mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Energy now does not regen when climbing,gliding,and swimming
This commit is contained in:
parent
56c4b50a27
commit
c427f2298e
@ -1,5 +1,5 @@
|
||||
use crate::{
|
||||
comp::{ActionState, CharacterState, Energy, EnergySource, HealthSource, Stats},
|
||||
comp::{ActionState, CharacterState, Energy, EnergySource, HealthSource, MovementState, Stats},
|
||||
event::{EventBus, ServerEvent},
|
||||
state::DeltaTime,
|
||||
};
|
||||
@ -97,6 +97,27 @@ impl<'a> System<'a> for Sys {
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
match character_state.movement {
|
||||
MovementState::Climb => {
|
||||
if energy.get_unchecked().regen_rate != 0.0 {
|
||||
energy.get_mut_unchecked().regen_rate = 0.0
|
||||
}
|
||||
},
|
||||
MovementState::Glide => {
|
||||
if energy.get_unchecked().regen_rate != 0.0 {
|
||||
energy.get_mut_unchecked().regen_rate = 0.0
|
||||
}
|
||||
},
|
||||
MovementState::Swim => {
|
||||
if energy.get_unchecked().regen_rate != 0.0 {
|
||||
energy.get_mut_unchecked().regen_rate = 0.0
|
||||
}
|
||||
},
|
||||
_ => {
|
||||
continue;
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user