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Better town spawn rates
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@ -764,7 +764,7 @@ impl Settlement {
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let entity_wpos = Vec3::new(wpos2d.x as f32, wpos2d.y as f32, col_sample.alt + 3.0);
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if matches!(sample.plot, Some(Plot::Town)) &&
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RandomField::new(self.seed).chance(Vec3::from(wpos2d), 1.0 / (32.0 * 32.0))
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RandomField::new(self.seed).chance(Vec3::from(wpos2d), 1.0 / (50.0 * 50.0))
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{
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let entity = EntityInfo::at(entity_wpos)
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.with_alignment(comp::Alignment::Npc)
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