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make ui ignore resize to <1.0 events
Former-commit-id: d4baa8234f6c25f2c28c07c1dbf06e6c191a4127
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@ -309,7 +309,7 @@ impl Ui {
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}
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}
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pub fn handle_event(&mut self, event: Event) {
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pub fn handle_event(&mut self, event: Event) {
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match event.0 {
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match event.0 {
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Input::Resize(w, h) => self.window_resized = Some(Vec2::new(w, h)),
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Input::Resize(w, h) if w > 1.0 && h > 1.0 => self.window_resized = Some(Vec2::new(w, h)),
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Input::Touch(touch) => self.ui.handle_event(Input::Touch(Touch {
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Input::Touch(touch) => self.ui.handle_event(Input::Touch(Touch {
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xy: self.scale.scale_point(touch.xy.into()).into_array(),
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xy: self.scale.scale_point(touch.xy.into()).into_array(),
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..touch
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..touch
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