mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Fix formatting, Update CHANGELOG, turn overflow checks on for dev
profile
This commit is contained in:
parent
06ea29bd4c
commit
c9caf14877
@ -47,6 +47,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
|||||||
- Fixed region display name
|
- Fixed region display name
|
||||||
- Fixed the bow fire rate
|
- Fixed the bow fire rate
|
||||||
- Healthbars now flash on critical health
|
- Healthbars now flash on critical health
|
||||||
|
- Fixed ghosts when going back to character screen
|
||||||
|
|
||||||
### Removed
|
### Removed
|
||||||
|
|
||||||
|
@ -14,7 +14,7 @@ members = [
|
|||||||
# default profile for devs, fast to compile, okay enough to run, no debug information
|
# default profile for devs, fast to compile, okay enough to run, no debug information
|
||||||
[profile.dev]
|
[profile.dev]
|
||||||
opt-level = 2
|
opt-level = 2
|
||||||
overflow-checks = false
|
overflow-checks = true
|
||||||
debug-assertions = true
|
debug-assertions = true
|
||||||
panic = "abort"
|
panic = "abort"
|
||||||
debug = false
|
debug = false
|
||||||
|
@ -28,7 +28,7 @@ use common::{
|
|||||||
msg::{ClientMsg, ClientState, PlayerListUpdate, ServerError, ServerInfo, ServerMsg},
|
msg::{ClientMsg, ClientState, PlayerListUpdate, ServerError, ServerInfo, ServerMsg},
|
||||||
net::PostOffice,
|
net::PostOffice,
|
||||||
state::{BlockChange, State, TimeOfDay},
|
state::{BlockChange, State, TimeOfDay},
|
||||||
sync::{Uid,UidAllocator, WorldSyncExt},
|
sync::{Uid, UidAllocator, WorldSyncExt},
|
||||||
terrain::{block::Block, TerrainChunkSize, TerrainGrid},
|
terrain::{block::Block, TerrainChunkSize, TerrainGrid},
|
||||||
vol::{ReadVol, RectVolSize, Vox},
|
vol::{ReadVol, RectVolSize, Vox},
|
||||||
};
|
};
|
||||||
@ -36,8 +36,8 @@ use log::{debug, error};
|
|||||||
use metrics::ServerMetrics;
|
use metrics::ServerMetrics;
|
||||||
use rand::Rng;
|
use rand::Rng;
|
||||||
use specs::{
|
use specs::{
|
||||||
join::Join, world::EntityBuilder as EcsEntityBuilder, Builder, Entity as EcsEntity, RunNow,
|
join::Join, saveload::MarkerAllocator, world::EntityBuilder as EcsEntityBuilder, Builder,
|
||||||
SystemData, WorldExt, saveload::MarkerAllocator,
|
Entity as EcsEntity, RunNow, SystemData, WorldExt,
|
||||||
};
|
};
|
||||||
use std::{
|
use std::{
|
||||||
i32,
|
i32,
|
||||||
@ -413,8 +413,12 @@ impl Server {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if state
|
||||||
if state.ecs().write_storage::<Client>().get_mut(entity).is_some() {
|
.ecs()
|
||||||
|
.write_storage::<Client>()
|
||||||
|
.get_mut(entity)
|
||||||
|
.is_some()
|
||||||
|
{
|
||||||
state
|
state
|
||||||
.ecs()
|
.ecs()
|
||||||
.write_storage()
|
.write_storage()
|
||||||
@ -576,7 +580,12 @@ impl Server {
|
|||||||
|
|
||||||
ServerEvent::Respawn(entity) => {
|
ServerEvent::Respawn(entity) => {
|
||||||
// Only clients can respawn
|
// Only clients can respawn
|
||||||
if state.ecs().write_storage::<Client>().get_mut(entity).is_some() {
|
if state
|
||||||
|
.ecs()
|
||||||
|
.write_storage::<Client>()
|
||||||
|
.get_mut(entity)
|
||||||
|
.is_some()
|
||||||
|
{
|
||||||
let respawn_point = state
|
let respawn_point = state
|
||||||
.read_component_cloned::<comp::Waypoint>(entity)
|
.read_component_cloned::<comp::Waypoint>(entity)
|
||||||
.map(|wp| wp.get_pos())
|
.map(|wp| wp.get_pos())
|
||||||
@ -750,15 +759,12 @@ impl Server {
|
|||||||
// Easier than checking and removing all other known components
|
// Easier than checking and removing all other known components
|
||||||
// Note: If other `ServerEvent`s are referring to this entity they will be
|
// Note: If other `ServerEvent`s are referring to this entity they will be
|
||||||
// disrupted
|
// disrupted
|
||||||
let maybe_client =
|
let maybe_client = state.ecs().write_storage::<Client>().remove(entity);
|
||||||
state.ecs().write_storage::<Client>().remove(entity);
|
let maybe_uid = state.read_component_cloned::<Uid>(entity);
|
||||||
let maybe_uid =
|
let maybe_player = state.ecs().write_storage::<comp::Player>().remove(entity);
|
||||||
state.read_component_cloned::<Uid>(entity);
|
if let (Some(mut client), Some(uid), Some(player)) =
|
||||||
let maybe_player =
|
(maybe_client, maybe_uid, maybe_player)
|
||||||
state.ecs().write_storage::<comp::Player>().remove(entity);
|
{
|
||||||
if let (Some(mut client), Some(uid), Some(player)) = (
|
|
||||||
maybe_client, maybe_uid, maybe_player,
|
|
||||||
) {
|
|
||||||
// Tell client its request was successful
|
// Tell client its request was successful
|
||||||
client.allow_state(ClientState::Registered);
|
client.allow_state(ClientState::Registered);
|
||||||
// Tell client to clear out other entities and its own components
|
// Tell client to clear out other entities and its own components
|
||||||
|
Loading…
Reference in New Issue
Block a user