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Inserted entries in item image and biped weapon manifests to aid in addition of models later.
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@ -8,10 +8,10 @@
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loadout: Inline((
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inherit: Asset("common.loadout.spots.dwarf_graverobber"),
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active_hands: (
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ModularWeapon(
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(
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tool: Hammer,
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material: Steel,
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hands: None,
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hands: Some(Two),
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),
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None
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),
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@ -11,7 +11,7 @@
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(
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tool: Hammer,
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material: Steel,
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hands: None,
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hands: Some(Two),
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),
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None
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),
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