mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'pfau/loading_tips' into 'master'
Loading Screen tips See merge request veloren/veloren!1224
This commit is contained in:
commit
c903e27160
@ -45,6 +45,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
- Minimap compass
|
||||
- Initial crafting system implementation
|
||||
- Protection stat to armor that reduces incoming damage
|
||||
- Loading-Screen tips
|
||||
|
||||
### Changed
|
||||
|
||||
|
12
assets/common/items/armor/back/dungeon_purple-0.ron
Normal file
12
assets/common/items/armor/back/dungeon_purple-0.ron
Normal file
@ -0,0 +1,12 @@
|
||||
Item(
|
||||
name: "Purple Cultist Cape",
|
||||
description: "Smells like dark magic and candles.",
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||||
kind: Armor(
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||||
(
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||||
kind: Back(DungPurp0),
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||||
stats: (
|
||||
protection: Normal(3.0),
|
||||
),
|
||||
)
|
||||
),
|
||||
)
|
@ -62,8 +62,6 @@
|
||||
(0.17, "common.items.armor.belt.cloth_blue_0"),
|
||||
(0.17, "common.items.armor.belt.cloth_green_0"),
|
||||
(0.17, "common.items.armor.belt.cloth_purple_0"),
|
||||
(0.08, "common.items.armor.belt.cultist_belt"),
|
||||
(0.08, "common.items.armor.belt.assassin"),
|
||||
(0.08, "common.items.armor.belt.druid"),
|
||||
(0.06, "common.items.armor.belt.leather_0"),
|
||||
(0.06, "common.items.armor.belt.leather_2"),
|
||||
@ -86,8 +84,6 @@
|
||||
(0.025, "common.items.armor.chest.worker_red_1"),
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||||
(0.025, "common.items.armor.chest.worker_yellow_0"),
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||||
(0.025, "common.items.armor.chest.worker_yellow_1"),
|
||||
(0.08, "common.items.armor.chest.cultist_chest_purple"),
|
||||
(0.08, "common.items.armor.chest.assassin"),
|
||||
(0.08, "common.items.armor.chest.druid"),
|
||||
(0.06, "common.items.armor.chest.leather_0"),
|
||||
(0.06, "common.items.armor.chest.leather_2"),
|
||||
@ -100,9 +96,6 @@
|
||||
(0.15, "common.items.armor.foot.cloth_blue_0"),
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||||
(0.15, "common.items.armor.foot.cloth_green_0"),
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||||
(0.15, "common.items.armor.foot.cloth_purple_0"),
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||||
(0.05, "common.items.armor.foot.jackalope_slippers"),
|
||||
(0.08, "common.items.armor.foot.cultist_boots"),
|
||||
(0.08, "common.items.armor.foot.assassin"),
|
||||
(0.08, "common.items.armor.foot.druid"),
|
||||
(0.06, "common.items.armor.foot.leather_0"),
|
||||
(0.06, "common.items.armor.foot.leather_2"),
|
||||
@ -116,8 +109,6 @@
|
||||
(0.125, "common.items.armor.pants.cloth_green_0"),
|
||||
(0.125, "common.items.armor.pants.cloth_purple_0"),
|
||||
(0.125, "common.items.armor.pants.worker_blue_0"),
|
||||
(0.08, "common.items.armor.pants.cultist_legs_purple"),
|
||||
(0.08, "common.items.armor.pants.assassin"),
|
||||
(0.08, "common.items.armor.pants.druid"),
|
||||
(0.04, "common.items.armor.pants.leather_0"),
|
||||
(0.04, "common.items.armor.pants.leather_2"),
|
||||
@ -132,8 +123,6 @@
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(0.125, "common.items.armor.shoulder.cloth_blue_1"),
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||||
(0.125, "common.items.armor.shoulder.cloth_green_0"),
|
||||
(0.125, "common.items.armor.shoulder.cloth_purple_0"),
|
||||
(0.06, "common.items.armor.shoulder.cultist_shoulder_purple"),
|
||||
(0.06, "common.items.armor.shoulder.assassin"),
|
||||
(0.06, "common.items.armor.shoulder.druidshoulder"),
|
||||
(0.06, "common.items.armor.shoulder.leather_strips"),
|
||||
(0.04, "common.items.armor.shoulder.leather_0"),
|
||||
@ -153,8 +142,6 @@
|
||||
(0.17, "common.items.armor.hand.cloth_blue_0"),
|
||||
(0.17, "common.items.armor.hand.cloth_green_0"),
|
||||
(0.17, "common.items.armor.hand.cloth_purple_0"),
|
||||
(0.08, "common.items.armor.hand.cultist_hands_purple"),
|
||||
(0.08, "common.items.armor.hand.assassin"),
|
||||
(0.08, "common.items.armor.hand.druid"),
|
||||
(0.06, "common.items.armor.hand.leather_0"),
|
||||
(0.06, "common.items.armor.hand.leather_2"),
|
||||
|
BIN
assets/voxygen/element/icons/debug_wand_m1.png
(Stored with Git LFS)
BIN
assets/voxygen/element/icons/debug_wand_m1.png
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/element/icons/debug_wand_m2.png
(Stored with Git LFS)
BIN
assets/voxygen/element/icons/debug_wand_m2.png
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/element/icons/snake.png
(Stored with Git LFS)
BIN
assets/voxygen/element/icons/snake.png
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/element/icons/snake_green.png
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/icons/snake_green.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -408,8 +408,7 @@ magischen Gegenstände ergattern?"#,
|
||||
/// End chracter selection section
|
||||
/// Start character window section
|
||||
"character_window.character_name": "Charakter",
|
||||
// Charater stats
|
||||
// Charater stats
|
||||
// Character stats
|
||||
"character_window.character_stats": r#"Ausdauer
|
||||
|
||||
Beweglichkeit
|
||||
@ -428,6 +427,24 @@ Willenskraft
|
||||
},
|
||||
|
||||
vector_map: {
|
||||
"loading.tips": [
|
||||
"Drückt 'G', um Eure Laterne anzuzünden.",
|
||||
"Drückt 'F1', um die Standard Tastenbelegung anzuzeigen.",
|
||||
"Ihr könnt /say oder /s verwenden, um den Spielern in Eurer Nähe zu schreiben.",
|
||||
"Verwendet /region oder /r, um mit Spielern in Eurem Gebiet zu schreiben.",
|
||||
"Mit /tell könnt ihr einem Mitspieler direkte Nachrichten schicken.",
|
||||
"NPCs mit demselben Level können unterschiedlich schwierig zu besiegen sein.",
|
||||
"Behaltet den Boden um euch im Blick! Dort gibt es Nahrung, Kisten und Anderes zu finden.",
|
||||
"Ist Euer Inventar voll mit Nahrung? Wertet es einfach durch Crafting auf!",
|
||||
"Ihr sucht nach einem Abenteuer? Dungeons sind mit braunen Markierungen auf der Karte vermerkt!",
|
||||
"Vergesst nicht Eure Grafikeinstellungen anzupassen! Mit 'N' kommt ihr in die Einstellungen.",
|
||||
"Zusammen kämpfen macht mehr Spaß! Drückt 'O' um Eure Mitspieler anzuzeigen.",
|
||||
"Ein NPC mit einem Schädel unter seiner Lebensanzeige ist deutlich stärker als Ihr.",
|
||||
"Drückt 'J' um zu tanzen. Yeah!",
|
||||
"Verwendet 'L-Shift' um mit Eurem Gleiter den Himmel zu erorbern!",
|
||||
"Veloren befindet sich noch in der Pre-Alpha Phase. Wir tun unser Bestes, um das Spielgefühl jeden Tag zu verbessern!",
|
||||
"Ihr wünscht, Euch mit uns auszutauschen oder wollt unserem Entwickler-Team beitreten? Kommt doch einfach auf unseren Discord-Server!",
|
||||
],
|
||||
"npc.speech.villager_under_attack": [
|
||||
"Hilfe, ich werde angegriffen!",
|
||||
],
|
||||
|
@ -95,6 +95,7 @@ Is the client up to date?"#,
|
||||
/// Start Main screen section
|
||||
"main.connecting": "Connecting",
|
||||
"main.creating_world": "Creating world",
|
||||
"main.tip": "Tip:",
|
||||
|
||||
// Welcome notice that appears the first time Veloren is started
|
||||
"main.notice": r#"Welcome to the alpha version of Veloren!
|
||||
@ -271,6 +272,7 @@ magically infused items?"#,
|
||||
"hud.settings.chat": "Chat",
|
||||
"hud.settings.background_transparency": "Background Transparency",
|
||||
"hud.settings.chat_character_name": "Character Names in chat",
|
||||
"hud.settings.loading_tips": "Loading Screen Tips",
|
||||
|
||||
"hud.settings.pan_sensitivity": "Pan Sensitivity",
|
||||
"hud.settings.zoom_sensitivity": "Zoom Sensitivity",
|
||||
@ -408,7 +410,7 @@ magically infused items?"#,
|
||||
|
||||
/// Start character window section
|
||||
"character_window.character_name": "Character Name",
|
||||
// Charater stats
|
||||
// Character stats
|
||||
"character_window.character_stats": r#"Endurance
|
||||
|
||||
Fitness
|
||||
@ -424,9 +426,29 @@ Protection
|
||||
"esc_menu.logout": "Logout",
|
||||
"esc_menu.quit_game": "Quit Game",
|
||||
/// End Escape Menu Section
|
||||
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
"loading.tips": [
|
||||
"Press 'G' to light your lantern.",
|
||||
"Press 'F1' to see all default keybindings.",
|
||||
"You can type /say or /s to only chat with players directly around you.",
|
||||
"You can type /region or /r to only chat with players a couple of hundred blocks around you.",
|
||||
"To send private message type /tell followed by a player name and your message.",
|
||||
"NPCs with the same level can have a different difficulty.",
|
||||
"Look at the ground for food, chests and other loot!",
|
||||
"Inventory filled with food? Try crafting better food from it!",
|
||||
"Wondering what's there to do? Dungeons are marked with brown spots on the map!",
|
||||
"Don't forget to adjust the graphics for your system. Press 'N' to open the settings.",
|
||||
"Playing with others is fun! Press 'O' to see who is online.",
|
||||
"An NPC with a skull beneath their healthbar is quite powerful compared to yourself.",
|
||||
"Press 'J' to dance. Party!",
|
||||
"Press 'L-Shift' to open your Glider and conquer the skies.",
|
||||
"Veloren is still in Pre-Alpha. We do our best to improve it every day!",
|
||||
"If you want to join the Dev-Team or just have a chat with us join our Discord-Server.",
|
||||
],
|
||||
"npc.speech.villager_under_attack": [
|
||||
"Help, I'm under attack!",
|
||||
"Help! I'm under attack!",
|
||||
|
@ -720,6 +720,10 @@
|
||||
"voxel.armor.back.admin",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
||||
),
|
||||
Armor(Back(DungPurp0)): VoxTrans(
|
||||
"voxel.armor.back.dung_purp-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
||||
),
|
||||
// Rings
|
||||
Armor(Ring(Ring0)): Png(
|
||||
"element.icons.ring-0",
|
||||
|
BIN
assets/voxygen/voxel/armor/back/dung_purp-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/back/dung_purp-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -12,5 +12,9 @@
|
||||
vox_spec: ("armor.back.admin", (-5.0, -1.0, -11.0)),
|
||||
color: None
|
||||
),
|
||||
DungPurp0: (
|
||||
vox_spec: ("armor.back.dung_purp-0", (-5.0, -1.0, -14.0)),
|
||||
color: None
|
||||
),
|
||||
},
|
||||
))
|
||||
|
@ -306,8 +306,9 @@ pub const ALL_SHOULDERS: [Shoulder; 24] = [
|
||||
pub enum Back {
|
||||
Short0 = 1,
|
||||
Admin = 2,
|
||||
DungPurp0 = 3,
|
||||
}
|
||||
pub const ALL_BACKS: [Back; 2] = [Back::Short0, Back::Admin];
|
||||
pub const ALL_BACKS: [Back; 3] = [Back::Short0, Back::Admin, Back::DungPurp0];
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
#[repr(u32)]
|
||||
pub enum Ring {
|
||||
|
@ -208,7 +208,9 @@ impl<'a> System<'a> for Sys {
|
||||
foot: Some(assets::load_expect_cloned(
|
||||
"common.items.armor.foot.cultist_boots",
|
||||
)),
|
||||
back: None,
|
||||
back: Some(assets::load_expect_cloned(
|
||||
"common.items.armor.back.dungeon_purple_0",
|
||||
)),
|
||||
ring: None,
|
||||
neck: None,
|
||||
lantern: Some(assets::load_expect_cloned("common.items.lantern.black_0")),
|
||||
|
@ -359,7 +359,8 @@ impl Animation for AlphaAnimation {
|
||||
Some(ToolKind::Staff(_)) => {
|
||||
next.head.offset = Vec3::new(
|
||||
0.0,
|
||||
0.0 + skeleton_attr.head.0 + decel * 0.8,
|
||||
0.0 + skeleton_attr.head.0, /* + decel * 0.8 */
|
||||
// Had some clipping issues
|
||||
skeleton_attr.head.1,
|
||||
);
|
||||
next.head.ori = Quaternion::rotation_z(decel * 0.25)
|
||||
|
@ -57,6 +57,9 @@ impl Animation for IdleAnimation {
|
||||
next.shorts.ori = Quaternion::rotation_x(0.0);
|
||||
next.shorts.scale = Vec3::one();
|
||||
|
||||
next.back.offset = Vec3::new(0.0, skeleton_attr.back.0, skeleton_attr.back.1);
|
||||
next.back.scale = Vec3::one() * 1.02;
|
||||
|
||||
next.l_hand.offset = Vec3::new(
|
||||
-skeleton_attr.hand.0,
|
||||
skeleton_attr.hand.1 + wave_ultra_slow_cos * 0.15,
|
||||
|
@ -243,6 +243,7 @@ pub struct HudInfo {
|
||||
}
|
||||
|
||||
pub enum Event {
|
||||
ToggleTips(bool),
|
||||
SendMessage(String),
|
||||
AdjustMousePan(u32),
|
||||
AdjustMouseZoom(u32),
|
||||
@ -1716,6 +1717,9 @@ impl Hud {
|
||||
},
|
||||
settings_window::Event::ToggleHelp => self.show.help = !self.show.help,
|
||||
settings_window::Event::ToggleDebug => self.show.debug = !self.show.debug,
|
||||
settings_window::Event::ToggleTips(loading_tips) => {
|
||||
events.push(Event::ToggleTips(loading_tips));
|
||||
},
|
||||
settings_window::Event::ChangeTab(tab) => self.show.open_setting_tab(tab),
|
||||
settings_window::Event::Close => {
|
||||
// Unpause the game if we are on singleplayer so that we can logout
|
||||
|
@ -51,10 +51,10 @@ widget_ids! {
|
||||
languages_list,
|
||||
rectangle,
|
||||
general_txt,
|
||||
load_tips_button,
|
||||
load_tips_button_label,
|
||||
debug_button,
|
||||
debug_button_label,
|
||||
tips_button,
|
||||
tips_button_label,
|
||||
interface,
|
||||
language_text,
|
||||
mouse_pan_slider,
|
||||
@ -215,6 +215,7 @@ pub struct State {
|
||||
pub enum Event {
|
||||
ToggleHelp,
|
||||
ToggleDebug,
|
||||
ToggleTips(bool),
|
||||
ToggleXpBar(XpBar),
|
||||
ToggleBarNumbers(BarNumbers),
|
||||
ToggleShortcutNumbers(ShortcutNumbers),
|
||||
@ -399,6 +400,31 @@ impl<'a> Widget for SettingsWindow<'a> {
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.show_help_label, ui);
|
||||
|
||||
// Loading Screen Tips
|
||||
let show_tips = ToggleButton::new(
|
||||
self.global_state.settings.gameplay.loading_tips,
|
||||
self.imgs.checkbox,
|
||||
self.imgs.checkbox_checked,
|
||||
)
|
||||
.w_h(18.0, 18.0)
|
||||
.down_from(state.ids.button_help, 8.0)
|
||||
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
|
||||
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
|
||||
.set(state.ids.load_tips_button, ui);
|
||||
|
||||
if self.global_state.settings.gameplay.loading_tips != show_tips {
|
||||
events.push(Event::ToggleTips(
|
||||
!self.global_state.settings.gameplay.loading_tips,
|
||||
));
|
||||
}
|
||||
|
||||
Text::new(&self.localized_strings.get("hud.settings.loading_tips"))
|
||||
.right_from(state.ids.load_tips_button, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.load_tips_button)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.load_tips_button_label, ui);
|
||||
// Debug
|
||||
let show_debug = ToggleButton::new(
|
||||
self.show.debug,
|
||||
@ -406,7 +432,7 @@ impl<'a> Widget for SettingsWindow<'a> {
|
||||
self.imgs.checkbox_checked,
|
||||
)
|
||||
.w_h(18.0, 18.0)
|
||||
.down_from(state.ids.button_help, 8.0)
|
||||
.down_from(state.ids.load_tips_button, 8.0)
|
||||
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
|
||||
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
|
||||
.set(state.ids.debug_button, ui);
|
||||
|
@ -17,7 +17,7 @@ use conrod_core::{
|
||||
widget::{text_box::Event as TextBoxEvent, Button, Image, List, Rectangle, Text, TextBox},
|
||||
widget_ids, Borderable, Color, Colorable, Labelable, Positionable, Sizeable, Widget,
|
||||
};
|
||||
use rand::{seq::SliceRandom, thread_rng};
|
||||
use rand::{seq::SliceRandom, thread_rng, Rng};
|
||||
use std::time::Duration;
|
||||
|
||||
const COL1: Color = Color::Rgba(0.07, 0.1, 0.1, 0.9);
|
||||
@ -79,6 +79,9 @@ widget_ids! {
|
||||
info_bottom,
|
||||
// Auth Trust Prompt
|
||||
button_add_auth_trust,
|
||||
// Loading Screen Tips
|
||||
tip_txt_bg,
|
||||
tip_txt,
|
||||
}
|
||||
}
|
||||
|
||||
@ -165,9 +168,10 @@ pub struct MainMenuUi {
|
||||
bg_img_id: conrod_core::image::Id,
|
||||
voxygen_i18n: std::sync::Arc<VoxygenLocalization>,
|
||||
fonts: ConrodVoxygenFonts,
|
||||
tip_no: u16,
|
||||
}
|
||||
|
||||
impl MainMenuUi {
|
||||
impl<'a> MainMenuUi {
|
||||
pub fn new(global_state: &mut GlobalState) -> Self {
|
||||
let window = &mut global_state.window;
|
||||
let networking = &global_state.settings.networking;
|
||||
@ -203,6 +207,7 @@ impl MainMenuUi {
|
||||
let bg_img_id = ui.add_graphic(Graphic::Image(load_expect(
|
||||
bg_imgs.choose(&mut rng).unwrap(),
|
||||
)));
|
||||
//let chosen_tip = *tips.choose(&mut rng).unwrap();
|
||||
// Load language
|
||||
let voxygen_i18n = load_expect::<VoxygenLocalization>(&i18n_asset_key(
|
||||
&global_state.settings.language.selected_language,
|
||||
@ -233,6 +238,7 @@ impl MainMenuUi {
|
||||
bg_img_id,
|
||||
voxygen_i18n,
|
||||
fonts,
|
||||
tip_no: 0,
|
||||
}
|
||||
}
|
||||
|
||||
@ -244,6 +250,13 @@ impl MainMenuUi {
|
||||
self.time = self.time + dt.as_secs_f32();
|
||||
let fade_msg = (self.time * 2.0).sin() * 0.5 + 0.51;
|
||||
let (ref mut ui_widgets, ref mut _tooltip_manager) = self.ui.set_widgets();
|
||||
let tip_msg = format!(
|
||||
"{} {}",
|
||||
&self.voxygen_i18n.get("main.tip"),
|
||||
&self.voxygen_i18n.get_variation("loading.tips", self.tip_no),
|
||||
);
|
||||
let tip_show = global_state.settings.gameplay.loading_tips;
|
||||
let mut rng = thread_rng();
|
||||
let version = format!(
|
||||
"{}-{}",
|
||||
env!("CARGO_PKG_VERSION"),
|
||||
@ -251,6 +264,7 @@ impl MainMenuUi {
|
||||
);
|
||||
const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0);
|
||||
const TEXT_COLOR_2: Color = Color::Rgba(1.0, 1.0, 1.0, 0.2);
|
||||
const TEXT_BG: Color = Color::Rgba(0.0, 0.0, 0.0, 1.0);
|
||||
//const INACTIVE: Color = Color::Rgba(0.47, 0.47, 0.47, 0.47);
|
||||
|
||||
let intro_text = &self.voxygen_i18n.get("main.login_process");
|
||||
@ -296,8 +310,22 @@ impl MainMenuUi {
|
||||
_ => self.imgs.f5,
|
||||
})
|
||||
.w_h(74.0, 62.0)
|
||||
.bottom_right_with_margins_on(self.ids.bg, 10.0, 10.0)
|
||||
.bottom_left_with_margins_on(self.ids.bg, 10.0, 10.0)
|
||||
.set(self.ids.gears, ui_widgets);
|
||||
if tip_show {
|
||||
Text::new(&tip_msg)
|
||||
.color(TEXT_BG)
|
||||
.mid_bottom_with_margin_on(ui_widgets.window, 80.0)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(self.fonts.cyri.scale(20))
|
||||
.set(self.ids.tip_txt_bg, ui_widgets);
|
||||
Text::new(&tip_msg)
|
||||
.color(TEXT_COLOR)
|
||||
.bottom_left_with_margins_on(self.ids.tip_txt_bg, 2.0, 2.0)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(self.fonts.cyri.scale(20))
|
||||
.set(self.ids.tip_txt, ui_widgets);
|
||||
};
|
||||
};
|
||||
|
||||
// Version displayed top right corner
|
||||
@ -358,16 +386,16 @@ impl MainMenuUi {
|
||||
.middle_of(self.ids.login_error_bg)
|
||||
.set(self.ids.error_frame, ui_widgets);
|
||||
if let PopupType::ConnectionInfo = popup_type {
|
||||
text.mid_top_with_margin_on(self.ids.error_frame, 10.0)
|
||||
.font_id(self.fonts.alkhemi.conrod_id)
|
||||
.bottom_left_with_margins_on(ui_widgets.window, 60.0, 60.0)
|
||||
.font_size(self.fonts.cyri.scale(70))
|
||||
.set(self.ids.login_error, ui_widgets);
|
||||
/*text.mid_top_with_margin_on(self.ids.error_frame, 10.0)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.bottom_left_with_margins_on(self.ids.bg, 30.0, 95.0)
|
||||
.font_size(self.fonts.cyri.scale(35))
|
||||
.set(self.ids.login_error, ui_widgets);*/
|
||||
} else {
|
||||
text.mid_top_with_margin_on(self.ids.error_frame, 10.0)
|
||||
.w(frame_w - 10.0 * 2.0)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(self.fonts.cyri.scale(25))
|
||||
.font_size(self.fonts.cyri.scale(20))
|
||||
.set(self.ids.login_error, ui_widgets);
|
||||
};
|
||||
if Button::image(self.imgs.button)
|
||||
@ -533,7 +561,7 @@ impl MainMenuUi {
|
||||
self.connect = true;
|
||||
self.connecting = Some(std::time::Instant::now());
|
||||
self.popup = Some(PopupData {
|
||||
msg: [self.voxygen_i18n.get("main.creating_world"), "..."].concat(),
|
||||
msg: [self.voxygen_i18n.get(""), ""].concat(),
|
||||
popup_type: PopupType::ConnectionInfo,
|
||||
});
|
||||
};
|
||||
@ -716,6 +744,7 @@ impl MainMenuUi {
|
||||
.set(self.ids.login_button, ui_widgets)
|
||||
.was_clicked()
|
||||
{
|
||||
self.tip_no = rng.gen();
|
||||
login!();
|
||||
}
|
||||
|
||||
@ -737,6 +766,7 @@ impl MainMenuUi {
|
||||
.set(self.ids.singleplayer_button, ui_widgets)
|
||||
.was_clicked()
|
||||
{
|
||||
self.tip_no = rng.gen();
|
||||
singleplayer!();
|
||||
}
|
||||
}
|
||||
|
@ -746,6 +746,10 @@ impl PlayState for SessionState {
|
||||
global_state.settings.gameplay.sct_player_batch = sct_player_batch;
|
||||
global_state.settings.save_to_file_warn();
|
||||
},
|
||||
HudEvent::ToggleTips(loading_tips) => {
|
||||
global_state.settings.gameplay.loading_tips = loading_tips;
|
||||
global_state.settings.save_to_file_warn();
|
||||
},
|
||||
HudEvent::SctDamageBatch(sct_damage_batch) => {
|
||||
global_state.settings.gameplay.sct_damage_batch = sct_damage_batch;
|
||||
global_state.settings.save_to_file_warn();
|
||||
|
@ -499,6 +499,7 @@ pub struct GameplaySettings {
|
||||
pub auto_walk_behavior: PressBehavior,
|
||||
pub stop_auto_walk_on_input: bool,
|
||||
pub map_zoom: f64,
|
||||
pub loading_tips: bool,
|
||||
}
|
||||
|
||||
impl Default for GameplaySettings {
|
||||
@ -528,6 +529,7 @@ impl Default for GameplaySettings {
|
||||
auto_walk_behavior: PressBehavior::Toggle,
|
||||
stop_auto_walk_on_input: true,
|
||||
map_zoom: 4.0,
|
||||
loading_tips: true,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -533,6 +533,9 @@ impl Floor {
|
||||
11 => comp::Item::expect_from_asset(
|
||||
"common.items.weapons.sword.cultist_purp_2h-0",
|
||||
),
|
||||
12 => comp::Item::expect_from_asset(
|
||||
"common.items.armor.back.dungeon_purple-0",
|
||||
),
|
||||
_ => comp::Item::expect_from_asset(
|
||||
"common.items.boss_drops.exp_flask",
|
||||
),
|
||||
|
Loading…
Reference in New Issue
Block a user