKind::Chest
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| SpriteKind::DungeonChest0
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@ -240,6 +240,7 @@ make_case_elim!(
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Keyhole = 0xD7,
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KeyDoor = 0xD8,
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CommonLockedChest = 0xD9,
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RepairBench = 0xDA,
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}
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);
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@ -308,6 +309,7 @@ impl SpriteKind {
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SpriteKind::CookingPot => 1.36,
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SpriteKind::DismantlingBench => 1.18,
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SpriteKind::IceSpike => 1.0,
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SpriteKind::RepairBench => 1.2,
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// TODO: Find suitable heights.
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SpriteKind::BarrelCactus
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| SpriteKind::RoundCactus
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@ -581,6 +583,7 @@ impl SpriteKind {
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| SpriteKind::TanningRack
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| SpriteKind::Loom
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| SpriteKind::DismantlingBench
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| SpriteKind::RepairBench
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| SpriteKind::ChristmasOrnament
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| SpriteKind::ChristmasWreath
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| SpriteKind::WindowArabic
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@ -856,6 +856,13 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
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None
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}
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},
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CraftEvent::Repair(slot) => {
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let sprite = get_craft_sprite(state, craft_sprite);
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if matches!(sprite, Some(SpriteKind::RepairBench)) {
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inventory.repair_item_at_slot(slot);
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}
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None
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},
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};
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// Attempt to insert items into inventory, dropping them if there is not enough
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@ -86,7 +86,9 @@ widget_ids! {
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dismantle_title,
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dismantle_img,
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dismantle_txt,
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dismantle_highlight_txt,
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repair_title,
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repair_img,
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repair_txt,
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modular_inputs[],
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modular_art,
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modular_desc_txt,
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@ -122,6 +124,7 @@ pub struct CraftingShow {
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pub crafting_search_key: Option<String>,
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pub craft_sprite: Option<(Vec3<i32>, SpriteKind)>,
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pub salvage: bool,
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pub repair: bool,
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// TODO: Maybe try to do something that doesn't need to allocate?
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pub recipe_inputs: HashMap<u32, InvSlotId>,
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}
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@ -133,6 +136,7 @@ impl Default for CraftingShow {
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crafting_search_key: None,
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craft_sprite: None,
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salvage: false,
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repair: false,
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recipe_inputs: HashMap::new(),
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}
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}
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@ -207,7 +211,8 @@ pub enum CraftingTab {
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Bag,
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Utility,
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Glider,
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Dismantle, // Needs to be the last one or widget alignment will be messed up
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Dismantle,
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Repair,
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}
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impl CraftingTab {
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@ -224,6 +229,7 @@ impl CraftingTab {
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CraftingTab::Bag => "hud-crafting-tabs-bag",
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CraftingTab::ProcessedMaterial => "hud-crafting-tabs-processed_material",
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CraftingTab::Dismantle => "hud-crafting-tabs-dismantle",
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CraftingTab::Repair => "hud-crafting-tabs-repair",
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}
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}
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@ -239,14 +245,16 @@ impl CraftingTab {
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CraftingTab::Weapon => imgs.icon_weapon,
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CraftingTab::Bag => imgs.icon_bag,
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CraftingTab::ProcessedMaterial => imgs.icon_processed_material,
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CraftingTab::Dismantle => imgs.icon_dismantle,
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// These tabs are never shown, so using not found is fine
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CraftingTab::Dismantle => imgs.not_found,
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CraftingTab::Repair => imgs.not_found,
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}
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}
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fn satisfies(self, recipe: &Recipe) -> bool {
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let (item, _count) = &recipe.output;
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match self {
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CraftingTab::All | CraftingTab::Dismantle => true,
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CraftingTab::All | CraftingTab::Dismantle | CraftingTab::Repair => true,
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CraftingTab::Food => item.tags().contains(&ItemTag::Food),
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CraftingTab::Armor => match &*item.kind() {
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ItemKind::Armor(_) => !item.tags().contains(&ItemTag::Bag),
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@ -271,6 +279,10 @@ impl CraftingTab {
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},
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}
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}
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// Tells UI whether tab is an adhoc tab that should only sometimes be present
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// depending on what station is accessed
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fn is_adhoc(self) -> bool { matches!(self, CraftingTab::Dismantle | CraftingTab::Repair) }
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}
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pub struct State {
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@ -434,56 +446,57 @@ impl<'a> Widget for Crafting<'a> {
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})
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};
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let sel_crafting_tab = &self.show.crafting_fields.crafting_tab;
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for (i, crafting_tab) in CraftingTab::iter().enumerate() {
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if crafting_tab != CraftingTab::Dismantle {
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let tab_img = crafting_tab.img_id(self.imgs);
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// Button Background
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let mut bg = Image::new(self.imgs.pixel)
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.w_h(40.0, 30.0)
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.color(Some(UI_MAIN));
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if i == 0 {
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bg = bg.top_left_with_margins_on(state.ids.window_frame, 50.0, -40.0)
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} else {
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bg = bg.down_from(state.ids.category_bgs[i - 1], 0.0)
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};
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bg.set(state.ids.category_bgs[i], ui);
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// Category Button
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if Button::image(if crafting_tab == *sel_crafting_tab {
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self.imgs.wpn_icon_border_pressed
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} else {
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self.imgs.wpn_icon_border
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})
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.wh_of(state.ids.category_bgs[i])
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.middle_of(state.ids.category_bgs[i])
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.hover_image(if crafting_tab == *sel_crafting_tab {
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self.imgs.wpn_icon_border_pressed
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} else {
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self.imgs.wpn_icon_border_mo
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})
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.press_image(if crafting_tab == *sel_crafting_tab {
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self.imgs.wpn_icon_border_pressed
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} else {
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self.imgs.wpn_icon_border_press
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})
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.with_tooltip(
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self.tooltip_manager,
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&self.localized_strings.get_msg(crafting_tab.name_key()),
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"",
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&tabs_tooltip,
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TEXT_COLOR,
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)
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.set(state.ids.category_tabs[i], ui)
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.was_clicked()
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{
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events.push(Event::ChangeCraftingTab(crafting_tab))
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};
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// Tab images
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Image::new(tab_img)
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.middle_of(state.ids.category_tabs[i])
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.w_h(20.0, 20.0)
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.graphics_for(state.ids.category_tabs[i])
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.set(state.ids.category_imgs[i], ui);
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}
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for (i, crafting_tab) in CraftingTab::iter()
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.filter(|tab| !tab.is_adhoc())
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.enumerate()
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{
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let tab_img = crafting_tab.img_id(self.imgs);
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// Button Background
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let mut bg = Image::new(self.imgs.pixel)
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.w_h(40.0, 30.0)
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.color(Some(UI_MAIN));
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if i == 0 {
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bg = bg.top_left_with_margins_on(state.ids.window_frame, 50.0, -40.0)
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} else {
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bg = bg.down_from(state.ids.category_bgs[i - 1], 0.0)
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};
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bg.set(state.ids.category_bgs[i], ui);
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// Category Button
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if Button::image(if crafting_tab == *sel_crafting_tab {
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self.imgs.wpn_icon_border_pressed
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} else {
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self.imgs.wpn_icon_border
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})
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.wh_of(state.ids.category_bgs[i])
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.middle_of(state.ids.category_bgs[i])
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.hover_image(if crafting_tab == *sel_crafting_tab {
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self.imgs.wpn_icon_border_pressed
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} else {
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self.imgs.wpn_icon_border_mo
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})
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.press_image(if crafting_tab == *sel_crafting_tab {
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self.imgs.wpn_icon_border_pressed
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} else {
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self.imgs.wpn_icon_border_press
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})
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.with_tooltip(
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self.tooltip_manager,
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&self.localized_strings.get_msg(crafting_tab.name_key()),
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"",
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&tabs_tooltip,
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TEXT_COLOR,
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)
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.set(state.ids.category_tabs[i], ui)
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.was_clicked()
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{
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events.push(Event::ChangeCraftingTab(crafting_tab))
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};
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// Tab images
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Image::new(tab_img)
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.middle_of(state.ids.category_tabs[i])
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.w_h(20.0, 20.0)
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.graphics_for(state.ids.category_tabs[i])
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.set(state.ids.category_imgs[i], ui);
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}
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// TODO: Consider UX for filtering searches, maybe a checkbox or a dropdown if
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@ -735,12 +748,9 @@ impl<'a> Widget for Crafting<'a> {
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if state.selected_recipe.as_ref() == Some(name) {
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state.update(|s| s.selected_recipe = None);
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} else {
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if matches!(
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self.show.crafting_fields.crafting_tab,
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CraftingTab::Dismantle
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) {
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// If current tab is dismantle, and recipe is selected, change to general
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// tab, as in dismantle tab recipe gets deselected
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if self.show.crafting_fields.crafting_tab.is_adhoc() {
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// If current tab is an adhoc tab, and recipe is selected, change to general
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// tab
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events.push(Event::ChangeCraftingTab(CraftingTab::All));
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}
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state.update(|s| s.selected_recipe = Some(name.clone()));
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@ -802,12 +812,9 @@ impl<'a> Widget for Crafting<'a> {
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}
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}
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// Deselect recipe if current tab is dismantle, elsewhere if recipe selected
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// while dismantling, tab is changed to general
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if matches!(
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self.show.crafting_fields.crafting_tab,
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CraftingTab::Dismantle
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) {
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// Deselect recipe if current tab is an adhoc tab, elsewhere if recipe selected
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// while in an adhoc tab, tab is changed to general
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if self.show.crafting_fields.crafting_tab.is_adhoc() {
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state.update(|s| s.selected_recipe = None);
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}
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@ -1854,6 +1861,42 @@ impl<'a> Widget for Crafting<'a> {
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.color(TEXT_COLOR)
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.parent(state.ids.window)
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.set(state.ids.dismantle_txt, ui);
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} else if *sel_crafting_tab == CraftingTab::Repair {
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// Title
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Text::new(&self.localized_strings.get_msg("hud-crafting-repair_title"))
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.mid_top_with_margin_on(state.ids.align_ing, 0.0)
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.font_id(self.fonts.cyri.conrod_id)
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.font_size(self.fonts.cyri.scale(24))
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.color(TEXT_COLOR)
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.parent(state.ids.window)
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.set(state.ids.repair_title, ui);
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// Bench Icon
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let size = 140.0;
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Image::new(animate_by_pulse(
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&self
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.item_imgs
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.img_ids_or_not_found_img(ItemKey::Simple("RepairBench".to_string())),
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self.pulse,
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))
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.wh([size; 2])
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.mid_top_with_margin_on(state.ids.align_ing, 50.0)
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.parent(state.ids.align_ing)
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.set(state.ids.repair_img, ui);
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// Explanation
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Text::new(
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&self
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.localized_strings
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.get_msg("hud-crafting-repair_explanation"),
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)
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.mid_bottom_with_margin_on(state.ids.repair_img, -60.0)
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.font_id(self.fonts.cyri.conrod_id)
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.font_size(self.fonts.cyri.scale(14))
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.color(TEXT_COLOR)
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.parent(state.ids.window)
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.set(state.ids.repair_txt, ui);
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}
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// Search / Title Recipes
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|
@ -87,7 +87,11 @@ use common::{
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self,
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ability::{AuxiliaryAbility, Stance},
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fluid_dynamics,
|
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inventory::{slot::InvSlotId, trade_pricing::TradePricing, CollectFailedReason},
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inventory::{
|
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slot::{InvSlotId, Slot},
|
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trade_pricing::TradePricing,
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CollectFailedReason,
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},
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item::{
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tool::{AbilityContext, ToolKind},
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ItemDesc, MaterialStatManifest, Quality,
|
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@ -721,6 +725,10 @@ pub enum Event {
|
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modifier: Option<InvSlotId>,
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craft_sprite: Option<Vec3<i32>>,
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},
|
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RepairItem {
|
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slot: Slot,
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sprite_pos: Vec3<i32>,
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},
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InviteMember(Uid),
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AcceptInvite,
|
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DeclineInvite,
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@ -914,6 +922,8 @@ impl Show {
|
||||
self.bag = open;
|
||||
self.map = false;
|
||||
self.crafting_fields.salvage = false;
|
||||
self.crafting_fields.repair = false;
|
||||
|
||||
if !open {
|
||||
self.crafting = false;
|
||||
}
|
||||
@ -937,6 +947,7 @@ impl Show {
|
||||
self.bag = false;
|
||||
self.crafting = false;
|
||||
self.crafting_fields.salvage = false;
|
||||
self.crafting_fields.repair = false;
|
||||
self.social = false;
|
||||
self.quest = false;
|
||||
self.diary = false;
|
||||
@ -973,6 +984,7 @@ impl Show {
|
||||
}
|
||||
self.crafting = open;
|
||||
self.crafting_fields.salvage = false;
|
||||
self.crafting_fields.repair = false;
|
||||
self.crafting_fields.recipe_inputs = HashMap::new();
|
||||
self.bag = open;
|
||||
self.map = false;
|
||||
@ -992,6 +1004,10 @@ impl Show {
|
||||
self.crafting_fields.craft_sprite,
|
||||
Some((_, SpriteKind::DismantlingBench))
|
||||
) && matches!(tab, CraftingTab::Dismantle);
|
||||
self.crafting_fields.repair = matches!(
|
||||
self.crafting_fields.craft_sprite,
|
||||
Some((_, SpriteKind::RepairBench))
|
||||
) && matches!(tab, CraftingTab::Repair);
|
||||
}
|
||||
|
||||
fn diary(&mut self, open: bool) {
|
||||
@ -1000,6 +1016,7 @@ impl Show {
|
||||
self.quest = false;
|
||||
self.crafting = false;
|
||||
self.crafting_fields.salvage = false;
|
||||
self.crafting_fields.repair = false;
|
||||
self.bag = false;
|
||||
self.map = false;
|
||||
self.diary_fields = diary::DiaryShow::default();
|
||||
@ -1020,6 +1037,7 @@ impl Show {
|
||||
self.quest = false;
|
||||
self.crafting = false;
|
||||
self.crafting_fields.salvage = false;
|
||||
self.crafting_fields.repair = false;
|
||||
self.diary = false;
|
||||
self.want_grab = !self.any_window_requires_cursor();
|
||||
}
|
||||
@ -3688,7 +3706,6 @@ impl Hud {
|
||||
|
||||
// Maintain slot manager
|
||||
'slot_events: for event in self.slot_manager.maintain(ui_widgets) {
|
||||
use comp::slot::Slot;
|
||||
use slots::{AbilitySlot, InventorySlot, SlotKind::*};
|
||||
let to_slot = |slot_kind| match slot_kind {
|
||||
Inventory(InventorySlot {
|
||||
@ -3920,6 +3937,17 @@ impl Hud {
|
||||
{
|
||||
events.push(Event::SalvageItem { slot, salvage_pos })
|
||||
}
|
||||
} else if self.show.crafting_fields.repair
|
||||
&& matches!(self.show.crafting_fields.crafting_tab, CraftingTab::Repair)
|
||||
{
|
||||
if let Some((sprite_pos, _sprite_kind)) =
|
||||
self.show.crafting_fields.craft_sprite
|
||||
{
|
||||
events.push(Event::RepairItem {
|
||||
slot: from,
|
||||
sprite_pos,
|
||||
})
|
||||
}
|
||||
} else {
|
||||
events.push(Event::UseSlot {
|
||||
slot: from,
|
||||
|
@ -165,6 +165,9 @@ impl BlocksOfInterest {
|
||||
fires.push(pos);
|
||||
interactables.push((pos, Interaction::Craft(CraftingTab::Dismantle)))
|
||||
},
|
||||
Some(SpriteKind::RepairBench) => {
|
||||
interactables.push((pos, Interaction::Craft(CraftingTab::Repair)))
|
||||
},
|
||||
_ => {},
|
||||
},
|
||||
}
|
||||
|
@ -1777,6 +1777,9 @@ impl PlayState for SessionState {
|
||||
HudEvent::SalvageItem { slot, salvage_pos } => {
|
||||
self.client.borrow_mut().salvage_item(slot, salvage_pos);
|
||||
},
|
||||
HudEvent::RepairItem { slot, sprite_pos } => {
|
||||
self.client.borrow_mut().repair_item(slot, sprite_pos);
|
||||
},
|
||||
HudEvent::InviteMember(uid) => {
|
||||
self.client.borrow_mut().send_invite(uid, InviteKind::Group);
|
||||
},
|
||||
|
@ -675,7 +675,7 @@ impl<'a> Widget for ItemTooltip<'a> {
|
||||
let durability = MAX_DURABILITY - durability.min(MAX_DURABILITY);
|
||||
widget::Text::new(&format!(
|
||||
"{} : {}/{}",
|
||||
i18n.get("common.stats.durability"),
|
||||
i18n.get_msg("common-stats-durability"),
|
||||
durability,
|
||||
MAX_DURABILITY
|
||||
))
|
||||
@ -900,7 +900,7 @@ impl<'a> Widget for ItemTooltip<'a> {
|
||||
stat_text(
|
||||
format!(
|
||||
"{} : {}/{}",
|
||||
i18n.get("common.stats.durability"),
|
||||
i18n.get_msg("common-stats-durability"),
|
||||
durability,
|
||||
Item::MAX_DURABILITY
|
||||
),
|
||||
|
@ -536,7 +536,7 @@ impl Archetype for House {
|
||||
center_offset.x,
|
||||
center_offset.y,
|
||||
z + 100,
|
||||
)) % 13
|
||||
)) % 14
|
||||
{
|
||||
0..=1 => SpriteKind::Crate,
|
||||
2 => SpriteKind::Bench,
|
||||
@ -550,6 +550,7 @@ impl Archetype for House {
|
||||
10 => SpriteKind::SpinningWheel,
|
||||
11 => SpriteKind::TanningRack,
|
||||
12 => SpriteKind::DismantlingBench,
|
||||
13 => SpriteKind::RepairBench,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
|
@ -128,6 +128,7 @@ impl Structure for Workshop {
|
||||
SpriteKind::Loom,
|
||||
SpriteKind::Anvil,
|
||||
SpriteKind::DismantlingBench,
|
||||
SpriteKind::RepairBench,
|
||||
];
|
||||
'outer: for d in 0..3 {
|
||||
for dir in CARDINALS {
|
||||
|
Loading…
Reference in New Issue
Block a user