improvement: UI for connecting to singleplayer servers + threading fixes

This commit is contained in:
timokoesters
2019-10-18 22:05:37 +02:00
parent 21f126acd4
commit c733c95718
9 changed files with 152 additions and 168 deletions

View File

@ -22,6 +22,8 @@ fn main() {
// Create server
let mut server = Server::new(settings).expect("Failed to create server instance!");
println!("Server is ready to accept connections");
loop {
let events = server
.tick(Input::default(), clock.get_last_delta())