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Cleanup, fmt, appease clippy
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@ -112,7 +112,7 @@ impl<S: Clone + Eq + Hash, H: BuildHasher + Clone> Astar<S, H> {
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})
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.collect(),
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visited_nodes: {
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let mut s = HashMap::with_capacity_and_hasher(1, hasher.clone());
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let mut s = HashMap::with_capacity_and_hasher(1, hasher);
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s.extend(core::iter::once((start.clone(), NodeEntry {
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came_from: start,
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cheapest_score: 0.0,
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@ -83,6 +83,7 @@ use common::{
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terrain::{TerrainChunk, TerrainChunkSize},
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vol::RectRasterableVol,
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};
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use common_base::prof_span;
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use common_ecs::run_now;
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use common_net::{
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msg::{ClientType, DisconnectReason, ServerGeneral, ServerInfo, ServerMsg},
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@ -90,7 +91,6 @@ use common_net::{
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};
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use common_state::{BlockDiff, BuildAreas, State};
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use common_systems::add_local_systems;
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use common_base::prof_span;
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use metrics::{EcsSystemMetrics, PhysicsMetrics, TickMetrics};
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use network::{ListenAddr, Network, Pid};
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use persistence::{
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@ -455,9 +455,7 @@ impl Server {
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// Insert the world into the ECS (todo: Maybe not an Arc?)
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let world = Arc::new(world);
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state.ecs_mut().insert(Arc::clone(&world));
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state
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.ecs_mut()
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.insert(lod);
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state.ecs_mut().insert(lod);
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state.ecs_mut().insert(index.clone());
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// Set starting time for the server.
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@ -1169,12 +1169,9 @@ impl Civs {
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// Find a route using existing paths
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//
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// If the novel path isn't efficient compared to this, don't use it
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let max_novel_cost = {
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let max_novel_cost = self
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.route_between(site, nearby)
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.map_or(f32::MAX, |(_, route_cost)| route_cost / 3.0);
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max_novel_cost
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};
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let start = loc;
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let end = self.sites.get(nearby).center;
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@ -1215,7 +1212,6 @@ impl Civs {
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ctx.sim.get_mut(locs[1]).unwrap().path.0.neighbors |= 1 << (i as u8);
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randomize_offset = true;
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} else if !self.bridges.contains_key(&locs[1]) {
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//dbg!("here"); called 18 times
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let center = (locs[1] + locs[2]) / 2;
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let id =
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establish_site(self, &mut ctx.reseed(), center, move |place| {
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